-
Posts
7 -
Joined
-
Last visited
About DonAngelico

Spam Prevention
-
What is favorite LEGO theme? (we need this info to prevent spam)
Star Wars
-
Which LEGO set did you recently purchase or build?
My own creation
Contact Methods
-
Website URL
https://rebrickable.com/mocs/MOC-228524/DonAngelico/nssis-class-clawcraft-chiss-ascendancy-starfighter-minifig-scale-moc/
Extra
-
Country
Deutschland
Recent Profile Visitors
1,009 profile views
-
Nssis-Class Clawcraft – Feedback & Discussion Welcome
DonAngelico replied to DonAngelico's topic in LEGO Star Wars
Dear Sentinel_Brix, , thank you so much for your kind words and also for your tips. I'm trying things out with the images, but I tried uploading one and it completely broke my upload frame. And now I somehow can’t delete it anymore either. That means every time I try to add something, I get a message saying it’s not possible. But I’ll keep trying and follow your tip to paste it directly into the text. Right now, I’m actually working on two spaceships at the same time. One is a boarding ship, like the ones that appear in the Legends novels. Basically, a ship with invasion troops, designed to ram the enemy vessel with a kind of battering ram or hammerhead—then a hatch opens, and the troops can board and take over the enemy ship. I’m also working on a stealth reconnaissance ship, a small scout. But all of them will be in miniature scale. So I’m trying to focus on smaller ships first. This one is something that was only briefly mentioned in the Thrawn Trilogy. It’s a small scout ship with a cloaking device that’s essentially undetectable to all sensors by using hyperspace to make tiny micro-jumps. Kind of like flickering through hyperspace. It’s actually quite interesting. Those two ships are coming up next, and I’ll definitely upload them as MOCs on Rebrickable. What I’d be curious to know is: do you have any ideas for other types of ships that could show up? I’m not sure how deep you are into the lore, but I’d be really interested in suggestions for other ships I could design with minifigures. So, what would be really interesting, what’s still missing, and what would excite you the most? I actually built most of it using my own bricks, but I don’t have the parts available in those exact colors. That means I’ve definitely built the most complicated and complex steps myself. The simpler parts—I know they work. I didn’t rebuild every single wing, but I did build the spherical cockpit and the engine. That’s the most important part: that it works and that the wings are stable thanks to those two hinge bricks. I orderd all the Bricks, they should be here in a few Weeks.(Parts from US) I'm currently working on making the minifigures a reality as well. I’ve found someone who does custom printing and also recently met someone in my neighborhood who owns a 3D printer. We’ve already had one session together, and we’re working on turning the parts I’ve modeled myself into actual physical pieces. -
Nssis-Class Clawcraft – Feedback & Discussion Welcome
DonAngelico replied to DonAngelico's topic in LEGO Star Wars
Hey, i know its a long Text but is there noone who is interessted in the chiss Law and telling me what i did wrong :D -
Nssis-Class Clawcraft – Feedback & Discussion Welcome
DonAngelico replied to DonAngelico's topic in LEGO Star Wars
Wing Design and Structural Rationale The wings in most reference drawings I found were more spherical or rounded, unlike my version which features elongated wings. I intentionally changed this for a specific reason: the small circle between the two wings, located at the mount behind the spherical cockpit, is a deflector shield generator. It projects the deflector shield via the wings as a medium. The wings are aligned frontally so that the laser cannons form a circular perimeter around the cockpit. This design maximizes protection from frontal attack angles. In total, there are four synchronized laser cannons facing forward from the cockpit area, providing strong offense and defense. Outside of close combat, this setup allows for excellent long-range protection, as the pilot can shift slightly in maneuvering to bring at least one or two of the cannons into firing position at any given moment — then return to a more protected stance. In close combat (dogfights), the wings are also less rounded and more extended, offering a broader attack surface from the side. When viewed from above, as some illustrations show, the wings follow the golden ratio (Fibonacci sequence), resulting in an elegant, logarithmic curve that still integrates smoothly into the otherwise spherical cockpit design. This adds both functionality and visual harmony. Exhaust and Reverse Thrust System The exhaust/reverse thruster units (exhaust pipes) are typically shown as four units at the wingtips in the original source material. In my design, they’re placed at a 45-degree angle outward from the cockpit, which provides optimal directional thrust and stability. Additionally, two smaller units are located on each side near the inner wing joints, mounted on movable pods. These allow for controlled reverse thrust — like airbrakes — enabling complex maneuvers such as "ball turns," allowing rotation around the cockpit axis. According to lore, this design sacrifices atmospheric speed but massively enhances maneuverability. Armament and Combat Functionality The ship features