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Posted

@Fyredog nice work!

I'm converting this FlipSwitch to a Ball Factory (BF) feed module. I plan to run the BF for a week at the upcoming LEGO World in Utrecht.
https://rebrickable.com/mocs/MOC-225753/Berthil/flipswitch-gbc/

A timed gate (by the BF) should let through two balls for the BF, excess of balls should go around the BF. There will be a switch to let all balls go around the BF when there are problems with it. I've done a few changes to BF, I'll document them when the feed module is ready. In winter I might update the building instruction.

 

Posted (edited)

Here is what I came up with to deal with the jamming of the balls in the spiral lift input box.  Initial tests are good.

 

BF spiral lift jam mod

 

Edited by Fyredog
Posted (edited)

I have dealt with many issues in the fine tuning stages.  Some of them because I was not familiar enough with this module, and some of them just needed to be methodically worked through.  I am now comfortable with where I'm at and time for time trials.  Main issues I had were bucket shifter, bucket emptier, Input box to spiral lift (jamming), picker,  lifter and Bob.  The bucket shifter was not returning all the way and was erratic (side to side movement).  I rebuilt that and is now smooth and has full movement in both directions. I had a lot of issues with the bucket emptier and buckets turning on their sides and jamming.  I played with timing quite a bit trying to solve this.  I finally determined that the bucket needed more room when being returned back to the slide table. I removed one of the Connectors and replaced it with a 1x4 thin arm and a bush.  This allowed the bucket to be placed flat. Next I had issues with the bucket lifter.  The buckets would not lift and remove from the wheel.  For the life of me I wasn't understanding why until I kneeled down and noticed the ridge of the bottom of the bucket wasn't clearing. I felt pretty dumb at that moment and adjusted the amplitude and that solved that issue.  Next issue was Bob.  Bob had a lot of binding which I finally found that the red rubber band was causing.  I tried running with out the band but Bob is pretty wild without it.  I changed to a blue band, and that took most of the binding out. and Bob is now tame and smooth.  The ball picker seemed to be dropping balls on its way over to the buckets to be dropped off.  Anyone who has a Ball factory knows what happens if those balls are not moved!  I determined that the white band was not giving enough tension.  So I took a smaller white band and rebuilt the picker.  That was my last short test this morning.  The input box for the spiral list was my first and almost my last issue to work through.  I posted a picture of my solution above.  I also feel like the input box needs an agitator.  I may try and tackle that before my show.  It is now time for time trial testing, which will involve me making a return ramp so I can let it self feed.  My BF does have some slight binding with Bob and I believe the wheel.  I may or may not work that out of it.  It doesn't effect the operation of the module at all other than Berthil's doesn't seem to bind at all.  If it bothers me enough I will spend the time working it out.

@Berthil  I commend you for what you did on this redesign  I know it could have not been easy.  Although I have not built V2 BF (yet) I see the similarities and I see everything that you worked through, and all the improvements you made to solve certain problems.  I also see where you made it so it could be tuned and timed.  There were a few steps in the instructions that I had to just figure it out because the view and angle just wasn't there.  But I appreciate that because it made me think about it and work through it making it a more challenging build. I like that you can roll this thing around and have all the timing points that you documented very well in place.  It makes it easier to work through any issues that may arise.  This build was and is not easy, especially fine tuning it.  It is VERY satisfying and very fun to watch.  Thank you for the time you put in to creating instructions for those of us who love this module. I am looking forward to sharing it to the public and running it at a show next month.  I now feel like I know this module very well, and can determine what and why something happens.    Thank you again for your time you put into the instructions.  If you do decide to update the building instructions, I have a few things to suggest, hopefully I can remember.

 

I am looking forward to seeing your newest changes to the BF and the new feeder system.

 

 

Edited by Fyredog
Posted (edited)

@Fyredog Thank you for your kind words and happy to read it brings challenges and satisfaction :)

Problem is that I can't update the original instructions without starting from scratch because Studio messes up all the steps after a change, a tremendous task. With the open wall sides the spiral lift works well for me but it can't handle a lot of balls at once well. I don't use the rubber band anymore on Bob because I run the BF at position three on the train controller at shows, not faster.

I've made screen shots of the changes I made, these were tested in a 2h run without problems. Majority for less friction and keep parts in place at prolonged operation. Description below the image (click for a larger version on Flickr), parts involved are highlighted in the images.

