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dvogon

Eurobricks Knights
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Posts posted by dvogon

  1. Fahne Fathall is a former Black Sun member under Savan's lead, who was the leader of Black Sun in Factions 1.0

    Fahne, among other black market activities and syndicate missions, led the group to steal an important coaxium cargo from the New Republic, which is helping funding the Syndicate. Being a former Shadow Guard during Empire times, she was an easy pick for Fliry Vorru to be very active in the new endeavours of the Syndicate.

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  2. *Your entry has earned 10 XP*

    Now the last batch of factions guys:

    First group come from The Dark Covenant faction. Believing in the dark side of the Force is something many beings have experienced. But believing and experiencing it isn't enough for those with the right intuition. For them the Dark Covenant faction is the place where they can continue their search of the Dark Side.

    The mirialan Nova Teek on the left side and Naxian Taror on the right side are two of the seekers of the Dark Side. They are recruiting only truly believers of the Dark Side for the team. From left to right, Nut Daa and Wrax Hannen are two of their most fearful members.

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    Next group comes from the Corellian Security faction. CorSec is always looking for small teams brave enough to protect the now incipient New Republic.

    From left to right we have Tim Noox always with his heavy weapons, the cerean Kuod Mon, the twi'lek Beela Shak and her deadly Ro-4 security droid.

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    Last group comes from The Black Sun Crime Syndicate. On the left is the gamorrean guard Gruntar, a long time member of the Black Sun who joined the Syndicate before the death of Jabba the Hutt. He has a life debt with Fahne Fathall and will always be her companion. On the right side the white bothan Bvrav Dek, native from the large polar lands of Bothawui.

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  3. *Your entry has earned 10 XP*

    YAB (Yet another batch) of factions guys are:

    First group belongs to The Imperial Consortium faction. The leader of the group is former Moff Nox Vellam, who after the death of Palpatine was looking the best faction to join in these chaotic days. The Imperial Consortium was the right place for him and his forces.

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    Next group comes from The Followers of the Force faction, a group of like-minded believers who prioritize whenever possible peace, freedom, and harmony with all  living things. But, sadly, this isn't the current status of the Galaxy, so additional skills are always welcomed.

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    Last group is from The Black Sun Crime Syndicate. Irina Not was a smuggler that, having credits available for her head, had almost no extra future in the Galaxy..

    Until she joined the Syndicate to help rebuilding it and, at the same time, having new friends like Tem Yackt, who also has money available for his head. Strange companions has the life. Nobody in the Galaxy would be like them, with nothing to lose, to be a death infiltrating team. 

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  4. *Your entry has earned 12 XP*

    This is another batch of factions guys:

    This group is part of The Mando'ade faction. The lead of the team is Juk Marren on the right side, who has been part of Mandalorian clans since he was a child. His eyes have seen the fate of Mandalor all these years. But he has never lose his hope. He has recruited a team for making Mandalor great again, and The Mando'ade was the perfect clan for him and his team to help their endeavours.

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    Next group is a special forces team from The Pentastar Alignment faction. They were assigned to one of the the Imperial fleets operating in the Outer Rim. Once the Empire was broken after the death of Emperor Palpatine, they had to choose where to go. For them the best option was to move to the New Territories and join the forces of Moff Ardus Kaine.

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    Last group is from The Black Sun Crime SyndicateSpack Loo is a geonosian who is working as body guard of Paang Dee, one of the new Vigos of the spawned Black Sun Syndicate, in charge of the Outer Rim region syndicate activities. Gul Groo is a veteran rodian bounty hunter, who served with Jabba the Hutt in Tatooine. After Jabba's death he had to work independently. Now he has been recruited by Fliry Vorru to help rebuilding the Syndicate.

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  5. *Your entry has earned 12 XP*

    This is an initial batch of some factions guys:

    From The New Republic Starhawk Command faction, this is a tactical team, coming from a dismantled rebel group based on Coruscant. Infiltration all over the galaxy and spy activities are their main strengths.

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    Next group is from The Stygian Caldera Society faction, led by former Star Destroyer Captain Rad Dharan, a very well known veteran from the old Empire days. They are specialised in short-times heavy targets assault and control. Efficiency is a must in such a team.

