Pandora Posted September 4, 2013 Posted September 4, 2013 Nyx sighs as Guts' foot bounces off the door and he lands in an embarrassing heap on the floor in front of her. She closes her eyes and grips onto her Emerald, willing the wooden door fragments to bend to her will and part for them. Quote
JimBee Posted September 4, 2013 Posted September 4, 2013 Hybros repeats, motioning for his allies to do the same. Quote
Zepher Posted September 5, 2013 Author Posted September 5, 2013 OoC: Nyx isn't blasting the door off it's hinges?! I was so prepared to have it slam into someone. Round Four Marsh Battle Docken v. Lord Marsh - Special Damage (Lady Marsh Gains 10 Levels, 54 Max./Current Health, Becomes Hastened) Felix v. Lord Marsh - Shield/Critical Hit (4, No Hit) Hybros v. Lord Marsh - Miss/Critical Hit (6, No Hit) Lady Marsh v. Docken - (76/2/2-23=0) (32/2=16) Lady Marsh v. Lady Felix - (KO) Lord Marsh yells wildly at Lady Marsh, who slams into Docken, and, before being rebuffed, takes down Lady Felix with a bone shattering blow. Nyx, meanwhile, (lamely) bends the door out of the way and she and Guts step forth, entering the battle. Enemies Lady Marsh "Hel- heeeeeelp meeee." Level 76 Humanoid *Immune to Instant Kill* *Hastened* Health: 938/986 Special Damage: Confused Wrath - Lady Marsh lashes around in confusion and hatred, dealing 30 damage to ALL combatants, regardless of row/SP/side. Passive Special: Regretted Devotion - Lady Marsh has a 5/6 chance of blocking and nullifying any blow dealt to Lord Marsh. Drops: 50 Gold NOTE: Lady Marsh will be KO'd should her HP drop below 65, affectively defeating her in battle. If she drops below 0, she will die. Lord Marsh Level 10 Humanoid Health: 50/120 Special Damage: Call of Love! – Lord Marsh encourages his wife's protection of him. Drops: 1200 Gold NOTE: On rounds Lord Marsh is not targetted, he will use his Special Damage instead of damage. The Party Hybros *Party Leader* Level 26 1/3 Assassin *Lucky* Power: 32 Power Bonus: 1 Defense: 0 Health: 30/40 Gold: 1228 Equipment: Sword of Ancestral Hatred (WP: 6, gains 1 WP every kill made with it, light- and darkness-elemental; longsword), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up); handwear), Eye of the Beholder Amulet (Accessory, Once per quest the hero may re-roll the last round), Cloak of the Red Assassin (Backwear, Chance of Assassination is 1/3, suitable for Assassins) Inventory: Zoot's Reaper (WP:15, earth-elemental; scythe), Clock Cog (WP: 14, retrievable), Banana Bladerang (WP:9, damage all, retrievable), Eye-poking Sai (WP:8, blinded-effect, dagger), Twin Kunai (WP:6, dual strike, dagger), Blessed Amulet (protects from cursed-effect; accessory), Wrench (WP:3, decreases the target’s level by 1, retrievable), 14 Potions, 14 Grand Potions, 22 Health Cores, 12 Remedies, 2 Neutralizers, 2 Elixirs, 5 Phoenix Essences, Deadly Venom, 2 Smoke Bombs, 3 Lightning Bombs, 3 Holy Bombs, 13 Nostrums, 3 Meads, 5 Mulled Wines, Minimizing Dust, Bedroll, Shovel, Skeleton Decoy, Bone, Cloak of the Red Assassin, Golden Armor (user is permanently hastened and cursed, fire-, water-, earth-, wind-, wood-, ice-, lightning-, darkness-, light-elemental, grants immunity to Sleep, Blindness, Confusion, Frailty, and Weakening; bodywear), Bartholomew Docken, Dragonslayer Level 32 Warden *Takes Halved Damage from Free Hits* *Scary* *Immune to Defense Reduction, Confusion, Blindness, Badly Poisoned, and Fragile* Power: 42 Defense: 24 Health: 63/63 Gold: 865 GP: 4 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune to Defense Reduction, Confusion, Blindness, Badly Poisoned, and