Jason C. Hand Posted December 3, 2019 Posted December 3, 2019 (edited) Think I finally cracked the code! Fiddled around with the XML files I created for Nos. 36840 and 36841; these results are the best that I could muster, though still must figure out how to fit pieces underneath 36841, as I am running into collision issues. Anyways, hope you enjoy what you see! Edited December 3, 2019 by Jason C. Hand Quote
Brick Cucumber Posted December 10, 2019 Posted December 10, 2019 Is there a download link available for some of these parts? I would love to be able to use them in my LDD. Quote
Jason C. Hand Posted December 11, 2019 Posted December 11, 2019 20 hours ago, Brick Cucumber said: Is there a download link available for some of these parts? I would love to be able to use them in my LDD. Hello Brick Cucumber, No, there is no download link for the parts at this time, as I am still working out issues with at least one piece I was able to put into the program Once I can get that squared away, I'll definitely supply a link for the pieces in question. Quote
M2m Posted February 22, 2020 Posted February 22, 2020 On 12/3/2019 at 12:04 PM, Jason C. Hand said: Think I finally cracked the code! Fiddled around with the XML files I created for Nos. 36840 and 36841; these results are the best that I could muster, though still must figure out how to fit pieces underneath 36841, as I am running into collision issues. Anyways, hope you enjoy what you see! Were you able to decode the ‘Connectivity’ Section of the xml file ? I want to use it to place a logo on studs in my renderer but can’t figure out the code of Custom2DField. Except that type 23 is for “Stud” connections. But what the meaning of the numbers like 18:1:1,23:4:1,29:0:1, 23:4:1,... Any idea ? Quote
Jason C. Hand Posted February 24, 2020 Posted February 24, 2020 On 2/22/2020 at 10:07 AM, M2m said: Were you able to decode the ‘Connectivity’ Section of the xml file ? I want to use it to place a logo on studs in my renderer but can’t figure out the code of Custom2DField. Except that type 23 is for “Stud” connections. But what the meaning of the numbers like 18:1:1,23:4:1,29:0:1, 23:4:1,... Any idea ? No, I haven't friend. I haven't been doing much with LDD lately; been taking a rest from it. Sorry. Quote
Kuramapika1 Posted February 25, 2020 Posted February 25, 2020 On 2/22/2020 at 12:07 PM, M2m said: Were you able to decode the ‘Connectivity’ Section of the xml file ? I want to use it to place a logo on studs in my renderer but can’t figure out the code of Custom2DField. Except that type 23 is for “Stud” connections. But what the meaning of the numbers like 18:1:1,23:4:1,29:0:1, 23:4:1,... Any idea ? Look ay this, I thing it can help you. Quote
M2m Posted February 25, 2020 Posted February 25, 2020 13 hours ago, Kuramapika1 said: Look ay this, I thing it can help you. Wow! That’s exactly what I was looking for. Great link. Thanks ! Quote
tonycr Posted April 29, 2020 Posted April 29, 2020 (edited) Hello, I followed the instructions and it worked to import a new piece into LDD but the piece seems very tiny, how can I fix it? I noticed that before extracting the LIF files there were pieces that now are not present, where did they go? Also, every time I add a new piece should I delete the first folder under "C:\Users\]UserName]\AppData\Roaming\LEGO Company" ? Edited April 29, 2020 by tonycr Quote
jester Posted May 4, 2020 Posted May 4, 2020 On 4/29/2020 at 5:09 PM, tonycr said: Hello, I followed the instructions and it worked to import a new piece into LDD but the piece seems very tiny, how can I fix it? I noticed that before extracting the LIF files there were pieces that now are not present, where did they go? Also, every time I add a new piece should I delete the first folder under "C:\Users\]UserName]\AppData\Roaming\LEGO Company" ? I have the same problem... Quote
