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Everything posted by Bricksandparts
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Johon, The Champion of Darkness (Bricksandparts), 26 years old male human Barbarian > Raider Level: 33 2/4 Power Bonus: +0 (0art+0perm) Health: 46/46 (lvl33+cls7+7perm+0art) Defense: 4 (4art+0shield+0perm) Ether: -/33 (lvl33+0cls+0perm) Kept Effects: *Natural Respite* *Lucky* *1.5 stealing multiplier* *Hide of The Bleeding* Temporary Effects: Gold: 6877 Equipment: Weapon: Muckraker (WP:+13, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators, *Water, Wood, Earth*, Causes *Weakened*) Shield: Artifact 1 (1+): Satchel of Awesomeness (suit: Anyone, *Lucky*) Artifact 2 (10+): Nondescript Cape (suit: Rogues, *Immune to Cursed*, SP:+3) Artifact 3 (20+): Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing) Artifact 4 (30+): Dog Statuette (Rover) (suit: Anyone, SP:+1) Artifact 5 (40+): Artifact 6 (50+): Artifacts: Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1* using bows/crossbows), Blessed Amulet (suit: Anyone, *Immune to cursed*), Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*), Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Bravado Boots (suit: Anyone, 1/6 chance of receiving *Lucky* at start of battle), Scarlet Hood (suit: Anyone, pwr:+4, *immune to stunned*), Steel Core (suit: Anyone, +7 power), Heavy Armour (suit: Bararians/Knights, SP:+5, *Immune to Fragile*), Tin Helmet (suit: Anyone, *Immune to Hexed/Confused*), Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats), Brimstone Armor (suit: Barbarians, Knights, Dragoons, Skirmishers, Regulators and Vindicators, SP:+6, *absorbs fire damage*, causes fire damage equal to wearer’s defense to those that hit the wearer with normal attacks) Weapons: Sword of Decay (WP:+8, suit: Barbaians/Knights/Mages, Causes *Decayed by X-3 rounds* X=dmg dealt/4, Effect does not stack), Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Gladius (WP:+15, suit: Anyone, Darkness, 1/3 chance of causing *Fragile* on succesful hits), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers, Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:+5, Suit: Knights/Dragoons/Regulators/Skirmishers), Old Whip (WP:+10, suit: Rogues/Artisans/Beast Warriors/Decamon Drafters/Harlots/Marauders/Necromancers, 2X damage vs. Beasts), Qlice (WP:+8, club, Causes *Poisoned-by-4*), Luminous Bow (WP:+9, suit: Rangers/Beast Warriors/Weather Mages/Winged Warriors, 3X damage vs. Fiery/Dark, 0X damage vs. Plants/Aquatic) Consumables: Potion (30), Grand Potion (16), Tonic (0), Grand Tonic (1), Health Core (3), Phoenix Essence (3), Remedy (12), Mead (13), Smelling Salts (16), Nostrum 16), Venom (10), Deadly Venom (7), Smoke Bomb (1) , Fire Bomb (1), Water Bomb (4), Lightning Bomb (14), Seal Bomb(1), Bone (14), Skeleton Decoy (2), Ambrosia (2), Mulled Wine (1), Trial Brew (1), Ectoplasm (1), Level-Up Mushroom (1), Grating Stone(1), Blind Fury (1), Neutralizer (1), Equilibrium Tonic (1), Oculoid Miasma (1), Titan Heart(1) Elements: Aquamarine (2), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2) Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1), Scroll of Antimagic (1) Tools: Shovels (1), Pick-axes (2), Magic Compasses (1), Water Canteens (2), Lonely Island Magniscope (1) Quest/RP/Misc. items: Blue Rose (Invasion of Luosh) (1), Fifty Shades of Bley (1), Mythril Shards (1), Silver Ore (1), Cornucopia (1) Decamon Deck: Glow Worm (Luminous 1), Scarab (Rock 1), Creeping Hand (Dark 2), Shy Shell (Aquatic 2), 2x Sylph (Electric 3), Simsalamander (Fiery 3), Cheshire Cat (Ethereal 3), Yeti (Icy 4), Sahuagin (Aquatic 5),Electriphant (Electric 6), Sphinx (Ethereal 7), Tygurah (Electric 7), Rafflesia (Plant 8), Carcinos (Aquatic 8), 2x Reaper (Dark 8), Green Dragon (Flying 8), Star Elemental (Ethereal 8), Pegasus (Luminous 8), Stone Golem (Rock 8), Cerberus (Dark 9)
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Johon walks back to the hall after hunting and working some on his house. He notices that another Z-mail has appeared. He picks it up and pulls out a scroll of sealing. He rolls it up and stows it away in his backpack. He goes over the the quest board to see if he had been chosen, expecting that his name wasn't there, he looked over the list pessimistically. Then he notices that he was chosen! Then he notices that this would be yet another quest with his rival Nur. Johon decides to forget about the past and try to settle our differences and be able to finally work together. After all, Johon might be able to teach something to the mage looking into strength and survival skills.
