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Found 6 results

  1. Voting is Open! In a galaxy far, far away a group of characters we know so well had adventures we don't know about. We've heard about Lando's maneuver at the Battle of Tanab but we've never seen it. We saw Anakin leading Clonetroopers, but did he ever lead Stormtroopers the same way? And we know Anakin and Obi-wan escaped from a nest of Gundarks, but have you ever seen a Gundark? With the upcoming Rogue One movie, we will begin to delve into some of those in-between movie stories. But why wait! Add your own story to the Star Wars Anthology and submit it for this contest. Details There will be two size categories. The small category entries can be between 0-32 studs square. The large category entries can be 32 square studs or larger. Regardless of which size category the entry falls into, all entries must include a named, non-generic Star Wars character that appears in Episodes 1-7. For example, you could not have an entry that only includes generic Stormtroopers, but you could submit an entry that focuses on FN-2199 (TR-8R). All entries must show an actual or fictional event that is set between Episodes 1-7. Fictional events can include material from the EU/Legacy, Clone Wars shows, Rebels shows, or your own imagination! Everyone may enter both categories but with only one entry per category. One entry per member and per category. You can enter both categories with different entries, but you'll be eligible to receive only one prize. Rules One entry per member and per category. You can enter both categories with different entries, but you'll be eligible to receive only one prize. The size restrictions for the small category is 0 - 32x32 studs. The size restriction for the large category is 32x32 studs or larger. The contest will run from 1st May to 1st June, 2016. As long as it's still June 1st somewhere in the world, you can still enter. Entries posted after the deadline will be disqualified. This contest is open to all EB members, even if they joined EB after the contest has begun, with the exception of the Star Wars staff, who are not eligible to win prizes. All entries must be new creations, not posted anywhere else prior to being entered in the contest. You may be asked by a staff member to change your entry if it is too similar to an earlier creation. All entries must be built from real LEGO. No clone brands, no third-party custom parts. Digital entries will be allowed. All digital entries must use only existing pieces in existing colors. To ensure these rules have been followed, a link needs to be provided for the LDD file. All entries must be posted as a new topic in the Watto’s Junkyard forum, the title prefixed by, "[Anthology] – category size - entry name". (For example, "[Anthology] – Small – Suppressing the Mandos".) A link must also be included in this thread for your entry to count. Post pictures no larger than 800x640, but you may link to bigger pictures. You may do a 'full-blown photo edit' with all the text, effects, background compositing, support erasing, and other effects on one picture. All your other pictures may have no editing other than color adjustment or background removal for a solid-color background. For obvious reasons, any photo editing that changes the shape, functionality, or color (not tint or adjustment, but actual color) of a LEGO piece is prohibited. It is also prohibited to use the Lego logo in any picture. All entries are considered WIPs (Works In Progress) until the deadline passes. Until the deadline has passed, you are allowed to change and improve your MOC. For each category EB members will vote for their favorite entry in each category. Prizes First place in the Small Category will win 75140 Resistance Troop Transporter Second place in the Small Category will win his/her choice of either 75133 Rebel Alliance Battle Pack or 75134 Galactic Empire Battle Pack First place in the Large Category will win 75106 Imperial Assault Carrier Second place in the Large Category will win his/her choice of either 75133 Rebel Alliance Battle Pack or 75134 Galactic Empire Battle Pack
