Jump to content

Bricksandparts

Eurobricks Dukes
  • Posts

    3,549
  • Joined

  • Last visited

Everything posted by Bricksandparts

  1. Should be able to. I'll see if we can do some auto-rolls if needed.
  2. I'll definitely head back to the hall after this fight is over. Sorry doc , 105 is probably one of the best role-playing quests for me. Thanks for allowing me to join . *Cries tears of joy in unison with Flipz's tears of sorrow. *
  3. I haven't been paying attention to the hall topic lately. 105 was closed?
  4. I wanted it to be the lucky die considering it was a chance game. I didn't expect it to be won, and I was expecting it have cost much more if it had been won in the end, at which point it's cost compared to nostrums wouldn't have been very over-powered. I do feel that the quick-draw quiver could have not been available, though. However, I feel that the majority of loot was was more balanced. Those two items not included, I believe the quest was very balanced in terms of loot.
  5. "A mix of good and bad news is better than just bad news. Take your reward. Hopefully we can track down Quinton. Oh, before you leave, take this. The Bartender found it after that fight you had with those ruffians. He said you must have dropped it. I took the liberty of having it translated. It sounds like legend to me, but feel free to take a look." The Quest is Successful!
  6. QM Note: I don't think anyone will mind if I just speak for the party, and they can say anything else if they want after. The party Returns to Hal quickly, passing groups of coughing citizens on the way. "So what did you find out?" The party explains that the break-ins had been a decoy, the purpose being to infect the city. They give him the vials of antidote, explaining that it needed to be used to cure the infected citizens. "Excellent work, This went farther than I'd expected, and you wrapped it up pretty good." Each party member gains 100 gold and a full level of experience. "So, who was behind this anyways?" Party: Mizuki Kimura (zakura) *Party Leader* Level 24 Assassin *1.5 multiplier gold gain* *Death mask* *Hastened* Power Bonus: 0 Defense: 0 Health: 34/34 Gold: 298 Equipment: Dual Gladii (WP:12, Darkness and Light elemental, dual-strike), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up)), Death Mask(Increases assassination chances to 1/3 when the target’s health is lowered to 1/3), Quickdraw quiver (*Hastened*) Inventory: Loaded Die, Top Hat (WP: 14, 50% Stun chance, retrievable), Fox Tail (user not affected by opponent's positive effects), Orcish Shield (SP:4, double if user is a greenskin), Fleurut(WP9), 20 venoms, Sylph Shuriken (WP:12, Wind elemental, retrievable), 2 Nostrums, Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, 1 Think Jeeax Scales, 1 Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), Gladiator Trident (WP:11, causes bleeding effect; spear), Tonic, 3 Potions, 1 Weak Potion 1 Fire bomb, 2 chicken drumsticks, 2 Elixirs, 2 deadly venoms, Neutralizer, Weak Regeneration Potion QM guide (Ignore) Romulus Dean (TheBoyWonder) Level 26.33 Raider *Natural Respite* *Immune to Fragile* *1.5 multiplier gold gain* Power Bonus: 0 Defense: 8 (5+3) Health: 39/39 (7+23+7+1) Gold: 876 (30 to Loreal) Equipment: Combrys (WP:17/16, Darkness, Wind, Fire and Ice; successful strikes raise WP by 1, unsuccessful strikes and the end of battle drop WP back to base value; greatsword), Heavy Armour (SP:5; protects from Fragile; bodywear), Gladiator Helmet (SP:3; headwear), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up)) Inventory: Dawnbreaker (WP:16, Light, Lightning, Water, Wood and Earth; greatsword), Gladiator Trident (WP:11, causes bleeding effect; spear), Staff of Frog Paladin (WP:6, grants Amphibianoc's Blessing; staff), Sylvania's Cowl (grants Animal Talk; headwear), 1 weak potion, 8 Potions, 3 Grand Potion, Regeneration Potion, Health Core, 2 Remedies, Phoenix Essence, 2 Nostrums, 2 Venoms, Bedroll, mead, 5 Weak Regeneration Potions, Soma, Strong Mead, Scrap Metal QM guide (Ignore) Benji Carvenhall, the