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  1. Day Five: Eldjǫtunn Bridge The einherjar kept on rowing, under darkening skies, hopeful that they'd soon reach Valhalla... ... Until they finally reached a place no longship could traverse. Before them stood an old bridge that had seen many a battle. Even now battles were still being waged, as fires leaped and twisted all around it. Kára looked up at the fiery horizon, her face sinking. "Get off the boat!" Kára yelled, "Fire Giants!" The einherjar ran through the snow, dodging the flickers of flame that shot down from above. The skies flickered as more fire came down on the einherjar. Kaupmad (KingoftheZempk) attempted to cross the river to escape the wrath of Muspell's sons. Atop the bridge Kaupmad watched in awe of the battle below him. He was so engrossed in it, he hadn't noticed the figure following him up. *THUD!*, the figure landed their axe into the back of Kapmaud's head. "Wait!" Kaupmad began, pulling himself up, "I have money! And fish!" "Oh yeah? You'll be sleeping with the fishes soon," the figure replied, shoving Kaupmad off the bridge. With a splash, Kaupmad was no more. "I hope he'll forgive me for that terrible pre-death one-liner," the axe-wielding figure noted, "Oh well. I guess it's all water under the bridge now..." Kaupmad was a Loyal einherjar. Meanwhile, the main party had found shelter in a makeshift fortification. Kára found an anxious sentry watching over the destruction. "Curse you, giants!" he said, "don't make me come over there!" As the flames momentarily died down, Kára approached the soldier. "Who is the chieftain in command here?" she asked. "Aren't you?" the sentry replied. "What's going on?" Kára inquired. "The Fire Giants have been carving their way through Asgard. They have been turning everything to ash. The end is nigh! For all of us!" "Most of the giants have passed through already," said a second warrior, "But one giant is still out there, ravaging our fort!" "Go get Ragnar." the first warrior suggested, "he'll know what to do." "Ragnar!" the second warrior called out behind him, "Ragnar!" "There's another Fire Giant out there!" the second warrior said, "It sounds like he's coming towards us!" "Can you hear him?" the sentry asked. "Yeah," Ragnar replied. Ragnar carefully loaded up his crossbow, "he's getting closer..." With a clunk, Ragnar launched the bolt into the air, towards the Fire Giant... Beyond the fort, the einherjar heard the crash of a fallen jot. "Ragnar!" Kára began, "Do you know who is in charge here?" "Yeah," Ragnar replied. Non-Playable Characters Kára Ragnar Characters (13) Canute Grey-Bush (CallMePie) Pudding-Head (Hinckley) Cranebeinn the Redder (Chromeknight) Petrus Fire-Starter (Pandora) Danr the Dragon-Slayer (Dannylonglegs) Petr Half-Troll (Piratedave) Toki (TrumpetKing) Lauga (Lady K) Tarr Egg-Chaser (Tariq j) Agnar Skull-Smasher (Adam) Dar (Dragonfire) Jafri (Jackjonespaw) Ragnvald the Troll (Ranger of the Forest) The Dead Brand (Brickelodeon) - Loyal - voted out, Day One Patrekr the Red (Palathadric) - Loyal - murdered, Night One Lambi (TheLazyChicken) - Corrupted - murdered, Night One Jarl Name-Loser (jluck) - Corrupted - voted out, Day Two Dagstyrr the Fool (Darkdragon) - Loyal - murdered, Night Two Mist (Mencot) - Corrupted - voted out, Day Three Tarben the Wise (Tamamono) - Loyal - murdered, Night Three Munud the Strange (mostlytechnic) - Loyal - murdered, Night Three Lodmund the Dwarf (Lord Duvors) - Loyal - voted out, Day Four Kaupmad (KingoftheZempk) - Loyal - murdered, Night Four Reserves mediumsnowman Rules 1. Each player will be given a character to play, who will be aligned with either the Loyal or the Corrupted. To win the game, the Loyal must kill off all of the Corrupted, while the Corrupted must outnumber the Loyal. Neutral characters will have their victory conditions outlined in their role. 2. Each day you will be able to vote to lynch a player. Voting should be done in the following format; Vote: Character (Player). Similarly, unvoting is to be done in the format; Unvote: Character (Player). No other format will be accepted. A majority vote is required to lynch a player. 2b. You may give your proxy vote to a player in the following format: Proxy: Character (Player). Doing so will gift your vote to the player of your choice, effectively giving them an extra vote. You may retract your proxy in the following format: Unproxy: Character (Player). 3. A game day will last for 72 hours. You may not vote in the first 24 hours. After the day has concluded, a night stage will commence, which will last a maximum of 48 hours. Night actions must be sent to the host in the first 24 hours of the night stage. 4. The alignment of lynched players, as well as those that died during the night, will be revealed at the beginning of the next day. 5. You may not quote or pretend to quote anything sent to or from you in PM with the game host. This includes all the details of your character and role, as well as any night action results. Role claims and reporting of night action results are acceptable, but in your own words only. Do not attempt to use the structure of your role PM to your advantage. 5b. Similarly, you may not quote or pretend to quote anything sent by another player via PM. Please paraphrase instead. 6. Do not play the game outside the thread. Similarly, do not post out of character inside the thread; you must always play the role given to you. Game tactics and roles may only be discussed in the game thread or via PM with other players. Private discussion is done at your own risk and should be treated as part of the game. 7. If you are dead, you may not post in thread or discuss the game with any of the players. Any information you had becomes void and may not be passed on. 8. You may not edit your posts. 9. Violation of any of the above rules will result in a vote penalty (1 for every 4 players alive) on the first two occasions and a mod-kill on the third. 10. You must post in every day thread. Failure to do so will result in a mod-kill or a replacement. 11. If you encounter a problem or have any further questions, feel free to contact me via PM.
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