  2. Voting is now open! Each picture is a link to the original thread. Please go to each thread before voting as there are more pictures from the members that may help you make a better choice. Please vote for your favorite entry in each category by listing the category and then the number. For example: Only those who were members before the contest ended on June 1st 2016 can vote. If you were not a member before June 1st then you can't vote. This is to prevent accounts being created for voting. First place in the Small Cat. will win 75140 Resistance Troop Transporter Second place in the Small Cat. will win his/her choice of either 75133 Rebel Alliance Battle Pack or 75134 Galactic Empire Battle Pack First place in the Large Cat. will win 75106 Imperial Assault Carrier Second place in the Large Cat. will win his/her choice of either 75133 Rebel Alliance Battle Pack or 75134 Galactic Empire Battle Pack As a member can only win one prize, if a member gets the most votes for more than one category they will be given the option of which prize they want and then the 2nd place person will win the other prize. You cannot vote for your own entry! Voting will close at the end of the day on the 16th of June. As long as it is still the 16th somewhere in the world, you can still vote. Votes cast after that hour will not be accepted. Small Cat.: – 1. Thebeeze111 - Finding the Dark Side - 2. Galactic13 - Lando's Wardrobe Raid – 3. brickmasterben111 - A Disarming Approach – 4. TheNerdyOne_ - Declaration of Rebellion - 5. adde51 - Leia's Day at the Beach - 6. marcu22 - Anakin becoming a Jedi - 7. Ephseb - Betrayal on Ylesia - 8. bulbof - A Fitting End - 9. goatman461 - Meeting with the Regent to King Prana 10. naugem - The Pincer in Kaldahan Large Cat.: – 1. Thebeeze111 - The Bounty Hunter on Ord Mantell - 2. Puvel - Greedo Ambushed – 3. strider117 - Escape from Bnar – 4. Leonardo da Bricki - Guavian Death Gang Uglie – 5. TheNerdyOne_ - Negotiations on Felucia - 6. LucasLaughing - Cold Blooded - 7. Artizan - Shadow in the Desert
  3. LucasLaughing

    [Anthology] - Large - Cold Blooded

    Han's story: Look, it wasn't my fault, ok? When I told the princess that I could acquire “any piece of hardware in the galaxy, no questions asked,” I figured she wanted something easy, like a nexu fur coat or a box of disruptor rifles. I wasn't expecting her highness to request a power capacitor for a v-150 ion cannon. I had to call in a lot of favors before someone connected me with the salvage dealer on Ord Mantell. I don't know if the dealer burned us or if it was someone else down the line, but the bounty hunter was waiting for us at the rendezvous point. Waiting for me. This clown was no Boba Fett but he was several steps up from Greedo, which meant Jabba had raised the price on my head. I'd left Chewie to guard the Falcon, of course. The old girl looks a little too much like scrap to be safe around salvage yards. The princess had insisted on coming with me, to make sure I didn't screw up the deal I guess. At least she had the sense to get behind me when the bounty hunter showed up. I could have talked my way out of it. I mean, that's what I do, right? It turned out to be a moot point. The rodian behind the bounty hunter managed to drop his spanner. The bounty hunter turned his head for a second … ...and the next thing I know, I'm deaf in my right ear and the bounty hunter is flat on his back, with a smoking hole where his eye used to be. I turned around, and her worshipfulness just shrugged and asked if we could still get our hands on the capacitor. I guess watching your home planet get blown away tends to leave you a little cold blooded. That's okay, though. No problem. I can handle cold blooded ... but I'm still trying to wrap my head around the princess thing.
  4. Hallow's Eve Inn of the Wayward Angel "I'm not sure which was scarier, the junk or the people carrying it." Candlelights flicker across the deathly still room as Val Helsinger voices her opinion of the night's previous tale. Next to her, the white-garbed Isaac Faare nods airily. "That was rather lovely. I do have a fondness for such knick-knacks." The storyteller in question, Lucas E. Alan, inclines his head thoughtfully towards the quiet woman in violet. "What are your thoughts, Mallora? I must confess, I was really looking forward to your opinion of my tale." A Sharkling swathed in opera clothes lays her hand upon Lucas' shoulder. "Patience, my dear Lucas. The latest member of our Society has always been a woman of few words." "Few, but not none." He looks to Mallora with concern. "All through my tale, I have heard nary a word from you. Was it truly not to your liking?" The indigo-clad woman shakes her head. "It is not your tale that weighs upon me. It is mine." Val and Isaac exchange glances. "Dramatic as an actor. Didn't expect any less. What's this weighty factor? What has you under