Fragile; Headwear), Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; Bodywear), Eye of the Beholder Amulet (Accessory, Once per quest the hero may re-roll the last round) Inventory: Health Cores (3), Grand Potions (5), Remedies (5), Phoenix Incense, Phoenix Essences (2), Bones (7), Smoke Bombs (3), Teleportapple, Bedroll, Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory), Cobweb Cowl (immune to Instant-KO; Backwear), Chef’s Apron (Bodywear, Immunity to fire and poisons), Pan (WP: 1, +1 Max Health, suitable for all classes), Fishstick (WP: 7, deals double damage on ships, club), Nostrum, Mead, Smelling Salts, Phoenix Essence, Doomshroom Cap, Growshroom Cap, Oneupshroom Cap, Tinyshroom Cap Lady Felix Level 28 Rogue *Hastened* *Lucky* *Genetic Regrowth* *Immune to Instant Kill* Power: 28 Health: 29/29 Equipment: Eye of the Beholder Amulet (Accessory, Once per quest the hero may re-roll the last round), Hereditary Genetics (Non-artifact, Immune to Instant Kill, Genetic Regrowth [hero regain 20 health on rounds that are multiples of three], usable by Selkreeths only), Notes of the Master Thief (Starts battles Hastened & Lucky) Nyx Level 28 Battle Mage *Natural Respite* *Immune to Sealed effects* *Immune to Asleep and Fast Asleep effects* Power: 42 Power Bonus: 1 Defense: 3 Health: 39/39 Ether: 40/40 Gold: 61 Equipment: Zee Standard (Staff, WP: 14 Ice and Darkness Elemental, Necromancers Raise Enemies with 2 extra levels), Robe of the Archmagi (SP:3, Max. Ether +5, protects from sealed-effect), High Heels (+1 Power), Sandman's Parasol (Immune to Asleep and Fast Asleep effects) Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Explosive Staff – WP: 12 (Does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Healing Staff (WP: 5), Shiny Helmet (+1 max health), Monkey Bar (all minions, pets, summons etc are Hastened), Ruby (Fire), Diamond (Light), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water) Opal (Ice), Scroll of Sleep, 2 Meads, 4 Deadly Venoms, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 3 Tonics, 2 Grand Tonics, Ether Core, Fire Bomb, Smoke Bomb, 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), 2 Bedrolls, 5 Bones, Scroll of Weakening, Smelling Salts, Nostrum Guts Holla Level 27 Raider *Immune to Weakened, Fragile, Asleep, Confused and Blinded**Immune to Darkness, Light, Water, Fire, Air, Earth, Wood, Lightning and Ice Elemental Damage* Power: 57 (37 for ranged attacks) Power Bonus: 1 Health: 41/41 Defense: 4 Gold: 47 Equipment: Lifestealer (WP: 29, Ice, Darkness, attacks restore 3 health, dagger, Deadly Poisoned), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightningand Ice Elemental Damage, footwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear), Eye of the Beholder Amulet (Accessory, Once per quest the hero may re-roll the last round) Inventory: Stag Antlers (WP:10, Intimidation, halberd), Throwing Knife (WP: 9, Light, Retrievable),1x Ambrosia, 10x Mead, 10x Smelling Salts, 9x Nostrum, 20x Grand Potion, 4x Health Core, 1x Elixir, 1x Grand Tonic, 12x Remedy, 3x Phoenix Essence, 5x Smoke Bomb, 3x Deadly Venom, 3x Neutralizer, Shovel, Telescope, Magic Compass, Magnifying Glass, Pickaxe, Bedroll, 4x Mythril Shard, Metasimian Ale, Opal, Grating Stone, Pugilist's Gloves (2+ Power, Immune to Weakened, handwear) Quote
Scubacarrot Posted September 5, 2013 Posted September 5, 2013 Again, Guts took a mead, smelling salts, nostrum and ambrosia at some point. "Marsh. Die." Guts attacks Marsh twice from the front row with Lifestealer. Quote