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Umm... Why does Sandy not have a Heroica tag?
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OoC: I'm fine either way, I recognize him as Alf and Johon.
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Johon writes his name on all of the new quests, 42, 43, 44, and the unlimited quest!
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Speaking of which, isn't the Wolfgang infinitely rich with the Hinkwell and Shaduex heirlooms?
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How do you know you'll get to your second character?
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Johon walks into the marketplace to see what all the commotion is about. at first he can't see anything different, then he notices a new shop at a different part of the marketplace, a shop with a strange looking elf in a pink suit. He notices some things he'd like to buy, though some he does not have the money to do so, the heavy armor, which he fits on him, but too expensive, the hunter's quiver when he trains for hunter, the sticky gloves which could help him a lot, and the witch's talisman. He couldn't afford these, and decided to keep his money and save for some of the better items, most likely the sticky gloves first to help him get more gold.
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Heroica RPG - First Anniversary Lottery
Bricksandparts replied to Sandy's topic in The Heroica Archive
Johon sits up from his sleep as he feels a letter fall onto him, as he thrusts himself up, he bangs his head on the edge of the stair case where he was lying. Others look at him and sigh or speak under their breath. Johon slits open the letter and begins reading, it says something about for the anniversary, they are having some raffle. He looks at the prizes and can't find anything about a submission fee, so he signs up and closes back the seal. The letter vanishes in a puff of pink smoke and sparkles. Johon checks the board to see if he was picked for any of the quests or if there were any new ones. nope. He hears something about a new shop at the market though, so he gets up and sees what the commotion is about. -
Johon signs up for quest 40.
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Heroica RPG - Quest#25: Imbuing the Sword
Bricksandparts replied to Bricksandparts's topic in The Heroica Archive
QM note: I have a lot of things going on right now, and work has piled up. After reading what Sandy has said, I think that we should cancel the quest, maybe postpone, but most likely just cancel. right now I'm probably going to be trying to catch up on work, before this is was already a bit behind, but for now I don't have much free time. Quest closed? -
Heroica RPG - Quest#25: Imbuing the Sword
Bricksandparts replied to Bricksandparts's topic in The Heroica Archive
QM Note: My grandmother fell down today and is in the hospital, sorry for the short notice, I have to go, I might be back on in around a week's time, sorry for the delay and short notice. -
Ohh...
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Johon feels Drake's head bang against his while his remains perfectly still. As Drake's eyes spin and he falls down, Johon stands up and shakes the surprised Dak's hand, almost dislocating his arm. "You seem a worthwhile quester, Would you want to sign up with me? I believe Sorrow is open, then we have a chance at being chosen."
