Servertijd Posted July 27 Posted July 27 (edited) After a long time of inactivity I have decided to build something again. The Townsquare of Oxenfurt. Edited July 27 by Servertijd Quote
Grover Posted July 27 Posted July 27 WOW!! This is a masterpiece! Welcome back, and double wow! Where to even begin? Usually size is inversely proportional to level of detail and you have both. I really appreciate your detail on the town walls: texture is there, but it's not obnoxious. I sometimes see greebling done to such an extent that a build is OK from 10 meters away, but when you get close it looks odd. Yours is highly detailed, even up close, yet has a lush texture from a distance. Spectacular. The roof is beautiful on the house in the first picture. I really like how you use the 1x1 round corner tiles to make implicit Tudor styling, rather than the traditional SNOT tiles at an angle or tiles sandwiched between slopes. I'll have to remember that. The stacked tiles/plates between floors in the house has an awesome effect, and the wood arches and joists beneath look great. The town wall is also well done. I like the curved slope corbels, and I love that the merlons are actually head height. Functional crenelations are often overlooked, and a build has a lot more realism to it if they are not simply vestigial, so nice job on that! Do you have an HSS post yet? If not, you should make one for Oxenfurt! The town square is phenomenal. I assume you used a net beneath that? The use of the hammers interspersed with the studs, tiles, and occasional plant is fantastic, and your color choice there is spot on. I love that you have flags draped everywhere. I sometimes forget to add those decorative touches to my builds, and your inclusion of them really brings a touch of life to the build, making the city vibrant. The kids being chased in the alley, the fruit vendor, goat herder, guy with injured leg, the man sleeping in front of the vendor and the vendor with junk piled so high it's about to fall over are hilarious touches to the scene. Nice use of the realistic one plate high stairs too. The vines climbing the wall have fantastic detail with the leaves and whip, and the snakes look great intertwined as a vine. The archway done with the tiles over wedge plates is a very creative way to build a solid and symmetric arch! The tree leaves peeking up over the wall and in the alley are very subtle and amazing details that sell the build. Last, but not least, I really like your sky. It is tasteful and does not detract from the build. The all-lego shot where you can't see the edge of the build really adds to it. Amazing build, fantastic work! Quote
Velnerius Posted July 28 Posted July 28 Wow! This is such an amazing, and inspiring build! Werkelijk fantastisch! Quote
KotZ Posted July 28 Posted July 28 Fantastic work! The city really looks lived in and like there is a history to it. There's so many great details, like how Grover pointed out. This is just a very well thought out build. Quote
zoth33 Posted July 28 Posted July 28 This is such a great build. The texturing in the walls is nicely done. The cobblestone looks fantastic, I really like the use of the ingot's. The color choice's for the roofs are a nice pop of color. I like the vines growing up the wall. The people selling their wares and the wolfpack guy chasing the children brings the scene to life. Great job. Quote
Elysiumfountain Posted July 29 Posted July 29 Fantastic job! There are so many things going on and so many little details to look out for. Very well done! Quote
LEGO Train 12 Volts Posted July 29 Posted July 29 The apparent simplicity fades when, focusing on the details, I notice the presence of ingots and hammers to simulate the flooring. The half-timbered houses, the concave roof ...everything denotes complexity if observed carefully! Quote
Wout Posted July 30 Posted July 30 What a beautifull moc have you made. There are so many details. I like the wolfpack guy looking grumpy because the kids discoverd him. The foliage growing not only in borders but also out of the wall gives it even more realism. Quote
Servertijd Posted July 31 Author Posted July 31 On 7/27/2025 at 10:40 PM, Grover said: WOW!! This is a masterpiece! Welcome back, and double wow! Where to even begin? Usually size is inversely proportional to level of detail and you have both. I really appreciate your detail on the town walls: texture is there, but it's not obnoxious. I sometimes see greebling done to such an extent that a build is OK from 10 meters away, but when you get close it looks odd. Yours is highly detailed, even up close, yet has a lush texture from a distance. Spectacular. The roof is beautiful on the house in the first picture. I really like how you use the 1x1 round corner tiles to make implicit Tudor styling, rather than the traditional SNOT tiles at an angle or tiles sandwiched between slopes. I'll have to remember that. The stacked tiles/plates between floors in the house has an awesome effect, and the wood arches and joists beneath look great. The town wall is also well done. I like the curved slope corbels, and I love that the merlons are actually head height. Functional crenelations are often overlooked, and a build has a lot more realism to it if they are not simply vestigial, so nice job on that! Do you have an HSS post