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Posted

If it covers for free hits to, then everyone attack from the front row.

Orc Osh B, Amethyst, Back Row

Battle Order:

Hoke

King Speros (Baltar, front row)

King Speros (Baltar, front row)

Nerwen (Orc Osh A, front row)

Tesni

Benji

Prince Speros (Orc Dyru B)

Grizzly (Orc Dyru C)

Gen Hamilton (Orc Dyra A)

Jess

Posted (edited)

OoC: Have fun Chromeknight!

Round Four Bridge Base Skirmish

Hoke v. Orc Osh B - Critical Hit

King Speros v. Baltar - Damage (Reflected - Baltar Deals 90*2=180 Damage to Self)

King Speros v. Baltar - Damage (Already Recorded?)

Nerwen heals Tesni - Heal (+38 Health, -1 ether)

>Tesni v. Baltar - Critical Hit (([15+3]*3+32)*2*2=344 Damage)

Benji v. Baltar - Bite (35*2*2=140 Damage, 140 Health Regained)

Prince Speros v. Orc Dyru B - Hide

Grizzly v. Orc Dyru C - Special Damage (Reflected: Damage dealt by Dyru C will be directed at Grizzly)

Gen Hamilton v. Orc Dyra A - Shield Bash (2 Damage)

Jess v. Orc Dyra A - Shield (11332564: Orc Osh A & B Assassinated, 120 Gold Stolen)

Free Hit

Osh C v. Hoke - Reflected (40 Damage Osh C)

Dyru A v. Speros - Reflected (30 Damage Dyru A)

Dyra B v. Nerwen - Reflected (25 Damage Dyra B)

Dyra A -2 health due to poison

General Hamilton masterfully beats back all attacks that come towards the heroes, deflecting the Orcs' weapons back at them. Tesni and Benji pounce on Baltar, scratching and hacking at the poor man.

The Enemies

c6e1b3b6-64d1-4856-884e-fbb92028ac60_zps7083e095.jpg

Baltar the Ajtak

Level 90 Humanoid *Immune to Fire, Ice, Darkness, Weakened, Asleep, Stunned, Blinded, Sealed, Jinxed, and Instant Kill* *Fragile (3 Rounds)*

Health: 1042/1800

SP: 10

Special I: Frontal Charge - Summons 2 more Orcish warriors to the battle.

Special II: For Tarok's Grace - Baltar becomes encouraged for 3 rounds.

Special III: For the Good of the Clan - Baltar deals 100 damage to himself to heal all his allies for 100 health.

Drops: Orcish Barbed Shield (SP: 10), x6 Mead

NOTE
: Specials are chosen at random.

11059565463_224b5594d9_t.jpg

Orc Oshuultar C

Level 40 Humanoid

Health: 673/900

Special: Valokuul – Orc Oshuultar charges his target, dealing damage equal to their combined level.

Drops: 10 gold

11059487206_483f9f7112_t.jpg

Orc Dyruultar A

Level 30 Humanoid

Health: 570/600

Defense: 5

Special: Tan ir Zar – Orc Dyruultar goads the hero into a duel. The hero becomes
Provoked
, causing them to be unable to target any other enemy for the duration of the next three rounds.

Drops: Potion

11059487206_483f9f7112_t.jpg

Orc Dyruultar B

Level 30 Humanoid

Health: 600/600

Defense: 5

Special: Tan ir Zar – Orc Dyruultar goads the hero into a duel. The hero becomes
Provoked
, causing them to be unable to target any other enemy for the duration of the next three rounds.

Drops: Potion

11059487206_483f9f7112_t.jpg

Orc Dyruultar C

Level 30 Humanoid *Provoked v. Grizzly (3 Rounds)*

Health: 471/600

Defense: 5

Special: Tan ir Zar – Orc Dyruultar goads the hero into a duel. The hero becomes
Provoked
, causing them to be unable to target any other enemy for the duration of the next three rounds.

Drops: Potion

11059524024_3bb486693e_t.jpg

Orc Dyraztir A

Level 25 Humanoid *-2 Poisoned*

Health: 812/900

Defense: 3

Special: Sty ir bal! – Orc Dyraztir rushes to defend another random soldier, protecting them from damage and negative effects for the duration of the next round.

Drops: Remedy

11059524024_3bb486693e_t.jpg

Orc Dyraztir B

Level 25 Humanoid

Health: 875/900

Defense: 3

Special: Sty ir bal! – Orc Dyraztir rushes to defend another random soldier, protecting them from damage and negative effects for the duration of the next round.

Drops: Remedy

The Party

hoke_ableword_1b.jpg

Hoke Ablesword The Krakenwhacker and Titan Smiter (UsernameMDM)
*Party Leader*

Level 29.33 Mystic Knight
*Immune to Darkness, Fragile, Weakened, Sealed, and Confused* *+5 Defense* *Encouraged*

Power Bonus:
8

Defense
:
25
30

Health
: 48/48

Ether
: 18/29

Gold
: 328

Equipment
:
Flagpole (WP:4, +3 SP to the whole party whenever equipped, lance)
, Steel Buckler (SP: 20, immune to
darkness
),
Samurai Helmet (WP: 4, immune to sealed and confused, suitable to knights, dragoons, regulators, winged warriors)
, Pugilist Gloves (+2 to power, immune Weakened), Heavy Armor (SP:5, immune Fragile)