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Heroica RPG - Quest#25: Imbuing the Sword
Bricksandparts replied to Bricksandparts's topic in The Heroica Archive
Results of Round 2 of the Machine gun Battle: -B-Erdathcath is stunned -B-Durkon vs. -F-Ghost A - Special Damage I (0 DD, 0 DR, -0E) -F-Hoke vs. -F-Ghost B - Miss - Enchant (0 DD, 0 DR, -10E, +1WP - 'Vintul') 2/2 > successful -F-Sylph vs. -F-Ghost B - heal - Shield (0 DD, -22 + revive - negative effects of all allies DR, -0E) 1/2 > unsuccessful -B-Tomas vs. -F-Ghost C - heal - Heal less (17 (undead) DD, 0 DR, -1E) 2/2 > successful Free hits: Whirlpool vs. Erdathcath - None - nothing happens. Whirlpool vs. Durkon - None - nothing happens. Whirlpool vs. Hoke - None - nothing happens. Whirlpool vs. Sylph - Sand-in-your-eyes - Sand from the whirlpool is thrown into the hero's eyes blinding them for 1 round. Whirlpool vs. Tomas - Sand-in-your-eyes - Sand from the whirlpool is thrown into the hero's eyes blinding them for 1 round. Effects: ~~~ Erdathcath struggles to get out of the sand as the battle rages between the parties. Ghost A dodges Durkon's attack and summons a spirit to help in battle, making it a longer fight. Hoke concentrates and is able to enchant Vintul to an even more powerful blade. Sylph is confused where the Ghosts are and misses the chance for his/her attack. Tomas is able to heal Ghost C some, causing it to shriek and flee from him. Erdathcath is finally able to get out of the quicksand, and Sylph and Tomas get sand in their eyes in the heat of battle. It is looking more and more like the heroes may not finish this battle winning. Enemies: Ghost A *Deals light elemental damage* Type: Holy, undead Level: 10 Health: 95/100 Ether: 12/12 Special I: Summon – Summons a spirit to help in battle, expends 1 ether, used if all ghosts are standing (or floating ) Special II: Spirit heal - Revives a random fallen Ghost with 25 health, expends 1 ether, used when a ghost is fallen. Special III: Self heal - Revives 10 health to self, used if out of ether. Drops: 25 Ghost gold Note: All alive heroes (everyone but Durkon) have a 50% chance of hitting a Ghost, and if their attack fails, it will not stop the ghost from delivering a free-hit. Ghost B *Deals darkness elemental damage* Type: Holy, undead Level: 10 Health: 65/100 Ether: 12/12 Special I: Summon – Summons a spirit to help in battle, expends 1 ether, used if all ghosts are standing (or floating ) Special II: Spirit heal - Revives a random fallen Ghost with 25 health, expends 1 ether, used when a ghost is fallen. Special III: Self heal - Revives 10 health to self, used if out of ether. Drops: 25 Ghost gold Note: All alive heroes (everyone but Durkon) have a 50% chance of hitting a Ghost, and if their attack fails, it will not stop the ghost from delivering a free-hit. Ghost C *Deals random elemental damage* Type: Holy, undead Level: 10 Health: 78/100 Ether: 12/12 Special I: Summon – Summons a spirit to help in battle, expends 1 ether, used if all ghosts are standing (or floating ) Special II: Spirit heal - Revives a random fallen Ghost with 25 health, expends 1 ether, used when a ghost is fallen. Special III: Self heal - Revives 10 health to self, used if out of ether. Drops: 25 Ghost gold Note: All alive heroes (everyone but Durkon) have a 50% chance of hitting a Ghost, and if their attack fails, it will not stop the ghost from delivering a free-hit. Spirit A Type: Undead Level: 8 Health: 80/80 Special: Spirit steal – Looks into the hero's soul and has a 50% chance of choosing their action the following round. Drops: 10 Ghost gold Whirlpool *Untargetable* Type: None Level: 5 Health: ∞ Passive specials: 1: Quick-sand - The hero is trapped in the sand and is stunned for 1 round. 2: Sand-in-your-eyes - Sand from the whirlpool is thrown into the hero's eyes blinding them for 1 round. 3: Damage - causes 5 damage regardless of row and Shield power. 