CorneliusMurdock Posted January 10, 2013 Posted January 10, 2013 Gnash should be at full health. Crud. Friends cannot afford to trigger Zander's specials or Master's special. Alexis, since Alexis is lucky, please cast spells at Master A (then use lens to try put Master A to sleep) and then attack Zander (and use lens to try put B to sleep). Use light for both attacks since alexis does not have gem that is super effective against Zander. (Don't forget to use the lens on both turns.) Hopefully Alexis will summon again. Cronk will heal Felton from back row and then heal Cronk from back row. Cronk's Angel, Cronk could really use some protection this fight. Felton, bash Apprentice C from back row. If Felton is hastened, bash Magician from back row. Gnash Bash Apprentice B from back row. McColt, hasten Felton. Order: Cronk Alexis Cronk Alexis McColt Felton Felton (if hastened) Gnash Quote
Masked Builder Posted January 10, 2013 Posted January 10, 2013 "Well that was...somewhat better." Alexis casts a light spell at Master A, then reads the scroll against him, then sends a light spell in Zanders direction, and then reads the scroll against Master B. >Cronk heal Felton >Alexis v. Master A >Alexis uses scroll on Master A >Cronk heal Cronk >Alexis v. Zander >Alexis uses scroll on Master B McColt hastens Felton >Felton v. Apprentice C >Felton v. Magician (if hastened) >Gnash v. Apprentice B Quote
Professor Flitwick Posted January 10, 2013 Posted January 10, 2013 Thothwick listens to Atramor's suggestions, nods, and attacks Zee and Ancient Dead E from the back row with his Banana Sabre. Quote
Zepher Posted January 10, 2013 Author Posted January 10, 2013 The Apothecary Party Skrall 80 year old Male Ogre Hunter Level 23 *Party Leader* *Favors Humanoid and Demon Enemies* *Immunity to Fragile* *Natural Respite* Power: 36 Defense: 8 Health: 37/37 Gold: 26 Equipment: Hunter's Crossbow (WP:11, +4 vs. Beasts), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile effect, body wear) Inventory: Smoke Bomb, Zoot's Plaything, 2x Mead, Grand Potion, Lucky Doubloon (Grants "Special Guard"), Potion, Minimizing Dust, Potion, Nostrum, 2x Remedy Haldor Skovgaard Level 23 1/3 Shaman. *Immune to Weakened, Fragile and Blinded* *Natural Respite* Power: 39 Defense: 7 Health: 40/40 Ether: 29/29 Gold: 65 Equipment: Zoot er Isen (WP:14, Ice and Light Elemental) Ethereal Cloak (SP:+2, +4 Ether, Blinded Immunity), Pugilist's Gloves (+2 Power, Weakened Immunity), Heavy Armour (SP:+5, Fragile Immunity). Inventory: Heavy Metal Rod (WP:12, Water Elemental), Bear Claw Gloves (WP:8, SP:+2), Paper Doll (Hexed immunity), Shovel, Pickaxe, Bedroll, Emerald Lamp of Summoning, Scroll of Sealing, Health Core, Potion (x4), Grand Potion, Remedy (x4), Mead , Nostrum (x2), Smelling Salts (x2), Soma (x2), Venom, Mulled Wine, Phoenix Essence Hoke Ablesword Level 20 Mystic Knight Power: 34 Defense: 9 Health: 38/38 Ether: 3/20 Gold: 37 Equipment: Vintul (Great sword: WP 14), Steel Buckler (Shield: SP 7), Warrior's Treads (SP:2, Health +1), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent) Inventory: Ruby, Sapphire, Emerald, Aquamarine, Amethyst, Diamond, 2 Phoenix Essence, 4 Potions, Grand Tonic, 3 Remedies, Smoke Bomb, Bedroll, Pickaxe, Shovel, Hollow Blade (Dagger: WP 6), Cultist Hat (damage vs undead), 2x Tonic, Grating Stone, Nostrum Arthur Justus Regulus VII Level 20 Sorcerer, *Immune to Sealed* Power: 32 Health: 7/30 Ether: 20/30 Defense: 3 Gold: 136 Equipment: Sir Roderick's Sword (WP:12, Longsword), Robe of the Archmagi (SP:3, Max Ether +5, Immune to Sealed), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level, handwear), Jester's Hat (Artifact, Headwear, Grants one immunity copied from the targeted enemy) Inventory: Equipment: Staff of the Cultist Battlemage (WP: 7, 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Healing Staff (WP:5; heals instead of damaging) Gems: Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Garnet (Earth) Tools: Bedroll, Telescope, Shovel, Magnifying Glass Consumables: Ether Core, Remedy (x3), Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle), Nostrum (x4), Mead (x2), Paralyzing Venom (x2), Potions (x2) The heroes, Zane in tow, make their way over to the Observatory. They find it to be an old building, a near ghost town. They hike to the top and throw open a door. Mallelio sits, fiddling with a few bones and feathers, but when the door opens he lunges for his staff and stagers to his feet. He turns to look at the heroes, wide eyed, though he smiles when he recognizes them. "Oh, hello heroes! What can I help you with?" Quote
Waterbrick Down Posted January 10, 2013 Posted January 10, 2013 "Just checkin' in on ya, I believe young Regulus though our earlier assignment was some sort of distraction, while Wren went after either you or Triad. I take it yer gettin' along alright?" Quote
Flipz Posted January 10, 2013 Posted January 10, 2013 OOC: Hoke should have the Counterstrike Gloves, sorry it wasn't made clearer! Also, I bought three Meads, but only two are listed. "Indeed, the timing of the Court's revelation, right after Wren's bout of gloating, seemed too convenient--dividing our forces three ways, and sending us chasing after foes that were not doing her bidding...well, at least not intentionally. It seemed like she was getting us out of the way, and we wanted to check up on you. Especially if it's possible for our enemies to evade Vipera's detection like the Court did..." Quote