JimBee Posted September 5, 2013 Posted September 5, 2013 Hybros nods at Guts and Nyx. It was about time all four party members battled together. "So glad you could make it, eheh... Someone should use a Remedy on Lady Marsh, I feel that she may switch sides. I will keep trying at Lord Marsh." Battle Order: Docken Guts Hybros Nyx Guts (Felix) Quote
Pandora Posted September 5, 2013 Posted September 5, 2013 OoC: I wondered if I'd tried to blast the door in you'd tell me I was using the wrong element. And what on earth have you managed to do to my inventory?? Nyx steps daintily through the yielding door pieces and nods back to Hybros. "Sorry we're late. We found wine." She looks around, saddened to see Lady Felix on the floor and Lady Marsh looking so distressed. "You're not very nice to women, are you Marsh? How could you do this to your poor wife? And for what possible gain?" she remarks with a tone of sadness and disappointment. "Hybros, I don't have a remedy, I don't think, otherwise I certainly would. I could try to put Lady Marsh to sleep, though. It might be a kindness." Quote
JimBee Posted September 6, 2013 Posted September 6, 2013 "That might be better for now, then, Nyx." Quote
Zepher Posted September 6, 2013 Author Posted September 6, 2013 (edited) OoC: Your friendly neighborhood Zeph would never penalize Nyx for using a fire based spell! And what on Earth did I do to your inventory. You'll have to give me specifics. I added in the Blue Assassin loot, if that's what you were looking for... but did I screw it up beyond that? And Guts, all your stats are amended. No more time traveling for me after this. Stats are confusing enough for me as is. I'll run the round as soon as y'all get in your actions! Reposted Stats: Enemies Lady Marsh "Hel- heeeeeelp meeee." Level 76 Humanoid *Immune to Instant Kill* *Hastened* Health: 938/986 Special Damage: Confused Wrath - Lady Marsh lashes around in confusion and hatred, dealing 30 damage to ALL combatants, regardless of row/SP/side. Passive Special: Regretted Devotion - Lady Marsh has a 5/6 chance of blocking and nullifying any blow dealt to Lord Marsh. Drops: 50 Gold NOTE: Lady Marsh will be KO'd should her HP drop below 65, affectively defeating her in battle. If she drops below 0, she will die. Lord Marsh Level 10 Humanoid Health: 50/120 Special Damage: Call of Love! – Lord Marsh encourages his wife's protection of him. Drops: 1200 Gold NOTE: On rounds Lord Marsh is not targetted, he will use his Special Damage instead of damage. The Party Hybros *Party Leader* Level 26 1/3 Assassin *Lucky* Power: 32 Power Bonus: 1 Defense: 0 Health: 30/40 Gold: 1228 Equipment: Sword of Ancestral Hatred (WP: 6, gains 1 WP every kill made with it, light- and darkness-elemental; longsword), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up); handwear), Eye of the Beholder Amulet (Accessory, Once per quest the hero may re-roll the last round), Cloak of the Red Assassin (Backwear, Chance of Assassination is 1/3, suitable for Assassins) Inventory: Zoot's Reaper (WP:15, earth-elemental; scythe), Clock Cog (WP: 14, retrievable), Banana Bladerang (WP:9, damage all, retrievable), Eye-poking Sai (WP:8, blinded-effect, dagger), Twin Kunai (WP:6, dual strike, dagger), Blessed Amulet (protects from cursed-effect; accessory), Wrench (WP:3, decreases the target’s level by 1, retrievable), 14 Potions, 14 Grand Potions, 22 Health Cores, 12 Remedies, 2 Neutralizers, 2 Elixirs, 5 Phoenix Essences, Deadly Venom, 2 Smoke Bombs, 3 Lightning Bombs, 3 Holy Bombs, 13 Nostrums, 3 Meads, 5 Mulled Wines, Minimizing Dust, Bedroll, Shovel, Skeleton Decoy, Bone, Cloak of the Red Assassin, Golden Armor (user is permanently hastened and