yet? If not, you should make one for Oxenfurt! The town square is phenomenal. I assume you used a net beneath that? The use of the hammers interspersed with the studs, tiles, and occasional plant is fantastic, and your color choice there is spot on. I love that you have flags draped everywhere. I sometimes forget to add those decorative touches to my builds, and your inclusion of them really brings a touch of life to the build, making the city vibrant. The kids being chased in the alley, the fruit vendor, goat herder, guy with injured leg, the man sleeping in front of the vendor and the vendor with junk piled so high it's about to fall over are hilarious touches to the scene. Nice use of the realistic one plate high stairs too. The vines climbing the wall have fantastic detail with the leaves and whip, and the snakes look great intertwined as a vine. The archway done with the tiles over wedge plates is a very creative way to build a solid and symmetric arch! The tree leaves peeking up over the wall and in the alley are very subtle and amazing details that sell the build. Last, but not least, I really like your sky. It is tasteful and does not detract from the build. The all-lego shot where you can't see the edge of the build really adds to it. Amazing build, fantastic work! Wow, Thanks for such a big compliment! Where can I find the HSS post again? I used to know where all of these posts were. On 7/28/2025 at 3:57 PM, Velnerius said: Wow! This is such an amazing, and inspiring build! Werkelijk fantastisch! Thank you! On 7/28/2025 at 5:11 PM, KotZ said: Fantastic work! The city really looks lived in and like there is a history to it. There's so many great details, like how Grover pointed out. This is just a very well thought out build. Thanks! On 7/28/2025 at 8:13 PM, zoth33 said: This is such a great build. The texturing in the walls is nicely done. The cobblestone looks fantastic, I really like the use of the ingot's. The color choice's for the roofs are a nice pop of color. I like the vines growing up the wall. The people selling their wares and the wolfpack guy chasing the children brings the scene to life. Great job. Thank you =) On 7/29/2025 at 9:47 PM, Elysiumfountain said: Fantastic job! There are so many things going on and so many little details to look out for. Very well done! Thanks =)! On 7/29/2025 at 10:26 PM, LEGO Train 12 Volts said: The apparent simplicity fades when, focusing on the details, I notice the presence of ingots and hammers to simulate the flooring. The half-timbered houses, the concave roof ...everything denotes complexity if observed carefully! Haha yes, it has been quite part intensive! On 7/30/2025 at 1:51 PM, Wout said: What a beautifull moc have you made. There are so many details. I like the wolfpack guy looking grumpy because the kids discoverd him. The foliage growing not only in borders but also out of the wall gives it even more realism. Thank you! I appreciate it! Quote
TalusMoonbreaker Posted August 1 Posted August 1 Woah, this is super cool! I really like how you created a sense of depth with the different houses, trees, and the city wall. Also, that cobblestone technique is gorgeous. Quote
Grover Posted August 1 Posted August 1 11 hours ago, Servertijd said: Wow, Thanks for such a big compliment! Where can I find the HSS post again? I used to know where all of these posts were. You are welcome, that build is deserving! The Historican Settlements (HSS) is here. I think at the moment it's on the first page, but that's going to change soon. With all your Oxenfurt builds, I bet you are on the map or at least very close! I can't remember all your builds off hand, but you have quite a few over the years. Good to see you back! Quote
Zilmrud Posted August 3 Posted August 3 Wow. What a fantastic build! You have captured a few different scenes but still a good impression as a whole. I like the sky background which gives the building a more realistic impression. Is it edited or photographed outside? I also like that you have included a roof and vegetation behind the wall which gives the building depth. Good job! Quote
MrLind Posted August 5 Posted August 5 Fantastic build. I can only agree with all the previous positive comments. Great work! Looking forward to following you and your builds. Quote
Seagull King of Vaughan Posted August 7 Posted August 7 This is lovely. The gentle curve of the roof adds something to the central house. And those towers – the detail! You’ve excellently captured the grand scale! Quote
Kai NRG Posted August 11 Posted August 11 This is super cool, like I mentioned on Flickr, the textures are simply amazing! I really love how complete it looks, it's easy to believe that if I turned around the rest of the city would be back there. Great low angle for the main shot to help sell the feeling that we're actually in this MOC. Good to see you building again! Quote
mrcp6d Posted September 2 Posted September 2 Fantastic dio! Great half-timbered buildings, imposing castle walls and towers, and all the little slice-of-life vignettes you put in this build with the minifigures really bring the scene to life. Quote
Eyrezer Posted 8 hours ago Posted 8 hours ago I'd love to see some behind the scene shots of how you achieved that paved street! Quote
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