UsernameMDM Posted January 10, 2013 Posted January 10, 2013 "Have you heard from our quest mates? Fortunately for us, we eliminated the threats we faced at the apothecary shop." Quote
The Legonater Posted January 10, 2013 Posted January 10, 2013 I attack Ancient Dead F and Recent C from the back with the Cat 'O' Nine Tails. Quote
Zepher Posted January 11, 2013 Author Posted January 11, 2013 (edited) OoC: CMP, encouraged doesn't effect healing. I'll switch the counter strike gloves, Flipz! Hovels Battle Round Six >Cronk heal Felton - Shield (Guardian Angel for EVERYONE!) >Alexis v. Master A - Damage Critical Hit ([([13*2]+26)*2]*2=208) (-1 ether) >Alexis uses scroll on Master A - Success (1,3) (-1 ether) >Cronk heal Cronk - Heal More (([12*2]+27)=Perfect Health) (-1 ether) >Alexis v. Zander - Damage Aim (13) (-1 ether) >Alexis uses scroll on Master B - Success (4,2) (-1 ether) McColt hastens Felton - Success (1) >Felton v. Apprentice C - Damage ([22/11]-6=5) >Felton v. Magician - Pessimism - Jinxed Following Round >Gnash v. Apprentice B - Hit (22/2=11) Free Hits Zander v. Cronk - ([34/2]-16=1) (27/2=13) Burned: -3 Apprentice C, D The heroes, still staying in the safety of the distance, keep their enemies successfully at bay. The Hovels Party Cronk Level 27 1/3 Paladin *Party Leader* *Counterstriking* *Encouraged* Power: 39 Defense: 16 Health: 44/45 Ether: 16/28 Gold: 8 Equipment: Zoot's Bane (Suitable only for Cronk; WP: 12, Light), Ennoc's Blessing (Shield, SP: 9), Elaborate Helmet (SP: 2), Paladin's Armour (Suitable for Paladins, +5 SP, +2 Max Ether), Counterstirke Gloves (After the wearer is struck by a Free Hit, they counter with strength equal to their level) Inventory: Twin Broadswords (WP:21, user can attacks 2 enemies in the same turn, user is unable to use a shield), Beast Skewer (Lance; WP: 12), Ennoc's Gratitude (Artifact, Accessory, User Perma-Blessed, Requires Light Weapon), Sword of Bashing (Longsword; WP:5), Bedroll, Shovel, Holy Bomb, 4 Stakes (WP:1 to each of them), 2 Phoenix Essence, Remedy, Scroll of Frailty, Bennetton's Seal, Remedy Alexis Fenral Level 26 *Hastened* *Immune to Fragile, and Blinded* *Encouraged* Power: 39 Defense: 3 Health: 42/42 Ether: 20/30 Gold: 75 Equipment: Mockthril Longbow (WP:13, ranged), Quickdraw Quiver (permanent hastened-effect), Lieutenant's Helmet (SP:3, protects from fragile), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.) Inventory: Flute of the Magi (WP:3, asleep-effect), Healing Staff (WP: 5; healing effect), Staff of Ennon - (WP: 5, Light Elemental, Restores 2 ether on a roll of 2, 3, or 4), Opal (Ice), Topaz (Lightning), Ruby (Fire), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Sapphire (Wind), Tonic, 3 Grand Tonics, 2 Meads, 2 Nostrums, Venom, Smoke Bomb, Fire Bomb, Lightning Bomb, Pickaxe, Shovel, Bedroll, Magic Compass, Magnifying Glass, Potion, Holy Bomb, 2 Remedies, 3 Somas, Phoenix Essence, 3 Grand Potions, Carrot, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether.), Ether Core, Fifty Shades of Bley, Ring of Sight (protects from blinded), Monkey Bar (all minions, pets, summons etc are Hastened) Spirits: Skorpios (Amethyst), Ocven the Ice Dragon (Opal), Shalma the Thunderbird (Topaz), Sarp Zarra (Aquamarine), Mandy(Ruby), Sadie (Diamond) Phil (Victor) Level 20 2/3 Dragon Knight *Immune to Fire, Air and Earth Elemental Attacks* *Natural Respite* *KO* Power: 35 Health: 0/38 Defense: 2 Gold: 50 Equipment: Hammer of Dastan (WP: 15, Fire/Earth Elemental), Helmet of Dastan (SP: 2) Inventory: Meads (x2), Dragon Scale Felton Level 16 Chaos Regulator *Chaotic* *Encouraged* *Hastened* Power: 26 Health: 13/28 Gold: 56 Equipment: Rapier (WP: 10), Inventory: Gnash Level 14 City Watch Guard Power: 22 Health: 28/28 Defense: 1 Gold: 17 Equipment: City Watch Halberd (WP: 6), City Watch Helmet (SP: 1) McColt (NPC - Takes Orders from PL) Every turn has a 50/50 chance of giving target any of the following effects: Encouraged, Hastened. Alternatively, has a 1/6 chance of Inspiring target. The Hovels Enemies Zander, Prince of Power Level 34 Electric *Hastened* *Immune to Instant Kills* *Immune to Slowed, Stunned, Sealed, Bound & Blinded* Health: 474/656 Ether: 12/12 Special I: Electric Field – Forms an aura of electricity around Zander that causes 15 lightning-elemental damage to the next five attackers that score a hit against him. Uses two ether. Special II: (Used if Electric Field is in effect) Electrocute – Instantly KO’s the target. Uses one ether. Drops: x4 Lightning Bombs, x2 Topaz Note: If ether is depleted, special damage will count as normal damage. Magician of the Court of Demons Level 10 Humanoid *Immune to Negative Effects and Instant Kill* *Jinxed (1 Round)* Health: 683/800 Special: Ravenous Hunger – Drains 10 ether and 10 health from the hero, disregarding row/SP. Passive Special: All AoE attacks/effects only effect the person the hero is targeting. Drops: Ether Core, Health Core, 200 Gold Master of the Court of Demons A Level 32 Dark Humanoid *Immune to Blind, Stunned, Sealed, Bound and Instant Kills* *Asleep (3 Turns)* Health: 5/464 Ether: 6/7 Special I: Ether Drainer – Drains 3 ether from target. Costs 1 ether. Special II: Insane Fervor - Cuts himself multiple times to show Akkaba he’d do anything for his blessing. Enemy is encouraged for the next round at the cost of 10 health and 1 ether.
