Lady K Posted April 28, 2018 Posted April 28, 2018 1 hour ago, Rider Raider said: Vote: Admiral Piett (Sandy) I am not entirely comfortable lynching someone without any evidence or scummy behavior exhibited by anyone, but since I have to vote I will vote for Piett because of this: Lynching active scum is great, but lynching active town can slow down discussion and might be the difference between a town win and a scum win. Active townies are just as much in the dark as the rest of us, their theories aren’t any more valid because they’re confirmed town. So far out of all the comments, accusations, and finger pointing, I find this stands out the most. While I agree with the first part (especially on Day 1) the second part about lynching an active scum vs active town is standing out a bit. Exactly how do you tell an active scummy Imperial officer from an active loyal Imperial officer? While I agree that an active player is more valuable to keep the conversation going, it has been my experience that traitors tend to hide, go with the group, stay out of the main focus. Also could you explain what you mean by an active loyal officer's 'theories aren't any more valid because they are confirmed town'? This statement sounds off to me. Vote: Admiral Daala (Rider Raider) 23 minutes ago, LegoMonorailFan said: Is it just me, or is everyone acting like we're on day three or something and we're in desperate need of a lynch? Day one has been rather confusing for me so far, but there's been plenty of discussion meaning that we may be able to gleam something from today now or later on in the game. I'm still opposed to a day one lynch, but not as much as I was prior. If we have any power rolls, I want to give them time to catch their bearings. Especially after such a hectic first day. I agree. It does seem that way. It is only Day 1; however, in the coming days all this may prove to be useful; especially tied with the voting.
Khscarymovie4 Posted April 28, 2018 Posted April 28, 2018 Sorry if I seem quite but it has been a busy day. I looked through the last couple pages and found nothing really. I think the people who want a day 1 lynch are the most suspicious as day 1 lynches almost always lead to a dead townies. Perfect example of this is the last game where we lynched a PR, because of this I will Vote: Captain Fenton (Peanuts) as he seems to be the most supportive of a lynch. Honestly nothing stands out to me, but hey it's day 1. Something I have noticed though is that the more veteran officers seem to prefer a day 1 lynch while the newer guys don't. I have to ask did day 1 lynches help in the more early days of mafia? Because all the games I have they have not. If someone can show me a day 1 where a scum was successful lynched that would be great.
Tariq j Posted April 28, 2018 Posted April 28, 2018 5 hours ago, Lady K said: My apologies, I was on the bridge attending to many different situations all at once (RL). No problem, thanks for sharing what your thoughts, 4 hours ago, Lady K said: I really would like to hear more from those who haven't voted before the time runs out. Thoughts? My gut feeling, for reasons stated earlier is General Veers. Vote: General Veers (LegoRacer1)
Sandy Posted April 28, 2018 Posted April 28, 2018 13 hours ago, jluck said: I think it's a bit dangerous to speculate about any twists this early. We literally know nothing except that we are all here. For all we know, we could finally see the flying pumpkin that shoots lasers beams out of its butt role! I didn't really mean people should discuss their roles, but in my previous experiences there have been all sorts of unconventional mechanics like the roles switching every night, there being only one scum or none... I was more interested to seeing everyone's reaction to this question and based on that, this game seems pretty vanilla so far. There was no scummy agenda to make anyone reveal their roles behind that simple question, at least. 12 hours ago, Kintobor said: What would you classify as special enough that it needs to be brought up at this point? If the town's power roles did know anything, they'd be foolish to bring it up in a room with traitorous ears in it. Also, looking through the recordings of Day, I spotted this statement from you, Admiral: So you're not willing to stick your neck out? You're fine with joining a bandwagon? That to me sounds like you're trying to fly under the radar. Please, explain this to me, because at this point in time I find you the most suspicious person in this room, Admiral.Unvote: Admiral Ozzel (Actor Builder) Vote: Admiral Piett (Sandy) I would advise you to begin speaking, Admiral Piett. I have to remind that we also have the ability to "speak privately", but of course I wasn't expecting anyone to just lay their cards on the table. I am sticking my neck in, right as we speak, with two votes coming my way. I just said that even though I'm pro-lynch I didn't feel the need to be the one starting the voting at that moment, so early in the day. Surely if nobody else would've put the ball in motion I would've eventually stepped in. 12 hours ago, mostlytechnic said: See my answer above.
mediumsnowman Posted April 28, 2018 Posted April 28, 2018 2 minutes ago, Tariq j said: My gut feeling, for reasons stated earlier is General Veers. Vote: General Veers (LegoRacer1) I thought Veers was fhomess and Racer was Dellus. I guess they are wearing the same helmet... which one are you suspicious of?
