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This MOC started with a house with stone work at the bottom which also overlaps the woodwork in some spots. I got this idea after playing Diablo 3 quite some time ago.

You may not notice it at first, but the path actually goes down 5 plates in height. Except for the front and an exception here and there, all height differences between the bricks are less than 1 plate in height.

Additional images can be found over here

Edited by Trance89
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Posted

That's a nice combination of sideway-placed bricks with plates/tiles on the path. It is barely noticable the walkway goes down.
The detailing on the house flows really well from one part to the next. I really have to zoom in on the walls to see where you stack plates/bricks, and where you used the sideway method.
In comparison, the foreground slope looks maybe a bit too barren.
 

Posted

I love it!  You do an outstanding job making a highly detailed yet very clean build, something not easy to achieve.  The roofline, particularly around the dormer section, looks fantastic.  There's enough detail with the plates on the Tudor section to give a feeling of an old but well kept house, and the consistent half stud offset from the framing is great. I love the sideways windows, and the curved reddish brown tiles facing out.  The color blocking by level is also subtle but nice, and the SNOT stonework at the base works well.  I like the use of the olive wedge plates to provide smooth but off grid lines for the grass edge. It would require some tile work, but tilting the building itself to an off-grid angle, even slightly, might help distract the eye from the stud grid even further.  Regardless, the fence, flowers, and brick built door are all very nice.

Although the eye is drawn to the structure, since it is the largest part, in my opinion, the most outstanding portion of the build is the landscaping. You have taken great care to offset elevation changes by a plate at a time, and it paid off. It's almost unnoticable at first glance, which is perfect. It gives a very natural feeling. Your rockwork is also amazing. Too often I see the 'too many slopes' issue of linear studs up slopes. Your mixture of SNOT, studs up, etc. with texturing of tiles and slopes really breaks that up and gives a natural feeling.  I'm sure the lawn and rocks are well kept by the house owner, but if you added a single 1x1 round tile or 1x1 white 5 petal flower plate here or there, it may look like clover or a small natural piece of growth and add even more almost unnoticable authenticity to the overall picture. Similarly, you might also throw in a small bird or squirrel to break up a patch of olive or rock without breaking the color scheme (by say, adding a bright green tile or something).

Very nice work, and I hope you will come back and share more as you build!

  • 3 weeks later...
Posted
On 2/19/2026 at 11:22 PM, GeoBrick said:

In comparison, the foreground slope looks maybe a bit too barren.
 

On 3/1/2026 at 7:28 PM, Grover said:

Although the eye is drawn to the structure, since it is the largest part, in my opinion, the most outstanding portion of the build is the landscaping. You have taken great care to offset elevation changes by a plate at a time, and it paid off. It's almost unnoticable at first glance, which is perfect. It gives a very natural feeling. Your rockwork is also amazing. Too often I see the 'too many slopes' issue of linear studs up slopes. Your mixture of SNOT, studs up, etc. with texturing of tiles and slopes really breaks that up and gives a natural feeling.  I'm sure the lawn and rocks are well kept by the house owner, but if you added a single 1x1 round tile or 1x1 white 5 petal flower plate here or there, it may look like clover or a small natural piece of growth and add even more almost unnoticable authenticity to the overall picture. Similarly, you might also throw in a small bird or squirrel to break up a patch of olive or rock without breaking the color scheme (by say, adding a bright green tile or something).

I like  to take time and make the landscape in my MOCs look natural, but it also can't be too distracting as it is important to have one main focus point. Like in this older MOC I spent a lot of time and detail on the shape of the landscape and rockwork, and although I used a lot of colors for the flowers, the castle wall still remains the first focus point. Then there's this one, which has a lot less colors, but the bright light orange flowers immediately take you to the main focus point, while the lavender flowers also pop out but are less distracting and yet also help to point the way to the main focus point.

For this MOC I thought of adding small 1x1 flower pieces to the grass, but the contrast between the olive green and other colors was too big and distracting. I think the studs themselves make the grass look a bit more rough. Usually I'd add some minifigures and animals to the build to make the scene look more alive, but in this case I thought a bit more sterile look was better to make it look like a castle MOC but also a something that survived through the years and you can still see nowadays.

 

On 3/17/2026 at 12:57 AM, hikouki said:

Does it have interiors?

There is no interior. The house is a 2-point view and is open on the sides that aren't visible. The building techniques I used also require some extra constructions inside, which are impossible to hide.

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