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Posted (edited)

"Arthur, I think we're all mostly fine with what we've got, no need to trade our entire inventories..."

Too late! :grin:

Atramor (3/3 Artifacts): Witch's Talisman, Etherial Cloak, Jester's Hat

Alexis (3/3 Artifacts): Quickdraw Quiver, Loaded Die, Cultist's Hat

Cronk (3/3 Artifacts): Paladin's Armor, Counterstrike Gloves, Cloak of Deception

Hoke (3/3 Artifacts): Counterstrike Gloves, Lieutenant's Helmet, Warrior's Treads

Dyric (2/2 Artifacts): Ring of Sight, Elaborate Helmet

Skrall (3/3 Artifacts): Hunter's Quiver, Heavy Armor, Tricorne

Haldor (3/3 Artifacts): Lens of Speed-Reading, Heavy Armor, Pugilist's Gloves

Thothwick (3/3 Artifacts): Black Knight's Armor, Cultist's Hat, Paper Doll

Nyx (3/3 Artifacts): Robe of the Archmagi, High Heels, Amulet of the Court

Arthur (3/3 Artifacts): Robe of the Archmagi, Sticky Gloves, Scarf of Misfortune

Phil (3/3 Artifacts): Helmet of Dastan, Ancient Crown, Sandman's Parasol

Hans (3/3 Artifacts): Armor of the Arena, Cast Iron Haddon Guard Helmet, Aqua Gear

Gnash (2/2 Artifacts): City Watch Helmet, Lucky Doubloon

I've divided these up based on who wants to be on what team: I've tried to give the desired Vonnetate party as much Blindness protection as I could, while the Zee party gets elemental abilities and/or Cultist Hats. Based on this, here's what we're looking at for teams:

Vonnetate:

Dyric

Haldor

Atramor

Phil

McColt

Gnash

Zee:

Hoke

Nyx

Alexis

Hans

Thothwick

Poletad

Minor Spire:

Skrall

Arthur

I think that's everyone. :blush: If we decide not to go after a minor Spire, then Skrall and Arthur should be split between the two teams. Actually, I'd kind of prefer we only split into two groups anyway, just so we don't lose anyone.

"Say, shouldn't someone heal Gnash before we go? Poor fellow's covered in wounds, but he hasn't said a word. I salute your discipline, sir."

Forgot to mention, if Arthur lends out the Scrolls, he also lends out the Lens, and vice versa. They're a package deal. :wink:

Edited by Flipz
Posted (edited)

Gnash should already have been healed by Atramor.

Do friends want to redistribute artifacts as Arthur suggests? (I don't want to make it too hard on Zepher. Could we just say those people have those artifacts instead of manually trading every one? Each player would be responsible for their own artifacts at the end of the quest.)

What do friends think of these teams?

Fish Market

Skrall

Atramor

Dyric

Haldor

Phil

McColt

Hoke

Gnash

Paladin Shrine

Cronk

Nyx

Alexis

Hans

Thothwick

Poletad

Arthur

Is Cronk forgetting any being?

At this point, Cronk feels rewards of defending lesser spires do not seem worth risk of splitting teams further.

Edited by CorneliusMurdock
Posted

Minor changes to the Artifacts trade list, this way everyone is max geared and is ideally suited for their task. :wink:

Is Cronk forgetting any being?

"Gnash. I say we should send him after Vonnetate with Skrall's team."

Posted

Very well, then. Gnash will go with Skrall.

Skrall, Cronk is Skrall in charge of Fish Market party. Pongcanis may be out in large numbers. Be careful and may Ennoc watch over all friends.

Hopefully, when friends meet again it will be to take down Wren.

Posted

Very well, then. Gnash will go with Skrall.

Skrall, Cronk is Skrall in charge of Fish Market party. Pongcanis may be out in large numbers. Be careful and may Ennoc watch over all friends.

Hopefully, when friends meet again it will be to take down Wren.

"Sounds good to me. I've been wantin' to deal with that fluffball ever since Haddon."