Inventory
:
Vintul (WP: 16; greatsword)
,
Warrior's Treads (SP:2, Health +1)
, Gladiator Trident (WP: 11, causes the Bleeding effect; spear),
Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory),
Cultist Hat (damage vs undead),
Counterstrike Gloves,
Opal (
Ice
), Ruby (
Fire
), Sapphire (
Wind
), Emerald (
Wood
), Aquamarine (
Water
), 2x Amethyst (
Darkness
), Diamond (
Light
), Topaz (
Lightning
),
Garnet (
Earth
)
,
Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep,
4x Potions, 4x Grand Potions, Remedy, 3x Phoenix Essences, Phoenix Incense, 2x Mead, 4x Ether Core, x4 Dragon Scale
(
Grants lucky- and blessed-effects when consumed)
, Grating Stone, Zoot's Plaything (Special 3/4 Edition), Water Bomb, Dirt Bomb, 2x Smoke Bomb, 3x Venom, 3x Deadly Venom, Bedroll, Pickaxe, Shovel, Kraken Fang (grants hastened- and reinforced-effects when consumed),
2x
Titan Heart
(
Grants encouraged- and inspired-effects when consumed), Level Up Mushroom, Pumpkin Bomb, Mulled Wine, Tonic, 2x Flame-Distilled Brandy

9173297646_e66d93ed81_o.jpg

Benji Carvenhall
, the Dragonslayer

Level 35 Beastwarrior
*Natural Respite*
*Gains Triple XP*
*Immune to
Asleep
,
Blinded
,
Confused
,
Fragile
, and
Weakened
Effects
* *+3 Defense* *Encouraged* *Animal Form*

Power:
51
(35+16)

Defense:
9
12
(3+6)

Health:
61/61
(6+34+15+6)

Gold:
398
(owes 500 to Alexis Fenral)

Equipment:
Meduiak (Precision Bow; WP:16; AIM's become HIT's;
darkness-
,
ice-
,
fire-
,
wind
-
elemental
)
,
Medal of Glory
(accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to
asleep, blinded, confused, fragile, and weakened effects)
, Tricorne (headwear, SP:3), Overkill Gloves
[borrowed from Galen]
(handwear, +1 gold for every point of damage done extra when defeating an enemy)
, Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors)

Inventory:
Crossbow of the Pongcanis (WP:15;
earth-,
wood-,
water-
,
lightning-,
light-
elemental),
Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors),
Ratmancer's Cowl
(headgear, the wearer's physical attacks deal double damage against vermin),
Trickster's Mask of the Gender Swap (artefact, accessory),
Health Core (5),
Grand Potion (9),
Potion,
Remedy (5), Phoenix Essence (5),
Phoenix Incense (2), Dragon Scales (3),
Nostrum (4), Smelling Salts (4), Mead (4), Mulled Wine (4), Venom, Smoke Bomb (3),
Skeleton Decoy, Lightning Bomb, Fire Bomb 2x, Water Bomb, Bone,
Magic Compass, Pickaxe, Bedroll, Shovel, Puglist's Gloves (Handwear, +2 Power, Immune to Weakened Effect), Chaotic Bomb, Cosmic Essence, Flame-Distilled Brandy (4), Ambrosia

gallery_4757_182_2350.jpg

Tesni Hightribe
, Level 32 3/4 Beserker *Restoration* *Immune to Afraid* *+3 Defense* *Encouraged*

Power
: 59

Power Bonus
: 0

Defense
:
14
20

Health
: 39/51

Gold
: 1436

Equipment
: Fàelàn (WP:20, 8x damage to enemies weak to fire, fire-elemental longsword)),Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors).

Inventory
: Mellt (WP:10, ice- and lightning-elemental; hammer), Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Cryfder (WP:6),Party Maracas (WP:4, user is hastened, instrument), Rebel's Dagger (WP: 5), 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes), Scroll of Sleep, Tiger Balm, Elixir, 2 Phoenix Essences, 5 Venoms, 2 Deadly Venoms, 2 Meads, 2 Smelling Salts, Nostrum, Soma, Deadly Venom, Smoke Bomb, Bright Polish, Aquamarine Lamp of Summoning, Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only). Mulled Wine, 3 Potions, 3 Remedies

8446391115_66a502300b_t.jpg

Nerwen Calmcacil (played by Chromeknight)

Level 23.66 Paladin
*Immune to Sealed*
*+3 Defense*

Power bonus:
0

Defense:
5
8

Health:
32/44

Ether:
32/34

Gold:
295

Equipment:
Magical Staff (WP: 15;
Water
-,
Darkness
-elemental; staff), Robe of the Archmagi (SP:3; Max Ether +5; Immune to
Sealed
; bodywear), Seal of the Warrior Priestess (Accessory, Suitable for Paladins, At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired), Shield of the Red Lizard (SP: 2, Immune to Blind), White Cloak (Max HP +3; backwear)

Inventory:
Mourning Star (WP: 10;
Fire
-elemental; inflicts
Fragile
-effect; mace), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is
Slowed
and
Immune to Hastened
; cannot be equipped at the same time as a shield; axe)

Crocodile Handbag (Max Ether +2; Immune to
Water
; accessory)

Opal
,
Topaz
,
Diamond
,
Garnet
,
Sapphire
,
Emerald

Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion

Grand Tonics (4), Potions (3), Elixirs (3), Remedies (5), Potion, Phoenix Essences (2), Phoenix Incense, Tiger Balm, Neutralizers (2), Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Double Rainbow, Ether Core, Copy of Eubric herald (inspired and transcended, one battle), Grand potion, Phoenix Essence, Venom

Shovel, Bedroll, Magnifying Glass

ava-jess.jpg

Jess Islanti (Sisco)