Ball Factory 10 Updates

 

  1. Less friction and lock for the 8t gear for the ball pusher via a 4 x 2 liftarm (32140).
  2. This will push the bucket on the Wheel back in place when Bob did not place it right. I've used a short 3mm yellow rigid hose but a 3L yellow bar should also work.
  3. At what makes Bob turn, two of the new 3386 parts (Brick, Round 1 x 1 x 2/3 Half Circle Extended with Stud on Side) and a 2 x 4 plate (instead of the 2 x 3 plate) to secure part 6192 (Slope, Curved 2 x 4 Double with Groove).
  4. Extra guides for the Bucket Lifter with 1 x 3 thin liftarms, sometimes it would not drop.
  5. Connector to keep the Bucket Emptier a little bit higher, sometimes it would not slide because of interference.
  6. Extra force to keep the connection in place, sometimes the 32L would pull out of the connector.
  7. Extra brace for Bob.
  8. Brace for the second bucket belt, sometimes this would come up.
  9. Extra connectors for the Ball Picker, sometimes this would come loose
  10. Extra support for the axle end to keep the 12t gear in place and reduce friction. The new part 5713 (Technic, Axle and Pin Connector Hub with 3L Axle) is used here.

Enjoy!

Edited by Berthil
typos
Posted (edited)
1 hour ago, Berthil said:

@Fyredog Thank you for your kind words and happy to read it brings challenges and satisfaction :)

Problem is that I can't update the original instructions without starting from scratch because Studio messes up all the steps after a change, a tremendous task. With the open wall sides the spiral lift works well for me but it can't handle a lot of balls at once well. I don't use the rubber band anymore on Bob because I run the BF at position three on the train controller at shows, not faster.

I've made screen shots of the changes I made, these were tested in a 2h run without problems. Majority for less friction and keep parts in place at prolonged operation. Description below the image (click for a larger version on Flickr), parts involved are highlighted in the images.

Ball Factory 10 Updates

 

  1. Less friction and lock for the 8t gear for the ball pusher via a 4 x 2 liftarm (32140).
  2. This will push the bucket on the Wheel back in place when Bob did not place it right. I've used a short 3mm yellow rigid hose but a 3L yellow bar should also work.
  3. At what makes Bob turn, two of the new 3386 parts (Brick, Round 1 x 1 x 2/3 Half Circle Extended with Stud on Side) and a 2 x 4 plate (instead of the 2 x 3 plate) to secure part 6192 (Slope, Curved 2 x 4 Double with Groove).
  4. Extra guides for the Bucket Lifter with 1 x 3 thin liftarms, sometimes it would not drop.
  5. Connector to keep the Bucket Emptier a little but higher, sometimes it would not slide because of interference.
  6. Extra force to keep the connection in place, sometimes the 32L would pull out of the connector.
  7. Extra brace for Bob.
  8. Brace for the second bucket belt, sometimes this would come up.
  9. Extra connectors for the Ball Picker, sometimes this would come loose
  10. Extra support for the axle end to keep the 12t gear in place and reduce friction. Part 2853 (Technic Engine Cranckshaft) is used here, as wel as new part 5713 (Technic, Axle and Pin Connector Hub with 3L Axle).

Enjoy!

@Berthil - Thank you for this!

These I will apply to mine - I really appreciate the incite.

I cant help but notice in 3,6 & 7 the blue gear on Bob's mechanism.  Can you expand on that please?

#4 is also an area I was having issues with the same thing.

I did the same thing on #5

#10 - I'm having a hard time seeing where Part 2853 (Technic Engine Cranckshaft) is placed.

Edited by Fyredog
Posted

Generally the blue 12t gears have less friction than the beveled 12t gears. But for esthetics I've kept the black beveled gears in my physical build and it runs fine.

Posted
36 minutes ago, Berthil said:

Generally the blue 12t gears have less friction than the beveled 12t gears. But for esthetics I've kept the black beveled gears in my physical build and it runs fine.

Gotcha on the blue gear.

 

#10 - I'm having a hard time seeing where Part 2853 (Technic Engine Cranckshaft) is placed.  I was probably editing while you were replying...LOL

Posted
7 minutes ago, Berthil said:

Correct, I had updated the image but not the text, found a solution without the crank shaft.

Excellent!

I also found that setting 3 on train controller is the comfortable speed for this module.  I am going to make the controller only go to speed 3 and unable to reverse.

 

Thank you again for your help!

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