four heavy laser cannons arranged around the cockpit, as per the lore. These are designed with focusing lenses that allow the pilot to adjust the firing mode — from rapid bursts to slow-charging, high-powered shots. This makes the ship extremely versatile in combat. The cannons are placed on the wings, not in the cockpit sphere as seen in standard TIE fighters, which avoids redundancy in weapon systems and improves energy efficiency. This arrangement also prevents visual impairment from bright muzzle flashes within a glass-domed cockpit. The rectangular plates next to the cannons are light deflector shields, not just aesthetic parts. Their purpose is to block or redirect the intense flashes of the lasers away from the cockpit to avoid distracting the pilot during firing. Landing Configuration and Utility Design Unlike standard TIE fighters that require a clamp system for vertical launch, my design features folding wings and extendable landing gear. This allows the ship to land on planetary surfaces without specialized infrastructure. The wing-folding mechanism makes the structure stable enough to land flat rather than rolling like an egg. This adds to the ship’s versatility — especially important for a vessel with a Class 1.5 Hyperdrive, suggesting long-range, autonomous operations not typical for standard TIE variants. Ion Engine Detailing When the wings are folded, additional flap-like structures deploy at the rear, symbolizing ion stabilizers. These function in conjunction with the four silver thruster nozzles at the back — which serve as the main ion drive. The flaps resemble mesh grids that support fine-tuned maneuvering and stabilization. Cockpit and Pilot Considerations The interior cockpit design differs significantly from standard TIE fighters. It is more spacious and doesn't assume the need for a pilot suit with integrated life support. The onboard system includes a dedicated navigation computer capable of hyperspace jump calculations — a late addition to the design but crucial for the updated model. Cultural and Lore-Based Decisions This ship is intended for a species that lives in harsh, dark, icy environments and resides underground due to the uninhabitable surface of their planet. They likely have evolved to see better in the dark, possibly with red-sensitive vision. As such, bright lights — especially inside the cockpit — are avoided to reduce eye strain and improve combat visibility. The ship’s layout respects this by minimizing visual interference from its own weapon systems. "Oh, I see. Yes, with my form of ADHD and savant abilities, I think I’m really struggling with how this forum works. I’m just trying because I’d really like to get a bit of feedback from people first." -
Nssis-Class Clawcraft – Feedback & Discussion Welcome
DonAngelico replied to DonAngelico's topic in LEGO Star Wars
Hello again. I would also be very glad if someone could help me figure out how to show you images here. Somehow, a picture of me got uploaded, and now it's blocking everything. I can’t delete it either because it’s in my attachments, and I just can’t seem to remove it. There’s no option — or at least I can’t find one. Thank you very much for your help. The next post will be the most detailed summary. -
Nssis-Class Clawcraft – Feedback & Discussion Welcome Hello everyone, I’m excited to share my custom minifig-scale build of the Nssis-Class Clawcraft – a starfighter deeply rooted in Star Wars Legends and associated with the Chiss Ascendancy and Thrawn’s legacy. This build is not just meant for display — I designed it to be fully playable, with strong construction and thoughtful details that aim to bring the original concept to life in a more technically and visually coherent way. I’ve made some changes to the original designs (which are based mostly on fan interpretations and unofficial sources), particularly to the wing proportions, cannon configuration, and the propulsion and landing systems — all of which I’ll explain in more detail soon. What I’d love to hear from you: How do you like the overall shape and design of this Clawcraft? Do the modifications and technical details feel plausible to you within Star Wars logic? Would you personally change or add anything to the build, design-wise or functionally? Are there other ships you’d imagine in the Chiss Ascendancy’s fleet? (I’m currently developing further models and would love to hear your ideas!) Thank you in advance for your input — I really appreciate all feedback, ideas, and lore discussions around this lesser-known corner of the galaxy! Here you can find the original link and description of my MOC on Rebrickable. If you’re interested, feel free to take a look at the parts list as well. And of course, if you like what you see, a like is always appreciated! If it really impresses you, you’re welcome to support the project by getting the building instructions. https://rebrickable.com/mocs/MOC-228524/DonAngelico/nssis-class-clawcraft-chiss-ascendancy-starfighter-minifig-scale-moc/ But this post is primarily about the design discussion – so feel free to check out the full description there. I’m posting a detailed write-up here , where I’ll explain the background of the design and the changes I made compared to previous interpretations. Some of those changes haven’t been discussed or implemented before, so I’m looking forward to hearing your thoughts!
