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Shadows

Scary mAdmin
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Everything posted by Shadows

  1. Nice job, very smooth and organic while not losing it's LEGO qualities. Mmmm, tasty droid. Full of iron. A mix of yellowed white and newer white. The giveaway is the skeleton parts which don't exist in tan. Or you could do this, which at least partially fixes it. Feel free to copy that pic and replace yours if you want.
  2. Day 1 and what appears to be a solid lead. Who can turn that down? Vote: Jissaleh Blazen (JimButcher)
  3. Score! Now we can ignore all of that tied vote nonsense (who comes up with these things?) and get the job done! Do I even need to mention what happens if this is some kind of trick? I didn't think so.
  4. Just the thought of making the warden gas himself into grumpiness is almost enough reason to force the tie today. That, and hoping not to foolishly kill one of us. But as one of you freaks mentioned earlier, how do we know that someone doesn't have an extra vote that they would be required to use, thus causing someone to die anyway? If such a thing exists, should they maybe say so and we can adjust the votes elsewhere? It isn't like they have to tell us what they ate, so it won't reveal anything except that such a thing exists. Sorry if anyone has said all of this previously, I've been busy sleeping.
  5. megablocking odd number of players. I'll ask this again tomorrow, assuming we have an even number then. I swear, I'll keep waiting to ask this until it makes sense. Actually, we could still do it today if we force a tie by having one person place a different vote entirely. I WIN!
  6. Do you think I ended up in prison by reading the rules? So we can force no lynch by coming to a tie vote. I wonder if we'd be penalized for that. SEE? My question was perfectly acceptable!
  7. I'm starving! Let's get this show on the road, we've got heads to crack wayward inmates to discover and murder bring to justice. By murdering the bitches. Seriously, it's day 1 of this cruise, so unless someone can surprise me, we're gonna be doing some guessing today. Anyone know if we're required to reach a majority decision today or not?
  8. At least you have a sound plan in place.
  9. Eh, what's all this shit about? Oh, I see, warden can't manage to get it up, so he thinks we're gonna do the job for him? Fine, we can do it, plus I ain't looking forward to none of you putting a shiv in my back at night, so maybe we should get rid of the seedier element amongst us. What the hell, it looks like the menu has improved dramatically, too, unless you're a freakin' cannibal or something. Name's Shadowghost Sturch. If you haven't noticed, like you're one of those stupid people or just got out of an asylum, I'm a bit of a dick sometimes.
  10. If she had a profile, I'd give her one too. Matter of fact... Scouty: You have an extra tag now as well. No, not that again, something from the past.
  11. Then you'll owe me change.
  12. I made the tags and the original list, even gave most of them out. It's like I have to do everything around here! It's hard! Speaking of which... Two bucks it is!
  13. The one you didn't think to update either? The incomplete list that Hinck has deluded himself into thinking was complete? Yes, the list. I'm taking my share of the blame, since I was the one that actually added their tags while you were doing whatever it is you do during the day. Education... ha! How many times do I have to tell people that I function best in an advisory capacity?
  14. Not in the Den tag list, he wasn't, it went from Sandy to me. Now, Scouts comes between us. You mean when I asked you if he had one already and you said no? It was actually me, as you'll notice how quickly he tries to throw me under the bus for the Scouts situation that he didn't do any better on. As for thanks, you should really be thanking Kolette. And now I know it was a good decision. The FBI is parked outside your house.
  15. Seems our Games Moderator hadn't put you on the list, so when I added you and the tag, it didn't occur to me that you would already have one... Oh, wait, did I say Games Regulator? I meant Games Leader. Maybe Duplo Manager. I'm not sure after this one. At least the index is up to date. Current game: Baritones 3. Uh huh.
  16. Established in the beginning of the game being the key phrase. Is that 'it happened the first time" or "it was known before the first time"? I think it's a perfectly fair mechanic as long as it's known in advance. Challenging, but fair. Plus, in that example, isn't the revealed killer also leaving the game after successfully completing a win condition? Look interesting. Looks familiar... Good stuff.