 Special III: Creepy Croak - The Master gives a mighty croak, and doubles his health, at the loss of 20 health from each party member. Costs 1 ether. Note: Specials alternate. If ether is depleted, special damage will count as normal damage. Drops: Health Core Master of the Court of Demons B Level 32 Dark Humanoid *Immune to Blind, Stunned, Sealed, Bound and Instant Kills* *Asleep (3 Turns)* Health: 412/464 Ether: 7/7 Special I: Ether Drainer – Drains 3 ether from target. Costs 1 ether. Special II: Insane Fervor - Cuts himself multiple times to show Akkaba he’d do anything for his blessing. Enemy is encouraged for the next round at the cost of 10 health and 1 ether.
 Special III: Creepy Croak - The Master gives a mighty croak, and doubles his health, at the loss of 20 health from each party member. Costs 1 ether. Note: Specials alternate. If ether is depleted, special damage will count as normal damage. Drops: Health Core Apprentice to the Court of Demons A Level 22 Dark Humanoid *Asleep (1 Turns)* Health: 105/156 Ether: 2/3 Special: Ether Drainer – Drains 3 ether from target. Costs 1 ether. Passive Special: Lust - This Apprentice wants to prove himself. When doing damage to heroes that are of higher level then him, he will defy SP. Drops: 4 Gold Apprentice to the Court of Demons B Level 22 Dark Humanoid Health: 48/156 Ether: 3/3 Special: Ether Drainer – Drains 3 ether from target. Costs 1 ether. Passive Special: Lust - This Apprentice wants to prove himself. When doing damage to heroes that are of higher level then him, he will defy SP. Drops: 4 Gold Apprentice to the Court of Demons C Level 22 Dark Humanoid *Burned* Health: 131/156 Ether: 3/3 Special: Ether Drainer – Drains 3 ether from target. Costs 1 ether. Passive Special: Lust - This Apprentice wants to prove himself. When doing damage to heroes that are of higher level then him, he will defy SP. Drops: 4 Gold Apprentice to the Court of Demons D Level 22 Dark Humanoid *Burned* *Asleep (1 Turns)* Health: 127/156 Ether: 2/3 Special: Ether Drainer – Drains 3 ether from target. Costs 1 ether. Passive Special: Lust - This Apprentice wants to prove himself. When doing damage to heroes that are of higher level then him, he will defy SP. Drops: 4 Gold Cemetery Battle Round Five >Atramor heals Recent Dead B - Shield (Hexed Next Turn) >Atramor heals Recent Dead A - Heal Less (10) (-1 ether) >Thothwick v. Zee - Hit (32/2=16) (Redirected to AD E) >Thothwick v. Ancient Dead E - Critical Hit (([12*2]+20)/2=22) >Dyric v. Recent Dead C - Critical Hit (([9*2]+17)/2=1 Damage Each)(AD B: NA (4), AD C: NA (2), AD E: NA (6), AD F: NA (2), RD A: Assassination!, RD B: NA (5), RD C: NA (4)) >Dyric v. Ancient Dead F - Lethal Aim (9=0 Damage All) (AD B: NA (6), AD C: Assassination!, AD E: NA (4), AD F: NA (6), RD B: NA (2), RD C: NA (2)) >Poletad heals Ancient Dead B - Failure Free Hits Ancient A + Ancient C v. Atramor - ([16+16]/2=16) Ancient D + Recent D v. Thothwick - (([16+24]/2)-10=10) Undying Love: Zee (-1 ether) The gods appear to be smiling on the party in the cemetery, who continue to hang on by a (very thin) thread. The Cemetery Party Nyx Level 23 2/3 Battle Mage *Party Leader* *Immune to Asleep, Fast Asleep and Sealed effects* *Natural Respite* *KO'd* Power: 36 Defense: 3 Health: 0/32 Ether: 30/33 Gold: 48 Equipment: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Robe of the Archmagi (SP:3, Max. Ether +5, protects from sealed-effect), Sandman's Parasol (Immune to Asleep and Fast Asleep effects), High Heels (+1 Power) Inventory: Dawnstar II (WP: 9), The Fishstick (WP:7 Double damage while on ships), Healing Staff (WP: 5), Ruby (Fire), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Diamond (Light), Potion, 3 Tonics, 2 Grand Tonics, Ether Core, Holy Bomb, 2 Bedrolls, 5 Bones, Bomb XX, Spider Leg (WP:8, doubled against flying enemies; spear), Remedy, Shiny Helmet (+1 max health) Atramor Gibbin Level 23 *Deals Badly Poisoned* *Inspired* *Encouraged* *Hastened* Power: 33 Health: 42/88 Ether: 6/21 Gold: 41 Equipment: Ratsbane (WP: 10, absorbs 2 health on successful strike, fire, ice, earth, wind elemental), Witch's Talisman (Suitable for witches, Posioned Hits become Badly Poisoned Hits, accessory), White Cloak (Suitable for clerics, +3 maximum health, backwear), Ancient Crown (First successful strike of battle deals Cursed effect, borrowed from Atramor Gibbin) Inventory: Explosive Staff – WP: 12 (Does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Sword of Ancestral Hatred (WP: 6, gains 1 WP every kill made with it) Staff of the Elven Warlock (WP: 5, wood elemental), Heavy Flail (WP: 5, deals the Fragile effect)Topaz, Amethyst (Loaned to Mallelio), Fire Bomb, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Shovel, Pickaxe, Scarf of Misfortune (Wearer deals the Jinxed effect on every third round, accessory), Grating Stone Thothwick Level 20 2/3 Black Knight *Damage Undead* *Immune to Stunned* *Hastened* Power: 32 (28 Ranged) Defence: 10 Health: 15/35 Gold: 215 Equipment: Banana Sabre (WP: 12, Heals Metasimians when used on them), Skull Shield (SP:6; immunity to darkness-elemental damage; suitable to Black Knights only)Black Knight's Armour (SP:4, protects from stunned-effect), Cultist's Hat (regular attacks do Damage to Undead) Inventory: Shuriken (WP 8) 1 Bedroll, 1 Telescope, 1 Potion, Phoenix Essence, 2 Grand Potions, 1 Bone, Sabre (WP 10) Dyric