Sandy Posted April 28, 2018 Posted April 28, 2018 16 minutes ago, Khscarymovie4 said: Something I have noticed though is that the more veteran officers seem to prefer a day 1 lynch while the newer guys don't. I have to ask did day 1 lynches help in the more early days of mafia? As counterintuitive as it seems, it does help. It gives us more info going into the second day, and there IS a chance we lynch a traitor - it has happened many times before. We don't know if we loyalists have a killing PR on our side yet, but if we haven't, the nights only make our ranks thinner.
Tariq j Posted April 28, 2018 Posted April 28, 2018 5 minutes ago, mediumsnowman said: I thought Veers was fhomess and Racer was Dellus. I guess they are wearing the same helmet... which one are you suspicious of? My Apologies, I'm on my holographic device, in which signatures are not showing up, I saw the profile picture and assumed Veers was Legoracer1. Vote: Colonel Dellus (LegoRacer1)
Sandy Posted April 28, 2018 Posted April 28, 2018 4 hours ago, Rider Raider said: Lynching active scum is great, but lynching active town can slow down discussion and might be the difference between a town win and a scum win. Active townies are just as much in the dark as the rest of us, their theories aren’t any more valid because they’re confirmed town. At least when you know someone's loyal, you know their votes and theories etc. weren't a diversion away from the scum. But you're of course right that the info we get from lynching a traitor is vastly superior. In the interest of getting a lynch in, I'm going to unvote: Ozzel (Actor Builder) and vote: Shelby (Forresto) for their middle-of-the-road coasting.
Tariq j Posted April 28, 2018 Posted April 28, 2018 25 minutes ago, Khscarymovie4 said: Honestly nothing stands out to me, but hey it's day 1. Something I have noticed though is that the more veteran officers seem to prefer a day 1 lynch while the newer guys don't. I have to ask did day 1 lynches help in the more early days of mafia? Because all the games I have they have not. If someone can show me a day 1 where a scum was successful lynched that would be great. To me Day One is like catalyst for the rest of the game, what we do today, affects tomorrow, and then what we do tomorrow plus what we today affects the day after that etc. And it can really depend on who (if anyone) dies during the night and we see allegiances when it becomes helpful (plus of course whoever was lynched). I remember someone saying there was one(?) game, where a scum was lynched on the first day.
Sandy Posted April 28, 2018 Posted April 28, 2018 40 minutes ago, Tariq j said: I remember someone saying there was one(?) game, where a scum was lynched on the first day. I looked through recent situations like this from the Imperial Files, and it seems in most cases there was no lynch on the first day. So it is rare to get a lynch in the first place, let alone successfully pin a scum. It doesn't mean we shouldn't try, since lynching might be our only weapon to take down the traitors.
Peanuts Posted April 28, 2018 Posted April 28, 2018 6 hours ago, Forresto said: My grievances were legitimate, to get the until recently, quiet Colonel Dellus talking. I don't want them lynched as of yet because I don't know where they stand. Hence the vote. Fenton came out of nowhere and railroaded me for such an act, apparently you have done the same. If you read my vote as not caring who gets lynched then you haven't heard anything i've said. I've said nothing others haven't, only Fenton singled me out. I will give you the benefit of the doubt, sir. I found your non-commital statements suspicious and placed my vote on you for it, I don't see how that's railroading. Yes, you haven't said anything nobody else haven't said before you, that's part of what made me suspicious in the first place. You just voiced no strong opinions one way or the other. 1 hour ago, Khscarymovie4 said: Sorry if I seem quite but it has been a busy day. I looked through the last couple pages and found nothing really. I think the people who want a day 1 lynch are the most suspicious as day 1 lynches almost always lead to a dead townies. Perfect example of this is the last game where we lynched a PR, because of this I will Vote: Captain Fenton (Peanuts) as he seems to be the most supportive of a lynch. Honestly nothing stands out to me, but hey it's day 1. Something I have noticed though is that the more veteran officers seem to prefer a day 1 lynch while the newer guys don't. I have to ask did day 1 lynches help in the more early days of mafia? Because all the games I have they have not. If someone can show me a day 1 where a scum was successful lynched that would be great. I remember reading a holo-archive about a village trying to find the werewolves amongst them. There was only one, and he was killed on the first day, before he could bite anyone else. Apart from that, I remember there being some games in which we killed scum early on, but more importantly I read about too many such games...of life... where no lynch happened on day one and we were just as clueless on day two as on the first day. I really dislike relying on those of us who may have actions.