Level 19.5 Assassin
*Immune to Weakened Effect* *+3 Defense* *Encouraged* *Inspired*

Power Bonus
: 2

Health
:
31/31
62/62

Defense
: 3

Gold
: 161

Equipment
: Blohdhurm (WP: 14)(Fire elemental, Permanently Poisoned), Pugilist's Gloves (+2 to Power, immune to the Weakened Effect), Medal of Honor (Accessory, User Gains Triple Experience)

Inventory
: 2 Venoms, 2 Meads, 3 Grand Potions,
Dragonfire Stew (Gives the consumer the
encouraged
and
inspired
effects for the duration of one battle), Mulled Wine, 11 Potions, 11 Remedies, 4 Phoenix Essences, 5 Flame-Distilled Brandy

a3501f92-2af4-44f7-b269-8eac02552cbe_zps9489be9c.jpg

General Hamilton

Level 42 Guardian Knight *Immune to Fire, Ice and Blinded* *Reinforced* *+3 Defense*

Power
: 55

Health
: 64/69

Defense
:
7
20

Gold
: 20

Equipment
: Lizard's Tongue (WP: 13, Fire-Elemental, Longsword), Shield of the Red Lizard (SP: 2, Immune to Blind), Armor of the Red Lizard (SP: 3, Immune to Fire and Ice)

Inventory
: x1 Nostrum,

95126e79-3241-4d01-9fda-d28bb4cad8be_zpsd0e9db8d.jpg

King Speros

Level 51 Paragon *Immune to Fragile* *+5 Defense*

Power
: 76

Power Bonus
: 5

Health
: 55/85

Defense
:
5
10

Gold
: 0

Equipment
: Axe of the Four Boulders (WP: 20, Duel Strike, User cannot wield a shield), Heavy Armor (SP: 5, Immune to Fragile)

Inventory
: x1 Fire-Distilled Brandy, x1 Phoenix Essence

6ca550cb-7a69-48eb-849e-abea5142c6be_zpsfee827ad.jpg

Prince Frederick Speros

Level 24 Black Knight *Immune to Ice, Darkness, Poisoned and Instant Kill* *+3 Defense* *Provoked v. Dyru B (1 Round)*

Power
: 38

Health
: 39/39

Defense
: 3

Gold
: 528

Equipment
: Dirk (WP: 14, Dagger/Longsword), Prince's Cape (Immune to Ice and Darkness Elemental Damage, Immune to Poisoned and Instant Kill)

Inventory
: x2 Mead, x2 Flame-Distilled Brandy, x1 Remedy

085580c5-5f5b-4b41-8287-857be9e00450_zps1da534c1.jpg

Grizzly Armored Man

Level 55 Beserker *Immune to Fragile* *+3 Defense* *Encouraged*

Power
: 67

Health
: 28/72

Defense
:
5
8

Gold
: 70

Equipment
: The Steel Stone (WP: 12, Earth Elemental, Greatsword), Heavy Armor (SP: 5, Immune to Fragile)

Inventory
: x6 Mead
Edited by Zepher
Posted

Orc Osh C, Amethyst, Back Row

Battle Order:

Hoke

Nerwen (Baltar, Scroll of Weakening, Back Row)

King Speros (Baltar, back row)

King Speros (Baltar, back row)

Tesni

Jess

Benji

Gen Hamilton (Orc Dyru A)

Prince Speros (Orc Dyru B)

Grizzly (Orc Dyru C)

Posted

Hoke. That Orc is immune to weakening. Should I try fragile instead?

Nerwen uses scroll of fragile on the Ajtak.

Does Fragile stack or duration increase with multiple uses?

"It seems the effects I have inflicted on him are holding for the time being. Mayhaps we should formulate a better action for you."

Posted (edited)

"See if you can do that again Tesni!"

Battle Order:

Hoke

King Speros (Baltar, back row)

King Speros (Baltar, back row)

Tesni (Baltar, back row)

Jess

Benji

Nerwen

Gen Hamilton (Orc Dyru A)

Prince Speros (Orc Dyru B)

Grizzly (Orc Dyru C)

Edited by UsernameMDM
Posted

OoC: Sorry for the wait, was seeing if Peppy might check in!

Round Five Bridge Base Skirmish

>Hoke v. Orc Osh C - Critical Hit (([4*3]+29)*2=164 Damage)

>King Speros v. Baltar - Damage (90/2-10=35 Damage)

>King Speros v. Baltar - Damage (Already Recorded)

Nerwen heals Grizzly - Failure (Roll of 5)

>Tesni v. Baltar - Hit ([15+3+32]*2-10=90 Damage)

Jess v. Orc Dyra A - Lethal Aim (5: No Assassination, 14-3=11 Damage, +1 Poisoned)

Benji v. Baltar - Special Damage (For Torak's Grace - Baltar is Encouraged for 3 Rounds)

Gen Hamilton v. Orc Dyru A - Critical Hit (([13*2]+42)-5=63

Prince Speros v. Orc Dyru B - Hide :wacko:

Grizzly v. Orc Dyru C - Critical Hit ([([12*3]+55)*2]-5=177)

Free Hit

Dyra B v. Hoke - No Damage

Dyra A -3 health due to poison

The enemies are repelled. Baltar, seeing his men growing weary, turns his own sword on himself and cuts a neat cut on his own upper arm. Blood begins to trickle and the warrior cries out.

c6e1b3b6-64d1-4856-884e-fbb92028ac60_zps7083e095.jpg

"Tarok, Tarok, Tarok, Tarok!!!"

