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Posted

I got a quick question about LDD.
When i import as example a lxf file (Just a random one, testing some stuff)
It says it could not load a brick or place, is there a way to see what brick it coudn't load? I tried to look on google for information but just can't seem to find what brick is missing or could not load.
Thanks :) 

Posted

LDD creates an 'UnplaceableBricksDump.lxfml' in C:\Users\[username]\AppData\Roaming\LEGO Company\ but I don't know what it does and does not place in there. I just know of its existence, I'm not really an LDD expert.

Posted
14 hours ago, SylvainLS said:

It’s a file containing the unplaceable parts (all in red).

It may not be entirely loadable if its parts also collide….

Well, you could turn off collision detection with that developer mode though, right?

Posted

Correction: it contains all the parts, the one that couldn’t be placed in red, the others in yellow. (I never use it, I always know what parts weren’t loaded :tongue: )

And, yes, disabling the physics tests in developper mode allows to load it (and the original with all the parts too).

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