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Posted (edited)

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Hello and welcome on my second topic. Today I'm presenting you the continuation of my 1st MOC.

Gareth and Kenneth were just having a tea-time in hangar 8, when suddenly a phone rang. It was Easton. He said, that they found secret base and now they need them to find some papers in Bothan's crashed ship.

So they took the nearby vehicles and left hangar 8.

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After 3 hours of searching they finally found the salvage. It was nearly destroyed but closet wasn't damaged, so Kenny quickly took the data out.

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Meanwhile Gary was looking around - you can never be too careful if you live on the same planet as Wampas.

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Then they leaved the place and went back to the pase, where they handed the data to Monty and his mates.

I'll continue with story as soon as I'll have some time.

And, please, score this MOC.

Edited by MontyPython
Posted

Indeed ... I bought whole tribe yesterday and before I managed to build them, I came on idea for this. Those new parts are really useful and colours are very nice.

Posted

The SNOTed base is smooth and very simple yet efficient. It works more as a stand for the wehicles, which I think are nicely made. though the color schemes are more appropriate for the CW era and not that much for the OT but still they look OK. I guess that these Mixels parts will come in very handy for some walkers and things like that. Nice parts usage.

The ship wreck is also nicely done, though this again makes your MOC discontinuous. I'd rather see it were two different builds or simply skip the hanger door, which is simple and might not impact the judging that much ...

Posted

Good... good! You're getting the hang of this SNOT thing. The base looks very nice, and I like the fact that it isn't all blocky, but has some snice angles too: that really makes it more interesting, and adds to the snow/ice atmosphere. You coud have taken it further and made the edge consisting of only angles. Same goes for the wall and the door. It's great that you added those angles to frame the door snugly, but again they're a bit too regulat. you coud exploit it further and give the impression of icey rock, both as an architectural element as a natural element. I like the roundness the groove brings into the build too. You could continue this by fitting some slopes in the doorway, to crete some extra rounded corners. This would fit in the same team. And to complete the illusion, you could cover up those studs on top with... slopes again. you could create some kind of overhanging ice cliff. Or some grills from the heating system. There are a lot of possibilities, and it are these kind of small details that make the difference between a good and a great MOC: you need to deliver something as a whole, comprehensive build. Because how better certain parts will be, the more obvious the somewhat less worked out parts will become. By putting thought in these kind of areas that normally don't get the focus, you will show how much dedication went into building it.

In the crash scene, I really like how you have created a whole landscape with just a couple of bricks. Well done :thumbup: ! The crashed ship looks nice, and it's refreshing to see a ship that isn't beautifully finished but a wreck instead. You could enhance the feeling by thoughtfully braking the tiled surfaces up with some studs here and there. And adding some tiny bits of wreckage here and there (but still in logical places), would help to convey the impact the ship made. If you had the opportunity to make a bigger landscape, it would be great to showcase some piles of snow that got heaped by the crash. But that would require a lot of bricks... that don't come in Mixels :laugh: . Still, you've done a great job in depicting the crash site, by making the wreck assymetrical, showing the pipes and laying the ship at an angle. It kind of is a shame on the other hand, because it looked like one fine ship!

Finally, the speeder and the walker. The color sceme is quite intense, but it works on a planet like Hoth. Still, I think those two vehicles don't scream Star Wars. Perhaps the overuse of color (odn't get me worng: those colors are great, but I think you could do with less, or maybe with only one shade of kblue...) does it, but I think lack of technical detail plays a role too. Especially the walker looks like a collection of basic bricks. don't get me wrong, there are a lot of good elements in there, like the plate with bars, the angled sections, the antenna... But it lacks some finesse. Some more specialized 'technical' bricks would be nice. Minifig tools always make for good greebles. And the shape could be less blocky too. The top is great, but towards the bottom things get quite basic. There could be more slopes down there, somewhat simulating legs, because now it looks like a box on legs which doesn't look very practical. It's hard to say what i mean, but my biggest advise would be to keep building and to keep trying new things out. Look closely at what other people build. And let your creativity run free. And keep trying. Up untill now, that building has already delivered some really nice builds from you, so I would say: go on with it!

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