The Enemies

c6e1b3b6-64d1-4856-884e-fbb92028ac60_zps7083e095.jpg

Baltar the Ajtak

Level 90 Humanoid *Immune to Fire, Ice, Darkness, Weakened, Asleep, Stunned, Blinded, Sealed, Jinxed, and Instant Kill* *Fragile (1 Rounds)*

Health: 952/1800

SP: 10

Special I: Frontal Charge - Summons 2 more Orcish warriors to the battle.

Special II: For Tarok's Grace - Baltar becomes encouraged for 3 rounds.

Special III: For the Good of the Clan - Baltar deals 100 damage to himself to heal all his allies for 100 health.

Drops: Orcish Barbed Shield (SP: 10), x6 Mead

NOTE
: Specials are chosen at random.

11059565463_224b5594d9_t.jpg

Orc Oshuultar C

Level 40 Humanoid

Health: 509/900

Special: Valokuul – Orc Oshuultar charges his target, dealing damage equal to their combined level.

Drops: 10 gold

11059487206_483f9f7112_t.jpg

Orc Dyruultar A

Level 30 Humanoid

Health: 507/600

Defense: 5

Special: Tan ir Zar – Orc Dyruultar goads the hero into a duel. The hero becomes
Provoked
, causing them to be unable to target any other enemy for the duration of the next three rounds.

Drops: Potion

11059487206_483f9f7112_t.jpg

Orc Dyruultar B

Level 30 Humanoid

Health: 600/600

Defense: 5

Special: Tan ir Zar – Orc Dyruultar goads the hero into a duel. The hero becomes
Provoked
, causing them to be unable to target any other enemy for the duration of the next three rounds.

Drops: Potion

11059487206_483f9f7112_t.jpg

Orc Dyruultar C

Level 30 Humanoid *Provoked v. Grizzly (2 Rounds)*

Health: 294/600

Defense: 5

Special: Tan ir Zar – Orc Dyruultar goads the hero into a duel. The hero becomes
Provoked
, causing them to be unable to target any other enemy for the duration of the next three rounds.

Drops: Potion

11059524024_3bb486693e_t.jpg

Orc Dyraztir A

Level 25 Humanoid *-3 Poisoned*

Health: 798/900

Defense: 3

Special: Sty ir bal! – Orc Dyraztir rushes to defend another random soldier, protecting them from damage and negative effects for the duration of the next round.

Drops: Remedy

11059524024_3bb486693e_t.jpg

Orc Dyraztir B

Level 25 Humanoid

Health: 875/900

Defense: 3

Special: Sty ir bal! – Orc Dyraztir rushes to defend another random soldier, protecting them from damage and negative effects for the duration of the next round.

Drops: Remedy

The Party

hoke_ableword_1b.jpg

Hoke Ablesword The Krakenwhacker and Titan Smiter (UsernameMDM)
*Party Leader*

Level 29.33 Mystic Knight
*Immune to Darkness, Fragile, Weakened, Sealed, and Confused* *+5 Defense* *Encouraged*

Power Bonus:
8

Defense
:
25
30

Health
: 48/48

Ether
: 18/29

Gold
: 328

Equipment
:
Flagpole (WP:4, +3 SP to the whole party whenever equipped, lance)
, Steel Buckler (SP: 20, immune to
darkness
),
Samurai Helmet (WP: 4, immune to sealed and confused, suitable to knights, dragoons, regulators, winged warriors)
, Pugilist Gloves (+2 to power, immune Weakened), Heavy Armor (SP:5, immune Fragile)

Inventory
:
Vintul (WP: 16; greatsword)
,
Warrior's Treads (SP:2, Health +1)
, Gladiator Trident (WP: 11, causes the Bleeding effect; spear),
Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory),
Cultist Hat (damage vs undead),
Counterstrike Gloves,
Opal (
Ice
), Ruby (
Fire
), Sapphire (
Wind
), Emerald (
Wood
), Aquamarine (
Water
), 2x Amethyst (
Darkness
), Diamond (
Light
), Topaz (
Lightning
),
Garnet (
Earth
)
,
Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep,
4x Potions, 4x Grand Potions, Remedy, 3x Phoenix Essences, Phoenix Incense, 2x Mead, 4x Ether Core, x4 Dragon Scale
(
Grants lucky- and blessed-effects when consumed)
, Grating Stone, Zoot's Plaything (Special 3/4 Edition), Water Bomb, Dirt Bomb, 2x Smoke Bomb, 3x Venom, 3x Deadly Venom, Bedroll, Pickaxe, Shovel, Kraken Fang (grants hastened- and reinforced-effects when consumed),
2x
Titan Heart
(
Grants encouraged- and inspired-effects when consumed), Level Up Mushroom, Pumpkin Bomb, Mulled Wine, Tonic, 2x Flame-Distilled Brandy

9173297646_e66d93ed81_o.jpg

Benji Carvenhall
, the Dragonslayer

Level 35 Beastwarrior
*Natural Respite*
*Gains Triple XP*
*Immune to
Asleep
,
Blinded
,
Confused
,
Fragile
, and
Weakened
Effects
* *+3 Defense* *Encouraged* *Animal Form*

Power:
51
(35+16)

Defense:
9
12
(3+6)

Health:
61/61
(6+34+15+6)

Gold:
398
(owes 500 to Alexis Fenral)