Posted

"Hmm...what sort of business goes on there, anyway? Anything we could use to our advantage? You've piqued my curiosity."

"As to my Scrolls, Haldor, you're welcome to borrow them, but for maximum effectiveness you'd have to borrow my Lens as well. Since you'll have to put up a different Artifact anyway, perhaps I could borrow that Etherial Cloak of yours?"

"I've heard that they run some kind of archive there, for keeping records of creatures and beasts that walk this earth. Might be interesting to visit at some point."

Haldor accepts Arthur's scrolls and his lens whilst he unwraps his cloak from around his neck; and tosses it over to the Sorceror.

"Aye, you're welcome to my cloak while I take these papers off your hands for a while."

The nord then stows away the scrolls and wraps the peculiar glass object around his head.

"Sounds like a good party we've got going here, it'll be a pleasure to serve with you all."

Posted

Nyx turns to Atramor as he casts her Lucky.

"Thanks Atters" she says in a quiet voice, and even manages a small, grateful smile.

"And whatever people want to do about trading accessories, I really don't care, as long as I get my stuff back later. Can we go and destroy some things now? Please?"

Posted (edited)

Atramor successfully uses his scroll of luck before the parties part ways.

The fish market party moves to the fish market. The hustle and bustle of the market doesn't seem to have slowed down, but in the corner, down one alley, they see a huge force of Pongcanis. The party walks towards the alley, and soon have Pongcanis at their backs as well.

PongCleric.jpg

"Hello hello, heroes. Come to die?"

PongArcher.jpg

"We have you surrounded. Our arrows will rain down on you and pierce your puny hearts."

"Step aside. Let me speak with them."

The Pongcanis part and the largest Pongcanis of them all, with tattered seared fur and scars all over, steps forward.

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"It has been a long time since you stood in my camp, heroes, yet here we are again. I see you are weak as ever. I have not forgotten your cowardly betrayal at Haddon. Your betrayal cost my tribe many powerful warriors- now I bare these scars with pride. I alone crawled out of battle, crawled under the dead bodies of my dead men. Now it is my turn. Dyric, the coward who ran in battle, you will die first. And you, the one with the hat- I saw you snivel and shake as I tore your friend apart. You too will fall fast."

McColt.jpg

"You destroyed my village."

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"Hahaha. McColt you fool. You fight without ferocity, you fight with too much thought. Your village got what it deserved- it fell to my might. Prepare yourselves, heroes. This will be a far fight, you will die because we are better and stronger. Tell me when you are ready to begin."

The Fish-Market Party

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Skrall

80 year old Male Ogre Hunter

Level 23 2/3 *Party Leader* *Favors Humanoid and Demon Enemies* *Immunity to Fragile* *Natural Respite*

Power
: 36 (40 vs. Beasts)

Defense
: 8

Health
: 37/37

Gold
: 70

Equipment
: Hunter's Crossbow (WP:11, +4 vs. Beasts), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile effect, body wear)

Inventory
: Smoke Bomb, Mead, Grand Potion, 2 Potions, Minimizing Dust, Nostrum, Remedy

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Haldor Skovgaard

Level 24 Shaman *Immune to Weakened and Fragile* *Natural Respite* *Lucky*

Power
: 40

Defense
: 5

Health
: 41/41

Ether
: 26/30

Gold
: 76

Equipment
: Zoot er Isen (WP:14, Ice and Light Elemental), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.), Pugilist's Gloves (+2 Power, Weakened Immunity), Heavy Armour (SP:+5, Fragile Immunity).