duress?" "If it weighs so heavily on your shoulders, our cryptic new recruit, the only solution is to 'spit it out', if you excuse my crude wording. But, please, do tell." Carlotta sits back in her chair. "Come come now dear, the night is eventually going to come to an end." Lucas, too, takes his seat, gesturing to Mallora to rise as he puffs on his cigar. "The Midnight Society welcomes our latest member to tell the last tale of the night. Tell on, Mallora." Mallora nods, rising from her seat--and then without warning, snuffs out the candle. The sounds of night rush in to fill the void--hinges creaking in doorless chambers, strange and frightening sounds echoing through the halls. Darkness falls across the band--the midnight hour is close at hand. "Tonight, all of you--even you, Isaac--have told us a tale of Heroes. It could be argued that it suits your natures, or perhaps it makes for a better tale. Perhaps. But there are other things in this world--shadows in the night, shadows lurking within us all. You bring me tales of Heroes--but I...I bring you a tale of monsters." "Presented for the approval of the Midnight Society, I call this story...The Tale of the Stolen Spirits." *** "One autumn eve, four Heroes gathered at the Guild of Invision Headquarters. Those Heroes were:" The Party: Ellaria Arbour (Sandy) 23 years old female human Druid Level 30 *Immune to Sealing, Poisoned and Bleeding* *Ignis Fatuus: permanently poisoned by 15* *Party Leader* Power: 42 (30+12) Defense: 7 (3+4) Health: 46/46 (9+29+7+1) Ether: 42/42 (5+29+5+1+2) Gold: 193 Equipment: Ignis Fatuus (WP:12, permanently poisoned by 15, fire- and lighting-elemental staff), Robe of the Archmagi (SP:3, Max Ether +5, protects from sealing; bodywear), Sterile Gloves (immunity to poisoned and bleeding, handwear), Spider Helmet (SP:4, passes poisoned and bleeding effects to the enemy when the wearer is hit; headwear) Inventory: Weapons Sylvania's Crossbow (WP:10, wood-elemental crossbow), Pan Flute (WP: 7, instrument), Wizard's Staff (WP:1, fire-, wind-, water- and earth-elemental staff), Artefacts: Ranger's Quiver (WP: +1 to bows and crossbows. Suitable for rangers, beast warriors, infiltrators, and winged warriors), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits; backwear), Black Bandana (Power +3, pirate lingo; headwear), Paper Doll (Protects from hexed; accessory) Spell Items: Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance) Scroll of Sealing, Scroll of Frailty, Scroll of Weakening, Serenade of Water (Causes Water damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Battle Song), Ruby (Fire) Consumables: 3 Potions, 2 Grand Potions, 4 Health Cores, 4 Tonics, 5 Grand Tonics, Ether Core, Elixir, 2 Remedies, 2 Neutralizers, Tiger Balm, 2 Phoenix Essences, 2 Meads, 2 Smelling Salts, 2 Nostrum, 2 Soma, Ambrosia, Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, Ice Bomb, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.) Tools: Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass Hybros (played by JimButcher) 53-year-old male imp Chi Monk *Hastened* *Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened* *Immune to all elements except wood* *Intimidation* *Natural Respite* Level: 32.75 Power Bonus: 1 (6 in front row) * Defense: 0 Health: 53/53 (7+31+12+3*) Ether: 34/34 (31+3) Gold: 724 Equipment: Golden Armor (user is permanently hastened and cursed, fire-, water-, earth-, wind-, ice-, lightning-, darkness-, light-elemental, grants immunity to Sleep, Blindness, Confusion, Frailty, and Weakening; bodywear), The Black Hat (Suitable for anyone, grantsIntimidation, immune to darkness and cursed, headwear), Fighting Boots (Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators and winged warriors), Inventory: • Sword of Ancestral Hatred (WP: 45.25 gains 1/4 WP every kill made with it; longsword), Zoot's Reaper (WP:15; scythe, suitable to Hybros), Clock Cog (WP:14, retrievable), Banana Bladerang (WP:9, damage all, retrievable), Justice (WP:8, causes blinded-effect, dagger), Twin Kunai (WP:6, dual strike, daggers), Hollow Dagger (WP:6, hollow blade [nothing]; dagger), Spinning Bolas (WP: 5, deals the Slowed effect, but the effect is removed when retrieved; retrievable), Wrench (WP:3, decreases the target’s level by 1, retrievable), • Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Cloak of the Blue Assassin (SP:1, suitable to Rogues; backwear), Cloak of the Red Assassin (Chance of Assassination is 1/3, suitable for Assassins; backwear), Sterile Gloves (grants immunity