cursed, fire-, water-, earth-, wind-, wood-, ice-, lightning-, darkness-, light-elemental, grants immunity to Sleep, Blindness, Confusion, Frailty, and Weakening; bodywear), Bartholomew Docken, Dragonslayer Level 32 Warden *Takes Halved Damage from Free Hits* *Scary* *Immune to Defense Reduction, Confusion, Blindness, Badly Poisoned, and Fragile* Power: 42 Defense: 24 Health: 63/63 Gold: 865 GP: 4 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune to Defense Reduction, Confusion, Blindness, Badly Poisoned, and Fragile; Headwear), Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; Bodywear), Eye of the Beholder Amulet (Accessory, Once per quest the hero may re-roll the last round) Inventory: Health Cores (3), Grand Potions (5), Remedies (5), Phoenix Incense, Phoenix Essences (2), Bones (7), Smoke Bombs (3), Teleportapple, Bedroll, Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory), Cobweb Cowl (immune to Instant-KO; Backwear), Chef’s Apron (Bodywear, Immunity to fire and poisons), Pan (WP: 1, +1 Max Health, suitable for all classes), Fishstick (WP: 7, deals double damage on ships, club), Nostrum, Mead, Smelling Salts, Phoenix Essence, Doomshroom Cap, Growshroom Cap, Oneupshroom Cap, Tinyshroom Cap Lady Felix Level 28 Rogue *Hastened* *Lucky* *Genetic Regrowth* *Immune to Instant Kill* Power: 28 Health: 29/29 Equipment: Eye of the Beholder Amulet (Accessory, Once per quest the hero may re-roll the last round), Hereditary Genetics (Non-artifact, Immune to Instant Kill, Genetic Regrowth [hero regain 20 health on rounds that are multiples of three], usable by Selkreeths only), Notes of the Master Thief (Starts battles Hastened & Lucky) Nyx Level 28 Battle Mage *Natural Respite* *Immune to Sealed effects* *Immune to Asleep and Fast Asleep effects* Power: 42 Power Bonus: 1 Defense: 3 Health: 39/39 Ether: 40/40 Gold: 561 Equipment: Zee Standard (Staff, WP: 14 Ice and Darkness Elemental, Necromancers Raise Enemies with 2 extra levels), Robe of the Archmagi (SP:3, Max. Ether +5, protects from sealed-effect), High Heels (+1 Power), Sandman's Parasol (Immune to Asleep and Fast Asleep effects) Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Explosive Staff – WP: 12 (Does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Healing Staff (WP: 5), Shiny Helmet (+1 max health), Monkey Bar (all minions, pets, summons etc are Hastened), Ruby (Fire), Diamond (Light), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water) Opal (Ice), Scroll of Sleep, 2 Meads, 4 Deadly Venoms, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 3 Tonics, 2 Grand Tonics, Ether Core, Fire Bomb, Smoke Bomb, 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), 2 Bedrolls, 5 Bones, Scroll of Weakening, Smelling Salts, Nostrum, Cloak of the Blue Assassin (SP: 1), Dagger of the Blue Assassin (WP: 4, Aims become Hits), Spinning Bolas (WP: 5, deals the Slowed effect, but the effect is removed when retrieved, throwing weapon) Guts Holla Level 27 Raider *Immune to Weakened, Fragile, Asleep, Confused and Blinded**Immune to Darkness, Light, Water, Fire, Air, Earth, Wood, Lightning and Ice Elemental Damage* *Encouraged* *Hastened* *Lucky* *Inspired* Power: 57 (37 for ranged attacks) Power Bonus: 1 Health: 82/82 Defense: 4 Gold: 497 Equipment: Lifestealer (WP: 29, Ice, Darkness, attacks restore 3 health, dagger, Deadly Poisoned), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightningand Ice Elemental Damage, footwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear), Eye of the Beholder Amulet (Accessory, Once per quest the hero may re-roll the last round) Inventory: Stag Antlers (WP:10, Intimidation, halberd), Throwing