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Showing results for tags 'tribes'.
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Imagine walking down a nice quiet Noctornian path when you notice a beautiful hill dotted with flowers and plants. You stop to remind yourself how wonderful life really is, and then before you even realize it, you're knocked out cold. Then you wake up naked (save for your underpants of course, we aren't that cruel ), and notice that all your armor, weapons, loot and food are gone. You hear the ground shaking, and look back to see a horde of Noctornians ready to attack you, just because you're helpless now. That's when you know you've met the Grundlegrondse. A Grundlegrondse team attacking a traveler from their trapdoor. The Grundlegrondse, or simply "Grundles", is an underground tribe hellbent on thieving, looting, tricking and surprising any lone travelers that happen to pass by their territory. They will steal from anybody, even Noctornians themselves! The Grundles have nifty scouting posts hidden all over Rod's Peak and they set up trapdoors to surprise and kidnap unwary travelers for their loot. Not only will they steal from travelers, these creatures would set up a trade fair every now and then to sell off their loot, and then repeat the process of stealing again. Nobody knows why they do this, but it's a pretty good way of making a living instead of scrounging for food underground like some animal. It also isn't uncommon for someone to see victims of thievery going back to the trade fair to get their equipment back A Grundlegrondse scouting post Being master thieves, Grundles are a very organized tribe, and are very well-communicated between attack posts even if they are spread all over the area. It is said that the underground world of Grundles are just as refined, clean and royal as the castles on the surface of the ground. Nobody has been there though so it is still doubtful though. After all, "Grundlegrondse" literally translates to "Those who eat dirt" in ancient Noctornian language! Each team has their own assigned jobs and are crucial to a successful attack. Young or rookie Grundles are often assigned scouting tasks, while elder ones either become team leaders (like the one with the cape below) or "collectors". Collector Grundles are those who collect the spoils of the looting and keep them in a corner to be organized later. Each team has a brute and an "advancer", both of who are in charge of stealing from travelers itself. They surprise victims from the trapdoor after being alerted by the scout, beat the victim unconscious with a bludgeon, and drag them underground before getting seen. The Grundles shown above are probably too excited to be stealthy The Grundle Tribe (left to right): Collector, Advancer, Leader, Brute and Scout ------------------ Phew! I barely made it for the second tribes round Well here it is. Still unhappy with picture quality, but eh, it's what I can do in a few hours. Glad to actually put it up at this point
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The Kmnel is a nomadic tribe that act as supply points for other tribes in the Rakath Mountains. They live in outposts well-guarded by a Kmenl scout, warrior, keeper and forger. Humanoid, mostly dark-skinned with deformed faces, the Kmnel are organized and prefer staying behind the frontlines, prefering to survive and live their normal ways of life. Though not your typical short-tempered bloodthirsty Noctornian, the Kmnel are highly territorial and loyal to their allies, and will quickly alert them of your Avalonian, Mitgardian or Kaliphin presence, where you will be immediately attacked by an onslaught of mountain Noctornians. The typical outpost consists of a lookout platform and a weapons storage with a small forging area to repair weapons. With their mounts, the Kmnel are quick to move from outpost-to-outpost to relay information and supplies, especially when they spot an enemy and need backup. Moutain Minotaurs are their closest ally and treat the outpost as a pit-stop area for resupplying. Although the Kmnel are allies with most tribes, they are at war with the Werewolves since both tribes are territorial and want areas of land for themselves. Kmnel warriors hang the heads and hides of fallen werewolves as decoration and proof of their strength in outposts. A female keeper and two male guards with the weapons and shields hanging behind them. It is interesting to note for you scholars out there, that the Kmnel has some of the most horrendous and hideous-looking females in the whole of Noctornus. They are very good outpost keepers though, and are very handy with weapons-repair tasks. Some of the Kmnel tribe members and their steed. ---------- Well, I gotta admit that this is more of a rush-job than a carefully planned build, but I just really wanted to put something up here before going back to work! There's a lot of tribe ideas, but it'll probably appear later in free-builds...anyways, pardon the slightly blurry image above - the camera's gone and the iPad had to do Cheers!