Rone Level 17 1/2 Assassin *Immune to Water Elemental* *Hastened* Power: 26 Health: 28/28 Gold: 1547 Equipment: Cat-o'-Nine-Tails (WP:9, damage divided between all enemies, Suitable For Rouges), Sticky Gloves (Increases amount of gold stolen by 50%; handwear), Aqua Gear (Adds water-element to physical attacks and protects from water-elemental damage, accessory) Inventory: Double Chain Whip (WP:10), Briar Bow (WP: 11; wood-elemental), Throwing Knife (WP:4, ranged, retrievable), Loaded Die (permanent lucky-effect; accessory), Longsword (WP: 3), , Aquamarine (Water), 3 Potions, 3 Grand Potions, Grand Tonic, Elixir, 3 Remedies, Mead, Smelling Salts, 2 Venoms, Smoke Bomb, Skeleton Decoy, 2 Mythril Shards (2/4 of a Mythril), Silver Ore (Worth 60 gold), Winged Sandals, Phoenix Essence Sir Earl Poletad Level 17 Frog Paladin Power: 17 Health: 17/17 Ether: 15/17 The Cemetery Enemies Zee, Queen of the Undead Level 40 Ice *Immune Instant Kills* Health: 520/520 Ether: 12/16 Special I: Helvetia’s Kiss – Zee deals 10 ice-elemental damage to the entire party, disregarding row and SP. This costs 1 ether. Special II: (Used if ether is depleted) All of Hel’s Wrath – Deals 30 ice-elemental damage to entire party. Passive Special I: Miracle of the Court – Negative effects inflicted on Zee last only one round. Passive Special II: Undying Love – At the end of each round, at the cost of one ether, Zee revives all fallen comrades at 0 health. They become SOULLESS. They cannot again be killed until Zee dies or runs out of ether. Passive Special III: Human Shield – All attacks directed at Zee are redirected to a random ally as long as said ally is not SOULLESS. Drops: Phoenix Incense, Zee’s Standard, Opal Ancient Dead A Level 16 Soulless Health: 0/150 Ether: 1/1 Special I: Frail Bones - At the cost of 1 ether, gives the hero the fragile effect. Special II (used if no ether): Bone Baron - Deals 20 damage to all heroes targeting an undead or soulless enemy. Drops: Bone Ancient Dead B Level 16 Undead Health: 1/150 Ether: 1/1 Special I: Frail Bones - At the cost of 1 ether, gives the hero the fragile effect. Special II (used if no ether): Bone Baron - Deals 20 damage to all heroes targeting an undead or soulless enemy. Drops: Bone Ancient Dead C Level 16 Soulless Health: 0/150 Ether: 1/1 Special I: Frail Bones - At the cost of 1 ether, gives the hero the fragile effect. Special II (used if no ether): Bone Baron - Deals 20 damage to all heroes targeting an undead or soulless enemy. Drops: Bone Ancient Dead D Level 16 Soulless Health: 0/150 Ether: 1/1 Special I: Frail Bones - At the cost of 1 ether, gives the hero the fragile effect. Special II (used if no ether): Bone Baron - Deals 20 damage to all heroes targeting an undead or soulless enemy. Drops: Bone Ancient Dead E Level 16 Undead Health: 45/150 Ether: 1/1 Special I: Frail Bones - At the cost of 1 ether, gives the hero the fragile effect. Special II (used if no ether): Bone Baron - Deals 20 damage to all heroes targeting an undead or soulless enemy. Drops: Bone Ancient Dead F Level 16 Undead Health: 93/150 Ether: 1/1 Special I: Frail Bones - At the cost of 1 ether, gives the hero the fragile effect. Special II (used if no ether): Bone Baron - Deals 20 damage to all heroes targeting an undead or soulless enemy. Drops: Bone Recent Dead A Level 24 Soulless Health: 0/215 Special I: Unholy Wail - The Recent Dead, unhappy with it's death, wails and stuns the target. Drops: 2 gold Recent Dead B Level 24 Undead *Hexed* Health: 142/215 Special I: Unholy Wail - The Recent Dead, unhappy with it's death, wails and stuns the target. Drops: 2 gold Recent Dead C Level 24 Undead Health: 62/215 Special I: Unholy Wail - The Recent Dead, unhappy with it's death, wails and stuns the target. Drops: 2 gold Recent Dead D Level 24 Soulless Health: 0/215 Special I: Unholy Wail - The Recent Dead, unhappy with it's death, wails and stuns the target. Drops: 2 gold Mallelio looks at the heroes, explaining the plan again as only a teacher would. "Don't worry, I'd warn you if Wren were here. Vipera can see everything I see, so she'd know if something bad were happening. Besides," he points over to the bones and feathers he's been throwing, "I think they're right in saying that she doesn't know about the place. Unless she's sitting and reading the same ancient tomes as we are, which I doubt, there's no way to find this place. Sycamore hid it well." Zane grunts. "You're forgetting that someone who knows where it is could tell her its location." Mallelio eyes the Orc evilly. "Who is this?" "Just a passenger. I'm on my way to see the Gray Wizard. I have news that is important to him. Which is a good reminder to the heroes- let's move along." Edited January 11, 2013 by Zepher Quote
The Legonater Posted January 11, 2013 Posted January 11, 2013 We're almost there! I swear, if Ancient Dead B isn't made Soulless this round, I will be very put out. It would seem to me we can easily take out two or three of these guys this rounds, if not more. Quote
CorneliusMurdock Posted January 11, 2013 Posted January 11, 2013 Everyone, since angel is here, bash Zander from front row. Alexis, try putting Apprentice C and D to sleep with second halves of turns. McColt, encourage Gnash Cronk will bash Zander from front row with Twin Broadswords, focusing on Zander with both of swords' attacks, twice. Felton will bash Zander from front row, twice. Gansh will bash Zander from front row. Order: Cronk Cronk Felton Felton McColt Gnash Alexis Alexis Quote
