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Showing results for tags 'Here Be Dragons'.
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Day Six: Here Be Dragons The sun set once again and the einherjar went to sleep, secure in the knowledge that their course remained true. Danr the Dragon Slayer (Dannylonglegs) however was still stumbling about on deck, clearly inebriated after a long evening of drinking. He came to a stop at the front of the ship, and squinted up at the sky. He heard a strange noise above him, like the chopping of wood. Up above him, he saw what looked like one of his old adversaries. "Get down here, dragon!" Danr slurred, "Put up your dukes! I'm going to show you what it's like!" With a creak, the dragonhead lurched forward. "That's right!" Danr yelled, flailing his polearm, "When I'm done with you, you're going to wish-" *CRASH!* The figurehead landed directly on top of Danr, crushing him instantly. A dark figure looked down from the top of the prow, admiring their handiwork. Danr the Dragon Slayer had been Loyal. As morning arrived, the crew were shocked to find a fellow warrior crushed so brutally. However, they still remained optimistic, having learned that Dar / Dragonfire (not to be confused with Danr Dragon-Slayer), had been another vile servant of the Corrupted. The longship sailed ever onward. It wasn't long before they reached a land where snow no longer fell. The long winter appeared to finally be melting away! Kára was drawn starboard by the corpse of a huge monster strewn along the riverbank. Before them sprawled the great serpent Jörmungand. Thor's body lay among the wreckage. They had slain each other after a great battle at Ragnarök. Jörmungand had sprayed the sky with his venom in the fight, but as with all things, it had returned anew. All around the two combatants, plants began to grow again. "No one I have heard of has ever passed this point since Ragnarök," Ragnar warned, "I hear monsters still lurk in the woods beyond." "So be it," Kára replied, "If this is the way to Valhalla, we keep rowing." Non-Playable Characters Kára Ragnar Characters (11) Canute Grey-Bush (CallMePie) Pudding-Head (Hinckley) Cranebeinn the Redder (Chromeknight) Petrus Fire-Starter (Pandora) Petr Half-Troll (Piratedave) Toki (TrumpetKing) Lauga (Lady K) Tarr Egg-Chaser (Tariq j) Agnar Skull-Smasher (Adam) Jafri (Jackjonespaw) Ragnvald the Troll (Ranger of the Forest) The Dead Brand (Brickelodeon) - Loyal - voted out, Day One Patrekr the Red (Palathadric) - Loyal - murdered, Night One Lambi (TheLazyChicken) - Corrupted - murdered, Night One Jarl Name-Loser (jluck) - Corrupted - voted out, Day Two Dagstyrr the Fool (Darkdragon) - Loyal - murdered, Night Two Mist (Mencot) - Corrupted - voted out, Day Three Tarben the Wise (Tamamono) - Loyal - murdered, Night Three Munud the Strange (mostlytechnic) - Loyal - murdered, Night Three Lodmund the Dwarf (Lord Duvors) - Loyal - voted out, Day Four Kaupmad (KingoftheZempk) - Loyal - murdered, Night Four Dar (Dragonfire) - Corrupted - voted out, Day Five Danr the Dragon-Slayer (Dannylonglegs) - Loyal - murdered, Night Four Reserves mediumsnowman Rules 1. Each player will be given a character to play, who will be aligned with either the Loyal or the Corrupted. To win the game, the Loyal must kill off all of the Corrupted, while the Corrupted must outnumber the Loyal. Neutral characters will have their victory conditions outlined in their role. 2. Each day you will be able to vote to lynch a player. Voting should be done in the following format; Vote: Character (Player). Similarly, unvoting is to be done in the format; Unvote: Character (Player). No other format will be accepted. A majority vote is required to lynch a player. 2b. You may give your proxy vote to a player in the following format: Proxy: Character (Player). Doing so will gift your vote to the player of your choice, effectively giving them an extra vote. You may retract your proxy in the following format: Unproxy: Character (Player). 3. A game day will last for 72 hours. You may not vote in the first 24 hours. After the day has concluded, a night stage will commence, which will last a maximum of 48 hours. Night actions must be sent to the host in the first 24 hours of the night stage. 4. The alignment of lynched players, as well as those that died during the night, will be revealed at the beginning of the next day. 5. You may not quote or pretend to quote anything sent to or from you in PM with the game host. This includes all the details of your character and role, as well as any night action results. Role claims and reporting of night action results are acceptable, but in your own words only. Do not attempt to use the structure of your role PM to your advantage. 5b. Similarly, you may not quote or pretend to quote anything sent by another player via PM. Please paraphrase instead. 6. Do not play the game outside the thread. Similarly, do not post out of character inside the thread; you must always play the role given to you. Game tactics and roles may only be discussed in the game thread or via PM with other players. Private discussion is done at your own risk and should be treated as part of the game. 7. If you are dead, you may not post in thread or discuss the game with any of the players. Any information you had becomes void and may not be passed on. 8. You may not edit your posts. 9. Violation of any of the above rules will result in a vote penalty (1 for every 4 players alive) on the first two occasions and a mod-kill on the third. 10. You must post in every day thread. Failure to do so will result in a mod-kill or a replacement. 11. If you encounter a problem or have any further questions, feel free to contact me via PM.