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Posted (edited)

I’m on holiday for a few weeks so I’ve had a few hours and it’s been nice to build again so I’ll get the TC 24 ball rolling.

Its strange to build something without wheels but very welcome:thumbup:

got a rough shape and some roughly sorted functions of moving engines and landing gear (guess the landing gear?) Got a small idea about what else to add but won’t overdo the functions with the limited time I see myself having. I’d like to work on some good form...hopefully.

I have in mind to be a police space patrol build not a bad guy build.

 

2e3a7583-bc88-4055-8b7d-df07ecc77725.jpe

Edited by MangaNOID
Posted

It looks like landing skis. Very cool, nice start! 

You can put small wheels hidden below the skis... as long as Jim doesn't notice it :wink:

Careful with the weight later...

Posted
On 1/14/2023 at 5:53 PM, vascolp said:

 

It looks like landing skis

 

Didn’t really think of them like that but I’ll take if you don’t mind :grin: never know when you have to land on a water world when you’re space police right!

I feel like I need to work on the landing gear legs a little...

I changed the way to operate the functions as the controls in my first post are all over the craft but then the thought of a distribution gear box crossed my mind -duh- so I should have 3 functions all operated from the very back knob where the engines are, this all feels really good so far when you ‘swish’ it around to play with :blush:

409047ad-985a-4099-a3e5-cf51e7d9d9ba.jpe

‘engines’ are changed from system stuff to portal axle for more technic approach.

When connected the engines can swivel up and down for ‘thrust’ change. I hope I can link that to a cabin lever as well just for the sake of it.

5466b585-89cb-46d8-87ce-9e3c3fe1226e.jpe

Surprisingly I have not used any LDD yet and will probably just design and build with bricks.

Posted

I like this. Good idea to have a gerabox to make operation easier. The moveable thrusters look spacey enough and still very much Technic. Do you plan to have them run (rotate the "wheels") in some way?

And I like the blue, gray, lime combo. :)

Posted

Thanks for comments people.

But after looking at others builds I feel this is missing some spark or something more flamboyant. This is a pretty unrestricted contest So I might need to flare this up a little... it’s a spaceship so a lot of regular rules can be thrown away to get creative. Not sure I can do that so well but one thing I might do is utilise some pneumatics on the landing gear. Thinking that when they unfold I can also have the pneumatics extend (at the same time in the one motion) and then reverse that when bringing up the landing gear. I’ll need to use the air tank to store the air for that I think without going with a motor/pump assembly. 


e98285c4-8644-429b-8c77-7cc03d816244.jpe

ill update in a couple days see if it can work (see if I can get it to work)

4 hours ago, Erik Leppen said:

Do you plan to have them run (rotate the "wheels") in some way?

No too much for me and for the aesthetics I think. I may even change the engines yet.

  • 2 weeks later...
Posted

I have lack of direction (which is never good) and time but I kinda like where it’s going...
 

2fae371e-75cc-48cf-8b00-0dd20e2d0fb9.jpe

It is the same build as the start but it’s lost the tail of course and changed a lot of other stuff that I wasn’t happy with.

e2f6520c-88f7-4405-b4aa-b8a2516b5625.jpe

Possible features are:

pneumatic landing gear

pneumatic cabin lowering for exiting craft

Rotating and up/down moving thrusters (we don’t have to justify any physics to these space craft right?)

Probably cargo carrying ability with winching under the craft.

other stuff as I have at least one free gearbox output left

Why is this a space police ship??...I don’t know...

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