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  1. The sign-up deadline for the next Adventure MRCA and Trade MRCA is January 8, midnight, anywhere in the world. ---------------- Players can sign up for both the Adventure MRCA and the Trade MRCA, but individual ships can only participate in one or the other, not both simultaneously. To sign-up for the Adventure MRCA, read the rules here and then sign-up via this form. To sign-up for the Trade MRCA, read the rules here and then sign-up via this form. For a ship to take part in either MRCA, it must be licensed. You can license your ship under the new ship rules via this form. If there are any issues (typo, wrong number of points or other issues) with this process, PM @Legostone. Note that the MRCA signup form still doesn’t have raids added yet, so if you’re interested in conducting a raid this turn, PM @Capt Wolf. If you’re just going to be trading, you can go ahead and fill out the forms normally. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Consult this map for trade zone numbers before submitting any forms: IMPORTANT: Note that if you click on the above map to go to one you can zoom in on, there is an error on the linked map (zones 10 and 11 are mislabeled). Use the map visible above for proper zone labels. And here are the trade values as of December 18, 618. When filling out your MRCA form, please make sure you spell the ports exactly as they appear below. Settlement Faction Zone Trade Value Acropolis OL 24 23 Aden CAR 2 170 Alexport PRI 29 165 Arlinsport COR 6 380 Astrapi OL 23 225 Balmin NAM 2 175 Balondia COR 2 141 Bardo ESL 8 234 Baskers Island MAR 6 119 Bastion SR 18 315 Belson COR 4 853 Breshaun OL 7 1025 Calisto MAR 25 73 Camp Isaac COR 35 49 Cecropia OL 22 41 Charlatan Bay SR 24 358 Dortanix MAR 1 565 Dragonstone OL 20 18 Elizabethville COR 22 200 Eltina OL 7 313 Elysabethtown ESL 20 171 Fatu Hiva OL 35 259 Fortaleza Victoria ESL 32 5 Freeport GAR 27 24 Fuerte Unido ESL 32 216 Granoleon OL 5 848 Haven SR 21 36 Hojaroja ESL 32 33 Hussar’s Isle COR 24 9 Jameston COR 35 444 Kieg GAR 3 565 King’s Harbour COR 24 418 Kings Port TER 13 838 La Puebloto ESL 32 5 Lavalette OL 28 261 Leopaldis GAR 24 110 Londa MAR 2 565 Mehit ESL 32 5 Mesabi Landing COR 35 545 Montario ESL 17 92 Mooreton Bay COR 24 296 Moray’s Den SR 21 18 Myzectlan COR 35 70 New Haven COR 24 52 Nova Malto ESL 32 90 Nova Terreli ESL 17 757 Pontelli ESL 17 170 Poorvintia CAR 26 6 Poppy Port SR 26 78 Port Raleigh COR 20 146 Port Wilks ESL 22 14 Port Woodhouse COR 35 72 Prinport GAR 9 791 Puerto Alijo ESL 20 5 Puerto Desafio ESL 32 154 Quinnsville COR 24 342 Rassilon SR 18 169 Salida Este ESL 23 127 Stedor ESL 3 283 Stormhaven COR 22 56 Takashii SR 18 18 Terreli ESL 3 848 Tortuga SR 32 128 Trador ESL 32 370 Ulric ALT 1 141 Weelond ESL 8 608 Westface TER 13 552 Windfall Island OL 28 9 Yeldo COR 1 565 Also, these islands can now be chosen as destinations. They have no trade value, so you won't earn any DBs sailing to them, but they're better than sinking. If sailing to one of these islands, use the name listed here: Island Faction Marked on map as Zone Trade Value Fever Island --- 1 26 0 Island of Bats ALT 4 27 0 Bubbling Island NAM 6 30 0 Garden of Hades --- 9 31 0 Gunpowder Island --- 16 35 0 Stilt People Island --- 17 35 0 Glimmer Island CAR 20 35 0 Mud Beach --- 21 35 0 Screeching Isle --- 22 35 0
  2. Kings Port Advertiser and Ship List New Terra’s independent source for shipping news. October-December 618. Vol 3, Issue 7 Captain Nordau Raids Acropolis! When last we had occasion to write about Captain Nordau, the Eslandian pirate had been captured at sea and taken to Nova Terreli. Since then, he has given his captors the slip and absconded with their ship, the frigate Cardinal’s Shadow. Our man in Elysabethtown reports that an Eslandolan squadron led by the frigate Tritao gave chase, but Nordau escaped. And now we hear from the Oleon settlement of Acropolis that the dastardly Captain Nordau has attacked their fort and engaged in a raid on the town bank! Showing superior gunnery, Captain Nordau's crew silenced the guns of the fort in only minutes and moved to engage close quarters. The fort’s walls could not be breached, but the pirate crew managed to fight its way to shore. Here, however, the Olean soldiery proved its mettle and fought off the pirate, although only after Nordau and his crew had pillaged a few shops, making away with 150 golden Olean coins! But without any Oleonder warships assigned to patrol Terra Nova, Nordau made his escape, and our agent in Leopaldis reports that the pirate captain has been spotted lounging on the beach sipping tropical drinks. Monsoon Season Upon Us! Two major weather systems have ravaged the seas this season, forcing many vessels off course, or to Davy Jones' Locker! One lingered over Holder's Rock before moving east and south towards the busy trading routes around Terraversa and Nova Terreli. Nearly half of Eslandola’s La Raya Venenosa trade squadron was forced to make for port in Westface well before reaching its intended destination of Weelond. In a divine mockery of fairness, the far east also had its share of the monsoon, with the waters around Isla de Victoria erupting in massive swells, thrusting vessels upon rocks or into port. Our man in Mesabi Landing sends word that the crew of the Satyr report that the ETTC’s Corland Supplier was lost to the storm. Fatu Hiva Attacked by Corlander Trade Company! Could this mean war? WTC claims mistaken identity From the Oleonder city of Fatu Hiva we hear reports of an outlandish affront to Redcoat-Bluecoat relations. Port defenses were forced to return fire when the WTC gunboat WTC Agnes Y1 opened fire on the forts without provocation! Moments later, there was nothing but tinder wood afloat, as the full batteries opened up. Our sources have been unable to confirm or deny any casualties on Oleon's behalf. Will this prove the dawn of new hostilities between Oleon and Corrington, reopening old wounds and rivalries? The WTC, apparently looking to get out in front of this public relations disaster, sent us the following letter: “Leaving the harbour of Jameston as part of a WTC trading convoy, the crew of a small patrol boat noticed the flag of a supposed pirate on the horizon. Against their orders, the crew – all veterans of the previous heroic pirate hunt the WTC had so expertly conducted – followed the bigger ship, apparently hoping to find its home port. Disaster struck when the rowboat followed its target near Fatu Hiva. The local forts started firing, not on the alleged pirate vessel, but on the peaceful WTC boat! Did the Oleander authorities are in league with the devil of piracy? What madness is this? The WTC demands answers!” While we anxiously await an official response from both Corrington and Oleon, we here at the KPA can add that our sources tell us that no pirate vessel was spotted by Oleon forces or ships in port at the time of the incident. Terraman Prince Alex returned to Prio Last issue we reported that the conflict between the Sea Rats and the Grand Duchy of Prio had been resolved, but we did not know all the terms. We still do