Dragonslayer and the Champion of the Northern Kingdoms 29 year old half-elf Level 43.4 Beast Warrior *Natural Respite* *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened Effects* *Immune to Ice and Water**Overkill Gloves* Power Bonus: 0 Defense: 12 (6+3+3) Health: 68/68 (6+40+15+6) Gold: 676 Equipment: Meduiak (Precision Bow; WP:18; AIM's become HIT's; darkness-, ice-, fire-, wind- elemental), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to asleep, blinded, confused, fragile, and weakened effects), Overkill Gloves [borrowed from Galen] (handwear, +1 gold for every point of damage done extra when defeating an enemy), Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors), Nordic Stomach Guard (SP: 3, Bodywear, Immunity to Ice and Water, Suitable for Barbarians, Beast Warriors and Regulators), Tricorne (headwear, SP:3) Inventory: Crossbow of the Pongcanis (WP:16; earth-, wood-, water-, lightning-, light- elemental), Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors), Trickster's mask of the elf, Ratmancer's Cowl (headgear, the wearer's physical attacks deal double damage against vermin), Trickster's Mask of the Gender Swap (artefact, accessory), Puglist's Gloves (Handwear, +2 Power, Immune to Weakened Effect), Sterile Gloves (Handwear, Immune to poisoned- and bleeding–effects), Winged Sandals (Immune to bound- and slowed-effects), Snake Eye Charm (Immune to petrified-effect), Health Core (4), Grand Potion (9), Potion (3), Remedy (7), Phoenix Essence (7), Dragon Scales (3), Nostrum (4), Smelling Salts (3), Mead (3), Flame-Distilled Brandy (4), Mulled Wine (3), Venom, Smoke Bomb (3), Soma, Chaotic Bomb, Cosmic Essence, Skeleton Decoy, Lightning Bomb, Fire Bomb (2), Water Bomb, Bone, Magic Compass, Pickaxe, Bedroll, Shovel, Equilibrium Tonic, Scrap Metal, Greater Potion (3) QM guide (Ignore) (2)
  7. I'll start out by saying that I'm not disagreeing with many of these points, and that these became clearer as time progressed. I realized this was an issue A while into the parkour to get inside the pharmacy, and at that point wanted to end it, although it was already virtually over. And looking back on the mechanic itself, you are right, parkour in gaming should be kept to consoles, considering split-second decisions, and the utter time events will take. I definitely take partial credit for the time elapsed, considering it was extremely longer than I had expected. I underestimated the chase, the battles, the sneaking, etc. and the new mechanics involved took too long for this type of an RPG. However, I do feel that much of the time wasted was due to circumstances beyond my control, although I did bring the quest to last long enough to reach those times. Since this was mostly discussed already, I won't respond much, however I'll say that avoiding super-valued items is probably a good idea for anyone. This is somewhat similar to the parkour mechanics. I wanted to give the party freedom, but the choices were seemingly pointless overall, they may have just led to different loot and fights. I have an idea for a quest once I can fully work out getting models and pictures, assuming I will host it, and in it I plan for the quest to be very linear, hopefully not causing too much trouble. I honestly had an effort to try to create a more interesting plot with Jenessa, and even possibly a relationship with Romulus, but he decided to leave her in Luosh, even after her showing her abilities in combat. It is probably a good thing to note: If you're party is travelling in enemy territory, without any frequent NPCs talking, it's a good idea to have NPCs with the party to keep the plot interesting. I agree much of this was from my lack of properly thinking about how the plot-line, mechanics, etc. would play out in the actual quest. It's easy to make a plan, hard to execute it how you imagine. If I do plan to host my next quest, I will definitely be checking it out with some other QMs for advice, however my next quest is planned to be very straightforward, so hopefully it's execution would be easier.