Inventory:
Heavy Metal Rod (WP:12, Water Elemental), Bear Claw Gloves (WP:8, SP:+2), Shovel, Pickaxe, Bedroll, Emerald Lamp of Summoning, Scroll of Sealing, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether), Potion (x4), Remedy (x4), Mead , Nostrum, Smelling Salts (x2), Soma (x2), Venom, Mulled Wine

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Phil (Victor)

Level 21 Dragon Knight *Immune to Fire, Air and Earth Elemental Attacks* *Immune to Asleep and Fast Asleep effects* *Natural Respite*

Power
: 36

Health
: 39/39

Defense
: 2

Gold
: 50

Equipment
: Hammer of Dastan (WP: 15, Fire/Earth Elemental), Helmet of Dastan (SP: 2), Ancient Crown (Deals Cursed Effect on First Successful Hit), Sandman's Parasol (Immune to Asleep and Fast Asleep effects)

Inventory
: Meads (x2), Dragon Scale

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Dyric Rone

Level 18 1/2 Assassin *Hastened* *Lucky*

Power
: 29

Health
: 29/29

Defense
: 2

Gold
: 2470

Equipment
: Briar Bow (WP: 11; wood-elemental), Ring of Sight (protects from blinded), Elaborate Helmet (SP: 2)

Inventory
: Double Chain Whip (WP:10), Throwing Knife (WP:4, ranged, retrievable), Longsword (WP: 3), Aquamarine (Water), 3 Potions, 4 Grand Potions, Grand Tonic, Elixir, 3 Remedies, Mead, 2 Venoms, Smoke Bomb, Skeleton Decoy, 2 Mythril Shards (2/4 of a Mythril), Silver Ore (Worth 60 gold), Winged Sandals, Phoenix Essence, Bone

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Atramor Gibbin

Level 23 1/3 *Deals Badly Poisoned* *Immune to Blinded*

Power
: 35

Health
: 44/44

Defense:
2

Ether
: 14/25

Gold
: 99

Equipment
: Explosive Staff – WP: 12 (Does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Witch's Talisman (Suitable for witches, Posioned Hits become Badly Poisoned Hits, accessory), Ethereal Cloak (SP:+2, +4 Ether, Blinded Immunity), Jester's Hat (Gains one immunity from targeted enemy)

Inventory
: Ratsbane (WP: 10, absorbs 2 health on successful strike, fire, ice, earth, wind elemental), Sword of Ancestral Hatred (WP: 6, gains 1 WP every kill made with it), Staff of the Elven Warlock (WP: 5, wood elemental), Heavy Flail (WP: 5, deals the Fragile effect), White Cloak (Suitable for clerics, +3 maximum health, backwear), Topaz, Amethyst (Loaned to Mallelio), Fire Bomb, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Shovel, Pickaxe, Grating Stone, Health Core

hoke_ableword_1b.jpg

Hoke Ablesword

Level 20 2/3 Mystic Knight *Counterstriking*

Power
: 41

Defense
: 5

Health
: 38/38

Ether
: 14/20

Gold
: 125

Equipment
: Twin Broadswords (WP:21, user can attacks 2 enemies in the same turn, user is unable to use a shield), Warrior's Treads (SP:2, Health +1), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level, handwear), Lieutenant's Helmet (SP:3, protects from fragile)

Inventory
: Opal, Ruby, Sapphire, Emerald, Aquamarine, Amethyst, Diamond, Topaz, 2 Phoenix Essence, 5 Potions, Grand Tonic, 2 Remedies, Smoke Bomb, Bedroll, Pickaxe, Shovel, Hollow Blade (Dagger: WP 6), Tonic, Grating Stone, Nostrum, Ether Core, Healing Staff (WP:5; heals instead of damaging), Fire Bomb, Scrap Metal, Vintul (Great sword: WP 15), Steel Buckler (Shield: SP 7), Ether Core

Gnash.jpg

Gnash

Level 15 City Watch Guard *Special Guard*

Power
: 23

Health
: 29/29

Defense
: 1

Gold
: 17

Equipment
: City Watch Halberd (WP: 6), City Watch Helmet (SP: 1), Lucky Doubloon (Grants "Special Guard"),

McColt.jpg

McColt
(Controlled by PL)

Has a 1/2 chance of either encouraging or hastening any given hero. Alternatively, has a 1/6 chance of inspiring a hero.