not know what happened behind the scenes, but our man in Jameston reports that the Prio merchant flagship Prince Alex has been returned to the Duchy, meeting up with Prio naval vessels Pegasus and Patriot in the Corrie port. Lost Diplomat Found! As our long-time readers will recall, famed Corrish diplomat Don Isaac Montoya disappeared while visiting that nest of infamous Sea Rats, Tortuga, back in July 617 in the wake of the Nova Malto incident. Many Corries have long feared Montoya dead at the treacherous hands of the nefarious pirate Captain Benjamin Morgan, and indeed neither Montoya nor Morgan has been seen since ... until now! Our man in Jameston reports that Montoya was discovered last month by Eslandolan explorers led by Juan Alfonso Fontonajo, son of the famed merchant mogul, on the Corlander island of Celestia, and has now made his way to Jameston. Our reporter has received no explanation on how Montoya ended up on Celestia or where he has been for the last 18 months, but we are told by Corrish sources that Montoya was championing improved relations with bitter rival Oleon at the time of his disappearance. Perhaps these negotiations will continue now he has returned? And with Montoya back in civilization, maybe we shall hear from Captain Morgan again as well? Mercantile Report Some much needed good news here in Kings Port, as our national trade fleet has returned home with cargo holds filled to the brim with goods and gold. Returning from a trade run to Weelond, our traders avoided all storm and pirate activity, surely a testament to Admiral L'Olius and his maritime acumen! What’s more, Eslandian traders called on Westface this month, bringing in much-needed tax revenue. Some report the only reason they came to port was due to the monsoon breaking up their trade fleet, but clearly our port taxes were not so high as to force them to seek shelter elsewhere. And the greenies apparently did quite well with their trade ships that did make it to their intended destinations. Our man in Kieg sends word that the crew of the Green Winds III were buying drinks for the house in any pub they visited, such was the success of their trading efforts. From Weelond we hear that the MCTC’s Piece of Eight II and MAESTRO’s El Rubi were also celebrating highly profitable runs this month. Our man in Terreli reports that the crew of the Mac Quinnes also had plenty to spend in port. And from Westface we hear that the captain of Consort’s Duty was pleased with his run, although our port taxes appear to have taken a big bite out of his profits. Corrington shipping also had some celebrating to do, as our man in Terreli also reports that the crew of the ETTC ship Corland Provider were spending freely in the pubs, and from Mooreton Bay we hear that the crew of the ETTC ship Golden Filly got a larger cut than normal from their captain. By contrast, Oleon merchants in the ports of Breshaun and Granoleon arrived to find the markets saturated and the prices dumped. The two cities have been flooded with goods season after season lately, and Oleon may have to reconsider its trading strategies if it wants to maintain relevance in the Nova Terran Trade. In earlier issues, we have commented on the increasing concentration of Oleon merchant and naval marine, a concentration now reaching new heights, with 60 of 62 bluecoat vessels now docked in these ports! Some speculate that this strategy is entirely intentional and that Oleon is assembling its fleets for some nefarious goals. The recent silence from their Terraversan mission has led some here to questions their motives. Events at Sea Sea Rat pirates strike Corrington shipping From Belson we receive a report of two Corrish ships attacked north of Tiberia by Sea Rats flying the black. The HMHV Athena, just out of Arlinsport, escaped and made it to port, but the Hotspur was captured by the dastardly crews of Hand of Fate and Apollo’s Mirth. Also among the pirate fleet were two ships captured from Mardier last month, the brig Mya and sloop Marvel. The crew of the Athena claim the Mardierian traders were used as fire ships, and the Athena was lucky to escape only singed. The fate of the crew of the Hotspur is unknown, although we have unconfirmed reports that the crew were set ashore on Baskers Island Meanwhile, our man in King’s Harbour sends word that a large Sea Rat pirate fleet of four large warships, led by Viper, attacked a mid-sized Corlander convoy led by Filly Winds. Our reporter tells us the that Viper and her consorts emerged silently out of the mists and fired numerous times upon the Corrish squadron, severely damaging two out of three ships. However, all Corrish vessels made it safely to port. Locals claim the escape was due to Corlander seamanship, while others wonder if it was just a lucky shift in the wind, or if the pirates were merely making a statement. Komodo Dragon sails again! From Breshaun we learn that the infamous Komodo Dragon, feared Sea Rat pirate flagship, still roams the seas. While the Corries have recently commended Captain Cooke and the crew of the horrible old Ironsides for sinking the infamous Komodo Dragon, perhaps the praise was to quick. An Oleon patrol sailing back to the mainland from the Sea of Thieves quickly came upon a pirate fleet led by the Komodo Dragon II. The crew of The Navigator report a bloody fight in which they sunk the Golden Dragon, but not before Komodo Dragon II hit the magazine of Diligente and set it ablaze. Several ships from both sides took heavy damage, but neither managed to take any prizes. Is this the new face of piracy? Engaging national fleets in open battle, and emerging having given as good as they have been getting? Perhaps the powers of Halos must reconsider their perception of naval superiority. More suspect WTC actions Our agent in Trador sends word that crews of The Eagle and Vic Viper, members of a peaceful independent Sea Rat trade convoy, report being attacked by Corlander warships in unprovoked aggression. While some may wonder if this is an attempt by Corrington to reassert perceived naval supremacy of ages past, others point out that the Corlander vessels involved all bore the prefix "WTC" representing the same rogue trade company reported elsewhere to have attacked Oleon defenses at Fatu Hiva. The Sea Rat defenders came out of the engagement on top, though, carrying into Trador the WTC Bully Boy I as prize and definite proof of the Corlander transgression. We have no doubt Eslandian authorities at Trador will be alarmed by these aggressions against free trade, and the Sea Rats are expected to lodge an official complaint or worse. How will Corrington respond to these accusations of piracy or aggression? Child labor in pirate ventures? In the East Prio Sea, not far from Mesabi Landing, a small squadron of WTC gunboats led by the WTC Brown Bear was attacked by the pirate ship Jolly Rogers. Swift to action, the heavy guns of the WTC drove off the pirate, but stayed its killing blow in amazement as the crew of the pirate ship proved to be children, leading to the escape of the pirate. Back in port, the crew of the WTC Grey Wolf claimed they had been disabled by