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    Last group is from The Black Sun Crime Syndicate. Midach is a Grindalid from Corellia, who informally worked for Fliry Vorru, our current Black Sun leader, when he was the Moff of the Corellian Oversector. Now he has be recruited again to help rebuilding the black market activities of Black Sun, where usual business work is not enough and a boost is required to close important deals. Fahne Fathall is a former Black Sun member under Savan's lead, who was the leader of Black Sun in Factions 1.0

    Fahne led the group to steal an important coaxium cargo from the New Republic, which is helping funding the Syndicate. Being a former Shadow Guard during Empire times, she was an easy pick for Fliry Vorru to be very active in the new endeavours of the Syndicate.

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  6. Wow! An actually well balanced battle pack. I see no drawbacks design wise. 4 fully useable minifigs, great snow scout trooper, no stud shooters for the minifigs but real weapons, on scale speeder and heavy weapon, a small usable terrain and a nice black candle as a bonus for a weapon…

    But well, it has a drawback, the increased price for a battle pack… nothing is perfect 

  7.   On 11/15/2021 at 11:02 PM, Mandalorianknight said:

    Cantina is MBS, AT-AT is UCS. As a general rule, sets larger than minifig scale are have 2ish, ones at minifig scale have 3-10 figures, and mbs have around 20.

    Expand  

    Yep, that might be the general rule, but for $800 I would like to have more in the set given that having 20 in a $350 set is apparently ok. Specially for this set with so many seats waiting for a couple of new imperial Hoth battle packs and the corresponding additional money to spend... :hmpf_bad: 

  8. Black Sun logo

    The Black Sun Crime Syndicate

    Faction: The Black Sun
    Faction Leader: dvogon
    Faction pseudonyms: (BSS), The Black Sun Syndicate
    Affiliation: Crime Syndicates
    Headquarters/Capital: Scarif
    Systems: Scarif (S15), Molavar (S15), Kamino (S15), Tatooine (R16), Geonosis (R16), Koiogra (R16), Chardaan (N13), Nal Hutta & Nar Shaddaa (S12) (in progress), and Bothawui (R14) (in progress)
    Sectors: Abrion SectorGrohl SectorArkanis SectorHutt SpaceBothan Space
    Grid Control: S15, R16


     Description

    "It is a vast criminal syndicate…its influence felt on every planet from the Core Worlds to the Outer Rim. Black Sun has existed for hundreds of years, and embedded itself in the very fiber of the galaxy. The resources at its disposal are almost limitless. The soldiers under its command number in the tens of thousands. The ignorant even call it the most powerful force in the known universe."
    ―Darth Sidious, to Darth Maul

    Many things have changed in the Galaxy... The Black Sun Crime Syndicate has always been part of the core history of the Galaxy. We have seen so many governments to raise and fall that we surely know how to adapt ourselves to these new times in the Galaxy. The Republic, the Empire, the Rebellion, the New Republic, the Jedis, the Sith... We have seen all of them raising and declining. Now it is not different. If criminal activities were not profitable there would be no criminals in the galaxy. But the nature of the species and their unmentionable weaknesses is different, that is why we are still here when so many others have disappeared.

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    History 

    The task of controlling the Black Sun criminal syndicate by Savan, our leader during Factions 1.0 and the niece of the powerful Black Sun Underlord Prince Xizor, was a difficult one. She had to compete on power and influence against the other Vigos of the Black Sun, leading to an internal secret war among all of them. Savan got her own fate trying to capture the human replica droid Guri. She was captured and sent to an unknown prision.

    The Black Sun organisation internal war drastically reduced its previous power and its influence as a cohesive syndicate almost disappeared, splitting the black market control through the galaxy in many small criminal groups with their own local power.

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    Leadership 

    When Emperor Palpatine declared his Galactic Empire in 19 BBY, Fliry Vorru was made Grand Moff of the Corellian Oversector and assumed the role of commander of the 2nd Sector Army. 

    Prince Xizor, Vorru's principal rival, betrayed him to balance his growing power and was sent to Kessel prison. Some years later he was liberated by the Rogue Squadron to help them to infiltrate in Coruscant. That gave him the opportunity to take control of the Black Sun syndicate remnants. Following the Alliance invasion of Coruscant, Vorru moved to Thyferra to control the Bacta production until he was jailed again at the end of the Bacta War.

    Now, after escaping for a second time from the Kessel prison, he is reorganizing the Black Sun syndicate in the Outer Rim...

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    Organisation

    The leader of the Black Sun organisation is the Underlord. To oversee the Syndicate activities of different sectors there are nine deputies called Vigos reporting directly to the Underlord.

    If you are less idealistic with the feet on the ground, our Syndicate is the right place to improve your skills while building your own great name in the galaxy. Smugglers, spies, bounty hunters and all alike are welcome to join our mission.