to poisoned- and bleeding-effects, handwear), • Emerald, Garnet, Amethyst, Diamond, Ruby, Sapphire, Opal, Scroll of Luck (grants Lucky-effect for one battle, costs 10 ether) • 13 Potions, 12 Grand Potions, 16 Health Cores, 11 Remedies, 2 Neutralizers, 3 Elixirs, 3 Grand Tonics, Soma, 2 Phoenix Essences, 4 Phoenix Incenses, 2 Deadly Venoms, 3 Smoke Bombs, 3 Holy Bombs, 5 Nostrums, 5 Meads, 2 Mulled Wines, Minimizing Dust, 3 Pumpkin Bombs (causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used), 2 Gold Rings (Worth 15 gold; can be given to someone to make them enamored with the giver), Skeleton Decoy, Bone • Bedroll, Shovel, Pickaxe, 4 Mythril Shards, Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently), Grating Stone Bartholomew Docken, Dragonslayer (Brickdoctor) 34-year-old human male, Warden Level 46.4 *Gains Triple XP* *Takes Halved Damage from Free Hits* *Scary* *Immune to Defense Reduction, Removal of Positive Effects, Confused, Blinded, Poison, Fragile, Fire, Earth, Wind, and Sudden Death* *Counterstriking* Power: 56 (Level 46 + WP: 10) (Power Bonus: 0) Defense: 23 (SP: 20 + SP: 3) Health: 78/78 (base HP: 6 + Level bonus: 45 + Class bonus: 8 + permanent boost: 19*) Gold: 511 (1 Gold loaned to Lord Lawrence Boomingham [Zepher]) GP: 27 Equipment: Darksteel Crossbow (WP: 10; inflicts the Blinded-effect; Crossbow), Mythril Shield (SP: 20; Shield), Dread Hat (permanent Scary effect; immune to Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Poison, Fragile, Fire, Earth, and Wind; suitable for anyone; Headwear), Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; suitable for anyone; Bodywear), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; suitable for anyone; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; suitable for anyone; Handwear) Inventory: • Iris Shield (SP: 15; reflects physical Damage back to the attacker regardless of Row or Defense, if the user survives the attack.), Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club), Unlucky Horseshoe (WP: 13; inflicts the Jinxed-effect; Throwing Weapon [borrowed from Arthur Justus Regulus VII (Flipz)]) • Large Water Canteen (Carries 6 portions of water; Accessory), Aqua Gear (Adds Water-element to physical attacks, immune to Water, Accessory) • Potions (4), Grand Potions (11), Health Cores (3), Remedies (10), Phoenix Essences (3), Phoenix Incense, Meads (2), Smelling Salts, Mulled Wine, Smoke Bombs (5), Water Bombs (5), Lightning Bombs (5), Bones (11), Venom (5), Deadly Venom, Skeleton Decoy, Teleportapple, Grating Stone, Adamantite Shards (3/4 Adamantite) • Bedroll, Shovel, Magnifying Glass • Silver Ore (60 Gold) Thormanil Nihai, Dragonslayer, Orc-kin (Played by swils) and Arx the Youngling (Ice) Level 41.8 Dragoon *Immune to Darkness, Light, Water, Fire, Air, Earth, Wood, Lightning, and Asleep, Blinded, Bound, Confused, Fragile,Slowed, and Weakened* *Gains Triple Experience* Power Bonus: +1 Defense: 8 Health: 60 Gold: 1626 Equipment: Shishkebab (WP: 16, dual-strike, darkness-elemental, lance), Wooden Shield (SP:5, Null Wood), Bright Armor (SP: 3, Null Darkness), Winged Sandals (Wearer is immune to Light, Water, Fire, Air, Earth, and Lightning, and the Asleep,Blinded, Bound, Confused, Fragile, Slowed, and Weakened-effects), Medal of Glory (Wearer gains triple experience, accessory) Inventory: • Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance), Gladiator Trident (WP: 11, Spear, causes bleeding-by-5 effect), Tongue on a Stick (WP:1, Miss -> "Aim"), Frozen Saber (WP: 9, longsword, Stuns enemies), Repeater Crossbow (WP: 7, crossbow. Hastened for first round of combat while equipped.), Schoolyard Sword (WP: 8 great sword), • Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf (Accessory), Fighting Boots (Footwear, Power +5 on the front row, suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators, and winged warriors), Sticky Gloves (Handwear, Increases the amount of gold stolen by 50% (rounded up)), Aqua Gear (Wearer deals and is immune to water-elemental damage) • Pickaxe, Shovel, Magnifying Glass • 2x Amethyst (Darkness), Emerald (Wood), Opal (Ice), • Potion, 2x Remedy, Phoenix Essence, Neutralizer, Milk • Mead, 2x Nostrum, Smelling Salts, 2x Mulled Wine, Jinxy Juice • 2x Fire Bomb, Lightning Bomb, 2x Smoke Bomb, Ice Bomb, 5x Water Bomb • 3x Venom, 2x Deadly Venom, • 2x Grating Stone, Bright Polish, Teleportapple "A clean, almost dreary interior awaited them--perhaps a sign of their employer's taste in decor? More prominent, however, was the sobbing, dark-haired woman covering her face in the corner, her clothes torn and dingy from what was clearly days of relentless running. The room's other occupant--a neat-haired woman behind a particularly plain desk--cleared her throat politely." "Good day, Heroes, Miss Arbour. Thank you for coming. Are you all prepared to hear Miss Persephone's statement?" QM Note: Welcome to the Quest, everyone! As always, check over your stats and let me know if there's been any mistakes or recent purchases--if you'd like to make some last-minute preparations before you post, now is the time.