an enormous bombardment of potatoes from the pirate, causing the WTC craft to list over and flood. Filo Morado missing Our man in Weelond reports that the Eslandian ship Filo Morado is long overdue in port and is now presumed lost at sea. The ship may have fallen in the storms to the north, but there are also reports of pirate activity on the Filo Morado’s route. Unfortunately, its fate may never be known. Pirate Round-up Montroy captured! From Calisto we hear that the once-feared pirate Montroy is in captivity! In a desperate attempt to restore former glory to his fleets, the pirate made an attempt on the schooner Blazer and sloop Western Wind II in the Azure Sea. Sadly, reduced to only his flagship, Poseidon's Scream, Montroy found himself outmatched, was beset upon from both sides, and finally succumbed to boarding. The crews of the Corrie ships were making quite a show of the captured pirate on the Calisto docks. We have yet to learn if the redcoats intend to make him swing from the yardarm – in their typical swift justice for pirates – in Calisto, or return him to Corlander territory for a proper hanging. The Dragon's fire ravages Mardierian convoy Our man in King’s Harbour sends us quite the story this month! A self-styled privateer calling himself The Dragon, of rumored Prio descent, was set upon by a Mardierian armed trading convoy. Crews report that, even though the Mardierian convoy vastly outnumbered the pirate's small squadron, the ships of The Dragon started spewing fire, swiftly sinking two of seven Mardierian vessels – including the man-o-war Mongoose – and damaging the man-o-war Meteor. But it seems St. George was on the side of the Mardierians, and The Dragon soon had to surrender all three of his ships. However, after the Mardierians towed their prizes into port, the dapperly attired Dragon slipped away from his captors, disappearing into the crowd and making his escape. Mardierian officials are said to be furious, but none are willing to go on record with our reporter. Corrish officials offered the following statement: "Corrington can take no responsibility for Mardier's inability to take responsibility for its own prisoners, and I cannot comment on ANY rumours of Corlander involvement in the escape of an alleged Prio pirate." LeColeon captures Namerian trader The fierce pirate LeColeon has struck again. From Prinport we hear from the crew of the Namerian trader Nutmeg that the pirate set upon their small trade squadron northwest of Nelissa, capturing the two-masted schooner Nightingale and damaging the sloop Newt. Namere has only a couple of small trade fleets, so the loss of its largest, fastest trader currently plying the seas is a big blow for Namerian mercantile operations. The fate of the captured crew is yet to be determined. ZVW wrecks Carno supply lines Carno faces more difficulties in their struggle with the Kingdom of the Lotus for territory in the New Haven Seas. Such a distant conflict requires long supply lines, and from Port Raleigh the crew of the Carno trader Cheetah reports that sloops Castaway and Cyclops were lost to the pirate Zublius Von Wreck. The pirate, sailing in his flagship, the galleon Reaper, with two other ships, surprised the small Carno trade squadron in the vicinity of Poorvintia and quickly overpowered the smaller sloops. The crews were set adrift in longboats and rescued by the Cheetah, but ZvW made off with the cargo and ships. This cannot be good for Carno’s efforts in the far southeast. Bluebeard narrowly avoids capture In another report from King’s Harbour, we receive word that the feared pirate Bluebeard narrowly escaped capture at the hands of a small Corrish patrol. Bluebeard’s fleet of four vessels, including a ship still bearing the prefix "HMS" in direct affront to the redcoats, ambushed the Corrie brig, sloop and two gunboats under the command of Lieutenant Lavendwood. Lavendwood quickly got the upper hand on the bearded one, taking the flagship Blue Dagger and smaller Blue Blood as prizes while damaging the HMS Barracuda. Bluebeard managed to limp away with his now much diminished fleet, although the largely unscathed redcoats did not manage to retake the HMS Barracuda.  Jan Van Sud evades Bluecoats Our man in Granoleon reports that Oleon’s Malto Express squadron had a run-in with the pirate Jan Van Sud while patrolling the Merlonic Sea. Although the Oleon patrol had the pirate outnumbered, Van Sud made his escape by setting course for the growing storm to the northeast. Sea Rats bribe Garveyian officials? Unconfirmed rumors from Freeport suggest that the Sea Rats have bought the silence of Garveyian port authorities all across the Brick Seas. Even though we have eye witnesses that have spotted known Sea Rat pirates in various Garveyian ports, some docked in nearby out-of-the-way lagoons, all attempts to find them listed in official port registries has failed. Our reporters have met similar resistance in Sea Rat ports. As such, we cannot report definitively on the whereabouts of black flag vessels when they are docked in Garvey or Sea Rat ports. Consider yourself warned! Adventures, Missions, and Exploration North bound ... Wait, East? The WTC expedition that headed north many months ago has somehow found itself in the New Haven Sea region after a Storm at Sea. Our native source in Calinstock reports the adventures have set up shop in a centuries old tower filled with secrets. What will happen next? The land of Flightless birds? A recently rescued Garveyan sailor rowing a barrel claims the RSND has landed on the island known only to him as the Aviary. He claims seeing large dangerous birds twice the size of a minifig. He claims the only way to escape these birds is to climb a tree, as they cannot fly. What will the adventures encounter next? Count Mesabi in Corrington! Count Mesabi of the WTC is back in Belson with two new ships and is ready to bring chaos back to the Brick Seas after a year exploring the south. Count Mesabi apparently tried to meet with the Queen, who declined his visit and threatened to execute anyone who let him near her! Countess Mesabi in Namere! According to our sources, Countess Mesabi has allied with a disgraced princess of Namere, to reopen the city of Gonda to trade once more. Knowing the Mesabi name, we highly doubt this and assume she's probably trying to usurp the government of Namere or something equally catastrophic. We here at the KPA strongly recommend you cancel travel plans to Namere until the situation is resolved. Sea Rats Set Out! The Grand Sea Rat expedition into the New Haven Sea has begun, with a contingent being sent to claim a small island as part of the expedition as well. Our reporters tell us they plan to sail through waters patrolled by the Loti, so we look forward to hearing how things turn out! Padre Françoïs's search continues! The esteemed Padre continues to search for the weapon of the Gods, Zeus's thunderbolt. However, we report that he has already had to deal with Prometheans and ornery miners along his quest. Will he find the mythological weapon? We will report anything we hear. The RNTC still stirs on Terraversa The men in Westface