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Posted

Captain Serenzmar didn't intend to kill the man. He wasn't supposed to be here, in this damn city. Reconnaissance was part of his job, not manslaughter. But the man was going to hurt the child, and he needed to stop him. So the man was stabbed in the gut, and Captain Serenzmar's rondel was the tool of choice. The torch sputtered angrily  on the cobblestone ground as its former owner wheezed and bled out in a pool of crimson. Now he had to get out of here and hide, and under the cover of night he might be able to. Hopefully nobody heard him, and he doubted the kid would say anything. But just as he was about to leave, someone lit a candle up above. Yes, it certainly was time to leave.

https://imgur.com/a/MoA21Ds#jz9yR1Yjz9yR1Y.jpeg

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And without minifigures. and finally a moody shot below.

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This is the second installment (but not the second chronologically) of a story I started with this build here. Capt. Serenzmar is another character in the story and I wanted to introduce him in my second build. As I mentioned in the previous thread, I'll continue making more from this story line but not fully in order, and probably in a future installment I'll have them listed chronologically. Comments and criticism always welcome!

Posted

A good scene (writing 'nice' feels a bit inappropriate because its also macabre).

You really should lit a candle behind one of the windows though. It would increase the tension of the scene (for the dear captain at least).

Posted
4 hours ago, GeoBrick said:

A good scene (writing 'nice' feels a bit inappropriate because its also macabre).

You really should lit a candle behind one of the windows though. It would increase the tension of the scene (for the dear captain at least).

Thanks! I'll see if I have another yellow light to throw in there!

Posted
13 hours ago, LEGO Train 12 Volts said:

Love the whole scene! :wub:

Beautiful architecture and evocative atmosphere! :pir-triumph:

Thank you! Just a little basic architecture, but I think it gets the point across.

Posted

Very intense scene. I like it!


The combination of the Wolfpack torso with these legs is interesting. Haven‘t thought about it yet but will give it a try myself. 

Posted

Solid scene. Enough details and structures to give the impression of the town and street without being overly large. Nicely done.

Posted
6 hours ago, The Reader said:

Very intense scene. I like it!


The combination of the Wolfpack torso with these legs is interesting. Haven‘t thought about it yet but will give it a try myself. 

Thanks! They're just close enough in brown that it works, and it can be like an overcoat with blue trousers.

5 hours ago, Feuer Zug said:

Solid scene. Enough details and structures to give the impression of the town and street without being overly large. Nicely done.

Thank you!

  • 3 weeks later...
Posted
On 9/3/2025 at 8:56 AM, Brickwolf said:

Great scene! Excellent choice of colours and minifigs!

Thanks! I wanted to go for muted, but not to muted, you know?

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