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Posted

Hi everyone,

I've spent far too long staring through the window at this community, and it's about time I made some meaningful contribution to it. Before I feel I can though, I need to get to grips with the digital element.

I've spent the past couple of days playing about with studio.io, and as a complete novice to graphic design I've found it quite intuitive and enjoyable to use. Having said that, there are a couple of things I'm struggling with, specifically how to quickly and easily align and connect some of the more complex angles in the likes of, for example, the pistons & rods in a Lego Technic engine. Can anyone point me in the direction of a resource (be it a video, thread, book or whatever), that demonstrates techniques beyond the very basic? Youtube is my usual point of reference for such things, but in this case I couldn't find what I was looking for.

Having jumped straight into studio with no prior experience of any other CAD to serve as a reference, and now having some idea of what it's about, I'm also interested to know how it compares to the others, such as LDraw and LDCad, in case they'd better serve my requirements. I'll be primarily using it for Lego Technic.

Thanks in advance. Craig.

  • 2 weeks later...
Posted

Hey guys, don't want to create a new topic so I'll ask here. Is there any way to add additional light source when rendering in photoreal mode in studio? 

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