Palathadric Posted April 5, 2016 Posted April 5, 2016 Just to confirm: we're not allowed to use remedies whilst inside, correct? Also, I noticed that I'm missing a Smoke Bomb which I bought just before the quest. Don't know how it escaped my attention in the beginning. Loot: Petaldan: Corpse of Trevor + Crucible Treasure Torald: Venom x2 Wolfwind: Potion, Smoke Bomb Hunkan: Remedy Kid: Venom Ezeran: Pickaxe "Hmm...is everyone okay with this division for now? I'll hold onto the Treasure for now and we can see if we need it." "Should we go back to that gunk that we encountered first and try to clear it? Or does anyone have any other ideas?"
Alfadas Posted April 5, 2016 Posted April 5, 2016 We have a pickaxe now, maybe that will work? We can always come back later, right?
MysticModulus Posted April 5, 2016 Posted April 5, 2016 Just to confirm: we're not allowed to use remedies whilst inside, correct? Also, I noticed that I'm missing a Smoke Bomb which I bought just before the quest. Don't know how it escaped my attention in the beginning. Loot: Petaldan: Corpse of Trevor + Crucible Treasure Torald: Venom x2 Wolfwind: Potion, Smoke Bomb Hunkan: Remedy Kid: Venom Ezeran: Pickaxe "Hmm...is everyone okay with this division for now? I'll hold onto the Treasure for now and we can see if we need it." "Should we go back to that gunk that we encountered first and try to clear it? Or does anyone have any other ideas?" I have a feeling we can use that treasure later, hold on to it for now. I believe that pickaxe could do the trick on the corrosion. Lets try it!
Palathadric Posted April 5, 2016 Posted April 5, 2016 I have a feeling we can use that treasure later, hold on to it for now. I believe that pickaxe could do the trick on the corrosion. Lets try it! "I have the same feeling, which is why I think it is better that I don't distribute it for now and get everyone's hopes up. I also have these tools from poor old Trevor's satchel. We will certainly need them for fixing the pipes but they might help us get rid of the corrosion as well." I quickly check if there are any remains of slime or its cause in the spot we just cleared, that we might need to remove.
MysticModulus Posted April 5, 2016 Posted April 5, 2016 (edited) "I have the same feeling, which is why I think it is better that I don't distribute it for now and get everyone's hopes up. I also have these tools from poor old Trevor's satchel. We will certainly need them for fixing the pipes but they might help us get rid of the corrosion as well." I quickly check if there are any remains of slime or its cause in the spot we just cleared, that we might need to remove. We have to remember where we are, this is a vastly advanced alchemical assembly and there is no way that any amounts of gold such as this is present because of chance. I hypothesize that the gold was either added as stable element vital to a reaction or as a product of some reaction. It might be that it attracted these monstrosities which means two things: we should be careful not to attract unwanted attention but we might be able to use it to lure more of these critters out of hiding. Lets tread carefully and I'll use this pickaxe on the corrosion. Ezeran helps Petaldan to check the surroundings carefully Edited April 5, 2016 by MysticModulus
Waterbrick Down Posted April 5, 2016 Author Posted April 5, 2016 Party Paladin Petaldan Parfenius (Played by Palathadric) *Party Leader* 5-year-old male "wonder" Knight *Immune to *Stunned*, *Bound*, and *Petrified** Level 8 Power Bonus: 0 Defense: 7 Health: 19/19 Gold: 0 Equipment: Slimy Sword (WP:10, can be split into several weaker Slimy Swords or combined with other Slimy Swords to increase WP and split apart again at any time, longsword), Shield (SP: 5; Shield), Gloves of the Boy Wonder (SP:2; immunity to *Stunned*, *Bound*, and *Petrified*; suitable to Petaldan only; handwear) Inventory: 4 Potion, Phoenix Essence, Bedroll, Crucible Treasure (Worth 3000 Gold), Smoke Bomb Ezeran Yavarr (MysticModulus) 42 year old male human Mage Level 11.5 *Absorbs darkness* *Immune to wood* *Enemies that hits Ezeran becomes slowed* Power Bonus: 0 (Spellpower: +2) Defense: 3 Health: 15/15 Ether: 11/15 Gold: 0 Equipment: Ancient Sapphamber Staff (WP:8, doubled against Ancient enemies, Wind-elemental; staff), Hood of the Elementalist (SP:1, *Absorbs darkness*; headwear, suitable to anyone), Sneezing Demon (SP:2; enemies that hit the wearer become slowed; immunity to wood; suitable to Ezeran only; bodywear.) Inventory: Ebony Scorpion Dagger (WP:5, deals Poisoned-by-3; dagger), Shackles of War (Prevents anyone from fleeing battles; accessory.), Emerald (Wood), Ruby (Fire), 3x Potion, Grand Tonic, Remedy X3, Bedroll, Smoke Bomb, Pick Axe Torald Waruelf (Alfadas) 20 year old male human Barbarian Level 10 Power Bonus: 2 Defense: 3 Health: 17/19 Gold: 76 Equipment: Sludge Glaive (WP:8, pierces defense and causes either fragile or weakened; halberd), Tricorne (SP:3, headwear; suitable to anyone) Inventory: Ebony Scorpion Spear (WP:5, deals Poisoned-by-3; spear), Old and Rusty Greatsword (WP: 3), , 6 Potions, Mead X7, Phoenix essence, Tiger Balm, Fighting Boots (Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; footwear. Spark Hammer (WP: 8 Lightning elemental Hammer. Double WP against flying and mechanical), 2 Venom Wolfwind (Kappy) 38-year-old Male Werewolf Mage Level 2 Power Bonus: 0 Health: 5/8 Ether: 5/6 Gold: 0 Equipment: Trickster’s Baubel (WP:5, each hit causes one random effect: stunned, poisoned by 1, asleep, blinded, sealed or confused; wand), Crocodile Belt (Max. Health +2; accessory.) Inventory: 2 Potion, Opal, Remedy, Emerald, Staff (3 WP), Smoke Bomb Hunkan Silvertoss (BountyBeast) 53 year old male dwarf Rogue *Immune to Blinded* Level 3 Power Bonus: 0 Health: 7/9 Gold: 19 Equipment: Daugslyr (WP: 5; Longsword), Goggles (Provides immunity to Blinded effect, Headwear) Inventory: Potion, Venom, Phoenix Essence, Nostrum, Longsword (WP: 3), Remedy Kid Reddson (dum) 19 Male Human (1/4 Leprechaun) Ranger *Immune to Poisoned & Bleeding* Level 1 Power Bonus: 0 Health: 6/6 Gold: 0 Equipment: Crossbow (WP 3), Sterile Gloves (Grants Immunity to Poisoned and Bleeding effects, Handwear) Inventory: 3 Smoke Bomb, 2 Potion, Phoenix Essence, Bed Roll, Venom "I have the same feeling, which is why I think it is better that I don't distribute it for now and get everyone's hopes up. I also have these tools from poor old Trevor's satchel. We will certainly need them for fixing the pipes but they might help us get rid of the corrosion as well." I quickly check if there are any remains of slime or its cause in the spot we just cleared, that we might need to remove. Petaldan and Ezeran search throughout the container but none of the slime is in any state to be transported. The the crucible as a whole appears to have been cleared. The knight attempts to hoist the corpse of the lab assistant up, but the body crumbles into a pile of dust as he does so.
MysticModulus Posted April 5, 2016 Posted April 5, 2016 (edited) Let us go back and check that corrosion. Kid, did you found anything worth mentioning during your climb? Ezeran slowly makes his way back up from the crucible to try and penetrate the corrosion with the pickaxe Edited April 6, 2016 by MysticModulus
Alfadas Posted April 5, 2016 Posted April 5, 2016 (edited) Torald climbs back up with the others. OoC: as I'm lv 10 now, I should be able to equip two artifacts, right? Edited April 5, 2016 by Alfadas
Waterbrick Down Posted April 5, 2016 Author Posted April 5, 2016 (edited) QM Note: Alfadas, in answer to your question yes Torald can now equip 2 artifacts. Palathadric in answer to your question, you can try using a remedy while in the equipment, Dr. Cula just didn't recommend it, whether he was right or wrong, I can't answer. Let us go back and check that corrosion. Dum, did you found anything worth mentioning during your climb? Ezeran slowly makes his way back up from the crucible to try and penetrate the corrosion with the pickaxe Ezeran swings his pick axe at the crusted over valve within the double retort and manages to loosen some of the corrosion such that the rest of it may now be moved away. The Party figures out that the different colored masses of the blockage may move freely past each other but in order to fully clear the valve, they will need to move the brown blockage to the bottom edge of the hole. QM Note: Hopefully the instructions are clear, but your job is to provide a solution to move the brown 4x4 blockage at the top of the picture to the bottom hole by sliding the other 2x4 and 4x4 blockages out of the way. Send your solution to me via PM within 24hrs to receive experience. Feel free to ask questions as well. A better way to look at it is below: OO <---- Need This 4x4 block OO OOOOXX OOOO OOOO OOOO OOXX OOXX <---- Down Here Edited April 5, 2016 by Waterbrick Down
Palathadric Posted April 5, 2016 Posted April 5, 2016 The knight attempts to hoist the corpse of the lab assistant up, but the body crumbles into a pile of dust as he does so. "Oops...I think I made a mistake... I suppose we will just have to tell Dr Cula what happened to his poor assistant."