4-6: None - nothing happens. Drops: None Note: Heroes cannot damage or target the Whirlpool, Each round, it will deal a free-hit of a random passive special to each hero. Once other enemies have been defeated, the whirlpool will not cause any harm. The party: Erdathcath Madilinas (Played by The_Customizer) Level 16.5 Ranger *Stunned* Power: 26 (16+10) (No extra power) Health: 24/24 (16+7+1) Shield Power: - Ether: - Gold: 293 Inventory: Tritech Handcannon (WP:10), Longbow (WP:7),Quick bow (WP: 6, Suitable to rangers, provides hastened effect for one round each battle), Helmet (+1 max. health), Snake Eye Charm (protects from petrify), 6 Potions, 2 Grand Potions,3 Mead, 2 Smelling Salts, 1 Nostrums, 12 Venoms, Deadly Venom, 3 Smoke Bombs, 2 Water Bombs, 2 Holy Bomb, Bone, skeleton decoy, Bedroll, Shovel, Pickaxe, Telescope, 1/6 of the Hinckwell Wares, Canteen Passport (2 trips), Saber teeth, Scroll of Weakening, Rusted Knife (WP: 10, Badly Poisoned effect, 1/1 uses left) Sylph Solanum (Played by dannylonlegs) Level 15 Druid *Blinded* Power: 22 (15+7) (No extra power) Health: 30/30 (15+8+7) Shield Power: - Ether: 20/20 (13+4+1) Gold: 25 Inventory: Mockthril Rod (WP: 7), 2 Potions, 1 grand potion, 2 Tonics, Remedy, 2 Venom, Smoke Bomb, 2 Ice Bomb, 3 Water Bomb, 2 smelling salts, 2 fire bomb, 2 lightning bomb, floral bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 8 Bones, Signet ring, Grand tonic, Canteen Passport (2 trips), Saber teeth, Scroll of Frailty, Strange potion 1 (1/2 full - Turns user into rabbit until it wears off/remedied ~ time currently unknown) Tomas (Played by Tamamono) Level 17.5 Sage *Party leader* *Blinded* Power: 26 (17+9) (No extra power) Health: 32/32 (17+15) Shield Power: - Ether: 24/25 (17+7) Gold: 51 Inventory: Shadeaux Staff (WP:9), Fang Dagger (WP:6), Gold Staff (WP: 4), Pongcanis Staff (WP:5), 3 Remedies, 1 Phoenix essence, 3 Bedrolls, Tonic, 2 Bones, 3 Grand Tonics, Shovel, Mead, 2 Venoms, 3 Smoke Bombs, Topaz Elemental Gem, Smelling Salts, Common Axe (WP:5), Captain's Shield (SP:3), Holy Bomb, 2 Grand Potions, Canteen Passport (2 trips), 2 Saber teeth, Scroll of Frailty, Tetonic potion, Demon blood, Crystal chalice Hoke Ablesword (Played by UsernameMDM) Level 18.5 Mystic Knight Power: 30 (18+13) (No extra power) Health: 36/36 (18+17+1) Shield Power: 9 (7+2) Ether: 8/18 (18+0) Gold: 129 Inventory: Vintul (Great sword: WP 13), Hollow Blade (Dagger: WP 6), Axe (WP:7, suitable to Berserkers, causes additional 1 earth elemental damage on successful hit), Steel Buckler (Shield: SP 7), Cultist Hat (damage vs undead), Warrior's Treads (SP:2, Health +1), Sapphire, Emerald, Aquamarine, Amethyst, 2 Phoenix Essence, 6 Potions, 2 Grand Tonic, Remedy, 3 Bones, skeleton decoy, Smoke Bomb, Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Canteen Passport (2 trips), Saber teeth, Scroll of Frailty, Scroll of Weakening, Rusted sword (WP: 5, Badly Poisoned effect, 3/3 uses left) Durkon (Played by RPGer) Level 4 Mage *Undead* Power: 10 (4+6) (No extra power) Health: 10/10 (4+4+2) Shield Power: 0 / 1 in front row Ether: 8/8 (4+4) Gold: 31 (25 lent from Sylph, 25 lent from Tomas) Inventory: Khazad (WP:6), Dum (WP:6), Fang dagger (WP:6), 3 Potions, 2 tonics, Venom, Bone, skeleton decoy, Bedroll, Topaz (Lightning), Canteen Passport (2 trips), Saber teeth, Scroll of Weakening, Light staff, Wooden Arm shield (1 SP in front row, cannot be upgraded) Party Leader, choose the order of action. All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking. You may also try to use previous traps against the enemies. Any enemy not targeted will get a Free Hit on the party after everyone have acted. -
Heroica RPG - Quest#25: Imbuing the Sword
Bricksandparts replied to Bricksandparts's topic in The Heroica Archive
QM Note: Yes, it is an ether based action. No, because they were undead (weak to light) and holy (Immune to light) so it just caused 5 damage. -
