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Found 1 result

  1. I've noticed that people rag on the Inika builds a lot, for having "inhuman" proportions, mostly relating to monkey arms and thin torsos. My first reaction to this was "Yeah, that looks a little odd". Then I thought... "Uh, duh. Of course they're not fully humanoid. They're not human. Expecting them to have entirely humanoid proportions is a bit odd, isn't it?" Then I went and looked at the 2001 sets, and I noticed that they weren't all that different. Torsos 2006: 3-4 studs deep, head/face sticks out further than the chest when masked. 2001: Much chunkier for their size, 2-3 studs deep, but the head still sticks out a fair bit further than the chest when masked, even on Tahu, Lewa, Kopaka, and Gali. This mainly stems from the torso being a giant gearbox. Limbs: 2006: Arms are, as standard, a stud shorter than the legs, or maybe two studs, I dunno. 2001: Arms are, as standard, the same length as legs. It gets worse if you take into account the small sets of 2001. They're one stud thick, and their arms are longer than their legs, and while the 2006 Matoran (And one Great Being) are also similar, they're supposed to be malformed and twisted, and they have more torso depth. The 2002 Toa Nuva are about the same in limb proportions as the 2006 sets, and while they're bulkier, they're supposed to be more heavily armoured. When you look at the sizes and shapes of Toa across the franchise, you could argue that the more humanoid Metru are the misfits, while the rest of the Toa and Matoran have their less-humanoid as-standard builds. Of course, that doesn't excuse the 2008 Toa Nuva being so lacking in bulk, unless you assume that Adaptive Armour is more form-fitting than the standard Nuva armour.
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