Equipment:
Meduiak (Precision Bow; WP:16; AIM's become HIT's;
darkness-
,
ice-
,
fire-
,
wind
-
elemental
)
,
Medal of Glory
(accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to
asleep, blinded, confused, fragile, and weakened effects)
, Tricorne (headwear, SP:3), Overkill Gloves
[borrowed from Galen]
(handwear, +1 gold for every point of damage done extra when defeating an enemy)
, Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors)

Inventory:
Crossbow of the Pongcanis (WP:15;
earth-,
wood-,
water-
,
lightning-,
light-
elemental),
Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors),
Ratmancer's Cowl
(headgear, the wearer's physical attacks deal double damage against vermin),
Trickster's Mask of the Gender Swap (artefact, accessory),
Health Core (5),
Grand Potion (9),
Potion,
Remedy (5), Phoenix Essence (5),
Phoenix Incense (2), Dragon Scales (3),
Nostrum (4), Smelling Salts (4), Mead (4), Mulled Wine (4), Venom, Smoke Bomb (3),
Skeleton Decoy, Lightning Bomb, Fire Bomb 2x, Water Bomb, Bone,
Magic Compass, Pickaxe, Bedroll, Shovel, Puglist's Gloves (Handwear, +2 Power, Immune to Weakened Effect), Chaotic Bomb, Cosmic Essence, Flame-Distilled Brandy (4), Ambrosia

gallery_4757_182_2350.jpg

Tesni Hightribe
, Level 32 3/4 Beserker *Restoration* *Immune to Afraid* *+3 Defense* *Encouraged*

Power
: 59

Power Bonus
: 0

Defense
:
14
20

Health
: 39/51

Gold
: 1436

Equipment
: Fàelàn (WP:20, 8x damage to enemies weak to fire, fire-elemental longsword)),Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors).

Inventory
: Mellt (WP:10, ice- and lightning-elemental; hammer), Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Cryfder (WP:6),Party Maracas (WP:4, user is hastened, instrument), Rebel's Dagger (WP: 5), 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes), Scroll of Sleep, Tiger Balm, Elixir, 2 Phoenix Essences, 5 Venoms, 2 Deadly Venoms, 2 Meads, 2 Smelling Salts, Nostrum, Soma, Deadly Venom, Smoke Bomb, Bright Polish, Aquamarine Lamp of Summoning, Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only). Mulled Wine, 3 Potions, 3 Remedies

8446391115_66a502300b_t.jpg

Nerwen Calmcacil (played by Chromeknight)

Level 23.66 Paladin
*Immune to Sealed*
*+3 Defense*

Power bonus:
0

Defense:
5
8

Health:
32/44

Ether:
32/34

Gold:
295

Equipment:
Magical Staff (WP: 15;
Water
-,
Darkness
-elemental; staff), Robe of the Archmagi (SP:3; Max Ether +5; Immune to
Sealed
; bodywear), Seal of the Warrior Priestess (Accessory, Suitable for Paladins, At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired), Shield of the Red Lizard (SP: 2, Immune to Blind), White Cloak (Max HP +3; backwear)

Inventory:
Mourning Star (WP: 10;
Fire
-elemental; inflicts
Fragile
-effect; mace), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is
Slowed
and
Immune to Hastened
; cannot be equipped at the same time as a shield; axe)

Crocodile Handbag (Max Ether +2; Immune to
Water
; accessory)

Opal
,
Topaz
,
Diamond
,
Garnet
,
Sapphire
,
Emerald

Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion

Grand Tonics (4), Potions (3), Elixirs (3), Remedies (5), Potion, Phoenix Essences (2), Phoenix Incense, Tiger Balm, Neutralizers (2), Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Double Rainbow, Ether Core, Copy of Eubric herald (inspired and transcended, one battle), Grand potion, Phoenix Essence, Venom

Shovel, Bedroll, Magnifying Glass

ava-jess.jpg

Jess Islanti (Sisco)

Level 19.5 Assassin
*Immune to Weakened Effect* *+3 Defense* *Encouraged* *Inspired*

Power Bonus
: 2

Health
:
31/31
62/62

Defense
: 3

Gold
: 161

Equipment
: Blohdhurm (WP: 14)(Fire elemental, Permanently Poisoned), Pugilist's Gloves (+2 to Power, immune to the Weakened Effect), Medal of Honor (Accessory, User Gains Triple Experience)

Inventory
: 2 Venoms, 2 Meads, 3 Grand Potions,
Dragonfire Stew (Gives the consumer the
encouraged
and
inspired
effects for the duration of one battle), Mulled Wine, 11 Potions, 11 Remedies, 4 Phoenix Essences, 5 Flame-Distilled Brandy

a3501f92-2af4-44f7-b269-8eac02552cbe_zps9489be9c.jpg

General Hamilton

Level 42 Guardian Knight *Immune to Fire, Ice and Blinded* *Reinforced* *+3 Defense*

Power
: 55

Health
: 64/69

Defense
:
7
20

Gold
: 20

Equipment
: Lizard's Tongue (WP: 13, Fire-Elemental, Longsword), Shield of the Red Lizard (SP: 2, Immune to Blind), Armor of the Red Lizard (SP: 3, Immune to Fire and Ice)

Inventory
: x1 Nostrum,

95126e79-3241-4d01-9fda-d28bb4cad8be_zpsd0e9db8d.jpg

King Speros

Level 51 Paragon *Immune to Fragile* *+5 Defense*

Power
: 76

Power Bonus
: 5

Health
: 20/85

Defense
:
5
10

Gold
: 0

Equipment
: Axe of the Four Boulders (WP: 20, Duel Strike, User cannot wield a shield), Heavy Armor (SP: 5, Immune to Fragile)