mostlytechnic Posted April 28, 2018 Posted April 28, 2018 10 hours ago, Lady K said: My observations are that we do have more conversation than usual for Day 1, however we also have more accusing going on with very little to back anything up. While I am currently on the side of the benefits of a Day 1 lynch, I would like to point out that with all the voting on many suspects we will probably have no lynch. May I remind my fellow officers that this is the type of thing traitors will be trying to do; divide us so we can't make a decision. A no-lynch happens and then the night actions and they take one of us out. With the various topics of discussion ranging from Vulcans? to what mechanics could be in play to whether or not we should lynch, I would have to say that we seem to be all over the place and not really focused. As for day 1 suspicions of my own, hard to say, since everyone is all over the place. No one really stands out at this time. Get rid of the most quiet? That could result in the loss of a PR or someone who really has nothing to say Day 1. Get rid of the most talkative? Then we run the risk of all the officers going quiet. And the others are all in the middle ground accusing and finger pointing. No I have not cast an initial vote; I will but at this point it looks like we are terribly divided and probability is in a no lynch. Yes, we most likely will have no lynch today. I suspect that will not surprise Vader, since he gave us the higher bar of a majority vote to lynch (sometimes tribunals lynch whoever has the most votes, without needing a true majority) 9 hours ago, Rider Raider said: Lynching active scum is great, but lynching active town can slow down discussion and might be the difference between a town win and a scum win. Active townies are just as much in the dark as the rest of us, their theories aren’t any more valid because they’re confirmed town. Yes, lynching the active loyalists is a terrible idea. However, you're incorrect about the theory part. When someone is proven traitorous, everything they said should be re-evaluated in that light. Likewise, when someone is proven loyal, that doesn't mean they knew things, but it does mean their motivation for anything said was pure. 8 hours ago, LegoMonorailFan said: Is it just me, or is everyone acting like we're on day three or something and we're in desperate need of a lynch? Day one has been rather confusing for me so far, but there's been plenty of discussion meaning that we may be able to gleam something from today now or later on in the game. I'm still opposed to a day one lynch, but not as much as I was prior. If we have any power rolls, I want to give them time to catch their bearings. Especially after such a hectic first day. No, we must not rely on any special abilities - ASSUMING THERE EVEN ARE ANY! I mean, Lord Vader probably did give some people night actions, but we must not depend on that. Our lynch is our most second most powerful weapon, after the daily debate. PRs are only 3rd. 5 hours ago, Khscarymovie4 said: Sorry if I seem quite but it has been a busy day. I looked through the last couple pages and found nothing really. I think the people who want a day 1 lynch are the most suspicious as day 1 lynches almost always lead to a dead townies. Perfect example of this is the last game where we lynched a PR, because of this I will Vote: Captain Fenton (Peanuts) as he seems to be the most supportive of a lynch. Honestly nothing stands out to me, but hey it's day 1. Something I have noticed though is that the more veteran officers seem to prefer a day 1 lynch while the newer guys don't. I have to ask did day 1 lynches help in the more early days of mafia? Because all the games I have they have not. If someone can show me a day 1 where a scum was successful lynched that would be great. Yep, PRs often get lynched day 1, although if a PR is on the verge of being lynched, they may want to role-claim publicly. May not, to keep the loss of that role secret, but may so that they might survive AND be useful as a target for the traitors (and claiming can draw protection to save them as well). A day 1 lynch is almost always a loyalist, just by the odds, but the debate and voting patterns are important for future days. Without it, we'll just be having this same discussion tomorrow. 3 hours ago, Peanuts said: but more importantly I read about too many such games...of life... where no lynch happened on day one and we were just as clueless on day two as on the first day. I really dislike relying on those of us who may have actions. This, this, 1000x this. I am tempted to keep my vote placed on Komec, since he is the only one still not voting, and I still think he's uncharacteristically quiet. I am openly saying I know that is suspiciously splitting up the vote (especially after all I said above about the importance of the lynch), but I doubt we'll get a majority anyway unless a serious bandwagon forms. For now, I will keep my vote where it is to further document my suspicion. I have some duties to attend to, but I should be able to return before the day ends to move the vote if needed.