    Those with enough guts and determination may also become one of our most feared Vigos' deputies or even become one of our nine Vigos. We are always looking for the best of the best! 

    Check out our FAQ below for details!

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    Our current Vigos and the main galaxy regions they are assigned to are, from left to right:

    The Outer Rim - Geonosis: Paang Dee
    The Colonies - Castell - Griv Gade
    The Deep Core - Empress Teta: Nis Avar
    Hutt Space - Nar Shaddaa: Jott the Hutt
    The Expansion Region - Cyrillia: Klais Braa

    The Inner Rim - Chardaan: Marek Drak
    The Mid Rim - Daalang: Sivian Salev

    The Core Worlds - Coruscant: Hayek Roh
    Unknown Regions - Rakata Prime: Dian Zee

    You may find us almost everywhere, if you look at the right places, as you would expect. Best chance to know about us is to ask for the Black Sun in any reputable cantina of the Galaxy.

    <music theme playing in the background>

    Maybe, if it is profitable enough we could be even managing it... Great cantina owners always accept our Syndicate as special members as we use to keep their business healthy in many ways --do not need to enter into the details--. Surely you will hear interesting stories about us there! 

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    <next music theme now playing>

    We are used to go back to our beloved cantinas in the sector we are working on to discuss about our business activities, Galaxy breaking news, the next steps of our missions, or just to relax a bit prior the next ones. Sharing experiences and adventures with other Syndicate members is one of our best hobbies, as we are fundamentally part of the same family. 

    And trust us, we are always at hand when any of us is in trouble!

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    We are accepting people from all species and from all corners of the Galaxy. As far as they are worthy of belonging to our Syndicate, we have no prejudices. Once you are in, you will have the protection of the Syndicate in the whole Galaxy. 

    And believe us, it will be enough.

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    We are waiting for you!  

    Go there and join us!

     


    Our Territory

    The darker purple subregion in the Outer Rim is where the Black Sun Syndicate is being reorganised. Under this initial subregion we have control of grid S15 and R16, shown in dark purple squares. We have also access to other subregions of the Hutt Space main region as we are affiliated to Crime Syndicates, shown in lighter purple.

    Main hyperspace lanes we have access to are shown with dark purple lines: Corellian Run and Triellus Trade Route. For some of them we have access to the grids where the trade route pass, shown with light purple squares. We have also access to the Hydian Way hyperspace lane, but only to systems located in the lane itself. 

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    Hi-res version here: Black Sun Hi-Res map.


    Frequently Asked Questions

    HOW DO I JOIN?
    Send an application in PM (Eurobricks)/DM (Discord) to faction leader @dvogon, explaining why you have the guts to be part of the Black Sun Syndicate. If you are a good candidate, be sure without any doubts that you will joining our faction!

    WHAT SHOULD MY BUILDS LOOK LIKE?
    Our faction, The Black Sun, has a long history in the Galaxy. We promote all shadow deals, contraband and black market activities to fund our faction. We have always done that and to a great extent that is a good business endeavour, where you would have the best opportunities and prosperity in the Galaxy.

    A dark undertone is always welcome in the builds, giving our primary business, but we always fit in the place we are, as our activities are developed mostly unnoticed by most people. If anyone takes notice and that was not on intent, feel free to terminate them ;)  

    WHERE CAN I BUILD?
    Think about any place in the Galaxy to build on, where you could be transferring cargo to other ships, making deals with other species, protecting some targets, interrogating witnesses of activities we are tracking on... There are so many possibilities!

    The builds could be located almost everywhere: in very luxury places like a skyscraper apartment or social party location, in a cantina either in a big city or in a lost planet, in the middle of the space, within a spaceship, in a space port facility, or just in any dark alley of a Galaxy big city, to give you some samples. 

    Remember that you are allowed to build anywhere in the Star Wars galaxy, but only by building in accessible systems can you earn Influence Points (IP = System Control) for the faction. Any IPs you earn for the faction will help you to scale in the ranks of the Black Sun Syndicate.

    If you have any question, proposal of new targets, or just you would like to have a suggestion on where you could make a build to help the faction ongoing activities, please send a PM (Eurobricks)/DM (Discord) to faction leader @dvogon to get advise on those. But remember, we promote great self confidence within our members and we value most their own initiative!

    Members of the Black Sun Syndicate can build in any system throughout the Galaxy, where the faction has control or a presence (purple regions, grids, and systems). Members can also build on any system along the purple hyperlanes.

