Hello, everyone. I have a bit of a problem.
I am not new to Lego Digital Designer, been using it for quite some time, but I am extremely new to Blender and 3D animation in general. I already have a tutorial on how to transfer LDD files to blender, so I have no problem there. My problem is that what I want to animate is not a lego figure, but instead a set itself. I have a set with all sorts of moveable parts, and in fact, the different parts of the set are trains that combine into a robot. So, my question for you all is, how would I rig up my different parts of the set so that way I can move the pieces, without having to make a new model for each movement. I am going to make new models for when the different pieces combine, so that way I can have the pieces actually attached, but I would like to be able to move the different joints, hinges, etc. when animating it.
Thanks-
B