Rider Raider Posted April 28, 2018 Posted April 28, 2018 8 hours ago, Lady K said: So far out of all the comments, accusations, and finger pointing, I find this stands out the most. While I agree with the first part (especially on Day 1) the second part about lynching an active scum vs active town is standing out a bit. Exactly how do you tell an active scummy Imperial officer from an active loyal Imperial officer? I was tired while I wrote the second part, and I don’t think I got the point across. I was trying to say that it wasn’t worth the risk of lynching a random active player, because they are likely to be town, and that would cripple us. 8 hours ago, Lady K said: Also could you explain what you mean by an active loyal officer's 'theories aren't any more valid because they are confirmed town'? This statement sounds off to me. Dead townies can still be wrong. If Dellus were to die in the night and flip town, would that suddenly make his ridiculous push to lynch Motti valid? No. Dead people can have incorrect theories, they too are in the dark.
Trekkie99 Posted April 28, 2018 Posted April 28, 2018 8 minutes ago, Rider Raider said: Dead townies can still be wrong. If Dellus were to die in the night and flip town, would that suddenly make his ridiculous push to lynch Motti valid? No. Dead people can have incorrect theories, they too are in the dark. Correct. On that note, I'd like to ask someone if they could explain for everyone exactly what we can learn if we lynch a loyal town member this early in the game. Obviously if we lynch a traitor it would be a win win, but that's probably not going to happen.
Tariq j Posted April 28, 2018 Posted April 28, 2018 1 minute ago, LegoMonorailFan said: Correct. On that note, I'd like to ask someone if they could explain for everyone exactly what we can learn if we lynch a loyal town member this early in the game. Obviously if we lynch a traitor it would be a win win, but that's probably not going to happen. If we do lynch a loyal member, one thing that is useful is how others reacted to the lynch, and how they for/against it they were. Now that’s not to say that everyone who was pushing for the Lynch is a traitor, but it’s always worth seeing who the main advocatirs were. It can also help us identify the scummier votes in the bandwagon e.g. the “I agree with what everyone’s been saying I’ll vote for person X” type votes.
Trekkie99 Posted April 28, 2018 Posted April 28, 2018 47 minutes ago, Tariq j said: If we do lynch a loyal member, one thing that is useful is how others reacted to the lynch, and how they for/against it they were. "Man that sucks" is pretty much the gist of people's reaction. Their opinion on a day one lynch however can prove very helpful, but you can push for a day one lynch to get people talking without actually needing to go thru with it. 47 minutes ago, Tariq j said: Now that’s not to say that everyone who was pushing for the Lynch is a traitor, but it’s always worth seeing who the main advocators were. The main advocators are probably not scum. It's to much of a loud, voicey position. A position a traitor wouldn't want to be in. 47 minutes ago, Tariq j said: It can also help us identify the scummier votes in the bandwagon e.g. the “I agree with what everyone’s been saying I’ll vote for person X” type votes. Bandwagoners can be scum, but they can also inactive players and third party roles. IMO, day one should be a warm up and the game should unofficially start on day two. We can accuse, point fingers, and threaten a day one lynch to get people's reaction on day one all we want, but actually going thru with it is a bad idea. Keep in mind that if we have a third party member, and we lynch on day one, we run risk of losing three townies. Ouch. On day two we'll have the discussion of day one to analyze, possibly know whether or not we have a third party member among us, and finally who was killed in the night and what we can learn from their death.
