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Posted

The idea is to create a center for the two tracked circles that will keep itself balanced (level) when moving over uneven surfaces and slopes. For the longitudinal direction (Y-axis, pitching) I want to shift a weight forward and backward, either with the PU hub itself or other weights. For the rotational axis (X-axis, rolling) I want to create an active suspension. The vertical direction (yawing) will of course be the steering with rotational speed of the tracks.

I have no idea if this is achievable but that is where the fun is for me. Apart from an engineering challenge, there is also a programming challenge. I was planning on adding a puppet for the movements, but since Penny-farther already has that and animals are not allowed, I have to rethink that idea. It might have a steam-punk vibe since I like that look. But I'll concentrate on the engineering and programming first and see if that works.

Here the two tracked circles I made from almost 250 tracks. Next is to create a frame with active suspension that wil stay in the circles and will keep them upright while performing its balancing act.

I will use the wheels for a new GBC design after the competition, or sooner when the balancing act fails.

Posted

I don't wan't to be a bad guy, but I would not consider this as tracked vehicle. Yes, it will use lego track parts, but those will be wheels made of track parts, if I'm not mistaken the idea.

Posted (edited)

I reasoned that the body in the tracks will follow undulations by balancing in the tracked circles but if it is the general consensus (or @Jim does not approve) that it does not behave like a tracked vehicle in the spirit of the competition than I will abandon the competition immediately and proceed with using the tracked circles for a GBC module.  

Edited by Berthil
Posted

Very sorry for the late reply. But I do have to agree with Jurss unfortunately. This feels more like wheels made out of tracks.

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