The party marches north, guided by Vipera. Eventually they see a small white building shining in the mid-day sun. They step inside.

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The party only gets a few seconds to appreciate the calm and serenity of the shrine before the door flies in and what they assume must be the final few members of the once proud Court of Demons charges in. Zee's face has ice hanging from it, and her empty sockets are wild.

Zee.jpg

"Kill them all. ZOOT SHALL RISE."

The Paladin Shrine Enemies

Zee.jpg

Zee, Queen of the Undead

Level 40 Ice *Immune Instant Kills*

Health: 520/520

Ether: 16/16

Special I: Helvetia’s Kiss – Zee deals 10 ice-elemental damage to the entire party, disregarding row and SP. This costs 1 ether.

Special II: (Used if ether is depleted) All of Hel’s Wrath – Deals 30 ice-elemental damage to entire party.

Passive Special I: Miracle of the Court – Negative effects inflicted on Zee last only one round.

Passive Special II: Undying Love – At the end of each round, at the cost of one ether, Zee revives all fallen comrades at 0 health. They become SOULLESS. They cannot again be killed until Zee dies or runs out of ether.

Passive Special III: Human Shield – All attacks directed at Zee are redirected to a random ally as long as said ally is not SOULLESS.

Drops: Phoenix Incense, Zee’s Standard, Opal

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Master of the Court of Demons A

Level 32 Dark Humanoid *Immune to Blind, Stunned, Sealed, Bound, and Instant Kills*

Health: 464/464

Ether: 7/7

Special I: Creepy Croak - The Master gives a mighty croak, and doubles his health, at the loss of 20 health from each party member. Costs 1 ether.

Note: Specials alternate. If ether is depleted, special damage will count as normal damage.

Special II: Insane Fervor - Cuts himself multiple times to show Akkaba he’d do anything for his blessing. Enemy is encouraged for the next round at the cost of 10 health and 1 ether.


Special III: Ether Drainer – Drains 3 ether from target. Costs 1 ether.

Drops: Health Core

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Master of the Court of Demons B

Level 32 Dark Humanoid *Immune to Blind, Stunned, Sealed, Bound, and Instant Kills*

Health: 464/464

Ether: 7/7

Special I: Creepy Croak - The Master gives a mighty croak, and doubles his health, at the loss of 20 health from each party member. Costs 1 ether.

Note: Specials alternate. If ether is depleted, special damage will count as normal damage.

Special II: Insane Fervor - Cuts himself multiple times to show Akkaba he’d do anything for his blessing. Enemy is encouraged for the next round at the cost of 10 health and 1 ether.


Special III: Ether Drainer – Drains 3 ether from target. Costs 1 ether.

Drops: Health Core

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Expert of the Court of Demons A

Level 26 Dark Humanoid *Immune to Instant Kill*

Health: 305/305

Ether: 5/5

Special I: Insane Fervor - Cuts himself multiple times to show Akkaba he’d do anything for his blessing. Enemy is encouraged for the next round at the cost of 10 health and 1 ether.

Note: Specials alternate. If ether is depleted, nothing happens.

Special II: Ether Drainer – Drains 3 ether from target. Costs 1 ether.

Drops: 12 Gold, Potion

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Expert of the Court of Demons B

Level 26 Dark Humanoid *Immune to Instant Kill*

Health: 305/305

Ether: 5/5

Special I: Insane Fervor - Cuts himself multiple times to show Akkaba he’d do anything for his blessing. Enemy is encouraged for the next round at the cost of 10 health and 1 ether.

Note: Specials alternate. If ether is depleted, nothing happens.

Special II: Ether Drainer – Drains 3 ether from target. Costs 1 ether.

Drops: 12 Gold, Potion

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Apprentice to the Court of Demons A

Level 22 Dark Humanoid

Health: 156/156

Ether: 3/3

Special: Ether Drainer – Drains 3 ether from target. Costs 1 ether.