Knife (WP: 9, Light, Retrievable), 9x Mead, 9x Smelling Salts, 8x Nostrum, 20x Grand Potion, 4x Health Core, 1x Elixir, 1x Grand Tonic, 12x Remedy, 3x Phoenix Essence, 5x Smoke Bomb, 3x Deadly Venom, 3x Neutralizer, Shovel, Telescope, Magic Compass, Magnifying Glass, Pickaxe, Bedroll, 4x Mythril Shard, Metasimian Ale, Opal, Grating Stone, Pugilist's Gloves (2+ Power, Immune to Weakened, handwear), Voucher to the Guild of Invision (Good for one lesson in Alchemy), Chauncey's Diamond Lamp of Summoning (Summons ???) Edited September 6, 2013 by Zepher Quote
Scubacarrot Posted September 6, 2013 Posted September 6, 2013 I should also have a bunch more gold (from Shawe and Marsh) a summoning lamp and a certificate to the Guild. Quote
Scubacarrot Posted September 6, 2013 Posted September 6, 2013 "Stop standing around and fight. The sooner I can back to my hammock, the better, you think I am cranky now? You haven't seen nothing." Quote
Pandora Posted September 6, 2013 Posted September 6, 2013 Nyx takes a Smelling Salts and then uses her Scroll of Sleep on Lady Marsh from the back row. Quote
Brickdoctor Posted September 6, 2013 Posted September 6, 2013 I attack Lord Marsh from the Back Row with my Darksteel Crossbow. Quote
Scubacarrot Posted September 6, 2013 Posted September 6, 2013 JimB attacks Lord Marsh, if you want to run the round, Zepher. Quote
JimBee Posted September 6, 2013 Posted September 6, 2013 JimB attacks Lord Marsh, if you want to run the round, Zepher. OOC: I already posted my action. Quote
Scubacarrot Posted September 6, 2013 Posted September 6, 2013 OOC: I already posted my action. Sorry I didn't see. Quote
Zepher Posted September 6, 2013 Author Posted September 6, 2013 (edited) OoC: That 300 gold that Marsh paid you should have technically come out of his drops... but, what the hell. Round Five Marsh Battle Docken v. Lord Marsh - Shield Guts v. Lord Marsh - Shield/Miss (4, Marsh Damage Negated, [(29*2)+27]*2*2=340 Damage Lady Marsh, +86 Gold Gold Guts) Hybros v. Lord Marsh - Special Damage/Shield (5, Damage to Marsh Negated) Nyx takes Smelling Salts Nyx uses Scroll of Sleep on Lady Marsh - 4 (No Sleep, -1 ether) Guts v. Lord Marsh - Hit/Shield (4, Marsh Damage Negated, [(29*2)+27]*2*2=340 Damage Lady Marsh, +86 Gold Gold Guts) Lady Marsh v. Docken (([76+76]/2/2)-23=15 Damage) Docken v. Lady Marsh (16+16=32) The heroes try extremely hard to hit Marsh, but the Lady blocks all their attacks. Enemies Lady Marsh "He's- he's evil-" Level 76 Humanoid *Immune to Instant Kill* *Hastened* Health: 226/986 Special Damage: Confused Wrath - Lady Marsh lashes around in confusion and hatred, dealing 30 damage to ALL combatants, regardless of row/SP/side. Passive Special: Regretted Devotion - Lady Marsh has a 5/6 chance of blocking and nullifying any blow dealt to Lord Marsh. Drops: 50 Gold NOTE: Lady Marsh will be KO'd should her HP drop below 65, affectively defeating her in battle. If she drops below 0, she will die. Lord Marsh "Not evil, darling, just careful. I never thought I'd be attacked... but just in case, I thought I'd build both of us some sort of defense." Level 10 Humanoid Health: 50/120 Special Damage: Call of Love! – Lord Marsh encourages his wife's protection of him. Drops: 1200 Gold NOTE: On rounds Lord Marsh is not targetted, he will use his Special Damage instead of damage. The Party Hybros *Party Leader* Level 26 1/3 Assassin *Lucky* Power: 32 Power Bonus: 1 Defense: 0 Health: 30/40 Gold: 1306 Equipment: Sword of Ancestral Hatred (WP: 6, gains 1 WP every kill made with it, light- and darkness-elemental; longsword), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up); handwear), Eye