    For any more technical questions on where to build of if one system is controlled or accessible to our faction, feel free to send a PM (Eurobricks)/DM (Discord) to faction leader @dvogon

    HOW COULD I BECOME A VIGO DEPUTY OR A VIGO OF THE BLACK SUN?

    Gain 50 IPs for the faction to become one of our extremely feared Vigos' Deputies. You can choose for which Vigo you want to work with. That will be a proof of your commitment to the Syndicate. Post a build with your achievement to be pinned in this thread and let others in the Galaxy to know about you!

    Gain 100 IPs for the faction to become one of our 9 mighty Vigos of the Black Sun. Exemplarity and excellent work within the Syndicate has always the appropriate prize. You will be in charge of one of our 9 regions, overseeing our business and other syndicate-related activities, replacing one of the 9 current ones. Post a build with your achievement for pinning in this thread and let be known and feared by anyone else, biological or mechanical, in the Galaxy.

    Bringing your XPs from Factions 1 season and gaining IPs for Black Sun in season 2 also counts for the total IPs to become a Vigo Deputy or a Vigo.  

  9. *This entry has earned 9 XP*

    At a Bastion headquarters, a group of Pentastar Alignment forces are looking for new protection options of the place.

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    The headquarters are in a Bastion luxury palace close to the Capital.

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    Some building notes:

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  10. *This entry has earned 7 XP*

    The right technical expertise is usually difficult to find. Sometimes the best people live in the most extravagant remote planets, either by preference or just forced by.

    This is the case of Tahnes, a freelance contrabandist currently based on Tatooine that, from time to time, works for the Black Sun.

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    Groodun: Never liked this place, Tahnes, it’s too hot for my taste.

    Tahnes: Glad to see you again, Groodun! What are you doing here?

    Groodun: It’s quite convenient that you are still living in these latitudes. We need some assistance with a broken engine.

    Tahnes: This planet isn’t exactly what I would call a retirement place. Do you need an engine? Here I’m getting some...

    Groodun: Well, I’m talking about a hyperspace one.

    Tahnes: Ah, that’s another story. Wait a bit, I have to finish this deal...

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    Tahnes: No, no, that’s too much. I’ll have to spend a lot of time to make that garbage work again.

    Alien: Shff shfs kfsbj hj Dwbk bjsf mfss [Those ones are fully functional, I don’t load my Dewback with useless stuff]

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    Tahnes: Ok, let’s my colleague to inspect them. Maybe your Dewback would like to refresh itself. Jah! Look at those engines!

    Jawa: Utinni!!

     

    Some building comments:

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  11. *This entry has earned 7 XP*

    Previously in this storyline...

    A cargo ship has landed at an old remote Gamorrean fortress, in the middle of an inmense tropical jungle. The cargo has an important supply of coaxium.

    These days it isn’t that easy to secure enough amount of it and un-fuelled fleets are completely unusable and close to garbage.

    This makes coaxium a great good to invest on and to trade, although having too much may be counterproductive as it increases the risk of an assault of other contrabandists or factions to steal it.

    The deal happens in an ancient Gamorrean temple in a mountain close to the landing zone.

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    Gamorrean: Nice to know about you again. We were starting to worry about this transaction.

    Black Sun agent: We always honor our agreements. But moving these things has to be done with extremely care. I hope you understand.

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    Gamorrean: I see. Once my droid confirms the cargo, payments will be done the usual way. Umm... those containers are huge!

    Black Sun agent: Yes, depending on your needs it would require some additional equipment to transfer it to smaller containers. This thing is very unstable, as you probably know.

    Gamorrean: Umm... I see.

    Black Sun agent: Anything you need we are able to supply... at a reasonable fee, of course.

    Some comments below:

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  12. *Your entry has earned 12 XP (x2 LTC Bonus Applied)*

    Close to one of the immenses wild jungles of Gamorr, where the jungle blends with the beaches at the coast, a special cargo is expected in a distant Gamorrean fortress.

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    The ship flights close to the sea to avoid being detected. It carefully slows down and maneuvers preparing for the landing operation.

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    Gamorreans are well known for being discrete and effective. This lost place in the Outer Rim is the perfect place to be unnoticed.

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  13. *Your entry has earned 12 XP (x2 LTC Bonus Applied)*

    In Eadu, a remote planet in the Outer Rim, some of the old Imperial facilities are still operative. The difficult Eadu orography helps to protect them from attacks. 

    A shuttle is approaching to a landing ramp...

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    These days, those Imperial facilities are controlled by contrabandists or by groups of unknown factions.

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