Inventory
: x1 Fire-Distilled Brandy, x1 Phoenix Essence

6ca550cb-7a69-48eb-849e-abea5142c6be_zpsfee827ad.jpg

Prince Frederick Speros

Level 24 Black Knight *Immune to Ice, Darkness, Poisoned and Instant Kill* *+3 Defense* *Provoked v. Dyru B (1 Round)*

Power
: 38

Health
: 39/39

Defense
: 3

Gold
: 528

Equipment
: Dirk (WP: 14, Dagger/Longsword), Prince's Cape (Immune to Ice and Darkness Elemental Damage, Immune to Poisoned and Instant Kill)

Inventory
: x2 Mead, x2 Flame-Distilled Brandy, x1 Remedy

085580c5-5f5b-4b41-8287-857be9e00450_zps1da534c1.jpg

Grizzly Armored Man

Level 55 Beserker *Immune to Fragile* *+3 Defense* *Encouraged*

Power
: 67

Health
: 28/72

Defense
:
5
8

Gold
: 70

Equipment
: The Steel Stone (WP: 12, Earth Elemental, Greatsword), Heavy Armor (SP: 5, Immune to Fragile)

Inventory
: x6 Mead
Posted

Thinking Hoke should consumed the mulled wine. He can take the free hit off Baltar but would need a healing the next round. Just leave Baltar untargeted unless your character is feeling brave and/or lucky.

Thoughts?

Hoke narrowed his eyes as he watched Baltar perform the ritual. He could see the orc's muscles bulge to almost bursting.

Posted

OoC-Sorry, been mad busy. IRL We're re-decorating a room and moving all the stuff around and online my raffle has ended so gotta sort postage etc...

Tesni grinned, two good hits. Now it was time to finish off that leader

Posted

Hoke does not dampen the fiery spirit of his comrades and leads them forward.

Repeat

Battle Order:

Hoke

Gen Hamilton (Orc Dyru A)

Nerwen

King Speros (Baltar, back row)

King Speros (Baltar, back row)

Jess

Prince Speros (Orc Dyru B)

Grizzly (Orc Dyru C)

Tesni

Benji

Posted (edited)

OoC: And now back to your regular scheduling.

Round Six Bridge Base Skirmish

Hoke v. Orc Osh C - Shield (1+6=7 Strikes, Everyone Struck 1 Time, [4+29]*2*2=136 Damage All-Individual SP's [and *2 for Baltar])

Gen Hamilton v. Orc Dyru A - Special Damage (Hamilton Provoked Against Dyru A)

>Nerwen heals King Speros - Shield (Guardian Angel)

>King Speros v. Baltar - Damage ([90/2]-10=35, KO)

>King Speros v. Baltar - Damage (Already noted)

Jess v. Orc Dyra A - Hit ([14+2+19]-3=32 Damage, +1 Poison)

Prince Speros v. Orc Dyru B - Critical Hit (([14*2]+24)-5=47)

Grizzly v. Orc Dyru C - Damage (30-8=22 Damage)

Tesni v. Baltar - Counter (KO'd)

Benji v. Baltar - Damage (KO'd)

Free Hit

Dyra B v. Hoke - No Damage

Dyra A -4 health due to poison

Hoke leads the force with a powerful attack that beats back all opponents, but Baltar is too challenging and slips ahead, dealing near lethal blows to King Speros, Tesni and Benji. Nerwen's Guardian Angel, perhaps spurred on by the danger, arrives to protect the party just in the knick of time.

The Enemies

c6e1b3b6-64d1-4856-884e-fbb92028ac60_zps7083e095.jpg

Baltar the Ajtak

Level 90 Humanoid *Immune to Fire, Ice, Darkness, Weakened, Asleep, Stunned, Blinded, Sealed, Jinxed, and Instant Kill* *Encouraged (2 Rounds)*

Health: 690/1800

SP: 10

Special I: Frontal Charge - Summons 2 more Orcish warriors to the battle.

Special II: For Tarok's Grace - Baltar becomes encouraged for 3 rounds.

Special III: For the Good of the Clan - Baltar deals 100 damage to himself to heal all his allies for 100 health.

Drops: Orcish Barbed Shield (SP: 10), x6 Mead

NOTE
: Specials are chosen at random.

11059565463_224b5594d9_t.jpg

Orc Oshuultar C

Level 40 Humanoid

Health: 373/900

Special: Valokuul – Orc Oshuultar charges his target, dealing damage equal to their combined level.

Drops: 10 gold

11059487206_483f9f7112_t.jpg

Orc Dyruultar A

Level 30 Humanoid

Health: 376/600

Defense: 5

Special: Tan ir Zar – Orc Dyruultar goads the hero into a duel. The hero becomes
Provoked
, causing them to be unable to target any other enemy for the duration of the next three rounds.

Drops: Potion

11059487206_483f9f7112_t.jpg

Orc Dyruultar B

Level 30 Humanoid

Health: 322/600

Defense: 5

Special: Tan ir Zar – Orc Dyruultar goads the hero into a duel. The hero becomes
Provoked
, causing them to be unable to target any other enemy for the duration of the next three rounds.

Drops: Potion

11059487206_483f9f7112_t.jpg

Orc Dyruultar C

Level 30 Humanoid *Provoked v. Grizzly (2 Rounds)*

Health: 163/600

Defense: 5

Special: Tan ir Zar – Orc Dyruultar goads the hero into a duel. The hero becomes
Provoked
, causing them to be unable to target any other enemy for the duration of the next three rounds.