Passive Special: Lust - This Apprentice wants to prove himself. When doing damage to heroes that are of higher level then him, he will defy SP.

Drops: 4 Gold

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Apprentice to the Court of Demons B

Level 22 Dark Humanoid

Health: 121/156

Ether: 3/3

Special: Ether Drainer – Drains 3 ether from target. Costs 1 ether.

Passive Special: Lust - This Apprentice wants to prove himself. When doing damage to heroes that are of higher level then him, he will defy SP.

Drops: 4 Gold

The Paladin Shrine Party

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Cronk

Level 28 1/3 Paladin *Party Leader* *Counterstriking* *Immune to Fragile*

Power
: 40

Defense
: 14

Health
: 46/46

Ether
: 18/29

Gold
: 78

Equipment
: Zoot's Bane (Suitable only for Cronk; WP: 12, Light), Ennoc's Blessing (Shield, SP: 9), Paladin's Armour (Suitable for Paladins, +5 SP, +2 Max Ether), Counterstrike Gloves (After the wearer is struck by a Free Hit, they counter with strength equal to their level), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent)

Inventory
: Amethyst, Beast Skewer (Lance; WP: 12), Ennoc's Gratitude (Artifact, Accessory, User Perma-Blessed, Requires Light Weapon), Sword of Bashing (Longsword; WP:5), Bedroll, Shovel, Holy Bomb, 3 Stakes (WP:1 to each of them), 2 Remedies, Bennetton's Seal, Topaz, Health Core, 2 Lightning Bombs, Bloody Pointy Stick (WP: 1), Health Core

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Thothwick

Level 21 1/3 Black Knight *Damage Undead* *Immune to Stunned and Hexed*

Power
: 33 (29 Ranged)

Defence
: 10

Health
: 36/36

Gold
: 285

Equipment
: Banana Sabre (WP: 12, Heals Metasimians when used on them), Skull Shield (SP:6; immunity to darkness-elemental damage; suitable to Black Knights only), Black Knight's Armour (SP:4, protects from stunned-effect), Cultist's Hat (regular attacks do Damage to Undead), Paper Doll (Hexed immunity)

Inventory
: Shuriken (WP 8), 1 Bedroll, 1 Telescope, 1 Potion, 2 Grand Potions, 1 Bone, Sabre (WP 10), Venom, Phoenix Essence

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Sir Earl Poletad

Level 17 1/2 Frog Paladin

Power
: 17

Health
: 17/17

Ether
: 15/17

alexisassassin.png

Alexis Fenral

Level 27 Assassin *Hastened* *Lucky* *Damage Undead*

Power
: 36

Health
: 45/45

Gold
: 1036

Equipment
: Cat-o'-Nine-Tails (WP:9, damage divided between all enemies, Suitable For Rouges), Quickdraw Quiver (permanent hastened-effect), Loaded Die (permanent lucky-effect; accessory), Cultist Hat (damage vs undead)

Inventory
: Mockthril Longbow (WP:14, ranged), Flute of the Magi (WP:3, asleep-effect), Diamond, Tonic, 2 Meads, 2 Nostrums, Venom, Fire Bomb, Lightning Bomb, Pickaxe, Shovel, Bedroll, Magic Compass, Magnifying Glass, Holy Bomb, 2 Remedies, 3 Somas, Phoenix Essence, 3 Grand Potions, Carrot, Fifty Shades of Bley, 2 Lightning Bomb, Venom, Health Core, Potion

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Hans

Level 17 Chaos Regulator *Chaotic* *Sealed* *Deals Water-elemental damage* *Immune to Water-elemental damage*

Power
: 27

Health
: 29/29

Defense
: 6

Gold
: 56

Equipment
: Sword of Dastan (WP: 10), Armor of the Arena (SP: 4), Cast Iron Haddon Guard Helmet (SP: 2), Aqua Gear (Adds water-element to physical attacks and protects from water-elemental damage, accessory)

Inventory
:

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Arthur Justus Regulus VII

Level 20 Sorcerer, *Immune to Sealed* *Lucky*

Power
: 32

Health
: 30/30

Ether
: 15/30

Defense
: 3

Gold
: 136

Equipment
: Sir Roderick's Sword (WP:12, Longsword), Robe of the Archmagi (SP:3, Max Ether +5, Immune to Sealed), Sticky Gloves (Increases amount of gold stolen by 50%; handwear), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round, accessory)

Inventory
: Equipment: Staff of the Cultist Battlemage (WP: 7, 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Healing Staff (WP: 5; healing effect), Staff of Ennon - (WP: 5, Light Elemental, Restores 2 ether on a roll of 2, 3, or 4)

Gems
: 2 Opal (Ice), 2 Amethyst (Darkness), 2 Topaz (Lightning), 2 Diamond (Light), Garnet (Earth), Ruby (Fire), Aquamarine (Water), Sapphire (Wind)

Tools
: Bedroll, Telescope, Shovel, Magnifying Glass

Consumables
: Remedy (x2), Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle), Paralyzing Venom, Mead (x2), Potions (x2), Zoot's Plaything

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Nyx

Level 24 Battle Mage *Secondary Party Leader* *Natural Respite* *Encouraged* *Lucky*

Power
: 37

Defense
: 3

Health
: 33/33

Ether
: 33/34

Gold
: 78

Equipment
: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Robe of the Archmagi (SP:3, Max. Ether +5, protects from sealed-effect), High Heels (+1 Power), Amulet of the Court (Negative Effects last one round)

Inventory
: Dawnstar II (WP: 9), The Fishstick (WP:7 Double damage while on ships), Healing Staff (WP: 5), Ruby (Fire), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Diamond (Light), Potion, 3 Tonics, 2 Grand Tonics, Ether Core, 2 Bedrolls, 5 Bones, 2 Bomb XX, Spider Leg (WP:8, doubled against flying enemies; spear), Remedy, Shiny Helmet (+1 max health), Phoenix Essence, Monkey Bar (all minions, pets, summons etc are Hastened), Scroll of Frailty, Fire Bomb, Scrap Metal, Smoke Bomb, 3 X1 (May be combined with a bomb to double it's damage output - CAN stack), 2 X2 (May be combined with a bomb to get it to ignore SP)
Edited by Zepher
Posted (edited)

I should only have 41 health...no White Cloak. :sadnew:

"Haldor, ya' might wanna thinkin about makin' Hoke Lucky. Phil - I could use a Mead. You might want one too, mate."

Atramor looked from the Dragon Knight and towards Vonnetate.

"If we are gonna die today, it'll be because Wren, or Zoot, or whatever abomination they've concocted has killed us, not because 'the Dark Lady''s flea-bitten mutt growled at us."

Edited by CallMePie
Posted

I must have screwed up the calculations, Nyx's Power should be 39 (WP:14 + Level 24 = 38 + 1 = 39). :wink:

"Sir Poletad, please try to heal Zee, it will keep her occupied. Lady Nyx, as it stands you can take out Apprentice A in a single hit. Alexis, shall we attack Apprentice B together?" Arthur casts a Light Spell at the target from the Back Row using Sir Roderick's Sword to channel the elemental energies.

Posted

"Kill them all. ZOOT SHALL RISE."

"Oh shut the hell up you revolting sack of bones. I'll get to you later, don't you worry. No picnics for you this time.

Cronk, I'm going to assume you're counterstriking this manky old hag here, so I'll make a start on the so-called Master of the Court of Demons A."

Nyx cracks her knuckles with a look of pure distaste and limbers up to cast Darkness magic on her chosen target from the back row, using her book.

Posted

Haldor spat deliberately into Vonnetate's shaggy mane. The nord spoke coldly with a vicious edge, there were few people left in the world that he hated more than the walking carpet himself. His laugh was harsh and cruel.

