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Everything posted by Bricksandparts
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Mafia School: The Witchbreed Day II
Bricksandparts replied to def's topic in LEGO Mafia and Role-Play Games
OOC: Sorry I'm late. Was kinda busy... This is getting bad. I really thought the wife of Darth would be town. and two more towns? This is just bot good. lets look back at what Flanagan said, maybe we can see if there was something that made the Witchbreed kill him. Anyone got any leads? I don't see much of how killing Flanagan would have helped. Hope our next conviction will take out a Witchbreed. -
Thanks for clearing this up, but now I feel sad. Only two measly artifacts?
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It's Ok.
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I very much agree with you. And it is very nice when there are pictures, it makes it not seem like the old computer game Adventure, just a text based game.
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Well, If this was a programmed game, the computers would do all the work for us. ...But...that's not how this game is... Edit: Never mind. It'll take to long to crop all the images and photo-shop a completely fake image, like my Heroica avatar: this is completely fake, I cut up a bunch of images, and put them together.
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"I'm not a QM, but here's my advice. It would get complicated. I think It'd be better to award more scales for harder beasts, and the more scales you merge, the more powerful it is against certain enemies." My question is, how would you picture them in LEGO? Look at the list B&P just posted. Which items stand out? The ones with pictures. Which quests consistently do that? The ones Sandy runs. How do you quest like Sandy? (or to rephrase the question, propose quests Sandy will be keen to see?) Pictures for items. How does this have to do with the first quote? Just wondering...
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Are you suggesting making an item like this? This is my equipped item for now by the way. Meteor Blade (SCP(scale power, not SP, because that is shield power):12) (WP:8)(Light Elemental) which means I have 4 scales+8 power=12 SCP? I guess this would work, like Power against beasts is 12, but others is 8? I guess it's an Ok idea. Here's a picture I just made that you could use: And yes, It's an actual LEGO piece. On Bricklink: http://www.bricklink.com/catalogItemPic.asp?P=89079
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I'm not a QM, but here's my advice. It would get complicated. I think It'd be better to award more scales for harder beasts, and the more scales you merge, the more powerful it is against certain enemies. Not ALL of them... Here's my list, it includes Quest items though, Which I consider Artifacts: Currency: Crystal Chalice - Worth 70 gold. Crystal Ball - Worth 50 gold, except in magic shops where it’s worth 100 gold. From quest 1: Fang Dagger - WP: 4, suitable for mages and rogues Dread Hat (magical artefact, lower level enemies will not directly attack the wearer) From quest 2: Fleuret (WP: 4, suitable to knights and rogues) Shadeaux Shield (SP: 4, suitable to knights) From quest 3: Lullaby Wand (WP: 4, sleep-effect to physical attacks, suitable to mages) Sandman’s Parasol (protects from sleep-effect) From quest 4: Magic Compass - Allows the hero to know the right direction. Steel Axe - (WP: 5, suitable for Rarbarians) Yew Longbow - (WP: 5, suitable for Rangers) Steel Scythe - (WP: 5, suitable for Rogues) Steel Broadsword - (WP: 5, suitable for Knights) Glass Wand - (WP: 5, suitable for Mages) Holy Staff - (WP: 5, suitable for Clerics) Steel Shield - (SP: 4, suitable for Knights) Steel Helmet - (SP: 2, suitable for Knights, Barbarians, and Rangers) Pongcanis Club (WP: 5), suitable for Barbarians Pongcanis Staff (WP: 5), suitable for Clerics Pongcanis Sword (WP: 5), suitable for Knights Pongcanis Shield (SP: 3), suitable for Knights Pongcanis Mage's Staff (WP: 5), suitable for Mages Pongcanis Crossbow (WP: 5), suitable for Rangers Pongcanis Dagger (WP: 5), suitable for Rogues Cloak of the Blue Assassin (SP: 1, suitable for Rogues) - Grants the ability to dodge attacks faster, providing a small amount of protection against attack. Robe of Magi (SP: 1, suitable for Mages and Clerics) - Magically provides a small amount of protection against attack. Robe of Thaumaturges (suitable for Clerics) - Grants the ability to absorb an attack should the wearer choose to do so, expending his or her Ether by the amount of Damage divided by 3. Cloak of the Elven Spy (suitable for Rogues) - Grants the ability to spy on one's enemies, allowing the wearer to view the enemies' stats before deciding whether or not to attack, if such a choice presents itself. Horse - Halves