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  1. I am working on my first MOC, using bricks that I already had (with the exeption of the 2x8 dark red slopes on the roof that I PaB'd at Outlands, Oslo). I got surprised how much that falls into place while building freestyle, and how much I enjoyed making a building that way. I have a few LDD MOCs where I am going over everything in much more detail, so it was refreshing to build with real bricks. I started with the roof, with only a slight idea about the color scheme. So far I like how colorful it seems to turn out and at the same time has some realism. I am planning on keeping the outside ventilation, but it looks a little bland on the short side of the second floor, so I might move the ventilation and place a door with hook for lifting up ingredients. The baseplate is a crossing, simply because I don't have enough baseplates. The sign only says rum at the moment, because I'm not very good at coming up with original names. And I just wanted to get a feel of the whole building, so I can see where I need to make adjustments. Entrance and delivery platform. Brewery [MOC, WIP] entrance by Sir_Stig, on Flickr Side view: Brewery [MOC, WIP] by Sir_Stig, on Flickr 2nd floor: Brewery [MOC, WIP] 2nd floor by Sir_Stig, on Flickr I plan on making bottling and packaging facilities upstairs, and perhaps a mash. Production floor: Brewery [MOC,WIP] Production floor. by Sir_Stig, on Flickr With the yellow maturing tanks (Solera system): Brewery [MOC,WIP] Production floor view 2 by Sir_Stig, on Flickr And a closer view at the coffey still. Brewery [MOC,WIP] by Sir_Stig, on Flickr Sorry for the bad pictures, I have a lot to learn about photography and photo editing. I don't really know how a brewery looks inside, but I am trying to get most of the production steps in there (just now realized I need to cool down the liquid before they go on to the maturing casks). Feedback and comments are welcome :)
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