Hi everyone! I'm a new user. I learned about Eurobricks last weekend at BrickFair Virginia, an annual fan festival in the U.S. There was a very nice seminar on LDD, and at the seminar I learned about rendering models in POVRay. So I set out to render the LDD model of our BrickFair MOC with POVRay.
I've gotten very far, but each time, the program stops at 47% of the second rendering pass, regardless of whether I render at 720p or 1080p resolution. I've left the computer on overnight, and during the day, but it doesn't move past 47%. Could someone possibly help? (And if this isn't the proper thread, please let me know.)
Here are the details. I have a Core2Duo E8500 CPU running Windows 7 64-bit with a GeForce GTX 560 Ti. I used LDD 4.3 to render the model, and LDD2PovRay 1.2.11.42814, and POVRay 3.7.0.msvc10.win64
I followed the instructions on this excellent tutorial exactly:
http://triangle717.w...ldd/ldd2povray/
EXCEPT I answered "yes" in LDD2PovRay when given the option to start rendering the model in POVRay. (The instructions for what to do after entering "no" weren't clear to me in the tutorial.)
Any suggestions for things to try, and test out? I saved the POVRay messages log, in case it has anything useful in it (in each case it ends with "Building Completed," and the valid bevel count.
Many thanks,
Ben