have been released, but Henri Hollande seems to have gone into hiding. It is said that Archduke Oldis is getting impatient, but others claim he is simply suffering from the gout. We also hear rumors of Oleanders looking for some religious artifact in league with someone called the "Hunter" or whatnot. Eslandian conquerors in the New Haven Seas? Captain Janszen's fleet has long been gone in the New Haven seas. The crew from a Carno cargo ship report he is still alive, but no official word has been received from the expedition, and the Carno crew made no mention of Captain Merker or the other ships sent to rendezvous with Janszen. Many wonder if they have fallen to mysterious native rituals, succumbed to fever, conquered great riches, or simply gotten lost. Eslandola set to propose trade agreement After meeting with the Archduke and the Noble Council here in Kings Port, Grand Ambassador Fontonajo of Eslandola has yet to extend a specific offer. It is believed that Eslandolan officials are crafting a trade proposal of some sort. We anxiously await what sort of treaty they propose. Social Calendar Merrynight Season Begins The new world is filled with a diverse mix of the minifigs and cultures of old Halos, however; one of things things the majority of these minifigs share is the celebration of the winter solstice, or as it is more commonly known, Merrynight. With Merrynight fast approaching, minifigs all over the Brick Seas are preparing to celebrate according to their own traditions. We here at the KPA wish all minifigs a Happy Merrynight and look forward to reporting on the festivities in our next issue. Soccer Cup Results In a thrilling final match, The Red Rogues of Corrington defeated the Weelond Regimentals of Eslandola 4-3 to take the second annual BoBS Soccer Cup. Oleon’s Astrapi Blue Hawks defeated the Sea Rats’ Charlatan Bay Infernos 5-3 in the 3rd place match. Next year’s tournament will be played in Mesabi Landing, so start getting your protective gear in order now. Oktoberfest Wrap-up Weelond officials reported a good time had by all at this year’s Oktoberfest, with no warehouse raids or such by WTC visitors this time around. Mrs. Smith was recognized as Ms. Oktoberfest this year, with the prize money going to the long-suffering Mr. Smith. The crew of the Andromeda were the musical hit of the festival, and Bru-Haha brought their special concoction to share with all. Oleon’s Zeus missionaries attempted to bring the Faith to some debauched souls with mixed results. --------------------------------------------------------------------------- Ships Lost to Davy Jones’ Locker: Corland Supplier Diligente Filo Morado Golden Dragon Marvel Moana Mongoose Mya WTC Agnes Y1 WTC Drunken Dragon Ships Captured (all un-MOC’d except Hotspur and WTC Bully Boy I): Blue Dagger (class 5A) from Bluebeard by Flavius Gratian Blue Blood (class 3*) from Bluebeard by Bregir Castaway (class 2F) from Carno by Zublius Von Wreck Cyclops (class 2F) from Carno by Zublius Von Wreck Hotspur (class 6*) from Bregir by Kwatchi Nightingale (class 4F) from Namere by LeColeon Poseidon’s Scream (class 5A) from Montroy by Bregir The Executioner (class 5A) from The Dragon by Mardier Wyvern (class 3*) from The Dragon by Mardier Brass Buck (class 2*) from The Dragon by Mardier WTC Bully Boy I (class 0*) from Drunknok by Professor Thaum Inquire by PM for ship stats. Known Black Flag Ships Still At Large (all of their crews scoundrels and wanted for piracy!): Apollo’s Mirth Cardinal’s Shadow Clearance Hand of Fate Jolly Rogers Killer Frog Komodo Dragon II Rover Villain’s Boat Viper Warped Wood WTC Judgement Note that Black Flag Sea Rat ship locations are now hidden when docked in Sea Rat ports, Garveyian ports, or pirate hideouts. --------------------------------------------------------------------------- Results below.
  3. The sign-up deadline for the next Adventure MRCA and Trade MRCA is October 23, midnight, anywhere in the world. ---------------- Players can sign up for both the Adventure MRCA and the Trade MRCA, but individual ships can only participate in one or the other, not both simultaneously. To sign-up for the Adventure MRCA, read the rules here and then sign-up via this form. To sign-up for the Trade MRCA, read the rules here and then sign-up via this form. For a ship to take part in either MRCA, it must be licensed. You can license your ship under the new ship rules via this form. If there are any issues (typo, wrong number of points or other issues) with this process, PM @Legostone. Note that the MRCA signup form still doesn’t have raids added yet, so if you’re interested in conducting a raid this month, PM @Capt Wolf. If you’re just going to be trading, you can go ahead and fill out the forms normally. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Consult this map for trade zone numbers before submitting any forms: IMPORTANT: Note that if you click on the above map to go to one you can zoom in on, there is an error on the linked map (zones 10 and 11 are mislabeled). Use the map visible above for proper zone labels. And here are the trade values as of September 30, 618. When filling out your MRCA form, please make sure you spell the ports exactly as they appear below. Settlement Faction Zone Trade Value Acropolis OL 24 18 Aden CAR 2 146 Alexport PRI 29 118 Arlinsport COR 6 329 Astrapi OL 23 198 Balmin NAM 2 175 Balondia COR 2 122 Bardo ESL 8 206 Baskers Island MAR 6 99 Bastion SR 18 266 Belson COR 4 736 Breshaun OL 7 845 Calisto MAR 25 59 Camp Isaac COR 35 49 Cecropia OL 22 41 Charlatan Bay SR 24 299 Dortanix MAR 1 487 Dragonstone OL 20 18 Elizabethville COR 22 176 Eltina OL 7 267 Elysabethtown ESL 20 157 Fatu Hiva OL 35 214 Fortaleza Victoria ESL 32 5 Freeport GAR 27 20 Fuerte Unido ESL 32 188 Granoleon OL 5 731 Haven SR 21 36 Hojaroja ESL 32 33 Hussar’s Isle COR 24 9 Jameston COR 35 430 Kieg GAR 3 487 King’s Harbour COR 24 358 Kings Port TER 13 685 La Puebloto ESL 32 5 Lavalette OL 28 233 Leopaldis GAR 24 90 Londa MAR 2 487 Mehit ESL 32 5 Mesabi Landing COR 35 418 Montario ESL 17 92 Mooreton Bay COR 24 268 Moray’s Den SR 21 18 Myzectlan COR 35 54 New Haven COR 24 52 Nova Malto ESL 32 90 Nova Terreli ESL 17 646 Pontelli ESL 17 170 Poorvintia CAR 26 5 Poppy Port SR 26 54 Port Raleigh COR 20 155 Port Wilks ESL 22 14 Port Woodhouse COR 35 72 Prinport GAR 9 663 Puerto Alijo ESL 20 5 Puerto Desafio ESL 32 140 Quinnsville COR 24 297 Rassilon SR 18 155 Salida Este ESL 23 107 Stedor ESL 3 244 Stormhaven COR 22 56 Takashii SR 18 18 Terreli ESL 3 731 Tortuga SR 32 116 Trador ESL 32 319 Ulric ALT 1 122 Weelond ESL 8 471 Westface TER 13 450 Windfall Island OL 28 9 Yeldo COR 1 487 Also, these islands can now be chosen as destinations. They have no trade value, so you won't earn any DBs sailing to them, but they're better than sinking. If sailing to one of these islands, use the name listed here: Island Faction Marked on map as Zone Trade Value Fever Island --- 1 26 0 Island of Bats ALT 4 27 0 Bubbling Island NAM 6 30 0 Garden of Hades --- 9 31 0 Gunpowder Island --- 16 35 0 Stilt People Island --- 17 35 0 Glimmer Island CAR 20 35 0 Mud Beach --- 21 35 0 Screeching Isle --- 22 35 0 .