  5. In a ring of chairs sits five eccentric storytellers, talespinning experts huddled up in one of Uland's more obscure taverns. A friendly, yet slightly unsettling bartender sits to their needs, silently filling up their drinks as they weave story after story, tell yarn after yarn. All of their meeting proceeded this way, all of them sharing stories... Perhaps ones they devised, perhaps ones they witnessed. Who can say? The meeting was now in full swing, one story already reaching its conclusion. One of the oddest of the storytellers takes a drag of his fungal cigar, before clearing his lungs of the noxious fumes. He speaks, clearly and distinctly: "Hmm. A good bloodbath, though I was thinking of spinning a different type of tale. Bloodbaths are so... Impersonal. As if every life lost is just collateral. The tale I have in mind is one of deadly dedication." One of the white-garbed man's compatriots folds his hands on the bar, already ensnared. "A bold proposition. You had me at "deadly", Isaac." Lucas takes another long drag from his pipe, exhaling a large smoke ring. "Don't keep us in suspense! The night is still young, after all." "Hey, it doesn't have to be personal or dedicated - when the sea itself runs red, it won't much matter who's dead. But now that that's all been said..." Val drummed her fingers against the tabletop. "Well, go on, we're all waiting!" "Ah, dear Hellsinger, but where is the build-up or the suspense if we know the what and when? Though I'll admit your tale did awake in me some of those blood-lust feelings of my primordial ancestors. Hidden dedication and intention, now that's a story worth hearing, tell on my glowing friend." The Sharkling ordered a drink bubbling and overflowing with green steam. "Bloodshed has its time and place, but the time has come for a different pace." She catches Val's eye, for a brief moment the faintest hint of a smile teasing at the corners of her mouth. "Speak, Isaac. We await your account." "Very well, friends, very well. You know I am not man of commitment. Hell, I'm surprised I'm still in this society, to be honest. And do you want to know why? Because passion, dedication, obsession... They are the most brutal killers Olegaia has ever seen Fellow Midnight Society Members, I present, for your delectation... The Tale of One Bleach Too Many." ------------------------------------- The two heroes chosen for their task - to rid a man's manor of disturbances - find anote addressed to them, pinned to the questboard. With their objective known and their destination in mind, the two heroes set off. Those two heroes are... Vindsval Half-born (Immune to Fire) (Asphalt) 37 year old, Male, Half Giant, Cleric (immune to Sealed effect) Level: 5 Power: 13 (5+8) (x2 VS Aquatic, Flying, and Mechanical) Defense: 3 (Fiery Robes of the Archmagi) Health: 13/13 (9+4) Ether: 14/14 (5+4+5) Gold: 7 Equipment: Spark Hammer (WP:8, (X2 against Aquatic, Flying, and Mechanical) lightning-elemental hammer) Fiery Robes of the Archmagi (SP:3 Bodywear +5 Ether, immunity to Sealed Effect and Fire) Inventory: Consumables: Remedy X3 , Potion X3, Smoke Bomb X2, Mead X2, Tools: Bed Roll Weapons: Broomstick (WP:7, ranged; suitable for mages, clerics, artisans and necromancers) Artefacts: Tailored Overcoat (SP: 1; Immunity to wind-, earth-, and water- damage; suitable for rangers, rogues, hunters, and beast warriors; back wear) Zunde Xravia (Da Smash Bro) 40 years old male ogre barbarian Level 1 Power: 4 (1 + 3) Defence: 0 (0) Health 8/8 (8) Gold: 10 Equipment: Bronze Axe (WP: 3) Inventory: Potion, Bottle of mead The two set off into the streets of Eubric, a crescent moon hanging above them. However, they soon reach an impasse... They had no idea where the Inn of the Wayward Angel was. They found that they were quite wayward themselves, darting around the streets of Eubric, confounded. Finally, a man weidling a spear stops them. "I've seen you walk past here twice now. Are you lost?"