  8. I think that the quick-draw quiver should be limited to ranged weapons though, that might balance it out. Although then she will just fight from the back row as well...
  9. I guess so, but I really never expected the game to be won. But Flipz, remember that it was a higher chance of winning considering the party could also roll a 4 or 5, so it was 1/1296. Still amazing it was won that quickly though
  10. I think she was just really, really, really lucky.
  11. QM Note: Gambling doesn't always pay, but sometimes it does. I hope the die is worth it! Although I will say in the grand scheme of things you actually got pretty lucky on how many times it took to win. I guess that's why that's the name of the game . Mizuki: 1 -10 2 -10 3 -10 4 -5 5 -5 6 -10 7 -10 8 -10 9 -10 (this game was really close, it got 3 sixes and then a 1 ) 10 -10 11 -10 12 -10 13 -10 14 -10 15 -10 16 -5 17 -10 18 -10 19 -5 20 -5 21 -10 22 -10 23 -10 24 -10 25 -10 26 -10 27 -10 28 -10 29 -10 30 -5 31 -10 32 -10 33 -10 34 -10 35 -10 36 -10 37 -10 38 -10 39 -10 40 WIN (and -10 ) -370 gold in total Will the party do any more shopping or will they return to Hal?
  12. If that's how gambling worked, I think casinos would all have been sued. The game was approved by Sandy, and although it may be considered unfair, it is completely optional. I wanted to offer the possibility, and although tempting, it is completely a gamble, yet possible.
  13. OoC: I don't know what I was thinking, I thought I needed a ranged attack to fight flying monsters Gladius
  14. QM Note: I'll update stats when all shopping is done. I can roll multiple games if you want. It'll probably take a few if you aim to get the die , but it could be worth it... Or you might lose all your money Benji plays the game, losing all 10 gold. Will he play again?
  15. Johon, unable to deal any damage, attempts to distract the bird again from the back row. Repeat.
  16. Party: Mizuki Kimura (zakura) *Party Leader* Level 23 Assassin *1.5 multiplier gold gain* *Death mask* *Hastened* Power Bonus: 0 Defense: 0 Health: 5/25 33 Gold: 568 Equipment: Dual Gladii (WP:12, Darkness and Light elemental, dual-strike), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up)), Death Mask(Increases assassination chances to 1/3 when the target’s health is lowered to 1/3), Quickdraw quiver (*Hastened*) Inventory: Top Hat (WP: 14, 50% Stun chance, retrievable), Fox Tail (user not affected by opponent's positive effects), Orcish Shield (SP:4, double if user is a greenskin), Fleurut(WP9), 20 venoms, Sylph Shuriken (WP:12, Wind elemental, retrievable), 2 Nostrums, Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, 1 Think Jeeax Scales, 1 Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), Gladiator Trident (WP:11, causes bleeding effect; spear), Tonic, 3 Potions, 1 Weak Potion 1 Fire bomb, 2 chicken drumsticks, 2 Elixirs, 2 deadly venoms, Neutralizer, Weak Regeneration Potion QM guide (Ignore) Romulus Dean (TheBoyWonder) Level 25.33 Raider *Natural Respite* *Immune to Fragile* *1.5 multiplier gold gain* Power Bonus: 0 Defense: 8 (5+3) Health: 28/32 38 (7+23+7+1) Gold: 776 (30 to Loreal) Equipment: Combrys (WP:17/16, Darkness, Wind, Fire and Ice; successful strikes raise WP by 1, unsuccessful strikes and the end of battle drop WP back to base value; greatsword), Heavy Armour (SP:5; protects from Fragile; bodywear), Gladiator Helmet (SP:3; headwear), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up)) Inventory: Dawnbreaker (WP:16, Light, Lightning, Water, Wood and Earth; greatsword), Gladiator Trident (WP:11, causes bleeding effect; spear), Staff of Frog Paladin (WP:6, grants Amphibianoc's Blessing; staff), Sylvania's Cowl (grants Animal Talk; headwear), 1 weak potion, 8 Potions, 3 Grand Potion, Regeneration