Khscarymovie4 Posted April 28, 2018 Posted April 28, 2018 8 hours ago, Khscarymovie4 said: Sorry if I seem quite but it has been a busy day. I looked through the last couple pages and found nothing really. I think the people who want a day 1 lynch are the most suspicious as day 1 lynches almost always lead to a dead townies. Perfect example of this is the last game where we lynched a PR, because of this I will Vote: Captain Fenton (Peanuts) as he seems to be the most supportive of a lynch. Honestly nothing stands out to me, but hey it's day 1. Something I have noticed though is that the more veteran officers seem to prefer a day 1 lynch while the newer guys don't. I have to ask did day 1 lynches help in the more early days of mafia? Because all the games I have they have not. If someone can show me a day 1 where a scum was successful lynched that would be great. Unote: Admiral Daala (Rider Raider) Vote: Captain Fenton (Peanuts) Wow, can't believe I forgot to unvote. 7 hours ago, Sandy said: As counterintuitive as it seems, it does help. It gives us more info going into the second day, and there IS a chance we lynch a traitor - it has happened many times before. We don't know if we loyalists have a killing PR on our side yet, but if we haven't, the nights only make our ranks thinner. While I agree it can give more info I don't believe it's worth it most the time. You say the nights only make the our ranks thinner but so does lynching a townie. If we lynch a townie, scum kills a townie, and third party kills a townie then we lose 3 townies in one night, which is exactly what happened last game. That is a terrible way to start the game I believe and it's a huge possiblity. 6 hours ago, Peanuts said: I remember reading a holo-archive about a village trying to find the werewolves amongst them. There was only one, and he was killed on the first day, before he could bite anyone else. Apart from that, I remember there being some games in which we killed scum early on, but more importantly I read about too many such games...of life... where no lynch happened on day one and we were just as clueless on day two as on the first day. I really dislike relying on those of us who may have actions. I will try to find this Wearwolf game and some others, thank you. I don't like day 2 confusion either but I like it better then 3 townies dead and still being clueless, which I have seen. 2 hours ago, mostlytechnic said: Yes, Yep, PRs often get lynched day 1, although if a PR is on the verge of being lynched, they may want to role-claim publicly. May not, to keep the loss of that role secret, but may so that they might survive AND be useful as a target for the traitors (and claiming can draw protection to save them as well). A day 1 lynch is almost always a loyalist, just by the odds, but the debate and voting patterns are important for future days. Without it, we'll just be having this same discussion tomorrow. This, this, 1000x this. I just think the risk is too high for a PR's death. Like we saw last game the PR did not claim before his death, so the town went into day 2 still thinking we had some type of protective role when we didn't. It let the scum easly kill us with only the vig to worry about, who we ended lynching day 3. I think we have had good discussions today, and personal I think a no-lynch is better for us. What is the current vote status Lord Vader?
mostlytechnic Posted April 28, 2018 Posted April 28, 2018 2 hours ago, Rider Raider said: Dead townies can still be wrong. If Dellus were to die in the night and flip town, would that suddenly make his ridiculous push to lynch Motti valid? No. Dead people can have incorrect theories, they too are in the dark. A dead townie is not automatically correct in whatever they'd said. They're as clueless as the rest of us at this point. However, we can evaluate what they said in the light of them being honest about it. 6 minutes ago, Khscarymovie4 said: I just think the risk is too high for a PR's death. Like we saw last game the PR did not claim before his death, so the town went into day 2 still thinking we had some type of protective role when we didn't. It let the scum easly kill us with only the vig to worry about, who we ended lynching day 3. I think we have had good discussions today, and personal I think a no-lynch is better for us. What is the current vote status Lord Vader? My very first one of these hunts I believe we killed off the vig on the first day. Oops. It happens. The highest probability for the lynchee on day 1 though is a vanilla townie, by simple math (in a normal game). But that's because our numbers are our biggest counter to the advantages the traitors have - they know who's loyal and who's not, but we have far more numbers, so we can sacrifice some to further the hunt. It's how it works. By my math, the current vote count is: Tarkin 1 (KotZ) Thrawn 0 Isard 0 Piett 2 (Kintober, Rider Raider) Motti 1 (LegoRacer1) Daala 1 (LadyK) Ozzel 0 Yularen 1 (fhomess) Veers 0 Shelby 3 (mediumsnowman, sandy, Peanuts) Greer 0 Delius 3 (Actor, Forresto, Tariq) Needs 0 Komec 1 (mostlytechnic) Fenton 2 (Legomonorailfan, khscarymovie4) Jellico 0 Komec is the only member of the council who has not placed a vote.