  4. Kings Port Advertiser and Ship List New Terra’s independent source for shipping news. August-October 618. Vol 3, Issue 6 Most Seas Becalmed, but Storm Ravages Carno Coast While the doldrums beset the Brick Seas for much of the past two months, slowing most trade ships to a crawl, there was a bad storm off the coast of Carno that claimed several victims. Oleon trader Rhodos was separated from her trade convoy and made port in Balondia, although her cargo was unsalvageable. Our man in Dortanix reports that another Oleon trade convoy also had trouble in the storm, as both escort ships had to break off and were unable to make it around the horn. From Aden we hear that Etoile du Sud made it to safety, but that The Divination was not as lucky and went down. Finally, from Arlinsport we hear that the small Corrish trader Eliza is long overdue and, given that she was thought to be in the area of the storm, the ship and crew are presumed gone to Davy Jones’ Locker. Prio and Sea Rats Negotiate Truce The conflict between the Sea Rats and the Grand Duchy of Prio has come to an end. First there was much talk of raids and combat on the high seas, and privateers from all over were looking at the opportunity to obtain letters of marque. Then it appeared there would be some sort of mediation, and possibly a public hearing in the young settlement of Poppy Port on Sabre Island, where litigants from both sides would plead their case. But we have received word that there will be no public spectacle. We do not yet know the full terms. What we do know is that the Sea Rats have allowed the merchant ships Peacock and Pearl to return to Alexport. We also know that Duke Alexander Prio has recognized the Palmetto as a legal prize and property of the Sea Rats. We have not heard about a resolution of the infamous “bar tab” or the fate of the merchant flagship Prince Alex, but we have received definitive word that whatever the decision on those issues, the matter is considered closed. ESL Recognizes Terraversan Independence Our man at Terraversa’s Noble Council reports that Eslandola’s Grand Ambassador, Román Fontonajo, has delivered to Arch Duke Oldis and the Council an official proclamation of Eslandolan recognition of Terraversa’s independence. This official act by one of the major nations of the Brick Seas is a momentous occasion in Terraversan history! Eslandola has also established a permanent embassy in Kings Port, and also presented the Archduke with the gift of a live tiger! Our man further reports that discussions have begun on some sort of treaty, but we do not have any details at this time. Charlatan Bay’s New Mayor Re-Opens Port In an official communique from the new major of Charlatan Bay, Gustaf VonBricktin, we learn that he has officially reopened the port to any and all Sea Rat vessels. According to the official release, “All others should Anchor in the Bay and wait to be boarded before being allowed to make port. Any ship failing to do so will be seen as hostile and fired upon, survivors will be detained.” As we understand it, this means a message to the mayor (@Roadmonkeytj) for non-Sea Rats is requested prior to setting sail for Charlatan Bay. Make your travel plans accordingly! New Claims Staked Across Brick Seas Reports continue to trickle in regarding skirmishes involving Carno in the New Haven Sea region and it can be confirmed that they have officially claimed the island known as “The Glimmering Archipelago" (aka “Glimmer Island” or “Island #20”) in the far eastern Prio Sea. We hear the Carnites have established a settlement in the archipelago to use primarily as a re-supply point for their vessels travelling into the New Haven Sea region. It would seem Altonia is resolved to also become a colonial player, with their parliament officially announcing a claim on the island known as “Island of Bats” (aka “Island #4”). It is not believed that a settlement has been established at this stage and it is unknown how the northern nation plans on staging a voyage of colonization with no prior experience in the region. There are reports; however, of Altonian officials visiting existing settlements in New Terra looking for support and that the Island of Bats is being referred to as “New Altonia.” While in-fighting between the city states of Namere continues unchecked, Namerian whalers have been sighted in the northern reaches of the Brick Seas. We hear that groups of whalers from various Namerian city states have banded together in an uneasy peace to establish a re-supply settlement for their fishing fleets on the northern shore of the “Bubbling Island” (aka “Island #6”). While no announcement from what passes as a Namerian Government has been forthcoming, it is expected that the tough Namerian whalers and fisherman are in New Terra to stay. Events at Sea Mardier Trade Fleet Attacked by Black Flag Pirates When the Mardier trade fleet arrived home in Londa, escorted by Marauder, the docks were abuzz, as two ships were missing! The armed brig-of-war Mya and the large cutter-rigged trade sloop Magnolia were missing, and the armed flagship Marauder was heavily damaged. Mardierian officials have tried to clamp down on any news leaks, but according to our man in the Mardierian capital, the trade fleet was set upon by a pirate squadron somewhere west of Terraversa, and the two missing ships were captured! Some of the crew of Marauder claim to have sunk one of the pirates, a ship-of-the-line flying a black flag above their Sea Rat colors. Our man also hears that three other ships were involved in the attack, ranging in size from man-o-war to a veritable fortress of the seas, larger than a standard ship-of-the-line. The fate of the captured crews or the pirates’ whereabouts are unknown at this time, but such a strong squadron of ships, willing to attack a Mardierian trade fleet, spells trouble for all traders in the Brick Seas. Corries Victorious against Black Flag Fleet Our agent in King’s Harbour reports that the Corrish ship-of-the-line Lightning had a very productive patrol in the Sea of Thieves. Although Lightning was heavily damaged, her crew report engaging a squadron of three ships flying the black flag. With the weather gauge and the element of surprise, Lightning sent Morning Fog to the bottom and did considerable damage to Killer Frog before having to break off and head for port. Ale is flowing freely in King’s Harbour pubs tonight! Small-Time Pirate Doppleganger? Our man in Nova Terreli sends word that Cardinal’s Shadow came into port towing a rowboat! He subsequently learned that the rowboat is christened Night’s Shadow and reportedly belongs to a Captain Nordau. Word is that he was flying a black flag from his boat and had designs on raiding the port of Montario before the settlement’s new fortifications could be finished. The boat’s “captain” has been turned over to Nova Terreli port authorities for questioning. Meanwhile, from Rassilon we hear that Viper came into port towing the small