Potion, Health Core, 2 Remedies, Phoenix Essence, 2 Nostrums, 2 Venoms, Bedroll, mead, 5 Weak Regeneration Potions, Soma, Strong Mead, Scrap Metal QM guide (Ignore) Benji Carvenhall, the Dragonslayer and the Champion of the Northern Kingdoms 29 year old half-elf Level 42.4 Beast Warrior *Natural Respite* *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened Effects* *Immune to Ice and Water**Overkill Gloves* Power Bonus: 0 Defense: 12 (6+3+3) Health: 51/51 67 (6+40+15+6) Gold: 811 Equipment: Meduiak (Precision Bow; WP:18; AIM's become HIT's; darkness-, ice-, fire-, wind- elemental), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to asleep, blinded, confused, fragile, and weakened effects), Overkill Gloves [borrowed from Galen] (handwear, +1 gold for every point of damage done extra when defeating an enemy), Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors), Nordic Stomach Guard (SP: 3, Bodywear, Immunity to Ice and Water, Suitable for Barbarians, Beast Warriors and Regulators), Tricorne (headwear, SP:3) Inventory: Crossbow of the Pongcanis (WP:16; earth-, wood-, water-, lightning-, light- elemental), Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors), Ratmancer's Cowl (headgear, the wearer's physical attacks deal double damage against vermin), Trickster's Mask of the Gender Swap (artefact, accessory), Puglist's Gloves (Handwear, +2 Power, Immune to Weakened Effect), Sterile Gloves (Handwear, Immune to poisoned- and bleeding–effects), Winged Sandals (Immune to bound- and slowed-effects), Snake Eye Charm (Immune to petrified-effect), Health Core (4), Grand Potion (9), Potion (3), Remedy (7), Phoenix Essence (4), Dragon Scales (3), Nostrum (4), Smelling Salts (3), Mead (3), Flame-Distilled Brandy (4), Mulled Wine (3), Venom, Smoke Bomb (3), Soma, Chaotic Bomb, Cosmic Essence, Skeleton Decoy, Lightning Bomb, Fire Bomb (2), Water Bomb, Bone, Magic Compass, Pickaxe, Bedroll, Shovel, Equilibrium Tonic, Scrap Metal QM guide (Ignore) (2) The party travels back to Luosh, noticing that the sickness had clearly spread. It seems the cough Hal had was most likely caused by the epidemic. Before delivering the antidote to Hal, the party decides to quickly do any last-minute shopping. Nasir's Groceries: Luosh Bread (+1 maximum HP for 1 battle.), 2 gold Luosh Honeyloaf (+1 maximum HP for 2 battles.), 3 gold Luosh Drumstick (+3 maximum HP for 1 battle.), 4 gold Trial Brew (Halves the drinkers max HP, max ether, and max SP for the duration of one battle. These effects are irremediable. Surviving a battle without getting knocked out in this state nets you double EXP. Being revived after being knocked-out removes these effects.), 50 gold Mead (Causes the encouraged-effect, doubling the target's attack power for the duration of one battle.), 15 gold Ambrosia (Causes the reinforced-effect, double the target's defense for the duration of one battle.), 70 gold Mulled Wine (Causes the inspired-effect, doubling the target's current and maximum health for the duration of one battle.), 60 gold Robert the Potions-master: Phoenix Essence (Revives a fallen ally with full health during a battle.), 45 gold Weak Potion (Restores 5 health to the target.), 2 gold or 15 gold for 10 Potion (Restores 10 health to the target.), 5 gold Grand Potion (Restores 25 health to the target.), 10 gold Greater Potion (Restores 50 health to the target.), 20 gold Weak Tonic (Restores 3 ether to the target.), 8 gold or 60 gold for 10 Tonic (Restores 5 ether to the target.), 15 gold Grand Tonic (Restores 15 ether to the target.), 30 gold Greater Tonic (Restores 30 ether to the target.), 60 gold Weak Regeneration Potion (Has a 1/3 chance to restore 1 health after each round to the target, does not stack with more weak, normal, grand, or greater regeneration