  6. The night was wearing on as five storytellers continued deep in conversation, pausing here and there to refresh themselves with the meager supply of the bar. The second member of the Midnight Society, a man draped in white robes, had just finished his story. "Quite the tale of woe you had there dear Isaac, but it seemed to be missing that final twist of the dagger. My tale is one of tragedy, it pulls you in close with whispers of familiarity and kindness then stabs you in the back with sheer suffering and misfortune. Shall I tell it?" "Bah, there must've still been salt water in your ears, my dearest Galuchat! Still, though, who am I to refuse hearing a tale by one of my favorite storytellers?" "Tell away, Carlotta," Mallora replies, her misty voice ringing through the silence left after Isaac's tale. "Always have I been partial to a Madame Galuchat story." "Twisting daggers, stabbing backs - now that's the kind of story I'd like to hear." "To say I have a favorite, like Isaac and our newest member claim, would discredit other storytellers I do adore... although I must admit I am quite intrigued to learn about what you have in store for us?" Lucas replies, lighting some more scented tobacco into his pipe. "Very well then, I picked this tale up not 2 weeks ago down at the baths. I frequent there often you know, good for my skin. Let me tell you never have I heard of deeds more noble and yet so tragic, so pure and yet so horrific. Feast your ears upon this my beloved Midnight Society dearies, I give you The Tale of the Two Faces." ------------------------------ Two Weeks Prior --------------------------------- Evening began to wear on as three heroes of Heroica Hall were approached by a gentlemen wearing the uniform of the Town Watch, they were: Althior Emorith (K-Nut) Necromancer Level 42 1/5 *Gain Triple Experience* *Absorbs Earth* *Immune to Petrified and Darkness* Power Bonus: 5 for Spells Defense: 7 Health: 53/53 Ether: 57/57 Gold: 1230 Equipment: Scepter of Divine Affinity (WP:16, Has ⅙ chance to deal Cursed effect on successful spells and ⅙ chance to deal Blessed effect on successful healing, Staff), Spellbound Gloves (+5 spellpower, Handwear), Ethereal Cloak (SP:2, Max Ether +4, backwear), Medal of Glory (Wearer earns triple experience, accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear) Inventory: Artifacts: Robe of the Elven Necromancer (SP:4, bodywear), The Rat Queen's Cape (Backwear, all Vermin type are Enamored with the wearer for the first three rounds of combat, Suitable for Alchemists, Beast Warriors, Chi Monks, and Witches) Spell Items: Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood) Consumables: 4 Potions, 8 Tonics, 3 Grand Tonics, 2 Ether Cores, 7 Remedies, 2 Elixirs, Phoenix Incense, 8x Mead, 5x Nostrum, Garnet Lamp of Summoning, 2 Grating Stones, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of Flight (Allows the user to flee from the battle when used.) Tools & Treasure: Bedroll, Pickaxe, 2 Bones Benji Carvenhall, the Dragonslayer and the Champion of the Northern Kingdoms Beast Warrior Level 45.8 *Natural Respite* *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened Effects* *Immune to Ice and Water**Overkill Gloves* Power Bonus: 0 Defense: 12 Health: 71/71 Gold: 1133 Equipment: Meduiak (Precision Bow; WP:24; AIM's become HIT's; darkness-, ice-, fire-, wind- elemental), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to asleep, blinded, confused, fragile, and weakened effects), Overkill Gloves [borrowed from Galen] (handwear, +1 gold for every point of damage done extra when defeating an