sloop Frisking Dart. It too was flying a black flag and has reportedly menaced Eslandian shipping in the past under the command of Unrigged Nordau. It is unclear from the reports we have received if Captain Nordau and Unrigged Nordau are one in the same, or if either one was in fact on either the rowboat or the sloop at the time of their capture. While the man in Nova Terreli is in custody, we have not heard if the man in Rassilon has been detained at all! Pirate Round-Up Our agent in Mooreton Bay sends word that the Corrish trader Blazer was damaged in combat, but the crew is celebrating. They claim to have repelled an attack by the pirate Captain Gore in his flagship, the Escape Artist, in the vicinity of Prinport. Furthermore, all cargo made it safely to port, so the crew have money to spend. From Fuerte Unido we hear that Carno sailors report being attacked by the pirate LeColeon’s 4-ship fleet north of King’s Harbour, but the speedy sloops of the Carno traders were able to evade LeColeon’s slower ships and escape unscathed. In Quinnsville the crew of Tuna King, former MAESTRO vessel now the property of the ETTC, are telling the tale of being stalked by none other than Bluebeard! The long range chase began southwest of Calisto and continued south well past Ferro Azure, but favorable winds kept the Tuna King safely ahead of the bearded one and his fleet before the pirate turned away to the west. Our man in Nova Terreli has been busy. In addition to the rowboat, he reports that the Eslandian ship-of-the-line Tritao captured the Dark and Deep, an armed sloop belonging to the pirate Montroy. Crew of the Tritao were also celebrating sending the larger sloop Harpie to the bottom and safely escorting the galleon Triunfo II into port with a stunning payday for her cargo. However, the crew of the staatenjacht El Mensajero were not as happy; although they survived the attack from Montroy, their ship was damaged in the fight and their cargo ruined. From Trador we hear that the infamous pirate Bloody Bill turned his attention on a small group of Eslandolan coastal trade boats that ply the ports of Isla de Victoria. The crew of the Sally say that the Paddly and her valiant riflemen were captured by the bloody pirate, but not before they sank one of his boats! Bloody Bill appeared to be using a small fleet of gunboats captured from the WTC to supplement his squadron, suggesting that Bloody Bill must be operating out of a nearby port. Our agent in Poorvintia reports that the crew of the Corrish trader Amethyst rowed ashore after their ship was captured by the notorious pirate Zublius Von Wreck. The crew report that they were treated well and are grateful that they were not held for ransom. Obviously these men must have suffered mightily at the hands of ZVW to now be afraid to utter a single bad word against him! From Elizabethtown we are told that the crew of Fog Breaker narrowly avoided capture by the pirate Jan Van Sud. The attack occurred in the vicinity of Prinport, and the Fog Breaker’s crew report that they damaged the smaller of the pirate’s two ships before making their escape. Our man in Mesabi Landing reports that some WTC sailors are telling tales about giving chase to the Jolly Rogers in the vicinity of Trador, but given the source and lack of evidence, our reporter is skeptical of the claim. - page 2 - Soccer Cup Under Way! Several soccer teams from across the Brick Seas have made their way to Bastion for the second annual Soccer Cup. First round games were just starting as this paper went to press. Our man in Bastion will have a full report next issue. Good luck to all the competing teams. Debauchery in Weelond Another annual event is taking place in Weelond. The Eslandians' yearly Oktoberfest celebration has begun, with citizens from across the Brick Seas in attendance. If our man in Weelond can stay sober, we hope to have a report next issue, but knowing him, we have our doubts. -------------------------------------------------------------------------------------- Ships Lost at Sea: Dark and Deep (Montroy / NPC) Eliza (Brickwolf / COR) King Archibald (kaiju / SR) Morning Fog (MKJoshA / SR) The Divination (Phred / OL) WTC Agnes Y2 (Bloody Bill / NPC) Ships Captured: Amethyst (Bregir / COR) captured by Zublius Von Wreck Dark and Deep (Montroy / NPC) captured by Legostone Frisking Dart (Garmadon / ESL) captured by MKJoshA Magnolia (Mardier) captured by Kwatchi Mya (Mardier) captured by Kwatchi Night’s Shadow (Garmadon / ESL) captured by Legostone Paddly (Legostone / ESL) captured Bloody Bill Known Black Flag Ships Still At Large: Apollo’s Mirth Hand of Fate Jolly Rogers Killer Frog Marvel Villain’s Boat Viper Warped Wood WTC Judgement --------------------------------------------------------------------------- Results (sorted by faction, then flagship). Due to problems with the spreadsheet, this is the only version available this month.
  5. The sign-up deadline for the next Adventure MRCA and Trade MRCA is August 13, midnight, anywhere in the world. ---------------- Players can sign up for both the Adventure MRCA and the Trade MRCA, but individual ships can only participate in one or the other, not both simultaneously. To sign-up for the Adventure MRCA, read the rules here and then sign-up via this form. To sign-up for the Trade MRCA, read the rules here and then sign-up via this form. For a ship to take part in either MRCA, it must be licensed. You can license your ship under the new ship rules via this form. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- The Trade MRCA now has a new feature: RAIDS. When you fill out the Trade MRCA form, instead of going on a trade run, you have the option to raid a port. (Note: Old World ports on the continent cannot be raided.) If the raid is successful, you get a minimum of 50% of the DBs from the town bank. To conduct a raid, your ships must win a battle with the port's defenses (i.e., forts and troops). For the defender, all forts have standard ratings for firepower, "hull" strength (their walls), and troops (measured in "crew" units). The stats of all of a settlement's forts are added together, and the strength of any militia and/or troops stationed there are also added in. Standard fort stats can be found here (scroll down to the “Forts” section). Every additional 5 soldiers add 1 crew unit to the total. All three stats (firepower, hull, and crew) are used in resolving the battle. For the attacker, the firepower, hull, and crew ratings of all the ships in the squadron are added together. You may add troops to your raiding ships to increase your crew rating for the raid. For every point of cargo capacity plus the ship's class rating, a ship may carry 5 soldiers (5 soldiers = 1 crew point). For example, a class 3 ship with a cargo capacity of 4 could carry 35 soldiers (7 additional crew points). Getting there and back The attacker's ships have to actually make it to the port, and they must also plan for their escape. So... - When