Drops: Potion

11059524024_3bb486693e_t.jpg

Orc Dyraztir A

Level 25 Humanoid *-4 Poisoned*

Health: 629/900

Defense: 3

Special: Sty ir bal! – Orc Dyraztir rushes to defend another random soldier, protecting them from damage and negative effects for the duration of the next round.

Drops: Remedy

11059524024_3bb486693e_t.jpg

Orc Dyraztir B

Level 25 Humanoid

Health: 742/900

Defense: 3

Special: Sty ir bal! – Orc Dyraztir rushes to defend another random soldier, protecting them from damage and negative effects for the duration of the next round.

Drops: Remedy

The Party

hoke_ableword_1b.jpg

Hoke Ablesword The Krakenwhacker and Titan Smiter (UsernameMDM)
*Party Leader*

Level 29.33 Mystic Knight
*Immune to Darkness, Fragile, Weakened, Sealed, and Confused* *+5 Defense* *Encouraged*

Power Bonus:
8

Defense
:
25
30

Health
: 48/48

Ether
: 18/29

Gold
: 328

Equipment
:
Flagpole (WP:4, +3 SP to the whole party whenever equipped, lance)
, Steel Buckler (SP: 20, immune to
darkness
),
Samurai Helmet (WP: 4, immune to sealed and confused, suitable to knights, dragoons, regulators, winged warriors)
, Pugilist Gloves (+2 to power, immune Weakened), Heavy Armor (SP:5, immune Fragile)

Inventory
:
Vintul (WP: 16; greatsword)
,
Warrior's Treads (SP:2, Health +1)
, Gladiator Trident (WP: 11, causes the Bleeding effect; spear),
Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory),
Cultist Hat (damage vs undead),
Counterstrike Gloves,
Opal (
Ice
), Ruby (
Fire
), Sapphire (
Wind
), Emerald (
Wood
), Aquamarine (
Water
), 2x Amethyst (
Darkness
), Diamond (
Light
), Topaz (
Lightning
),
Garnet (
Earth
)
,
Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep,
4x Potions, 4x Grand Potions, Remedy, 3x Phoenix Essences, Phoenix Incense, 2x Mead, 4x Ether Core, x4 Dragon Scale
(
Grants lucky- and blessed-effects when consumed)
, Grating Stone, Zoot's Plaything (Special 3/4 Edition), Water Bomb, Dirt Bomb, 2x Smoke Bomb, 3x Venom, 3x Deadly Venom, Bedroll, Pickaxe, Shovel, Kraken Fang (grants hastened- and reinforced-effects when consumed),
2x
Titan Heart
(
Grants encouraged- and inspired-effects when consumed), Level Up Mushroom, Pumpkin Bomb, Mulled Wine, Tonic, 2x Flame-Distilled Brandy

9173297646_e66d93ed81_o.jpg

Benji Carvenhall
, the Dragonslayer

Level 35 Beastwarrior
*Natural Respite*
*Gains Triple XP*
*Immune to
Asleep
,
Blinded
,
Confused
,
Fragile
, and
Weakened
Effects
* *+3 Defense*
*KO'd*

Power:
51
(35+16)

Defense:
9
12
(3+6)

Health:
0/61
(6+34+15+6)

Gold:
398
(owes 500 to Alexis Fenral)

Equipment:
Meduiak (Precision Bow; WP:16; AIM's become HIT's;
darkness-
,
ice-
,
fire-
,
wind
-
elemental
)
,
Medal of Glory
(accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to
asleep, blinded, confused, fragile, and weakened effects)
, Tricorne (headwear, SP:3), Overkill Gloves
[borrowed from Galen]
(handwear, +1 gold for every point of damage done extra when defeating an enemy)
, Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors)

Inventory:
Crossbow of the Pongcanis (WP:15;
earth-,
wood-,
water-
,
lightning-,
light-
elemental),
Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors),
Ratmancer's Cowl
(headgear, the wearer's physical attacks deal double damage against vermin),
Trickster's Mask of the Gender Swap (artefact, accessory),
Health Core (5),
Grand Potion (9),
Potion,
Remedy (5), Phoenix Essence (5),
Phoenix Incense (2), Dragon Scales (3),
Nostrum (4), Smelling Salts (4), Mead (4), Mulled Wine (4), Venom, Smoke Bomb (3),
Skeleton Decoy, Lightning Bomb, Fire Bomb 2x, Water Bomb, Bone,
Magic Compass, Pickaxe, Bedroll, Shovel, Puglist's Gloves (Handwear, +2 Power, Immune to Weakened Effect), Chaotic Bomb, Cosmic Essence, Flame-Distilled Brandy (4), Ambrosia

gallery_4757_182_2350.jpg

Tesni Hightribe
, Level 32 3/4 Beserker *Restoration* *Immune to Afraid* *+3 Defense*
*KO'd*

Power
: 59

Power Bonus
: 0

Defense
:
14
20

Health
: 0/51

Gold
: 1436

Equipment
: Fàelàn (WP:20, 8x damage to enemies weak to fire, fire-elemental longsword)),Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors).