Masked Builder Posted January 11, 2013 Posted January 11, 2013 "That's more like it! We're almost there Cronk!" Alexis shoots Zander with her bow, then tries to put Apprentice C asleep, then she shoots Zander again, before reading the scroll to Apprentice D. Quote
Flipz Posted January 11, 2013 Posted January 11, 2013 "I just wonder what Ganon Wren's up to." "Well, it seems like Wren is up to something different...I suppose we should return to base." Arthur digs, and then uses his Magnifying Glass to examine the Observatory, in hopes of seeing the Door. Quote
CMP Posted January 11, 2013 Posted January 11, 2013 (edited) Gah, you're right. Looked back, and Sandy mentioned a while ago that the Encouraged-effect does affect healing, but then more recently that it doesn't. I don't think Poletad takes Special Damage, though, since he's healing. Atramor draws back from the increasingly small undead horde, only just now noticing the very surprising amount of injuries he'd sustained while dealing with them. He hardly seemed to have taken them into account. Whatever was in that brew....well, he seemed he could take a lot more punishment than usual. He shook off the strange feeling, turning to the party, Ratsbane still readily at his side. "Great work, mates, we've almost got 'em. Thothwick, take Zee and Ancient Dead E. Dyric, Ancient Dead F and Recent Dead C could use a good whippin'. Poletad, keep tryin' to heal Ancient Dead B, back row. Teach 'em a lesson as to why death's supposed to be feared, not defied." For whatever reason, McCafferey clucked with disdain. He glanced at Thothwick, and grumbled a bit. But if he was willing to use a consumable on him, he may as well try and heal him....he healed Thothwick from the back row once. If he failed to heal Thothwick to full health, he would try again. If he succeeded, he would then try to heal himself, also from the back row. Battle Order/Suggested Actions: Atramor heals Thothwick, back row Atramor heals himself (if he healed Thothwick at least 33 points), back row Ancient Dead A + Ancient Dead C = 16 damage Poletad heals Ancient Dead B, back row Ancient Dead D x 2 = 16 damage Thothwick attacks Zee, back row Thothwick attacks Ancient Dead E, back row Recent Dead A + Recent Dead D - SP = 14 damage Dyric attacks Recent Dead C, back row Dyric attacks Ancient Dead F, back row Edited January 11, 2013 by CallMePie Quote
The Legonater Posted January 11, 2013 Posted January 11, 2013 I attack Ancient Dead F and Recent C from the back with the Cat 'O' Nine Tails as planned Quote
Professor Flitwick Posted January 11, 2013 Posted January 11, 2013 "'Mates'? With him? War makes strange bedfellows of us all." Thothwick attacks Zee and Ancient Dead E from the back row. Quote
Zepher Posted January 12, 2013 Author Posted January 12, 2013 (edited) Hovels Battle Round Seven Cronk v. Zander - Shield Cronk v. Zander - Shield Felton v. Zander - Damage Felton v. Zander - Critical Hit (([10*3]+16)*2=92) McColt encourages Gnash - Failure (5) Gnash v. Zander - Miss Alexis v. Zander - Special Damage Hit (39*2=78) Alexis uses Scroll of Sleep on Apprentice C - Success (3,3) (-1 ether) Alexis v. Zander - Special Damage Special Damage Alexis uses Scroll of Sleep on Apprentice D - Success (2,4) (-1 ether) Free Hits (39 Damage Zander and Magician) Burned: -3 Apprentice C, D The heroes, behind Cronk's angel, surge forward. The Angel decides to stick around. The Hovels Party Cronk Level 27 1/3 Paladin *Party Leader* *Counterstriking* *Encouraged* Power: 39 Defense: 16 Health: 44/45 Ether: 16/28 Gold: 8 Equipment: Zoot's Bane (Suitable only for Cronk; WP: 12, Light), Ennoc's Blessing (Shield, SP: 9), Elaborate Helmet (SP: 2), Paladin's Armour (Suitable for Paladins, +5 SP, +2 Max Ether), Counterstirke Gloves (After the wearer is struck by a Free Hit, they counter with strength equal to their level) Inventory: Twin Broadswords (WP:21, user can attacks 2 enemies in the same turn, user is unable to use a shield), Beast Skewer (Lance; WP: 12), Ennoc's Gratitude (Artifact, Accessory, User Perma-Blessed, Requires Light Weapon), Sword of Bashing (Longsword; WP:5), Bedroll, Shovel, Holy Bomb, 4 Stakes (WP:1 to each of them), 2 Phoenix Essence, Remedy, Scroll of Frailty, Bennetton's Seal, Remedy Alexis Fenral Level 26 *Hastened* *Immune to Fragile, and Blinded* *Encouraged* Power: 39 Defense: 3 Health: 42/42 Ether: 18/30 Gold: 75 Equipment: Mockthril Longbow (WP:13, ranged), Quickdraw Quiver (permanent hastened-effect), Lieutenant's Helmet (SP:3, protects from fragile), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.) Inventory: Flute of the Magi (WP:3, asleep-effect), Healing Staff (WP: 5; healing effect), Staff of Ennon - (WP: 5, Light Elemental, Restores 2 ether on a roll of 2, 3, or 4), Opal (Ice), Topaz (Lightning), Ruby (Fire), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Sapphire (Wind), Tonic, 3 Grand Tonics, 2 Meads, 2 Nostrums, Venom, Smoke Bomb, Fire Bomb, Lightning Bomb, Pickaxe, Shovel, Bedroll, Magic Compass, Magnifying Glass, Potion, Holy Bomb, 2 Remedies, 3 Somas, Phoenix Essence, 3 Grand Potions, Carrot, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether.), Ether Core, Fifty Shades of Bley, Ring of Sight (protects from blinded), Monkey Bar (all minions, pets, summons