filling out the MRCA form, the attacker must plan a route that not only takes his or her ships to the zone of the target, but also gets them away to a safe port. (This is similar to ships that patrol for prey in the MRCA and return to their original port.) - In addition to the MRCA zones the ships will sail through, the attacker must also state the port to attack and the final port they will run to after the raid. - Also, the attacker's ships have to survive any encounters at sea they might have on their way to the target. Since an attacker might want to call off a raid if they suffer too many losses prior to reaching the target, there is a place on the raid form where the attacker can list the minimum number of ships levels that must be present in his/her fleet to follow through with the attack. If they abort the attack, the ships will just go their final destination without attempting the raid. Results Attacking soldiers that are lost as a result of sea engagements or combat are removed from the game. Defending soldiers that are lost are automatically replaced. If the attacker does not have enough transport capacity on his ships (due to ships lost during the raid), excess soldiers are left behind, surrender, and are removed from the game. If a defender's fort is damaged, a repair cost will be charged to the owner (similar to increased maintenance costs for damaged ships). If the fort is destroyed, a vignette to show it being rebuilt must be posted before the fort is functional again. (Think of this as sistershipping the fort.) At the conclusion of a successful raid, the attacker may receive additional DBs from the town bank (beyond the minimum 50% haul) depending on how many raiders survive to loot and plunder the settlement. MRCA Forms Note that the MRCA signup form doesn’t have raids added yet, so if you’re interested in conducting a raid this month, give us a few days to get the forms modified. If you’re just going to be trading, you can go ahead and fill out the forms normally. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Consult this map for trade zone numbers before submitting any forms: And here are the trade values as of July 30, 618. When filling out your MRCA form, please make sure you spell the ports exactly as they appear below. Settlement Faction Zone Trade Value Acropolis OL 24 18 Aden CAR 2 132 Alexport PRI 29 32 Arlinsport COR 6 326 Astrapi OL 23 197 Balmin NAM 2 175 Balondia COR 2 110 Bardo ESL 8 206 Baskers Island MAR 6 88 Bastion SR 18 249 Belson COR 4 666 Breshaun OL 7 843 Calisto MAR 25 48 Camp Isaac COR 35 40 Cecropia OL 22 41 Charlatan Bay SR 24 287 Dortanix MAR 1 441 Dragonstone OL 20 18 Elizabethville COR 22 176 Eltina OL 7 267 Elysabethtown ESL 20 157 Fatu Hiva OL 35 219 Fortaleza Victoria ESL 32 5 Freeport GAR 27 17 Fuerte Unido ESL 32 188 Granoleon OL 5 661 Haven SR 21 36 Hojaroja ESL 32 33 Hussar’s Isle COR 24 9 Jameston COR 35 403 Kieg GAR 3 441 King’s Harbour COR 24 352 Kings Port TER 13 597 La Puebloto ESL 32 5 Lavalette OL 28 207 Leopaldis GAR 24 78 Londa MAR 2 441 Mehit ESL 32 5 Mesabi Landing COR 35 387 Montario ESL 17 92 Mooreton Bay COR 24 268 Moray’s Den SR 21 18 Myzectlan COR 35 54 New Haven COR 24 52 Nova Malto ESL 32 90 Nova Terreli ESL 17 646 Pontelli ESL 17 170 Poorvintia CAR 26 5 Poppy Port SR 26 50 Port Raleigh COR 20 146 Port Wilks ESL 22 14 Port Woodhouse COR 35 64 Prinport GAR 9 588 Puerto Alijo ESL 20 5 Puerto Desafio ESL 32 140 Quinnsville COR 24 245 Rassilon SR 18 155 Salida Este ESL 23 107 Stedor ESL 3 220 Stormhaven COR 22 56 Takashii SR 18 18 Terreli ESL 3 661 Tortuga SR 32 116 Trador ESL 32 319 Ulric ALT 1 110 Weelond ESL 8 471 Westface TER 13 391 Windfall Island OL 28 9 Yeldo COR 1 441 Also, the unclaimed islands can now be chosen as destinations. They have no trade value, so you won't earn any DBs sailing to them, but they're better than sinking. If sailing to one of these unclaimed islands, use the name listed here: Island Marked on map as Zone Trade Value Fever Island 1 26 0 Island of Bats 4 27 0 Bubbling Island 6 30 0 Garden of Hades 9 31 0 Gunpowder Island 16 35 0 Stilt People Island 17 35 0 Glimmer Island 20 35 0 Mud Beach 21 35 0 Screeching Isle 22 35 0 .
  6. Capt Wolf

    Era II Trade MRCA

    Trade MRCA form The old Monthly Raiding and Commerce Action (MRCA) from Era I is now called the Trade MRCA in Era II. It enables you to sail the seas -- alone or in groups -- to trade at various ports of call, escort friendly traders, patrol the seas for your enemies, or go prey on the innocent! THE BASICS Movement The Era II Trade MRCA map has some slight changes from Era I. This is the map as of November 617. See the current MRCA sign-up thread for an up-to-date map and table of settlement locations and trade values. In Era I a vessel had unlimited range. Now in Era II, with the new ship stats, a vessel may only travel through a number of zones up to its range rating + 1 (including starting and ending zones). So, for example, a ship with a range of 3 could travel from Nova Terelli (in zone 2) to Breshaun (in zone 10), but it could not reach ports in Corrington (in zone 9). A vessel with a range of 6 could sail from ports in Oleon (zone 14) all the way to Astrapi (zone 23), but could not reach Lavalette (zone 28). A ship with a range of 1 in Kings Port (zone 3) could only sail to Prinport (zone 4) or one of the settlements on the island of Nelissa, such as Nova Terreli or Pontelli (in zone 2). A ship with a range of 0 could only travel to ports in its own sea zone. NEW: Patrol/predator routes: When a trade ship enters its route in the web form, it is pretty straightforward. For example, a ship travelling from Arlinsport to Nova Terelli (with a range rating of at least 3) would enter "8,7,3,2" for the four zones it will travel through. A ship on a patrol or predator mission may want to end its trip at the same port it started. So, for example, a ship based in Bastion with a range rating of 4 that wants to hunt for prey near Astrapi and return home would enter "38,1,23,1,38". Note that it lists zones 1 and 38 twice because it passes through them twice. Furthermore, if that same ship wanted to hunt near Puerto Alijo, it could enter "38,1,1,1,38". The shorter distance to its target zone allows it to spend more time in the target zone rather than moving through other zones, and thus gives it a better chance of intercepting prey there. Starting and Stopping In the Era II Trade MRCA, a ship must start the next MRCA from the port it ended the previous MRCA. So, if a vessel sails from Breshaun to Astrapi in October, it must begin the November MRCA from Astrapi. For the first Trade MRCA we run with the new rules, ships can start anywhere. But after that first MRCA, the new starting location rules will apply. Ports of Call In Era I, the number of ports a ship could visit in a single MRCA were determined by its speed, and visiting 3 or even 4 ports was possible. Now a ship can only travel to one port each MRCA. Ships with a