of the Beholder Amulet (Accessory, Once per quest the hero may re-roll the last round), Cloak of the Red Assassin (Backwear, Chance of Assassination is 1/3, suitable for Assassins) Inventory: Zoot's Reaper (WP:15, earth-elemental; scythe), Clock Cog (WP: 14, retrievable), Banana Bladerang (WP:9, damage all, retrievable), Eye-poking Sai (WP:8, blinded-effect, dagger), Twin Kunai (WP:6, dual strike, dagger), Blessed Amulet (protects from cursed-effect; accessory), Wrench (WP:3, decreases the target’s level by 1, retrievable), 14 Potions, 14 Grand Potions, 22 Health Cores, 12 Remedies, 2 Neutralizers, 2 Elixirs, 5 Phoenix Essences, Deadly Venom, 2 Smoke Bombs, 3 Lightning Bombs, 3 Holy Bombs, 13 Nostrums, 3 Meads, 5 Mulled Wines, Minimizing Dust, Bedroll, Shovel, Skeleton Decoy, Bone, Cloak of the Red Assassin, Golden Armor (user is permanently hastened and cursed, fire-, water-, earth-, wind-, wood-, ice-, lightning-, darkness-, light-elemental, grants immunity to Sleep, Blindness, Confusion, Frailty, and Weakening; bodywear), Bartholomew Docken, Dragonslayer Level 32 Warden *Takes Halved Damage from Free Hits* *Scary* *Immune to Defense Reduction, Confusion, Blindness, Badly Poisoned, and Fragile* *Aura* Power: 42 Defense: 24 Health: 111/126 Gold: 865 GP: 4 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune to Defense Reduction, Confusion, Blindness, Badly Poisoned, and Fragile; Headwear), Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; Bodywear), Eye of the Beholder Amulet (Accessory, Once per quest the hero may re-roll the last round) Inventory: Health Cores (3), Grand Potions (5), Remedies (5), Phoenix Incense, Phoenix Essences (2), Bones (7), Smoke Bombs (3), Teleportapple, Bedroll, Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory), Cobweb Cowl (immune to Instant-KO; Backwear), Chef’s Apron (Bodywear, Immunity to fire and poisons), Pan (WP: 1, +1 Max Health, suitable for all classes), Fishstick (WP: 7, deals double damage on ships, club), Nostrum, Mead, Smelling Salts, Phoenix Essence, Doomshroom Cap, Growshroom Cap, Oneupshroom Cap Lady Felix Level 28 Rogue *Hastened* *Lucky* *Genetic Regrowth* *Immune to Instant Kill* Power: 28 Health: 29/29 Equipment: Eye of the Beholder Amulet (Accessory, Once per quest the hero may re-roll the last round), Hereditary Genetics (Non-artifact, Immune to Instant Kill, Genetic Regrowth [hero regain 20 health on rounds that are multiples of three], usable by Selkreeths only), Notes of the Master Thief (Starts battles Hastened & Lucky) Nyx Level 28 Battle Mage *Natural Respite* *Immune to Sealed effects* *Immune to Asleep and Fast Asleep effects* *Hastened* Power: 42 Power Bonus: 1 Defense: 3 Health: 39/39 Ether: 39/40 Gold: 561 Equipment: Zee Standard (Staff, WP: 14 Ice and Darkness Elemental, Necromancers Raise Enemies with 2 extra levels), Robe of the Archmagi (SP:3, Max. Ether +5, protects from sealed-effect), High Heels (+1 Power), Sandman's Parasol (Immune to Asleep and Fast Asleep effects) Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Explosive Staff – WP: 12 (Does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Healing Staff (WP: 5), Shiny Helmet (+1 max health), Monkey Bar (all minions, pets, summons etc are Hastened), Ruby (Fire), Diamond (Light), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water) Opal (Ice), Scroll of Sleep, 2 Meads, 4 Deadly Venoms, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 3 Tonics, 2 Grand Tonics, Ether Core, Fire Bomb, Smoke Bomb, 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), 2 Bedrolls, 5 Bones, Scroll