etc are Hastened) Spirits: Skorpios (Amethyst), Ocven the Ice Dragon (Opal), Shalma the Thunderbird (Topaz), Sarp Zarra (Aquamarine), Mandy(Ruby), Sadie (Diamond) Phil (Victor) Level 20 2/3 Dragon Knight *Immune to Fire, Air and Earth Elemental Attacks* *Natural Respite* *KO* Power: 35 Health: 0/38 Defense: 2 Gold: 50 Equipment: Hammer of Dastan (WP: 15, Fire/Earth Elemental), Helmet of Dastan (SP: 2) Inventory: Meads (x2), Dragon Scale Felton Level 16 Chaos Regulator *Chaotic* *Encouraged* *Hastened* Power: 26 Health: 13/28 Gold: 56 Equipment: Rapier (WP: 10) Inventory: Gnash Level 14 City Watch Guard Power: 22 Health: 28/28 Defense: 1 Gold: 17 Equipment: City Watch Halberd (WP: 6), City Watch Helmet (SP: 1) McColt (NPC - Takes Orders from PL) Every turn has a 50/50 chance of giving target any of the following effects: Encouraged, Hastened. Alternatively, has a 1/6 chance of Inspiring target. The Hovels Enemies Zander, Prince of Power Level 34 Electric *Hastened* *Immune to Instant Kills* *Immune to Slowed, Stunned, Sealed, Bound & Blinded* *Electrical Field (5 Left)* Health: 263/656 Ether: 12/12 Special I: Electric Field – Forms an aura of electricity around Zander that causes 15 lightning-elemental damage to the next five attackers that score a hit against him. Uses two ether. Special II: (Used if Electric Field is in effect) Electrocute – Instantly KO’s the target. Uses one ether. Drops: x4 Lightning Bombs, x2 Topaz Note: If ether is depleted, special damage will count as normal damage. Magician of the Court of Demons Level 10 Humanoid *Immune to Negative Effects and Instant Kill* *Jinxed (1 Round)* Health: 683/800 Special: Ravenous Hunger – Drains 10 ether and 10 health from the hero, disregarding row/SP. Passive Special: All AoE attacks/effects only effect the person the hero is targeting. Drops: Ether Core, Health Core, 200 Gold Master of the Court of Demons A Level 32 Dark Humanoid *Immune to Blind, Stunned, Sealed, Bound and Instant Kills* *Asleep (2 Turns)* Health: 5/464 Ether: 6/7 Special I: Ether Drainer – Drains 3 ether from target. Costs 1 ether. Special II: Insane Fervor - Cuts himself multiple times to show Akkaba he’d do anything for his blessing. Enemy is encouraged for the next round at the cost of 10 health and 1 ether.
 Special III: Creepy Croak - The Master gives a mighty croak, and doubles his health, at the loss of 20 health from each party member. Costs 1 ether. Note: Specials alternate. If ether is depleted, special damage will count as normal damage. Drops: Health Core Master of the Court of Demons B Level 32 Dark Humanoid *Immune to Blind, Stunned, Sealed, Bound and Instant Kills* *Asleep (2 Turns)* Health: 412/464 Ether: 7/7 Special I: Ether Drainer – Drains 3 ether from target. Costs 1 ether. Special II: Insane Fervor - Cuts himself multiple times to show Akkaba he’d do anything for his blessing. Enemy is encouraged for the next round at the cost of 10 health and 1 ether.
 Special III: Creepy Croak - The Master gives a mighty croak, and doubles his health, at the loss of 20 health from each party member. Costs 1 ether. Note: Specials alternate. If ether is depleted, special damage will count as normal damage. Drops: Health Core Apprentice to the Court of Demons A Level 22 Dark Humanoid Health: 105/156 Ether: 2/3 Special: Ether Drainer – Drains 3 ether from target. Costs 1 ether. Passive Special: Lust - This Apprentice wants to prove himself. When doing damage to heroes that are of higher level then him, he will defy SP. Drops: 4 Gold Apprentice to the Court of Demons B Level 22 Dark Humanoid Health: 48/156 Ether: 3/3 Special: Ether Drainer – Drains 3 ether from target. Costs 1 ether. Passive Special: Lust - This Apprentice wants to prove himself. When doing damage to heroes that are of higher level then him, he will defy SP. Drops: 4 Gold Apprentice to the Court of Demons C Level 22 Dark Humanoid *Burned* *Asleep (3 Rounds)* Health: 128/156 Ether: 3/3 Special: Ether Drainer – Drains 3 ether from target. Costs 1 ether. Passive Special: Lust - This Apprentice wants to prove himself. When doing damage to heroes that are of higher level then him, he will defy SP. Drops: 4 Gold Apprentice to the Court of Demons D Level 22 Dark Humanoid *Burned* *Asleep (3 Rounds)* Health: 124/156 Ether: 2/3 Special: Ether Drainer – Drains 3 ether from target. Costs 1 ether. Passive Special: Lust - This Apprentice wants to prove himself. When doing damage to heroes that are of higher level then him, he will defy SP. Drops: 4 Gold Cemetery Battle Round Six >Atramor heals Thothwick - Failure (6) >Atramor heals Thothwick - Heal More ([10*2]+23=43) (-1 ether) >Poletad heals Ancient Dead B - Failure (5) >Thothwick attacks Zee - Hit (AD B: KO) >Thothwick attacks Ancient Dead E - Hide >Dyric attacks Recent Dead C - Critical Hit (([9*2]+17)=35/4=8 Damage Each)(AD E: NA (5), AD F: NA (5), RD B: Assassination (1), RD C: NA (3)) >Dyric attacks Ancient Dead F - Critical Hit (([9*2]+17)=35/3=11 Damage Each)(AD E: NA (2), AD F: NA (6), RD C: NA (3)) Free Hits Ancient A + Ancient C v. Atramor - ([16+16]/2=16) Ancient D v. Poletad - (16/2=8) Recent A + Recent B v. Thothwick - Hidden Recent D v. Dyric - (24/2=12) Undying Love: Zee (-1 ether) The cemetery party continues to cling to life. The chances of perhaps hitting Zee seems ever closer. The Cemetery Party Nyx Level 23 2/3 Battle Mage *Party