Heroica RPG - Quest#25: Imbuing the Sword
Bricksandparts replied to Bricksandparts's topic in The Heroica Archive
QM Note: I don't know how I made that mistake. I'll go fix the effects. -
Heroica RPG - Quest#25: Imbuing the Sword
Bricksandparts replied to Bricksandparts's topic in The Heroica Archive
QM Note: It's Hoke that is blinded, not you. -
Heroica RPG - Quest#25: Imbuing the Sword
Bricksandparts replied to Bricksandparts's topic in The Heroica Archive
Results of Round 1 of the Machine gun Battle: -B-Erdathcath uses Holy bomb - (5 (light) DD, 0DR, -0E) > all enemies -B-Durkon vs. -F-Ghost A - Damage (0 DD, 10 (light) DR, -0E) -F-Hoke vs. -F-Ghost B - Hit ((18+12=30) 30 DD, 0 DR, -0E) 2/2 > successful -F-Sylph vs. -F-Ghost C - heal - Shield (0 DD, -22 + revive - negative effects of all allies DR, -0E) 2/2 > successful -B-Tomas vs. -F-Ghost A - heal - No healing (0 DD, -1E) 2/2 > successful Free hits: Whirlpool vs. Erdathcath - Quick-sand - The hero is trapped in the sand and is stunned for 1 round. Whirlpool vs. Durkon - None - nothing happens. Whirlpool vs. Hoke - None - nothing happens. Whirlpool vs. Sylph - Sand-in-your-eyes - Sand from the whirlpool is thrown into the hero's eyes blinding them for 1 round. Whirlpool vs. Tomas - None - nothing happens. Effects: ~~~ The heroes draw their weapons as the sands start shifting, and the battle begins. Erdathcath throws a holy bomb at the opponents and knocks them back. Durkon takes what he can from Ghost B, but seems clumsy in his new body and gets his neck fractured from a severe blow from his opponent. Durkon falls over and doesn't get up. Hoke, with his ability to damage undead opponents, slices at Ghost B, causing him to stumble and fall backwards. Sylph, reluctant to help Durkon ( ) Summons roots to appear and surround Durkon reviving him and other damage taken to the other party members. Tomas tries to Hurt Ghost A, but cannot do it. As the battle continues, the ground trembles and the Whirlpool starts spinning violently. As this is happening, Erdathcath gets stuck in the sand and must stop battling to get out of the sand while Sylph tries rubbing sand out of his eyes but isn't having much luck. The battle continues! Enemies: Ghost A *Deals light elemental damage* Type: Holy, undead Level: 10 Health: 95/100 Ether: 12/12 Special I: Summon – Summons a spirit to help in battle, expends 1 ether, used if all ghosts are standing (or floating ) Special II: Spirit heal - Revives a random fallen Ghost with 25 health, expends 1 ether, used when a ghost is fallen. Special III: Self heal - Revives 10 health to self, used if out of ether. Drops: 25 Ghost gold Note: All alive heroes (everyone but Durkon) have a 50% chance of hitting a Ghost, and if their attack fails, it will not stop the ghost from delivering a free-hit. Ghost B *Deals darkness elemental damage* Type: Holy, undead Level: 10 Health: 65/100 Ether: 12/12 Special I: Summon – Summons a spirit to help in battle, expends 1 ether, used if all ghosts are standing (or floating ) Special II: Spirit heal - Revives a random fallen Ghost with 25 health, expends 1 ether, used when a ghost is fallen. Special III: Self heal - Revives 10 health to self, used if out of ether. Drops: 25 Ghost gold Note: All alive heroes (everyone but Durkon) have a 50% chance of hitting a Ghost, and if their attack fails, it will not stop the ghost from delivering a free-hit. Ghost C *Deals random elemental damage* Type: Holy, undead Level: 10 Health: 95/100 Ether: 12/12 Special I: Summon – Summons a spirit to help in battle, expends 1 ether, used if all ghosts are standing (or floating ) Special II: Spirit heal - Revives a random fallen Ghost with 25 health, expends 1 ether, used when a ghost is fallen. Special III: Self heal - Revives 10 health to self, used if out of ether. Drops: 25 Ghost gold Note: All alive heroes (everyone but Durkon) have a 50% chance of hitting a Ghost, and if their attack fails, it will not stop the ghost from delivering a free-hit. Whirlpool *Untargetable* Type: None Level: 5 Health: ∞ Passive specials: 1: Quick-sand - The hero is trapped in the sand and is stunned for 1 round. 