the travel time for up to two party members. Robe of the Pongcanis Champion (suitable for Barbarians and Mages) - Woven for the greatest of Pongcanae warriors, increases Power by 1 when in the Front Row and provides an SP of 1 when in the Back Row. Chunk of Lucky Table - (suitable for Thormanil Nihai) This item cannot be sold or traded to another hero or NPC. Use it to create a portion of your weapon, and all your Misses will instead deal Damage equal to your WP. (the same way a Ranger's Aim works) However, doing so will reduce your weapon's WP to 1. Robe of Spell Resistance - (suitable for Clerics and Mages) Halves all Damage taken by the wearer from magic-based attacks. (whether or not an attack is magical is up to the QM, but it shouldn't be too hard to figure out) From quest 5: Ancient Longsword of Flame (WP:11) (Suitable for knights and rogues) Great Sword of Darkness (WP: 7) (Suitable for knights and barbarians) Dagger (WP: 4) Suitable for Mages and Rogues. Cultist Hat- Allows regular attacks to do damage to the undead. Battle Ax (WP: 8) Fire Staff (WP: 9) (Suitable for Mages and Clerics) Ancient Throwing Dagger (WP: 7) (Suitable for Rangers and Rogues) Vintul, the Greatsword of Wind. (WP: 8) (Suitable for Knights and Barbarians) From quest 6: Heavy Metal Rod - WP: 5, suitable for clerics and mages. Loaded Die - Permanent lucky-effect to the owner, allowing them to roll the battle die twice and get the better result of the two. From quest 7: Mockthril Club (WP: 4, suitable for barbarians) Great Sword (WP: 5, suitable for barbarians and knights) Mockthril Longsword (WP: 4, suitable for knights and rogues) Bronze Longsword (WP: 3, suitable for knights and rogues) Mockthril Crossbow (WP: 4, suitable for rangers) Shuriken (WP: 3, suitable for rogues and rangers) Shuriken of Mercutio (WP: 5, suitable for rouges and rangers) Sword of Power (WP: 6, suitable for barbarians, knights, and rogues) Hammer of Gods (WP: 4, suitable for Barbarians) Zoot’s Play Thing From quest 8: (so far) Water Canteens Signet ring Bone Dagger (WP: 3) (Suitable for Mages) From quest 9: (so far) Double Chain Whip (WP: 5 Suitable for Rogues) Robe of Magi (SP: 1, suitable for Mages and Clerics) - Magically provides a small amount of protection against attack. From quest 10: Red Globe - A polished red orb with a hole (quest item) Half of a Brown Globe - a fractured half of a polished orb with some sort of a map carved on the surface (quest item) Black Globe - A dark, polished orb that feels cold to touch (quest item). Bottle of Glue - used for sticking two things together. Half of a Grey Globe - a broken half of a grey orb that has a map carved on the surface. (quest item) Golden Globe - a shiny orb covered with leaf gold (quest item) Meteor Blade - WP: 8, light-elemental, suitable to barbarians and knights Pulsar Sceptre (WP:10, healing effect, suitable for mages and clerics) Wishing Star (WP:10, retrievable, suitable for rangers and rogues) Thorny Diadem - a hair ornament that gives +3 to power, but -6 to maximum health Snake Eye Charm - an accessory that protects from petrified-effect From quest 12: (so far) Piece of Oatmeal Cookie Pie (quest item) – Restores target NPC to GOOD condition. Expires upon quest completion. Ladle of Goblin Gumbo - Provides the haste effect for one battle. Expires at the end of quest. Quickdraw Quiver - (Permanent Haste effect, suitable for Rangers) Jester Hat {quest item} - Improves target NPC's Condition level. Frying Pan (WP: 1, +1 Health; suitable for all classes) - Must be equipped as primary weapon for health boost. Training Spear (WP: 2, suitable for barbarians) - A weapon used for sparring. Training Morning Star (WP: 2, suitable for clerics and knights) - A weapon used for sparring.
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Here are some ideas for Artifact equipment: head: Mask (head piece) Helm/hat/hood Problems: where to put helm? Torso: wear (torso/arms) gloves (hand pieces) Legs: pants (leg pieces) boots (maybe) (extra pieces under feet) Armour/cloak: Shoulder cloak (shoulder pieces, only leather) NOT capes/cloak Armour plate/back-pack/quiver/etc. Leg cloak Special cases: In this example, this piece would be both a hat and amour plate. Major problems: If you use this head, you technically can't even have an Armour plate. One of Sandy's items, not to Minfigure scale, cannot fit into any of this: I'll update this list.
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Here are some ideas for Artifact equipment: head: Mask (head piece) Helm/hat/hood Torso: wear (torso/arms) gloves (hand pieces) Legs: pants (leg pieces) boots (maybe) (extra pieces under feet) Armour/cloak: Shoulder cloak (shoulder pieces, leather/plastic) capes/cloak Armour plate Leg cloak How does this sound? I'll post some example pieces for each and some things that don't exactly work in a few minutes.