-
Hi, and thanks for your message! Yes, you’re right — it’s a bit larger than what you might expect if you go strictly by the data you’d find on, say, Jedipedia. But honestly, those sources aren’t all that logical either. Most of the information comes from scattered mentions in Legends material — especially from the older Thrawn books — and has been pieced together from there. So a lot of it is speculative or imaginative, which is great! That kind of fan-fiction is what gave this model life in the first place and helped shape its identity. There’s no official depiction or blueprint of the Clawcraft, so everything we have comes from fan creations. While working on the design, I noticed a few things — from an aerospace and spacecraft design perspective — that didn’t quite make sense. For example, the wings. Those oval “claws” are just too small to be tactically useful in the way they’re often drawn. So I extended them a bit. Instead of being perfectly circular, the wings are more elongated and stretched forward, in the direction of attack — toward the four synchronized laser cannons. The goal was to have the wings shield as much of the cockpit as possible from the front, with just minimal angle adjustments — essentially to obscure the cockpit entirely from incoming fire. That’s the functional idea behind the shape. I also reworked the laser cannons themselves, turning them into something more like Polestar cannons — meaning they use a focusing lens to amplify their firepower into fewer, more concentrated shots, rather than rapid-fire blasts. The wings are indeed larger, but the central sphere — the cockpit module — is exactly to scale. It’s actually based on the UCS TIE Fighter canopy dish (the only 8x8 printed dome of its kind), which fits perfectly. The rest of the proportions were carefully adjusted — for example, the impulse engine at the rear. I made it a bit more powerful-looking, since the Clawcraft is supposed to have a Class 1.5 hyperdrive. Some reference images show the engine that way; others show it smaller, so I went with the version that felt right to me. About the plates below the cannons — on some fan-art they’re drawn really large. Honestly, I don’t fully get what they’re meant to be. But here’s my theory: since the Clawcraft features a very large cockpit canopy and is clearly designed for high visibility, it wouldn’t make sense to have the pilot blinded by their own synchronized laser flashes every time they fire. So I added mirrored plates beneath the cannons to reflect light away from the cockpit — especially useful in dark space environments to avoid blinding glare. That way, the pilot keeps clear vision while firing. The access hatch on top — the dome — works really well. The proportions are spot on. As I said, the only really scaled-up part is the wings. And that ties into the landing configuration. The Clawcraft can’t just land like a TIE Fighter. TIEs usually dock in clamps, but if they land flat, they rest on their flat wings. That doesn’t work with round, curved wings like these. And since the Clawcraft is native to icy worlds and operates under different doctrines — including its hyperdrive capability — it needs to be able to land securely anywhere. So I added a landing mode: the wings rotate, and the rear impulse/ion drive extends downward, stabilizing the ship for landing on uneven surfaces. That way, the pilot isn’t precariously balancing the ship or watching it roll away on its curved hull. So yes, it might look large in some renders, but when you compare the wing size to the cockpit and the pilot’s position, I think the aesthetic proportions work really well. I actually used the golden ratio (Fibonacci sequence) to guide the wing curvature, aligning the arcs with a hyperbolic swing to keep things elegant and visually balanced. It’s been carefully refined. Honestly, I’d love it if someone took the time to incorporate this kind of thought process into an artwork or illustration. I’m not much of a visual artist myself — it took me ages just to build the figures. Doing a full artwork or schematic is a bit out of reach for me… but maybe someone out there will take an interest. In any case, thanks again for reaching out! If you’ve got feedback or follow-up questions, I’m always happy to chat. And I hope you didn’t fall asleep reading all of this 😄
-
DonAngelico changed their profile photo
-
Hello there! I’d like to warmly invite you to take a look at my MOC. It’s now available online on Rebrickable. I invite you to check out the page and have a closer look at the MOC and its description. I’ll be posting a few pictures and I’m currently rendering more images – but my computer is taking forever, so it’s going to take a little while.