Leader* *Immune to Asleep, Fast Asleep and Sealed effects* *Natural Respite* *KO'd* Power: 36 Defense: 3 Health: 0/32 Ether: 30/33 Gold: 48 Equipment: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Robe of the Archmagi (SP:3, Max. Ether +5, protects from sealed-effect), Sandman's Parasol (Immune to Asleep and Fast Asleep effects), High Heels (+1 Power) Inventory: Dawnstar II (WP: 9), The Fishstick (WP:7 Double damage while on ships), Healing Staff (WP: 5), Ruby (Fire), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Diamond (Light), Potion, 3 Tonics, 2 Grand Tonics, Ether Core, Holy Bomb, 2 Bedrolls, 5 Bones, Bomb XX, Spider Leg (WP:8, doubled against flying enemies; spear), Remedy, Shiny Helmet (+1 max health) Atramor Gibbin Level 23 *Deals Badly Poisoned* *Inspired* *Encouraged* *Hastened* Power: 33 Health: 26/88 Ether: 5/21 Gold: 41 Equipment: Ratsbane (WP: 10, absorbs 2 health on successful strike, fire, ice, earth, wind elemental), Witch's Talisman (Suitable for witches, Posioned Hits become Badly Poisoned Hits, accessory), White Cloak (Suitable for clerics, +3 maximum health, backwear), Ancient Crown (First successful strike of battle deals Cursed effect, borrowed from Atramor Gibbin) Inventory: Explosive Staff – WP: 12 (Does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Sword of Ancestral Hatred (WP: 6, gains 1 WP every kill made with it) Staff of the Elven Warlock (WP: 5, wood elemental), Heavy Flail (WP: 5, deals the Fragile effect)Topaz, Amethyst (Loaned to Mallelio), Fire Bomb, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Shovel, Pickaxe, Scarf of Misfortune (Wearer deals the Jinxed effect on every third round, accessory), Grating Stone Thothwick Level 20 2/3 Black Knight *Damage Undead* *Immune to Stunned* *Hastened* Power: 32 (28 Ranged) Defence: 10 Health: 35/35 Gold: 215 Equipment: Banana Sabre (WP: 12, Heals Metasimians when used on them), Skull Shield (SP:6; immunity to darkness-elemental damage; suitable to Black Knights only)Black Knight's Armour (SP:4, protects from stunned-effect), Cultist's Hat (regular attacks do Damage to Undead) Inventory: Shuriken (WP 8) 1 Bedroll, 1 Telescope, 1 Potion, Phoenix Essence, 2 Grand Potions, 1 Bone, Sabre (WP 10) Dyric Rone Level 17 1/2 Assassin *Immune to Water Elemental* *Hastened* Power: 26 Health: 16/28 Gold: 1547 Equipment: Cat-o'-Nine-Tails (WP:9, damage divided between all enemies, Suitable For Rouges), Sticky Gloves (Increases amount of gold stolen by 50%; handwear), Aqua Gear (Adds water-element to physical attacks and protects from water-elemental damage, accessory) Inventory: Double Chain Whip (WP:10), Briar Bow (WP: 11; wood-elemental), Throwing Knife (WP:4, ranged, retrievable), Loaded Die (permanent lucky-effect; accessory), Longsword (WP: 3), , Aquamarine (Water), 3 Potions, 3 Grand Potions, Grand Tonic, Elixir, 3 Remedies, Mead, Smelling Salts, 2 Venoms, Smoke Bomb, Skeleton Decoy, 2 Mythril Shards (2/4 of a Mythril), Silver Ore (Worth 60 gold), Winged Sandals, Phoenix Essence Sir Earl Poletad Level 17 Frog Paladin Power: 17 Health: 9/17 Ether: 15/17 The Cemetery Enemies Zee, Queen of the Undead Level 40 Ice *Immune Instant Kills* Health: 520/520 Ether: 11/16 Special I: Helvetia’s Kiss – Zee deals 10 ice-elemental damage to the entire party, disregarding row and SP. This costs 1 ether. Special II: (Used if ether is depleted) All of Hel’s Wrath – Deals 30 ice-elemental damage to entire party. Passive Special I: Miracle of the Court – Negative effects inflicted on Zee last only one round. Passive Special II: Undying Love – At the end of each round, at the cost of one ether, Zee revives all fallen comrades at 0 health. They become SOULLESS. They cannot again be killed until Zee dies or runs out of ether. Passive Special III: Human Shield – All attacks directed at Zee are redirected to a random ally as long as said ally is not SOULLESS. Drops: Phoenix Incense, Zee’s Standard, Opal Ancient Dead A Level 16 Soulless Health: 0/150 Ether: 1/1 Special I: Frail Bones - At the cost of 1 ether, gives the hero the fragile effect. Special II (used if no ether): Bone Baron - Deals 20 damage to all heroes targeting an undead or soulless enemy. Drops: Bone Ancient Dead B Level 16 Soulless Health: 0/150 Ether: 1/1 Special I: Frail Bones - At the cost of 1 ether, gives the hero the fragile effect. Special II (used if no ether): Bone Baron - Deals 20 damage to all heroes targeting an undead or soulless enemy. Drops: Bone Ancient Dead C Level 16 Soulless Health: 0/150 Ether: 1/1 Special I: Frail Bones - At the cost of 1 ether, gives the hero the fragile effect. Special II (used if no ether): Bone Baron - Deals 20 damage to all heroes targeting an undead or soulless enemy. Drops: Bone Ancient Dead D Level 16 Soulless Health: 0/150 Ether: 1/1 Special I: Frail Bones - At the cost of 1 ether, gives the hero the fragile effect. Special II (used if no ether): Bone Baron - Deals 20 damage to all heroes targeting an undead or soulless enemy. Drops: Bone Ancient Dead E Level 16 Undead Health: 26/150 Ether: 1/1 Special I: Frail Bones - At the cost of 1 ether, gives the hero the fragile effect. Special II (used if no ether): Bone Baron - Deals 20 damage to all heroes targeting an undead or soulless enemy. Drops: Bone Ancient Dead F Level 16 Undead Health: 74/150 Ether: 1/1 Special I: Frail Bones - At the cost of 1 ether, gives the hero the fragile