Hi!
I've ran into a problem with the converter when trying to convert the 3dxml file
When I press the "Convert" button it does nothing. I'm pretty sure I got the naming and file location right.
But when I checked the output_log.txt, it has this message:
Initialize engine version: 5.6.4p1 (e67c4b7007d5)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce GTX 850M (ID=0x1391)
Vendor: NVIDIA
VRAM: 3995 MB
Driver: 24.21.13.9731
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Tong Xin Jun\Downloads\3DXML to OBJ v1.8.0 64-bit\3DXML to OBJ v1.8.0 64-bit_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Tong Xin Jun\Downloads\3DXML to OBJ v1.8.0 64-bit\3DXML to OBJ v1.8.0 64-bit_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Tong Xin Jun\Downloads\3DXML to OBJ v1.8.0 64-bit\3DXML to OBJ v1.8.0 64-bit_Data\Managed\I18N.dll (this message is harmless)
Platform assembly: C:\Users\Tong Xin Jun\Downloads\3DXML to OBJ v1.8.0 64-bit\3DXML to OBJ v1.8.0 64-bit_Data\Managed\I18N.West.dll (this message is harmless)
Platform assembly: C:\Users\Tong Xin Jun\Downloads\3DXML to OBJ v1.8.0 64-bit\3DXML to OBJ v1.8.0 64-bit_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Tong Xin Jun\Downloads\3DXML to OBJ v1.8.0 64-bit\3DXML to OBJ v1.8.0 64-bit_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Tong Xin Jun\Downloads\3DXML to OBJ v1.8.0 64-bit\3DXML to OBJ v1.8.0 64-bit_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Tong Xin Jun\Downloads\3DXML to OBJ v1.8.0 64-bit\3DXML to OBJ v1.8.0 64-bit_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Tong Xin Jun\Downloads\3DXML to OBJ v1.8.0 64-bit\3DXML to OBJ v1.8.0 64-bit_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Tong Xin Jun\Downloads\3DXML to OBJ v1.8.0 64-bit\3DXML to OBJ v1.8.0 64-bit_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Tong Xin Jun\Downloads\3DXML to OBJ v1.8.0 64-bit\3DXML to OBJ v1.8.0 64-bit_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Tong Xin Jun\Downloads\3DXML to OBJ v1.8.0 64-bit\3DXML to OBJ v1.8.0 64-bit_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Tong Xin Jun\Downloads\3DXML to OBJ v1.8.0 64-bit\3DXML to OBJ v1.8.0 64-bit_Data\Managed\I18N.CJK.dll (this message is harmless)
Loading C:\Users\Tong Xin Jun\Downloads\3DXML to OBJ v1.8.0 64-bit\3DXML to OBJ v1.8.0 64-bit_Data\Managed\I18N.CJK.dll into Unity Child Domain
Platform assembly: C:\Users\Tong Xin Jun\Downloads\3DXML to OBJ v1.8.0 64-bit\3DXML to OBJ v1.8.0 64-bit_Data\Managed\I18N.dll (this message is harmless)
Loading C:\Users\Tong Xin Jun\Downloads\3DXML to OBJ v1.8.0 64-bit\3DXML to OBJ v1.8.0 64-bit_Data\Managed\I18N.dll into Unity Child Domain
Platform assembly: C:\Users\Tong Xin Jun\Downloads\3DXML to OBJ v1.8.0 64-bit\3DXML to OBJ v1.8.0 64-bit_Data\Managed\I18N.MidEast.dll (this message is harmless)
Loading C:\Users\Tong Xin Jun\Downloads\3DXML to OBJ v1.8.0 64-bit\3DXML to OBJ v1.8.0 64-bit_Data\Managed\I18N.MidEast.dll into Unity Child Domain
Platform assembly: C:\Users\Tong Xin Jun\Downloads\3DXML to OBJ v1.8.0 64-bit\3DXML to OBJ v1.8.0 64-bit_Data\Managed\I18N.Other.dll (this message is harmless)
Loading C:\Users\Tong Xin Jun\Downloads\3DXML to OBJ v1.8.0 64-bit\3DXML to OBJ v1.8.0 64-bit_Data\Managed\I18N.Other.dll into Unity Child Domain
Platform assembly: C:\Users\Tong Xin Jun\Downloads\3DXML to OBJ v1.8.0 64-bit\3DXML to OBJ v1.8.0 64-bit_Data\Managed\I18N.Rare.dll (this message is harmless)
Loading C:\Users\Tong Xin Jun\Downloads\3DXML to OBJ v1.8.0 64-bit\3DXML to OBJ v1.8.0 64-bit_Data\Managed\I18N.Rare.dll into Unity Child Domain
Platform assembly: C:\Users\Tong Xin Jun\Downloads\3DXML to OBJ v1.8.0 64-bit\3DXML to OBJ v1.8.0 64-bit_Data\Managed\I18N.West.dll (this message is harmless)
Loading C:\Users\Tong Xin Jun\Downloads\3DXML to OBJ v1.8.0 64-bit\3DXML to OBJ v1.8.0 64-bit_Data\Managed\I18N.West.dll into Unity Child Domain
Platform assembly: C:\Users\Tong Xin Jun\Downloads\3DXML to OBJ v1.8.0 64-bit\3DXML to OBJ v1.8.0 64-bit_Data\Managed\Ionic.Zip.dll (this message is harmless)
Loading C:\Users\Tong Xin Jun\Downloads\3DXML to OBJ v1.8.0 64-bit\3DXML to OBJ v1.8.0 64-bit_Data\Managed\Ionic.Zip.dll into Unity Child Domain
- Completed reload, in 0.172 seconds
Platform assembly: C:\Users\Tong Xin Jun\Downloads\3DXML to OBJ v1.8.0 64-bit\3DXML to OBJ v1.8.0 64-bit_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Tong Xin Jun\Downloads\3DXML to OBJ v1.8.0 64-bit\3DXML to OBJ v1.8.0 64-bit_Data\Managed\System.dll (this message is harmless)
Platform assembly: C:\Users\Tong Xin Jun\Downloads\3DXML to OBJ v1.8.0 64-bit\3DXML to OBJ v1.8.0 64-bit_Data\Managed\System.Xml.dll (this message is harmless)
<RI> Initializing input.
<RI> Input initialized.
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.
UnloadTime: 1.593991 ms
No camera moving setting saved
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
No color editing setting saved
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
No variation strength setting saved
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
UnityException: LoadRawTextureData: not enough data provided (will result in overread).
at (wrapper managed-to-native) UnityEngine.Texture2D:LoadRawTextureData_ImplArray (byte[])
at UnityEngine.Texture2D.LoadRawTextureData (System.Byte[] data) [0x00000] in <filename unknown>:0
at Manager.Load3dxml () [0x00000] in <filename unknown>:0
at Manager.DoStuff (Boolean exportModel, Boolean weldModel) [0x00000] in <filename unknown>:0
at Manager.OnGUI () [0x00000] in <filename unknown>:0
(Filename: Line: -1)