of Weakening, Nostrum, Cloak of the Blue Assassin (SP: 1), Dagger of the Blue Assassin (WP: 4, Aims become Hits), Spinning Bolas (WP: 5, deals the Slowed effect, but the effect is removed when retrieved, throwing weapon) Guts Holla Level 27 Raider *Immune to Weakened, Fragile, Asleep, Confused and Blinded**Immune to Darkness, Light, Water, Fire, Air, Earth, Wood, Lightning and Ice Elemental Damage* *Encouraged* *Hastened* *Lucky* *Reinforced* Power: 57 (37 for ranged attacks) Power Bonus: 1 Health: 41/41 Defense: 4 8 Gold: 669 Equipment: Lifestealer (WP: 29, Ice, Darkness, attacks restore 3 health, dagger, Deadly Poisoned), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightningand Ice Elemental Damage, footwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear), Eye of the Beholder Amulet (Accessory, Once per quest the hero may re-roll the last round) Inventory: Stag Antlers (WP:10, Intimidation, halberd), Throwing Knife (WP: 9, Light, Retrievable), 9x Mead, 9x Smelling Salts, 8x Nostrum, 20x Grand Potion, 4x Health Core, 1x Elixir, 1x Grand Tonic, 12x Remedy, 3x Phoenix Essence, 5x Smoke Bomb, 3x Deadly Venom, 3x Neutralizer, Shovel, Telescope, Magic Compass, Magnifying Glass, Pickaxe, Bedroll, 4x Mythril Shard, Metasimian Ale, Opal, Grating Stone, Pugilist's Gloves (2+ Power, Immune to Weakened, handwear), Voucher to the Guild of Invision (Good for one lesson in Alchemy), Chauncey's Diamond Lamp of Summoning (Summons ???) Edited September 7, 2013 by Zepher Quote
Scubacarrot Posted September 6, 2013 Posted September 6, 2013 (edited) Guts should have 86 more gold. He should not be inspired by the way, I think reinforced is the one he is. Also I think you calculated my attacks wrong. 57 times 4 I count 228 damage. Guts repeats his attacks. Edited September 6, 2013 by Scubacarrot Quote
JimBee Posted September 6, 2013 Posted September 6, 2013 OOC: I should've gained 86 gold, and there were two free hits from Lady Marsh. @Scuba: no problem, I just wasn't sure what we were waiting for. Hybros repeats. "Guts, maybe you could use a Remedy on Lady Marsh?" Battle Order: Docken Guts Hybros Guts Nyx Quote
Pandora Posted September 6, 2013 Posted September 6, 2013 "We know he's evil, that's why we're trying to stop him. Now shhh, go to sleep." Nyx tries once more to put Lady Marsh to sleep from the back row. If unsuccessful the first time, she tries again. If successful, she attacks Lord Marsh with a Darkness spell through her Standard still from the back row. Quote
Scubacarrot Posted September 6, 2013 Posted September 6, 2013 "I gave her a whole bunch before, did not do nothing." Quote
JimBee Posted September 6, 2013 Posted September 6, 2013 "In battle? I am sure she would relent if we got that potion out of her system, eheh..." Quote
Pandora Posted September 6, 2013 Posted September 6, 2013 "I think... I seem to remember that it took two Remedies last time to bring her to her senses, Guts." Quote
Scubacarrot Posted September 6, 2013 Posted September 6, 2013 "In battle, out of battle, it doesn´t matter." The raider sounds annoyed. "Did that seem like she got her senses back to you? I gave her enough to cure the Blue Plague, she still seemed full of it. I´m not carrying out pointless commands." Quote
JimBee Posted September 6, 2013 Posted September 6, 2013 "Fine then." Hybros uses a Remedy on Lady Marsh instead. Quote
Pandora Posted September 6, 2013 Posted September 6, 2013 "Grumpy Guts" whispers Nyx to Hybros, snickering a little. She spots Guts looking at her and just sticks her tongue out and grins back. Quote
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