Inventory
: Mellt (WP:10, ice- and lightning-elemental; hammer), Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Cryfder (WP:6),Party Maracas (WP:4, user is hastened, instrument), Rebel's Dagger (WP: 5), 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes), Scroll of Sleep, Tiger Balm, Elixir, 2 Phoenix Essences, 5 Venoms, 2 Deadly Venoms, 2 Meads, 2 Smelling Salts, Nostrum, Soma, Deadly Venom, Smoke Bomb, Bright Polish, Aquamarine Lamp of Summoning, Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only). Mulled Wine, 3 Potions, 3 Remedies

8446391115_66a502300b_t.jpg

Nerwen Calmcacil (played by Chromeknight)

Level 23.66 Paladin
*Immune to Sealed*
*+3 Defense*

Power bonus:
0

Defense:
5
8

Health:
32/44

Ether:
32/34

Gold:
295

Equipment:
Magical Staff (WP: 15;
Water
-,
Darkness
-elemental; staff), Robe of the Archmagi (SP:3; Max Ether +5; Immune to
Sealed
; bodywear), Seal of the Warrior Priestess (Accessory, Suitable for Paladins, At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired), Shield of the Red Lizard (SP: 2, Immune to Blind), White Cloak (Max HP +3; backwear)

Inventory:
Mourning Star (WP: 10;
Fire
-elemental; inflicts
Fragile
-effect; mace), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is
Slowed
and
Immune to Hastened
; cannot be equipped at the same time as a shield; axe)

Crocodile Handbag (Max Ether +2; Immune to
Water
; accessory)

Opal
,
Topaz
,
Diamond
,
Garnet
,
Sapphire
,
Emerald

Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion

Grand Tonics (4), Potions (3), Elixirs (3), Remedies (5), Potion, Phoenix Essences (2), Phoenix Incense, Tiger Balm, Neutralizers (2), Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Double Rainbow, Ether Core, Copy of Eubric herald (inspired and transcended, one battle), Grand potion, Phoenix Essence, Venom

Shovel, Bedroll, Magnifying Glass

ava-jess.jpg

Jess Islanti (Sisco)

Level 19.5 Assassin
*Immune to Weakened Effect* *+3 Defense* *Encouraged* *Inspired*

Power Bonus
: 2

Health
:
31/31
62/62

Defense
: 3

Gold
: 161

Equipment
: Blohdhurm (WP: 14)(Fire elemental, Permanently Poisoned), Pugilist's Gloves (+2 to Power, immune to the Weakened Effect), Medal of Honor (Accessory, User Gains Triple Experience)

Inventory
: 2 Venoms, 2 Meads, 3 Grand Potions,
Dragonfire Stew (Gives the consumer the
encouraged
and
inspired
effects for the duration of one battle), Mulled Wine, 11 Potions, 11 Remedies, 4 Phoenix Essences, 5 Flame-Distilled Brandy

a3501f92-2af4-44f7-b269-8eac02552cbe_zps9489be9c.jpg

General Hamilton

Level 42 Guardian Knight *Immune to Fire, Ice and Blinded* *Reinforced* *+3 Defense* *Provoked v. Dyru A (3 Rounds)*

Power
: 55

Health
: 64/69

Defense
:
7
20

Gold
: 20

Equipment
: Lizard's Tongue (WP: 13, Fire-Elemental, Longsword), Shield of the Red Lizard (SP: 2, Immune to Blind), Armor of the Red Lizard (SP: 3, Immune to Fire and Ice)

Inventory
: x1 Nostrum,

95126e79-3241-4d01-9fda-d28bb4cad8be_zpsd0e9db8d.jpg

King Speros

Level 51 Paragon *Immune to Fragile* *+5 Defense*
*KO'd*

Power
: 76

Power Bonus
: 5

Health
: 0/85

Defense
:
5
10

Gold
: 0

Equipment
: Axe of the Four Boulders (WP: 20, Duel Strike, User cannot wield a shield), Heavy Armor (SP: 5, Immune to Fragile)

Inventory
: x1 Fire-Distilled Brandy, x1 Phoenix Essence

6ca550cb-7a69-48eb-849e-abea5142c6be_zpsfee827ad.jpg

Prince Frederick Speros

Level 24 Black Knight *Immune to Ice, Darkness, Poisoned and Instant Kill* *+3 Defense*

Power
: 38

Health
: 39/39

Defense
: 3

Gold
: 528

Equipment
: Dirk (WP: 14, Dagger/Longsword), Prince's Cape (Immune to Ice and Darkness Elemental Damage, Immune to Poisoned and Instant Kill)

Inventory
: x2 Mead, x2 Flame-Distilled Brandy, x1 Remedy

085580c5-5f5b-4b41-8287-857be9e00450_zps1da534c1.jpg

Grizzly Armored Man

Level 55 Beserker *Immune to Fragile* *+3 Defense* *Encouraged*

Power
: 67

Health
: 6/72

Defense
:
5
8

Gold
: 70

Equipment
: The Steel Stone (WP: 12, Earth Elemental, Greatsword), Heavy Armor (SP: 5, Immune to Fragile)

Inventory
: x6 Mead
Edited by Zepher
Posted (edited)

"Thanks Jess. Nerwen, revive one of the other two. We will try to get the other the next round. Everyone on Baltar while the Guardian Angel is with us."

Vintul, Front Row, Baltar, Amethyst if Spellspin, +1 WP to Flagpole if Enchantment

Battle Order:

Hoke

Jess

Nerwen

King

Tesni (if revived)

Benji (if revived)

Hamilton

Prince

Grizzly

Edited by UsernameMDM
Posted (edited)

If Benji is revived he will attack Baltar from the front row. Otherwise he will just be KO'd.

Edited by Flare
Posted

11853046506_9ee8a4d503_z.jpg

Fear not, for I am with you.

Indeed, said Nerwen dryly. Miss Islanti, hold your essence. I have a Phoenix incense that will revive all three at once. You and they can then attack while Seraphiel defends us.

If Jess changes her action, Nerwen uses the Phoenix incense.

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