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Posted

Fantastic work as usual. I know most people will be looking up top, but those boots (yes, with a t) are really nicely designed. 

Posted

Nifty build. A part of me wishes that her midriff didn't seem so flat on the front, but I know how difficult making lifelike forms with bricks can be. It's neat how you constructed her navel, and the texture of her skirt is cool as well. Are her shoulders articulated or are they fixed at that angle?

Posted

Oh my goodness that is amazing. Seriously jaw-dropping stunning perfection. The waist and curvature around the sides is amazing as is the meeting of the dress, the angles and lack of gaps is phenomenal. Fantastic!

Posted (edited)

This is just excellence! I can't believe how seamless all the angles/curves are with minimal to no gaps! The waist line and curved hips are exceptional. There's an awful lot of snot work going on there to make it work, for you might be easy, but looks no easy thing to achieve! Did it take a lot of trial and error? 

The top of her staff is a nice feature too. 

Her lips, I can imagine would be difficult to achieve, and from a distance give the desired effect. But when I look up close, kinda makes me think of a red moustache instead :look: but yet, I wouldn't know how to get a better result through your building style (or at all probably). 

The upper body shaping is spot on, although I wonder if they're 1 stud too high? Either way, the shaping and part usage is a great choice. 

I've seen a lot of your builds of people, but this stands out to me the most for its sleekness in curvatures. 

Almost forgot! The bottles and pouch with visible items is a nice subtle but effective touch! 

Edited by Fuppylodders
Posted

That was what the main thing I had in mind while building this, avoiding any gaps as much as possible. There was a lot of trial and error involved, but I never worked at this scale before; most of it involved trying to get the proportions right-ish.

I wanted to make the mouth in the style of the busts I've done, but this is a tad bigger and I couldn't figure out a way. I had the same mustache thought in mind, but couldn't come up with something better.

Planning to do more of these in the future, hopefully I'll manage to refine the frame and improve proportions eventually.

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