jamesster Posted May 4, 2020 Posted May 4, 2020 (edited) Here's some clarification on where LDD reads its data from and how it works - in short, when it comes to parts modding, color modding, etc, you shouldn't be touching the Assets.lif file in Program Files at all, it's db.lif in AppData that gets used - be sure to read the full post though: https://www.rockraidersunited.com/topic/7899-ldd-updatingpatching/ Edited May 4, 2020 by jamesster Quote
Kuramapika1 Posted May 5, 2020 Posted May 5, 2020 To change size, in blender, go to import, choose ldraw and (in under the file path) there is the scale option; put it in 0.04 more or less. Quote
jester Posted May 5, 2020 Posted May 5, 2020 (edited) Thank you for tutorial guys!!! The next question is: how to create decoration map for new parts (or simplier - two-colored parts like 35660) Edited May 5, 2020 by jester Quote
jester Posted May 7, 2020 Posted May 7, 2020 (edited) 3 hours of coding | Edited May 10, 2020 by jester Quote
jester Posted May 9, 2020 Posted May 9, 2020 (edited) Sorry for maybe spamming, but i can't stop Edited May 10, 2020 by jester Quote
jester Posted May 9, 2020 Posted May 9, 2020 Just now, Stephan said: You're not spamming. This is amazing already added 64 parts.... Quote
Stephan Posted May 9, 2020 Posted May 9, 2020 (edited) OMG... And I'm even struggling to get 1 working Which parts did you add? Edited May 9, 2020 by Stephan Quote
jester Posted May 9, 2020 Posted May 9, 2020 (edited) On 5/9/2020 at 10:05 AM, Stephan said: OMG... And I'm even struggling to get 1 working Which parts did you add? My small update for last 3 days Edited May 10, 2020 by jester Quote
Stephan Posted May 9, 2020 Posted May 9, 2020 5 minutes ago, jester said: My small update for last 3 days I managed to do these parts. I couldn't manage to do the more complex parts (taken from LDraw...): Quote
jester Posted May 9, 2020 Posted May 9, 2020 (edited) On 5/9/2020 at 12:30 PM, Stephan said: I managed to do these parts. I couldn't manage to do the more complex parts (taken from LDraw...): I'm a quick study. Also forgot those parts Edited May 10, 2020 by jester Quote
Stephan Posted May 9, 2020 Posted May 9, 2020 3 minutes ago, jester said: I'm a quick study. Also forgot this one Awesome. I hope I will get that far! Quote
Stephan Posted May 9, 2020 Posted May 9, 2020 9 hours ago, Stephan said: I managed to do these parts. I couldn't manage to do the more complex parts (taken from LDraw...): If anyone is interested in these parts, please let me know. I don't know if I'll be able to do it as good as Jester though Quote
Calabar Posted May 10, 2020 Posted May 10, 2020 (edited) It is possible to share these parts so that everyone could add it to LDD with a simple procedure? It would be very interesting to open an indexed topic with the new parts or, even better, a "pack" maintained by an expert user, it could give new life to LDD. @jester It seems that the image hosting you are using don't support hotlinks, it is necessary to copy the image url and paste it in the address bar in order to see the image. Maybe you could use a LEGO related file hosting such brickshelf or bricksafe. Edited May 10, 2020 by Calabar Quote
jester Posted May 10, 2020 Posted May 10, 2020 (edited) 5 minutes ago, Calabar said: It is possible to share these parts so that everyone could add it to LDD with a simple procedure? It would be very interesting to open an indexed topic with the new parts or, even better, a "pack" maintained by an expert user, it could give new life to LDD. @jester It seems that the image hosting you are using don't support hotlinks, it is necessary to copy the image url and paste it in the address bar in order to see the image. Maybe you could use a LEGO related file hosting such brickshelf or bricksafe. New parts - https://drive.google.com/open?id=1TvqeAikmMU0THUCc0a4YNScICgjd7kiV I'll take a look what i can do with images, thanks! Also update for today Edited May 10, 2020 by jester Quote
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