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  • 2 weeks later...
Posted (edited)

Nice work. And even though I'm not using any of these programs it inspired me to create such thing for a 3D Studio Max. So I wrote an importer and exporter for the geometry and since I was at it I wrote an XML import/export. So... the next logical step was to create a custom brick and test if it would work in LDD. But I'm not sure if I can post the result.

Edited by Equilibrium
Posted (edited)

Further update

rman4.png

Things working:

Colors of non-transparent bricks

alot of bricks including rotation

alpha channel (comes out of the box with renderman)

Future (in no particular order):

Transparent bricks

logo on stud

Textures

better plastic material shader

Edited by M2m
  • 2 weeks later...
Posted (edited)

Some small updates:

I got all parts working (except flex parts). So this also includes minifigs now :)

Still looking on how to add logo on studs, textures, seems, and of course flex parts.

BMW-Wireframe.jpg

BMW-Occlusion.jpg

BMW.jpg

Edited by M2m
Posted

Add support for Transparent colors and Multi-colored solid parts (that is parts which consist of 2 plastic molds - like the bold hair piece).

I got internal groundwork done for texture support.

Untitled.jpg

  • 2 weeks later...

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