LegoRacer1 Posted April 28, 2018 Posted April 28, 2018 13 hours ago, Lady K said: The problem I am seeing here is that for a lynch today we need to have nine of us, yes thats 9 of us, agree and present Lord Vader with our suspect. However, even though 12 of us have voted; four haven't: myself, Capt. Komec, Adm. Daala, Adm. Greer, no one is agreeing on anything. We have ten (10) choices? How is this going to be productive for Day 2? We are going to have to start over. I really would like to hear more from those who haven't voted before the time runs out. Thoughts? 12 hours ago, LegoMonorailFan said: Is it just me, or is everyone acting like we're on day three or something and we're in desperate need of a lynch? Day one has been rather confusing for me so far, but there's been plenty of discussion meaning that we may be able to gleam something from today now or later on in the game. I'm still opposed to a day one lynch, but not as much as I was prior. If we have any power rolls, I want to give them time to catch their bearings. Especially after such a hectic first day. 14 hours ago, mediumsnowman said: Why so defensive Admiral? Have something to hide? I find your choice of words... interesting to say the least. Fenton didn't railroad you. He made observations, came to a rational conclusion, and placed a vote. That's how this whole thing works . While I may have misinterpreted your vote, the Chiss are not infallible, it does certainly give off apathetic vibes and calls into question your intentions. I find none of the other votes quite as... blatant as yours, Admiral. "I suppose if I have to vote I will..." Really? My vote is happy to stay where it is, though I fear nothing will come of it. As Captain Jellico points out, we are rapidly heading for another no-lynch, which benefits only the traitors. We don't want tomorrow to simply be Day 1: Part 2. Give me allegiances and voting patterns or give me death! So it appears that my vote is getting me killed. I guess in my experiences in the empire have made me periniod and even if I know its a joke I take it too far. Unvote:Admiral Motti (mostlytechnic) Not sure why some people are trying to push for a no Lynch. Spy or no Spy it helps the next day. Yet after so many people agreed a no lynch helps only traditors Tarkin still thinks it helps? Vote: Tarkin(LegoMonorailfan)
Forresto Posted April 28, 2018 Posted April 28, 2018 7 hours ago, Peanuts said: I found your non-commital statements suspicious and placed my vote on you for it, I don't see how that's railroading. Yes, you haven't said anything nobody else haven't said before you, that's part of what made me suspicious in the first place. You just voiced no strong opinions one way or the other. No strong opinions? I'm the one who got yelled at for being the first to say we needed to start discussing whether we lynch someone or we dont.
Bob Posted April 28, 2018 Author Posted April 28, 2018 Vote Count: Admiral Daala/Rider Raider - 1 (Lady K) Grand Moff Tarkin/LegoMonorailFan - 2 (KotZ, LegoRacer1) Captain Fenton/Peanuts - 2 (LegoMonorailFan, Khscarymovie4) Colonel Dellus/LegoRacer - 3 (Forresto, Actor Builder, Tariq j) Admiral Shelby/Forresto - 3 (Peanuts, mediumsnowman, Sandy) Admiral Piett/Sandy - 2 (Kintobor, Rider Raider) Admiral Yularen/KotZ - 1 (fhomess) Admiral Komec/jluck - 1 (mostlytechnic) Reminder: 9 votes are required to lynch. You must vote every day. 22 hours ago, jluck said: I think it's a bit dangerous to speculate about any twists this early. We literally know nothing except that we are all here. For all we know, we could finally see the flying pumpkin that shoots lasers beams out of its butt role! That role was seen in Infection Mafia, played by Dragonator if I remember correctly. Less than three hours remain in Day One.
Khscarymovie4 Posted April 28, 2018 Posted April 28, 2018 So Captain Kormac, do you care to make a vote before the day ends or no? While I believe in a no lynch today, I feel voting is still important. I wish the best for all of us tonight. Except the rebels, I wish a Nexu will sneak into their Chambers and murder them where they lie.
Bob Posted April 28, 2018 Author Posted April 28, 2018 Vote Count: Admiral Daala/Rider Raider - 1 (Lady K) Grand Moff Tarkin/LegoMonorailFan - 2 (KotZ, LegoRacer1) Captain Fenton/Peanuts - 2 (LegoMonorailFan, Khscarymovie4) Colonel Dellus/LegoRacer - 3 (Forresto, Actor Builder, Tariq j) Admiral Shelby/Forresto - 3 (Peanuts, mediumsnowman, Sandy) Admiral Piett/Sandy - 2 (Kintobor, Rider Raider) Admiral Yularen/KotZ - 1 (fhomess) Admiral Komec/jluck - 6 (mostlytechnic, penalty) Day One ends with a no-lynch! Please get your night actions to me as soon as possible! A day conclusion will be up shortly.
Bob Posted April 29, 2018 Author Posted April 29, 2018 "You're all massive disappointments!" Darth Vader said menacingly. "Tomorrow you'd best produce someone that can be interrogated, or else." "What's the 'or else', Lord Vader?" someone asked. "I don't know yet. I need a night to think it over in my meditation pod." With that, he let the officers go for the night. Less than 24 hours remain to submit those night actions!
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