dum Posted April 5, 2016 Posted April 5, 2016 Kid arrives, panting, just in time to see the blob killed and Cula's lab assistant revealed. Let us go back and check that corrosion. Dum, did you found anything worth mentioning during your climb? Ezeran slowly makes his way back up from the crucible to try and penetrate the corrosion with the pickaxe Nah. There was some salt guy taking a bath, but he was pretty boring. Does that fall under "worth meantioning?"OOC: Username is dum, character name is Kid.
MysticModulus Posted April 6, 2016 Posted April 6, 2016 Kid arrives, panting, just in time to see the blob killed and Cula's lab assistant revealed. Nah. There was some salt guy taking a bath, but he was pretty boring. Does that fall under "worth meantioning?" OOC: Username is dum, character name is Kid. OoC: Sorry about that, fixed it now!
Alfadas Posted April 6, 2016 Posted April 6, 2016 Torald looks at the blockade of different colors and thinks: why puzzles... I don't like puzzles. They make my head hurt. Also, Torald equips the Boots too.
Waterbrick Down Posted April 6, 2016 Author Posted April 6, 2016 (edited) QM Note: There seems to be some confusion regarding the puzzle. The blockages exist within the plane of the surrounding glass. Thus the space you have to move things around in looks like: XX XX XXXXXX XXXX XXXX XXXX XXXX XXXX The black spaces do not swallow a blockage, they merely provide you with extra space for maneuvering. The whole setup is essentially a Lego slide puzzle. Edited April 6, 2016 by Waterbrick Down
MysticModulus Posted April 6, 2016 Posted April 6, 2016 QM Note: There seems to be some confusion regarding the puzzle. The blockages exist within the plane of the surrounding glass. Thus the space you have to move things around in looks like: XX XX XXXXXX XXXX XXXX XXXX XXXX XXXX The black spaces do not swallow a blockage, they merely provide you with extra space for maneuvering. The whole setup is essentially a Lego slide puzzle. OoC: Are all the blockages except the one you have to get down 2 x 4 or ar the two blockages belowe the brown 4 x 4?
Waterbrick Down Posted April 6, 2016 Author Posted April 6, 2016 QM Note: The two below the Brown 4x4 blockage are also 4x4 blockages. Note the similar colors. OO <---- Need This 4x4 block OO OOOOXX OOOO OOOO OOOO OOXX OOXX <---- Down Here
MysticModulus Posted April 6, 2016 Posted April 6, 2016 Ok, can one place other blockages in the final hole on the bottom to be able to get the brown on there in the end?
Waterbrick Down Posted April 6, 2016 Author Posted April 6, 2016 Ok, can one place other blockages in the final hole on the bottom to be able to get the brown on there in the end? QM Note: Yes.
MysticModulus Posted April 6, 2016 Posted April 6, 2016 (edited) Ezeran looks at the corroded valve. This is a mess, I wonder how we could solve this... OoC: Taking the risk of being ridiculed here, It seems I can't solve this puzzle. I'm usually ok with puzzles but this seems near impossible... Edited April 6, 2016 by MysticModulus
Waterbrick Down Posted April 6, 2016 Author Posted April 6, 2016 QM Note: I find it sometimes helps to physically build a puzzle rather than try solving it in my head. Approximately 3 hours remaining for anyone who wants XP for solving it.
Alfadas Posted April 6, 2016 Posted April 6, 2016 Torald stares at the mess with a painful look on his face. My head, it hurts. I'm not made for this, Torald complains. He decides to give the mess a jolly good beating.