2: Sand-in-your-eyes - Sand from the whirlpool is thrown into the hero's eyes blinding them for 1 round. 3: Damage - causes 5 damage regardless of row and Shield power. 4-6: None - nothing happens. Drops: None Note: Heroes cannot damage or target the Whirlpool, Each round, it will deal a free-hit of a random passive special to each hero. Once other enemies have been defeated, the whirlpool will not cause any harm. The party: Erdathcath Madilinas (Played by The_Customizer) Level 16.5 Ranger *Stunned* Power: 26 (16+10) (No extra power) Health: 24/24 (16+7+1) Shield Power: - Ether: - Gold: 293 Inventory: Tritech Handcannon (WP:10), Longbow (WP:7),Quick bow (WP: 6, Suitable to rangers, provides hastened effect for one round each battle), Helmet (+1 max. health), Snake Eye Charm (protects from petrify), 6 Potions, 2 Grand Potions,3 Mead, 2 Smelling Salts, 1 Nostrums, 12 Venoms, Deadly Venom, 3 Smoke Bombs, 2 Water Bombs, 2 Holy Bomb, Bone, skeleton decoy, Bedroll, Shovel, Pickaxe, Telescope, 1/6 of the Hinckwell Wares, Canteen Passport (2 trips), Saber teeth, Scroll of Weakening, Rusted Knife (WP: 10, Badly Poisoned effect, 1/1 uses left) Sylph Solanum (Played by dannylonlegs) Level 15 Druid *Blinded* Power: 22 (15+7) (No extra power) Health: 30/30 (15+8+7) Shield Power: - Ether: 20/20 (13+4+1) Gold: 25 Inventory: Mockthril Rod (WP: 7), 2 Potions, 1 grand potion, 2 Tonics, Remedy, 2 Venom, Smoke Bomb, 2 Ice Bomb, 3 Water Bomb, 2 smelling salts, 2 fire bomb, 2 lightning bomb, floral bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 8 Bones, Signet ring, Grand tonic, Canteen Passport (2 trips), Saber teeth, Scroll of Frailty, Strange potion 1 (1/2 full - Turns user into rabbit until it wears off/remedied ~ time currently unknown) Tomas (Played by Tamamono) Level 17.5 Sage *Party leader* Power: 26 (17+9) (No extra power) Health: 32/32 (17+15) Shield Power: - Ether: 24/25 (17+7) Gold: 51 Inventory: Shadeaux Staff (WP:9), Fang Dagger (WP:6), Gold Staff (WP: 4), Pongcanis Staff (WP:5), 3 Remedies, 1 Phoenix essence, 3 Bedrolls, Tonic, 2 Bones, 3 Grand Tonics, Shovel, Mead, 2 Venoms, 3 Smoke Bombs, Topaz Elemental Gem, Smelling Salts, Common Axe (WP:5), Captain's Shield (SP:3), Holy Bomb, 2 Grand Potions, Canteen Passport (2 trips), 2 Saber teeth, Scroll of Frailty, Tetonic potion, Demon blood, Crystal chalice Hoke Ablesword (Played by UsernameMDM) Level 18.5 Mystic Knight Power: 30 (18+12) (No extra power) Health: 36/36 (18+17+1) Shield Power: 9 (7+2) Ether: 18/18 (18+0) Gold: 129 Inventory: Vintul (Great sword: WP 12), Hollow Blade (Dagger: WP 6), Axe (WP:7, suitable to Berserkers, causes additional 1 earth elemental damage on successful hit), Steel Buckler (Shield: SP 7), Cultist Hat (damage vs undead), Warrior's Treads (SP:2, Health +1), Sapphire, Emerald, Aquamarine, Amethyst, 2 Phoenix Essence, 6 Potions, 2 Grand Tonic, Remedy, 3 Bones, skeleton decoy, Smoke Bomb, Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Canteen Passport (2 trips), Saber teeth, Scroll of Frailty, Scroll of Weakening, Rusted sword (WP: 5, Badly Poisoned effect, 3/3 uses left) Durkon (Played by RPGer) Level 4 Mage *Undead* Power: 10 (4+6) (No extra power) Health: 10/10 (4+4+2) Shield Power: 0 / 1 in front row Ether: 8/8 (4+4) Gold: 31 (25 lent from Sylph, 25 lent from Tomas) Inventory: Khazad (WP:6), Dum (WP:6), Fang dagger (WP:6), 3 Potions, 2 tonics, Venom, Bone, skeleton decoy, Bedroll, Topaz (Lightning), Canteen Passport (2 trips), Saber teeth, Scroll of Weakening, Light staff, Wooden Arm shield (1 SP in front row, cannot be upgraded) Party Leader, choose the order of action. All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking. You may also try to use previous traps against the enemies. Any enemy not targeted will get a Free Hit on the party after everyone have acted. -