potions.), 15 gold Regeneration Potion (Has a 2/3 chance to restore 1 health after each round to the target, does not stack with more weak, normal, grand, or greater regeneration potions.), 30 gold Grand Regeneration Potion (Has a 2/3 chance to restore 1 health twice each round to the target, does not stack with more weak, normal, grand, or greater regeneration potions.), 60 gold Absturg's Random Wares: Venom (Use on a weapon to make it cause the poisoned by 1-effect on any enemy it hits for the duration of one battle, making the poisoned enemy lose 1 health each turn. Several venoms can be used to increase the effect.), 3 gold *3 stock* Smoke Bomb (Allows the party to escape the battle.), 3 gold *6 stock* Floral Bomb (Causes 5 points of water-elemental damage to all enemies.), 7 gold, *1 stock* Noxious Venom - Use on a weapon to make it cause the the *poisoned-by-10* and *confused*-effects on any enemy it hits for the duration of one battle. 60 gold *1 stock* Orc Remedy – Removes all negative effects from the target during a battle but at the cost of 2 Health. 7 gold *2 stock* Tasty Pretzel - 1/3 chance each of granting Lucky, Hastened and Encouraged-effects upon consumption for the duration of one battle. 100 gold *1 stock* Trendy Handbag (Protects from whichever negative effect was last inflicted in battle to someone else.), 100 gold, *1 stock* Trickster's Mask of the Elf - (suitable for anyone, changes the wearer into an elf of the same gender when worn, accessory), 40 gold *1 stock* Loaded Die - (suitable for anyone, permanent lucky-effect to the owner, accessory), must win "Are you lucky enough?" *1 stock* Are you lucky enough? *10 gold to play. *The hero must pass 4 rounds to win. *If the hero rolls a 1,2, or 3, they lose the game. *If the hero rolls a 4 or 5, they get to roll again without proceeding further. *If the hero rolls 4 or 5 twice, they lose, but get 5 gold back. When the heroes are finished shopping, they can return to Hal for their reward and return to the hall.
  17. QM Note: I'll be moving onto the party returning to Luosh for any shopping there and the completion of the quest sometime tomorrow unless the party has anything else they would like to do before then.
  18. With a look of distrust, Quinton responds, moving to the front of the carriage. "It's code-name Cobra, you'll find it in those documents." He says, referring to a chest in the carriage. The party is distracted for a moment, looking through the chest for the documents, and when they look back, both Quinton and the guard driving the carriage are nowhere in sight, the two horses missing as well. Looking through the documents, Mizuki finds that it appears the cure would be from a combination of the Themor Potion type A and C. After examining it earlier, she realizes the potion apparatus would be able to do this.
  19. "How would I have turned a profit if I didn't already have the cure? I thought you would have been sharper than this." Quinton replies, sighing heavily. "I'm the only one alive who knows which of the documents relate to the serum. You killed the only other a few minutes ago."
  20. OoC: Incase I was holding hits back. Johon Does nothing.
  21. Johon also throws a lightning bomb from the back row.
  22. Mizuki looks around in the carriage, particularly finding a small box of syringes, apparently containing some more of the poison. "If you turn me in or kill me, we all lose. Six cities are already infected, not to mention you three. I doubt you'd even make it back to Luosh, let alone the hall. You don't have any leverage on me, but I have a few hundred people's lives on you. Let me go and you'll save them and yourselves.
  23. That got me to thinking, couldn't a Health core, banana, etc. used the same way?
×
×
  • Create New...