effect. Special II (used if no ether): Bone Baron - Deals 20 damage to all heroes targeting an undead or soulless enemy. Drops: Bone Recent Dead A Level 24 Soulless Health: 0/215 Special I: Unholy Wail - The Recent Dead, unhappy with it's death, wails and stuns the target. Drops: 2 gold Recent Dead B Level 24 Soulless Health: 0/215 Special I: Unholy Wail - The Recent Dead, unhappy with it's death, wails and stuns the target. Drops: 2 gold Recent Dead C Level 24 Undead Health: 43/215 Special I: Unholy Wail - The Recent Dead, unhappy with it's death, wails and stuns the target. Drops: 2 gold Recent Dead D Level 24 Soulless Health: 0/215 Special I: Unholy Wail - The Recent Dead, unhappy with it's death, wails and stuns the target. Drops: 2 gold The heroes bid farewell to Mallelio and make their way back to the Gray Wizard. At base, Hans greets the heroes outside and ushers them in, giving Zane a quiet look, but not asking any questions. Vipera shudders when the heroes step into the room and flies up to one of the rafters. Bennetton glances up warily, and The Gray Wizard steps forward. "Who is that?" "My name is Zane. I will soon be the only member of the Court of the Demons you have access too. Zander is going to go down fighting, and so will Zee. They haven't the brains to quit while their ahead... well, of course, Zee did once, but now she's got that pact with Zoot or whatever to open his doors. She's always going on about it. I think Mephisto might be in on it too, though his little inner demons have get less of a hold on him than her's on her. The Magician might make a deal with you too, but I don't think your friends will be catching her. I don't even know where she gets her powers from, must be natural or something." "What is he prattling on about. Get to the point." <He is dead and not dead, one voice but many.> Zane chuckles. "Your brother is in town. I know how to get to him, and he knows how to get to the Court of Demons, and Mephisto knows how to get into the Temple because Zee told him because Sycamore had some back-up entrances. I hear the Dragon under the city collapsed the entrance you fellows used last time. So, you'll be wanting to talk to him." Edited January 13, 2013 by Zepher Quote
CMP Posted January 12, 2013 Posted January 12, 2013 Atramor grins in triumph as the undead rapidly thin. The fallen rise - yet again - as black, twisted skeletons, but they could be worried about later. He quickly attempted to heal himself twice, from the back row, after a quick glance told him his arm was practically hanging on to his shoulder by a thread. "Finish these damn bastards! Poletad, heal Dyric, back row. Thothwick, you're on Zee and Recent Dead C. Dyric, get those last two Ancient Deads, E and F." Poletad heals Dyric, back row Dyric attacks Ancient Dead E, back row Atramor heals himself, back row Dyric attacks Ancient Dead F, back row Atramor heals himself, back row Thothwick attacks Zee, back row Thothwick attacks Recent Dead C, back row Quote
CorneliusMurdock Posted January 12, 2013 Posted January 12, 2013 Now I start rolling shields??? I'm not sure that you took encouraged into the equation for Felton and Alexis, And I thought free hits still took place for counterstrike purposes. Since Alexis is lucky, Alexis should attack Zander twice with the least chance of rolling special. Try using scroll of frailty on Zander first round. Do not worry about putting enemies to sleep this round. Cronk will bash Apprentice A from front row with Zoot's Bane. If A is still around Cronk will try bashing again, otherwise Cronk will heal Felton form front row. Felton bash Magician twice from front row. Gnash bash Magician from front row. McColt, encourage Gnash. Order: Cronk Cronk Felton Felton McColt Gnash Alexis Alexis Quote
Flipz Posted January 12, 2013 Posted January 12, 2013 "Wait...you mentioned when you surrendered that you knew we were working with a Gray Wizard...was this what you meant?" Arthur turns to Gray. "I hate to pry but...perhaps the time has come for that explanation you promised back in the Valley?" Quote
Waterbrick Down Posted January 12, 2013 Posted January 12, 2013 "Wonderful, more wizards. All right Gray, out with it." Quote
Professor Flitwick Posted January 12, 2013 Posted January 12, 2013 Thothwick nods, and attacks Zee and Recent Dead C from the back row. Quote
Masked Builder Posted January 12, 2013 Posted January 12, 2013 Alexis reads the scroll of frailty against Zander, then shoots two arrows at him. Cronk v. Apprentice A (Zoot's Bane) Cronk v. Apprentice A (If still alive, otherwise) heals Felton Felton v. Magician Felton v. Magician McColt encourages Gnash Gnash v. Magician >Alexis uses scroll of frailty on Zander >Alexis v. Zander >Alexis v. Zander Quote
Scorpiox Posted January 12, 2013 Posted January 12, 2013 Haldor felt slightly bewildered. "So, you are sure that Wren does not know the location of the temple? This is good news for us, and one less thing to secure. Powerful as she might be, I doubt that the which would dare cross the path of a real dragon, and less so one of such great power. Zane, where would we find this dragon?" Quote
UsernameMDM Posted January 12, 2013 Posted January 12, 2013 Sensing the stress of the dragon, Hoke offers his arm and shoulder for Vipera to rest on. "What troubles you?" Hoke whispers. Quote
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