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isopyl

Eurobricks New Members
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Everything posted by isopyl

  1. Hi, The T-Rex which is meant to be the B model is a much better model. There's not really been anything like it since. The fact that you can manipulate the creature whilst recording your actions and then play them back is great! Cheers, Stephen
  2. I turned bevel off, i.e. set Level of Details on the Model tab of LDD To POV-Ray to "original LDD geometry" and now I have the problem of all bricks of the same colour are just merged together in one blob of colour. There aren't any dividing lines between bricks like there are in your render. It looks like the defaults aren't great.
  3. Hi, Thanks for the replies. Turning on ""Don't bevel transparent bricks" helped a little but I had to lower the quality from 11 to 8 to render in a reasonable time. The next issue is getting rid of the white lines everywhere between the bricks. I noticed they were present even when the quality was set to the highest. Is this something to do with the lighting? Do I need to soften the lighting somehow? Cheers, Stephen
  4. Hi, I've created a model in LDD that's contains a few 2x1 clear transparent bricks. When I export the model without the transparent bricks using "LDD to POV-Ray" and render it in POV-Ray, it only takes about 20 minutes to render. If I include the transparent bricks it takes..., well I don't know, its been going now for 27 hours and its still only at 33% (at one point it was down to 6 PPM, currently at 240 PPM). This is clearly not very practical so I'm looking for any hints and tips to change any settings in either "LDD to POV-Ray" or POV-Ray to speed up the render. Current settings are width: 1000, height: 1200 (the actual model is only about 500wx600h with lots of white space around it), everything else at the default settings. Cheers, Stephen
  5. Hi, I recently built this using the excellent instructions created here (well done everyone) but I've noticed that its very hard to reproduce a pattern. I initially thought that noting down the position of all the gearboxes would be sufficient but as you can see in the image below, you can get very different patterns using the same gear settings. Has anyone figured out the best way to align the gears or align the arms so that the patterns are reproducible using the same gear ratios? Cheers, Stephen
  6. Hi, I know this is an old post but I'm currently producing my own version of this. Its heavily based on bbqqq's design but with some mods that include Mindstorms scoring. Just on the off chance bbqqq happens to see this: 1. What sized ball bearings did you use? I tried 9mm but they were too small. 2. What lego piece is the start of the slope to the third level made from? Can't find it anywhere. 3. Have you ever released the LDD source file for this? I fully understand you want to protect your design but I thought I would ask. Cheers
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