Heroica RPG - Quest#25: Imbuing the Sword
Bricksandparts replied to Bricksandparts's topic in The Heroica Archive
QM Note: Effects affect them, but only elemental damage can cause damage, after all, they are undead. -
Heroica RPG - Quest#25: Imbuing the Sword
Bricksandparts replied to Bricksandparts's topic in The Heroica Archive
On deciding their plan, the party notices the ground shaking until before them a whirlpool in the ground opens up and three vaguely viewable ghosts appear! PREPARE FOR BATTLE! Enemies: Ghost A *Deals light elemental damage* Type: Holy, undead Level: 10 Health: 100/100 Ether: 12/12 Special I: Summon – Summons a spirit to help in battle, expends 1 ether, used if all ghosts are standing (or floating ) Special II: Spirit heal - Revives a random fallen Ghost with 25 health, expends 1 ether, used when a ghost is fallen. Special III: Self heal - Revives 10 health to self, used if out of ether. Drops: 25 Ghost gold Note: All alive heroes (everyone but Durkon) have a 50% chance of hitting a Ghost, and if their attack fails, it will not stop the ghost from delivering a free-hit. Ghost B *Deals darkness elemental damage* Type: Holy, undead Level: 10 Health: 100/100 Ether: 12/12 Special I: Summon – Summons a spirit to help in battle, expends 1 ether, used if all ghosts are standing (or floating ) Special II: Spirit heal - Revives a random fallen Ghost with 25 health, expends 1 ether, used when a ghost is fallen. Special III: Self heal - Revives 10 health to self, used if out of ether. Drops: 25 Ghost gold Note: All alive heroes (everyone but Durkon) have a 50% chance of hitting a Ghost, and if their attack fails, it will not stop the ghost from delivering a free-hit. Ghost C *Deals random elemental damage* Type: Holy, undead Level: 10 Health: 100/100 Ether: 12/12 Special I: Summon – Summons a spirit to help in battle, expends 1 ether, used if all ghosts are standing (or floating ) Special II: Spirit heal - Revives a random fallen Ghost with 25 health, expends 1 ether, used when a ghost is fallen. Special III: Self heal - Revives 10 health to self, used if out of ether. Drops: 25 Ghost gold Note: All alive heroes (everyone but Durkon) have a 50% chance of hitting a Ghost, and if their attack fails, it will not stop the ghost from delivering a free-hit. Whirlpool *Untargetable* Type: None Level: 5 Health: ∞ Passive specials: 1: Quick-sand - The hero is trapped in the sand and is stunned for 1 round. 2: Sand-in-your-eyes - Sand from the whirlpool is thrown into the hero's eyes blinding them for 1 round. 3: Damage - causes 5 damage regardless of row and Shield power. 4-6: None - nothing happens. Drops: None Note: Heroes cannot damage or target the Whirlpool, Each round, it will deal a free-hit of a random passive special to each hero. Once other enemies have been defeated, the whirlpool will not cause any harm. The party: Erdathcath Madilinas (Played by The_Customizer) Level 16.5 Ranger Power: 26 (16+10) (No extra power) Health: 24/24 (16+7+1) Shield Power: - Ether: - Gold: 293 Inventory: Tritech Handcannon (WP:10), Longbow (WP:7),Quick bow (WP: 6, Suitable to rangers, provides hastened effect for one round each battle), Helmet (+1 max. health), Snake Eye Charm (protects from petrify), 6 Potions, 2 Grand Potions,3 Mead, 2 Smelling Salts, 1 Nostrums, 12 Venoms, Deadly Venom, 3 Smoke Bombs, 2 Water Bombs, 2 Holy Bomb, Bone, skeleton decoy, Bedroll, Shovel, Pickaxe, Telescope, 1/6 of the Hinckwell Wares, Canteen Passport (2 trips), Saber teeth, Scroll of Weakening, Rusted Knife (WP: 10, Badly Poisoned effect, 1/1 uses left) Sylph Solanum (Played by dannylonlegs) Level 15 Druid Power: 22 (15+7) (No extra power) Health: 30/30 (15+8+7) Shield Power: - Ether: 20/20 (13+4+1) Gold: 25 Inventory: Mockthril Rod (WP: 7), 2 Potions, 1 grand potion, 2 Tonics, Remedy, 2 Venom, Smoke Bomb, 2 Ice Bomb, 3 Water Bomb, 2 smelling salts, 2 fire bomb, 2 lightning bomb, floral bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 8 Bones, Signet ring, Grand tonic, Canteen Passport (2 trips), Saber teeth, Scroll of Frailty, Strange potion 1 (1/2 full - Turns user into rabbit until it wears off/remedied ~ time currently unknown) Tomas (Played by Tamamono) Level 17.5 Sage *Party leader* Power: 26 (17+9) (No extra power) Health: 32/32 (17+15) Shield Power: - Ether: 25/25 (17+7) Gold: 51 Inventory: Shadeaux Staff (WP:9), Fang Dagger (WP:6), Gold Staff (WP: 4), Pongcanis Staff (WP:5), 3 Remedies, 1 Phoenix essence, 3 Bedrolls, Tonic, 2 Bones, 3 Grand Tonics, Shovel, Mead, 2 Venoms, 3 Smoke Bombs, Topaz Elemental Gem, Smelling Salts, Common Axe (WP:5), Captain's Shield (SP:3), Holy Bomb, 2 Grand Potions, Canteen Passport (2 trips), 2 Saber teeth, Scroll of Frailty, Tetonic potion, Demon blood, Crystal chalice Hoke Ablesword (Played by UsernameMDM) Level 18.5 Mystic Knight Power: 30 (18+12) (No extra power) Health: 36/36 (18+17+1) Shield Power: 9 (7+2) Ether: 18/18 (18+0) Gold: 129 Inventory: Vintul (Great sword: WP 12), Hollow Blade (Dagger: WP 6), Axe (WP:7, suitable to Berserkers, causes additional 1 earth elemental damage on successful hit), Steel Buckler (Shield: SP 7), Cultist Hat (damage vs undead), Warrior's Treads (SP:2, Health +1), Sapphire, Emerald, Aquamarine, Amethyst, 2 Phoenix Essence, 6 Potions, 2 Grand Tonic, Remedy, 3 Bones, skeleton decoy, Smoke Bomb, Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Canteen Passport (2 trips), Saber teeth, Scroll of Frailty, Scroll of Weakening, Rusted sword (WP: 5, Badly Poisoned effect, 3/3 uses left) Durkon (Played by RPGer) Level 4 Mage *Undead* Power: 10 (4+6) (No extra power) Health: 10/10 (4+4+2) Shield Power: 0 / 1 in front row Ether: 8/8 (4+4) Gold: 31 (25 lent from Sylph, 25 lent from Tomas) Inventory: Khazad (WP:6), Dum (WP:6), Fang dagger (WP:6), 3 Potions, 2 tonics, Venom, Bone, skeleton decoy, Bedroll, Topaz (Lightning), Canteen Passport (2 trips), Saber teeth, Scroll of Weakening, Light staff, Wooden Arm shield (1 SP in front row, cannot be upgraded) Party Leader, choose the order of action. All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking. You may also try to use previous traps against the enemies. Any enemy not targeted will get a Free Hit on the party after everyone have acted. -
I, Johon (Alf Gregory) (Bricksandparts), would like to challenge Drake Flamerobe (xxlrocka), to a duel! I attack from the front row with my Sword of decay!
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Scheherazade trots over the Drake and looks at the broken vase. "You Imbecile! Who's gonna pay for that?" Johon pulls Drake aside and pins him to the wall. "Can we settle this once and for all?" I challenge Drake to a fight in the arena!
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Heroica RPG - Quest#25: Imbuing the Sword
Bricksandparts replied to Bricksandparts's topic in The Heroica Archive
QM Note: don't worry, I have this planned out. The party has already passed through the portal, the undead man is just wondering if the party has any last preparations before battle. -
Heroica RPG - Quest#25: Imbuing the Sword
Bricksandparts replied to Bricksandparts's topic in The Heroica Archive
QM Note: Sorry for the wait, I had some computer problems and and had to fix some stuff but I finally got most of it done and should be able to to continue the quest. The party walks through the vortex and appears in a bright barren land, and everything is colorless. the only distinguishing of color is shading, and in every direction, nothing. The only thing in sight is the vortex behind the party. "Any last preparations before we leave? There will be fighting, so be prepared."