Palathadric Posted April 6, 2016 Posted April 6, 2016 (edited) QM Note: I find it sometimes helps to physically build a puzzle rather than try solving it in my head. Approximately 3 hours remaining for anyone who wants XP for solving it. I was puzzling over this for a while, but then I built it with SR 3d Builder and completed it in no time. Edited April 6, 2016 by Palathadric
Waterbrick Down Posted April 6, 2016 Author Posted April 6, 2016 Through a bit of prying and pushing the Party manages to completely clear the blockage in the valve allowing them access. Petaldan, Ezeran, and Hunkan all gain experience! A strong stench of sulfur wafts up from the chamber below and the party can see the inside of the Ampula beneath them is covered with char and blackened soot. Will the party descend? Party Paladin Petaldan Parfenius (Played by Palathadric) *Party Leader* 5-year-old male "wonder" Knight *Immune to *Stunned*, *Bound*, and *Petrified** Level 9 Power Bonus: 0 Defense: 7 Health: 20/20 Gold: 0 Equipment: Slimy Sword (WP:10, can be split into several weaker Slimy Swords or combined with other Slimy Swords to increase WP and split apart again at any time, longsword), Shield (SP: 5; Shield), Gloves of the Boy Wonder (SP:2; immunity to *Stunned*, *Bound*, and *Petrified*; suitable to Petaldan only; handwear) Inventory: 4 Potion, Phoenix Essence, Bedroll, Crucible Treasure (Worth 3000 Gold), Smoke Bomb Ezeran Yavarr (MysticModulus) 42 year old male human Mage Level 12 *Absorbs darkness* *Immune to wood* *Enemies that hits Ezeran becomes slowed* Power Bonus: 0 (Spellpower: +2) Defense: 3 Health: 16/16 Ether: 12/16 Gold: 0 Equipment: Ancient Sapphamber Staff (WP:8, doubled against Ancient enemies, Wind-elemental; staff), Hood of the Elementalist (SP:1, *Absorbs darkness*; headwear, suitable to anyone), Sneezing Demon (SP:2; enemies that hit the wearer become slowed; immunity to wood; suitable to Ezeran only; bodywear.) Inventory: Ebony Scorpion Dagger (WP:5, deals Poisoned-by-3; dagger), Shackles of War (Prevents anyone from fleeing battles; accessory.), Emerald (Wood), Ruby (Fire), 3x Potion, Grand Tonic, Remedy X3, Bedroll, Smoke Bomb, Pick Axe Torald Waruelf (Alfadas) 20 year old male human Barbarian Level 10 Power Bonus: 7 Defense: 3 Health: 17/19 Gold: 76 Equipment: Sludge Glaive (WP:8, pierces defense and causes either fragile or weakened; halberd), Tricorne (SP:3, headwear; suitable to anyone). Fighting Boots (Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; footwear.) Inventory: Ebony Scorpion Spear (WP:5, deals Poisoned-by-3; spear), Old and Rusty Greatsword (WP: 3), , 6 Potions, Mead X7, Phoenix essence, Tiger Balm, Spark Hammer (WP: 8 Lightning elemental Hammer. Double WP against flying and mechanical), 2 Venom Wolfwind (Kappy) 38-year-old Male Werewolf Mage Level 2 Power Bonus: 0 Health: 5/8 Ether: 5/6 Gold: 0 Equipment: Trickster’s Baubel (WP:5, each hit causes one random effect: stunned, poisoned by 1, asleep, blinded, sealed or confused; wand), Crocodile Belt (Max. Health +2; accessory.) Inventory: 2 Potion, Opal, Remedy, Emerald, Staff (3 WP), Smoke Bomb Hunkan Silvertoss (BountyBeast) 53 year old male dwarf Rogue *Immune to Blinded* Level 4 Power Bonus: 0 Health: 8/10 Gold: 19 Equipment: Daugslyr (WP: 5; Longsword), Goggles (Provides immunity to Blinded effect, Headwear) Inventory: Potion, Venom, Phoenix Essence, Nostrum, Longsword (WP: 3), Remedy Kid Reddson (dum) 19 Male Human (1/4 Leprechaun) Ranger *Immune to Poisoned & Bleeding* Level 1 Power Bonus: 0 Health: 6/6 Gold: 0 Equipment: Crossbow (WP 3), Sterile Gloves (Grants Immunity to Poisoned and Bleeding effects, Handwear) Inventory: 3 Smoke Bomb, 2 Potion, Phoenix Essence, Bed Roll, Venom
Palathadric Posted April 6, 2016 Posted April 6, 2016 "What do you think? Should we enter? It looks like quite a mess in there."
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