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Posted

I apologize for asking a question which i assume has been answered here before, but I am not able to find it..

Due to lack of space, i had to settle for trixbrix R24 curves for the tram in my city. Further, again due to lack of space, i need to build an eight studs wide road for cars within the tram track. I have not been able to do this in a way which makes it functionable for both a motorized tram (the powered up motor) and the cars in the corners, while it works very well on the straights. Any suggestions?

Any help is much appreciated!

Posted

R24 is a tight turn, but your real problem supersedes the particular radius. Simply making curved tracks work in a road is very tough using unmodified bricks. If you are not against modifying bricks probably the easiest solution would be to cut tiles to match the track.

If you want to keep it pure, you might be able to make something work with wedge plates. There would be a few studs and cracks, but it would be better than nothing.

Posted

I concur with the above - wedge plates and tiles are likely to give the least 'gappy' result.

That said, if you have enough 1x1 tiles, you could probably make it work as a cobbled street. This video is from a layout by Christoph Ellermann (I'm not sure if he's on this forum or not), and has quite a good example where the street crosses the road. It's on a straight here, but I imagine it would be fairly easy to adapt to curved tracks.

Posted

Thank you all for your responses.

As there seem to be no perfect solution (except for possibly the very complicated one shared by davidzq), I'll share how I tried to make it work. I started by calculating distances and angles and I was very hopeful that a simple solution containing only 4x4's and 5654's should work. And it actually looked quite promising:

IMG_0008.thumb.jpg.85cd2dd49bf612bcf60636903ba6eca9.jpg

However, it turns out that it was too tight on the outside corner of every 4x4, causing the tram to derail. 

Consequently, I found a workoround which is slightly worse to look at, but still acceptable:

IMG_0011.thumb.jpg.dde7c5aa2429de13b933f4fa80b4868a.jpg

Unfortunately, I also discovered that 5654 does not come in dark grey, which is kind of strange. However, this is the best solution I currently have, but I am definitely open to other ideas.

Is there any way to make the tram wheels to require less space? Maybe by increasing the space between them? Will probably increase the chances of derailing again though..

Posted
3 hours ago, Mafortune said:

Unfortunately, I also discovered that 5654 does not come in dark grey, which is kind of strange. However, this is the best solution I currently have, but I am definitely open to other ideas.

 

Would 2 of parts 61409 or 5404 work to replace the 5654? It appears these smaller slopes are the same angle as part 5654, and both the 61409 and 5404 come in Dark Bluish Gray. 

Posted

This is what I did in my city on a R40 dual gauge crossing. I built the track out of individual rails so that pavement could be 3 tiles deep. I just looked on TrixBrix’s website and see that they do sell R24 rails although they are designed for narrow gauge use and I really don’t know if they would work if you used them to build standard gauge track. The good news for you is that just started making R24 switches, which seem ideal for Tram lines. Maybe they’ll start making R24 pavement and R24 standard gauge rails. 

IMG_5441

 

Posted
On 12/4/2025 at 1:32 AM, CCSG said:

This is what I did in my city on a R40 dual gauge crossing.

Nice, I assume you are planning to use a mix of 1x1 round tiles, 1x1 quarter round tiles, etc. to then transition to the normal road?

Posted
2 hours ago, zephyr1934 said:

Nice, I assume you are planning to use a mix of 1x1 round tiles, 1x1 quarter round tiles, etc. to then transition to the normal 

I think I primarily used 1/2 ovals where the full ovals didn’t fit to transition the new LEGO road plates. Unfortunately I don’t have any pictures of it more finished but I’ll try to take some. 

I was able to take a quick picture in its current more finished state. 

IMG_0890

 

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