enemy), Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors), Nordic Stomach Guard (SP: 3, Bodywear, Immunity to Ice and Water, Suitable for Barbarians, Beast Warriors and Regulators), Wonky Shoes (SP: 3; Footwear, suitable for all classes) Inventory: Weapons - Crossbow of the Pongcanis (WP:17; earth-, wood-,water-, lightning-, light- elemental), Ornamental Throwing Knife (WP: 6, has a 1/3 chance of causing target to be Confused; ranged; retrievable throwing weapon; suitable for rangers, rogues, beast warriors, infiltrators, scholars and winged warriors.) Artifacts - Tricorne (SP:3, headwear), Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors), Puglist's Gloves (Handwear, +2 Power, Immune to Weakened Effect), , Ratmancer's Cowl (headgear, the wearer's physical attacks deal double damage against vermin), Trickster's Mask of the Gender Swap (accessory), Sterile Gloves (Handwear, Immune to poisoned- and bleeding–effects), Winged Sandals (accessory, immune to bound- and slowed-effects), Snake Eye Charm (accessory, immune to petrified-effect), Consumables - Health Core (4), Greater Potion (consumable, +50 health) (3), Grand Potion (9), Potion (3), Remedy (4), Phoenix Essence (6), Dragon Scales (3), Nostrum (6), Smelling Salts (6), Mead (3), Flame-Distilled Brandy (4), Mulled Wine (3), Venom, Smoke Bomb (3), Soma, Cosmic Essence, Skeleton Decoy, Chaotic Bomb, Lightning Bomb, Fire Bomb (2), Water Bomb, Bone (6) Tools - Magic Compass, Pickaxe, Bedroll, Shovel Hoke Ablesword - Champion of the Northern Kingdoms, The Krakenwhacker and Titan Smiter (UsernameMDM) Mystic Knight Level 34 *Immune Fragile, Weakened, Confused, Sealed, Dark* *Gains Triple Experience* Power Bonus: 4 (+4 WP) Defense: 29 Health: 53/53 Ether: 34/34 Gold: 1163 Equipment: Flagpole (WP:10, +3 SP to the whole party whenever equipped, lance), Steel Buckler (SP: 21), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Pugilist Gloves (+2 to power, immune Weakened), Heavy Armor (SP:5, immune Fragile), Medal of Glory (Artefact/Accessory - Mark of true talent that allows the wearer to gain triple experience from battles), Inventory: Weapons: Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental longsword) Artifacts: Warrior's Treads (SP:2, Health +1), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks) Tools: Bedroll, Pickaxe, Shovel Gems: Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth) Scrolls: Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep •Consumables: 4x Potions, 4x Grand Potions, 2x Remedy, 3x Phoenix Essences, Tonic, 2x Grand Tonics, 4x Ether Core, 2x Elixir, Neutralizer, 6x Mead, 2x Nostrums, 3x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy, Ambrosiam, Dirt Bomb, 2x Smoke Bomb, Pumpkin Bomb, 2x Venom, Deadly Venom, Grating Stone, Zoot's Plaything (Special 3/4 Edition), Level Up Mushroom "Gentlemen, I'm so glad you were all willing to help us out with this. Things haven't been the same since the Academy incident, you wouldn't imagine the publicity that thing got. Now I'm up to my ears in missing dogs, lost persons, broken pottery, and cheating husbands, not to mention all my regular work with the Watch! Plus without an assistant now, I'm simply swamped. Now that we've got this thing terrorizing the streets of Eubric, I'm nearly at my wits end. Tell me, which of you chaps is in charge of your little posse?" QM Note: Welcome all, glad we can finally kick this thing off. As always once everybody confirms their inventories we'll shove off in regular fashion. Just a reminder, if you want to interact with anything or try something, don't forget to bold it.