"Hello Vonnetate, it's been too long since we last met. Remember me? You called me weak, you laughed at how I was, but I am different now, and we shall see who is the one laughing soon. Betrayal? As if we were the ones who betrayed, this would be hilarious, if it were anyone but you who was saying it. I do not see how you cannot realise that you were the last thing that Haddon wanted, and that it deserved. Your rebellion was a hateful and violent affair, no-one would thank you for it. But here we are now, you've really gone downhill since we kicked your big behind back in Haddon, and I'm looking forward to doing it again. So, playing lackey to Wren's whims now eh? How pathetic. Your shot at power didn't last, are you hoping that Zoot will allow you a place at his heel once this is over? I ave no mercy for a monster like you. I hope that you like these surroundings, there will be the last that you ever see. Don't expect a proper buriel, well, anywhere other than this gutter."

Posted

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Now it is my turn. Dyric, the coward who ran in battle, you will die first.

You deceive yourself, Vonnetate. I am far from the same man as I was in Haddon. I am the Assassin of the Light, and you have failed this country!

See now how you once spoke with honour, but you have betrayed all honour to join she who seeks to destroy the very meaning of the word. You are a fool, Vonnetate, and you always were.

Posted

Arthur, take Expert A instead. Apprentices are only ones Alexis may be able to kill. Alexis should target one with each turn using Cat o' nine tails. That should double chances of killing apprentices.

Cronk will bash Expert B from back row.

Hans will attack Master B from back row. Hans will also use free hit class allows in first round and deal it to Master A. Can this be from front row?

Poletad, Cronk will put frog last. Heal friend with lowest health from back row when turn comes. If no friend is injured, do nothing.

Order

Cronk

Hans

Nyx

Thothwick

Alexis

Alexis

Arthur

Poletad

Posted (edited)

Arthur, take Expert A instead.

"Will do. Who's keeping Zee occupied? Or are you planning to take a hit from her?" Remembering his strategy, Arthur switches to Expert A, still from the Back Row, but this time physically attacking with the Staff of Ennon.

Edited by Flipz
Posted

As they walked, Skrall debated, "Gnash, I've got a better idea. Here," Skrall removed his tricorne and handed it to the orc, "It would do ya better to have somethin' a little more protective. Also, if ya wouldn't mind tossin' me back that that doubloon."

Then they were surrounded. Skrall bared his teeth but kept his composure as the scarred Pogcanis approached, "It has been many months Vonnetate, some would say not enough. You are a fool to believe that we betrayed you any more than Wren would have done the same. Why do you still fight Vonnetate? Not one of your men died with honor that fateful day in Haddon, the cause they fought for was not one of glory or of nobleness, but of the basest bestial urges of discontent and malevolence. Do not blind yourself into thinking that you can regain anything for them by continuing to serve the will of Wren. I know you are more than a lackey or a servant, you are more than a dog or a monster, you are a leader, a powerful head to which your people look for guidance, do not lead them to further ruin. If you will have no other way, then so be it, but know that you will bring much misery to the generations of your kind to come."

Posted

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"HAHAHAHA. You all speak with little understanding of the Pongcanis. We fight because we can, not for a cause. You also say you've changed. HA! You do not change. Once you've been stripped of your honor, you will be dead. My men at Haddon and my men here died with much honor. They fought to the last breath. We do not mind dying- we live only in killing, and die when we have been killed by a worthy foe. That all there is to life. If I stopped fighting now, that would be a disgrace to my people for years to come. After this battle, my children will be able to wear my bones with honor. I killed many in Haddon, but Eubric has so much weak, it is a true feast."

"As for a Wren woman, when I am done with her I will crack her open and slurp the marrow from her bones. She is a mortal like you are a mortal, and I will eat her like I will eat you. She has served me Eubric, but when I have had my fill, we will turn on her. So save your words, we will fight to the last breath. Skrall, you led this pathetic band in Haddon, and they seem to cling to your teats for nourishment in the same way now. When they are done suckling, tell me, and we will match swords properly.

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