  17. You asked if using the gun also meant using my med for that night, and I said that I assumed it would, which was actually true. The fact that I didn't use the gun on a night when I had a med that had to be used ended up being a coincidence, so I never had to find out if that would have been required or not. To be honest, since none of the town ever had a gun to use, we may never know how that was supposed to work, but it's funny that something that I was honest about seemed suspicious enough to stand out. Yeah, that was my line in the sand. We've given up enough people, it was either stop there or just get steamrolled. The game breaker came long before that and gave the town most of it's successes, it was appearing as a walrus without our having any knowledge that this would happen. It's something that has never been done in an EB game, though it's common in games def plays elsewhere. The difference here was the meds. Combining a direct visual clue to the alignment of the killer with openly given meds is way too much. On the one hand, it could be used to identify scum absolutely, and on the other, it could create an unquestionably loyal townie. Had we known it would happen, we would have simply manipulated the town into making and using guns on each other and never dirtied our own hands. I certainly wouldn't have had Draggy make one, then tell you directly that he'd given it to me. The whole situation would have been easily avoided. It would have been a lot easier for us, much less reason to ever suspect any of us and no potential to be caught in the act. That said, I think I could have talked my way out of it even if I had been shown and the town never could have proven otherwise without killing me, something that you may have been willing to do, but from everything I was hearing at the time, enough of the others wouldn't have. Heck, they didn't want to kill Hinck until he practically oinked in their faces. I still don't get the complaints on this one, there's always at least one conversion, knowing how many scum there are at the start is just a bonus you don't always get. I would have expected a drug induced conversion just based on the setting.
  18. It was a lucky break combined with another lucky break since Draggy coincidentally chose the same drug that you'd had. He wasn't even scum yet. It would have been a great role, no doubt about it. The other fun role would have been if Draxia and Heng had actually been some twisted form of lovers where she was turned to scum by his death. Of course she already was scum by then, but that's not the point! Bonus points for making it look like she might die when he did in the conclusion. I really did have to scan ahead a bit to make sure that wasn't the case. I really hated killing you.
  19. Guess how I justified that! Reverse metagaming! I told people that I was trying to avoid metagaming Hinck and getting in a fight that would get us both killed like I usually do. I mentioned that every time it happens, we're both town and end up ruining our games.
  20. 1. No. 2. No. 3. Ivan Felix Alexander Shalonda Shirley Ian Shaun Sebastien Andrew "Shadows" Shadón Shadowspark Rotrigous Malleus Antares Vipont-Imperante. FBI agent. Um. Undercover FBI agent posing as a juggler. WHAT?
  21. That annoyed me for a long time, to the point that I almost tried to get people to think that maybe one of your personalities was scum and your role was a single player form of the lovers. It just ended up being too hard to plant that idea, so eventually I gave up on it, but it always bugged me. You just wish we'd converted you. We might have, actually, if it hadn't been for the uncertainty of how it would effect both personalities. See answer 1. That's just your "it's Shadows" metagaming sense perking up, I was so town in PM that everyone told me everything. Literally, I have you and every other townie revealing meds, plans and speculation all while taking my random little suspicions and running with them. Which kind of proves my point. There was nothing even vaguely suspicious to point to me by night three. Later, sure, I was playing games and dropping hints left and right in that stupid way I like to play scum, but not by night three. Heck, with Hinck alive, I was barely paying attention. I only started playing this game when he was accused and near death. That's when I really used what contact I had with people to get them to tell me things and follow my silly ideas. The best being the various noob theories that you seemed to completely latch on to. As for the gut, wait until the next 5 games when we're on the same side and your gut gets me killed for the wrong reasons, then you'll see what I mean. I've been through that particular situation so many times, I already see it coming.
  22. This should clear up some of it, including the question about the conversion situation. I especially liked the part about losing 3. That last line is very important for prospective hosts, no megablocking with random draws. Make it random and accept it, it's the will of the universe.
  23. We could have at least taken the crepe machine. Still, it's nice to see Pelly get some closure, the old fashioned way. I'd have to disagree about the town only having two full time players, I thought that Professor Flitwick, Cornelius Murdock, Scouts and Big Cam all put some obvious effort into their posting, utilizing the given character profiles to really bring them to life, I actually regretted a few of those kills. A little. Beyond that, this whole game came down to controlling the meds and their associated actions. We got lucky to pin down the good ones early and make the most of them, then kill them off before the town could use them to their advantage. We also got lucky that it was in the towns best interest to keep their meds quiet, which encouraged them to hide the crucial information they did manage to get instead of using it to stop us. I think this turned out to be another game played a little too much in PM, which was easy to take advantage of. I have long messages from many of you to show for it. You people talk too much, should take lessons from Pelly. It was fun, I actually went out of my way to play this completely differently from normal, I tried to look like town. I don't even look like town when I really am, so it took some effort. Giving up the SK, voting off 3 of our own, letting other people make their own bad decisions for the town with only little nudges to lead them in the right direction. It's hard work trying to make it look like you're not doing anything! If I have any regret in all of this, it's missing out on a chance to rock Frau Bloodbrick's world, the hot little vixen that she is was. I really thought that was obvious the night that Hinck died and that we'd spend the next day defending you. Go figure! Now, let's go make some use of that permanent smile of yours.
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