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That's when you need Jenson's bat: Security Bat (WP:4/8 against rock monsters)
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Me too. I'll start collecting a list. Sandy, could you post your Quest Items? We could ask QMs to post their items.
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Mafia School: The Witchbreed Day I
Bricksandparts replied to def's topic in LEGO Mafia and Role-Play Games
This is a good point, I really think the The Wife of Darth is scum, but like you said, I'm not 100% sure. Hope my vote goes to the best. -
So sandy, what would happen if Haldor brought Ameli to Heroica? I just think this whole thing is funny. I'm wondering what will happen if, and probably will, Haldor tells Ameli He loves someone else. I'd be willing to send the links to all the pictures if you did, maybe even the description.
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Mafia School: The Witchbreed Day I
Bricksandparts replied to def's topic in LEGO Mafia and Role-Play Games
I have to agree with Scubacarrot, you do sound pretty suspicious. I don't know if you are scum, but I think you have sounded the most suspicious yet. Saying things like, well now the scum will kill me and don't vote me, it won't get you anywhere just sounds suspicious, you need to give reasons why you're innocent. I'm sorry, but I'm going to vote for The Wife of Darth (darthnihilius) I truly hope we can get rid of one scum today. On the first day, we don't have much evidence, but someone will die, so I'm going to vote for I think is the most likely scum. -
Mitgardia Guild: Homepage, Sign-up and Discussion
Bricksandparts replied to Sirens-of-Titan's topic in Guilds of Historica
So, Can I put my avatar in my signature, because I probably won't be of much help to getting us points? I'll still post MOCs, but just not as many. -
Alf writes his name on the sheet for quest 17: Quest #17: The Lion's Share Quest Master: Brickdoctor Assignment: "The Brobric Elves are steadily driving back our Lion Knight allies along the northern coast of Uland. We've learned that they plan to use the abandoned Bric'Bay Fort to rest up and regroup before delivering a final strike. In order to maintain control of both ours and the Lion Knights' holdings in northern Uland, that fort must not fall into elven hands. Whoever controls the fort will be in position to control the majority of Uland. Getting to the fort before the elves is no problem, but we need help to hold it." -Commodore Martin Largus, Commander of the North Uland Trade Fleet, House of Hinckwell Party Requirements: "We need a team of eight heroes to assist us in preparing defenses at Bric'Bay Fort. Preferably not previously hired by the Shadeaux, but due to that house's deception, we will not discriminate against the heroes of Quest 4." Reward: 1,600 Gold to share and improved relations with the Hinckwells. Sign-ups will close on Friday the 9th of December. Soon, after, Alf realizes some familiar faces, then Dek'ra. "Little cloak man! You went long quest! I went on quest too!"
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Mafia School: The Witchbreed Day I
Bricksandparts replied to def's topic in LEGO Mafia and Role-Play Games
I don't want to kill someone that is innocent. On the first day it is hard to tell who is guilty and who is not. I don't think we really have any evidence against anybody. once day two starts, maybe we can have a better Idea of who to lynch. I hope we lynch a scum today, but, I don't know how likely that will be. -
Mafia School: The Witchbreed Day I
Bricksandparts replied to def's topic in LEGO Mafia and Role-Play Games
Hope one of our smartest does not die... -
Mafia School: The Witchbreed Day I
Bricksandparts replied to def's topic in LEGO Mafia and Role-Play Games
So these scum are green thingumabobs? This is just getting sort of weird. For now, I can't see who these, these greenies could be. -
Mitgardia Guild: Homepage, Sign-up and Discussion
Bricksandparts replied to Sirens-of-Titan's topic in Guilds of Historica
Well, I suppose I can't really contribute anything then. I don't have any Lego, I just use LDD. Maybe others could build on my designs though... I'll post the LDD file soon enough. -
Mitgardia Guild: Homepage, Sign-up and Discussion
Bricksandparts replied to Sirens-of-Titan's topic in Guilds of Historica
I have an moc made. Before I submit it, do you think I should add anything? Hope you like it! -
Mitgardia Guild: Homepage, Sign-up and Discussion
Bricksandparts replied to Sirens-of-Titan's topic in Guilds of Historica
I don't actually have any Lego, so I'll be using LDD, but I can make pretty good photo-shopped close-up minifgures: Here, hows this? So, what do you guys think of it? -
Mitgardia Guild: Homepage, Sign-up and Discussion
Bricksandparts replied to Sirens-of-Titan's topic in Guilds of Historica
Can I still join the guild?