greater range stat will be able to reach ports farther away from their starting point than ships with a shorter range, but each ship will only be able to stop at one port. Dangers There are dangers to traveling across several sea zones. For each zone a ship enters, there is a small chance it will “sink.” If this occurs in a zone with settlements, the ship will try to head to the settlement. If there are multiple settlements, the ship will first attempt to arrive at a friendly, then neutral, and finally hostile settlement. If there are multiple settlements fitting the criteria, it will then arrive at the settlement with the largest trade value. If a ship sinks in a zone with no settlements, it will be lost. Convoys Trade ships and escorts may sail together in groups as before, as can pirate-hunting groups and faction navies, but now there are considerations for managing such large fleets. Ships may travel together in packs of up to 5 ships without restrictions. For larger fleets, specialized leaders are required. These leaders cost DBs and PIPs to employ for each MCRA they are active. -A commodore may command a group of 6-9 ships at a cost of 100 DBs and 100 PIPs per MRCA. -An admiral may command a group of 10-15 ships at a cost of 200 DBs and 200 PIPs per MRCA. -A national hero may command a fleet of 16-25 ships at a cost of 500 DBs and 500 PIPs per MRCA. NEW: Please post the name of the commander in this thread, along with a picture. Additionally, if you want to add a link to a vignette that tells us more about the commander or how he gained this assignment, even better! TRADE VALUES Trade values for settlements in the Brick Seas as of September 28, 617 (see the current MRCA sign-up thread for an up-to-date list): Settlement Faction Zone Trade value Acropolis OL 22 18 Aden CAR 5 54 Alexport PRI 29 32 Arlinsport COR 8 209 Astrapi OL 23 115 Bardo ESL 13 151 Baskers Island MAR 8 31 Bastion SR 38 163 Belson COR 9 272 Breshaun OL 10 487 Cecropia OL 24 41 Charlatan Bay SR 22 174 Dragonstone OL 1 18 Elizabethville COR 24 114 Eltina OL 10 166 Elysabethtown ESL 1 115 Fatu Hiva OL 35 80 Fortaleza Victoria ESL 32 5 Fuerte Unido ESL 32 148 Granoleon OL 14 272 Haven SR 21 23 Hojaroja ESL 32 33 Hussar’s Isle COR 22 9 Jameston COR 35 66 Kieg GAR 6 181 King’s Harbour COR 22 199 Kings Port TER 3 171 La Puebloto ESL 32 5 Lavalette OL 28 108 Londa MAR 5 181 Mehit ESL 32 5 Mesabi Landing COR 35 32 Montario ESL 2 92 Mooreton Bay COR 22 177 Moray’s Den SR 21 18 Myzectlan COR 35 52 New Haven COR 22 48 Nova Malto ESL 32 86 Nova Terreli ESL 2 448 Pontelli ESL 2 169 Port Raleigh COR 1 66 Port Woodhouse COR 35 44 Prinport GAR 4 204 Puerto Alijo ESL 1 5 Puerto Desafio ESL 32 96 Quinnsville COR 22 113 Rassilon SR 38 116 Salida Este ESL 23 99 Stedor ESL 6 91 Stormhaven COR 24 44 Takashii SR 38 18 Terreli ESL 6 272 Tortuga SR 32 63 Trador ESL 32 214 Weelond ESL 13 275 Westface TER 3 114 Windfall Island OL 28 9 TRADE SPECIFICS Various factors can now influence the payoff for a trade run. Oversupply A port can support cargo equal to 10% of its trade value. A port with a trade value of 300 can support a total of 30 incoming cargo points. For each cargo point over the port's limit, the trade value falls by a small amount. If enough cargo is delivered to a port in a given MRCA, the port’s effective trade value can be drastically reduced. Undersupply If the total cargo entering a port is less than 5% of its trade value, the port’s effective trade value is doubled. This mechanism is designed to reward smaller ships visiting smaller ports. Origin Rarity If the total cargo leaving a port is less than 10% of the port's trade value, the port of origin's effective trade value is increased for departing ships. For arriving ships, the trade value is unaffected. This is independent of over- or undersupply. Trade Earnings For calculating how many DBs a ship earns on a trade run, both its port of origin and its destination port are considered. Distance Modifier For each zone traveled, the ship’s MCRA trade income increases by a small amount. A ship that travels through four zones gets a bonus of twice that of a ship that travels through two zones. Arrival Modifier The first ship to arrive at a port each month gets a bonus to its trade run earnings. For each subsequent arrival the bonus is reduced. The modifier can go negative for ships arriving later than several other ships, but the effective trade value of the port will not dip below 75% of the port’s listed trade value. COMBAT Combat essentially happens as before. For those of you interested in some of the mechanics, and what effect your ship stats will have, see below. Interception As in Era I, players are required to specify which factions their ship will attack as well as how much stronger of an opponent they are willing to engage. The gamemaster will review which zones vessels travel through and will establish which fleets will attempt to engage one another. Weather Gauge Once an interception occurs, a D6 is rolled and added to the maneuver rating of the least maneuverable ship in a squadron. It is then compared to the results for the opposing squadron. The victor determines the battle method and, if their victory is sufficient, gets a slight bonus to their combat rolls. In case of a tie, the weather gauge goes to the defender. Battle Method There are three battle methods, line of battle (based on hull rating), guns (based on gun rating), and boarding (based on crew rating). The winner of the weather gauge uses the battle method most advantageous to them. Combat is comprised of three ranged engagements and up to two boarding actions. Boarding actions are based strictly on crew rating regardless of the original battle method. The first side to win three engagements is the victor. For each engagement, the applicable battle method rating (hull, gun, or crew) is summed for each ship in the squadron. A D10 is then added to the sum and compared against the result for the opposing squadron. The victor is the side with the higher value, and ties go to the defender. Results After the combat’s victor is determined, the fate of each individual ship is established. In most cases the victor’s ships are unharmed, although there is a small chance of damage requiring DBs to repair, or of a ship sinking even in victory. For the loser of the engagement, results include sinking, escape, damage, or capture.
  7. I have a mint in factory sealed baggy Mountain Lion from set 60174 Mountain Police Headquarters. It's from my reserve collection so is from a pet-free, smoke-free, mould-free home. Would like to swap for a mint in factory sealed baggy Sabre Tooth Big Cat from sets 60193 Arctic Air Transport / 60196 Arctic Supply Plane from a pet-free, smoke-free, mould-free home. UK trades preferred but not essential. Interested? Please PM me.
  8. Kings Port Advertiser and Ship List New Terra’s independent source for shipping news. July 618. Vol 3, Issue 5 War Between Prio and Sea Rats? Our man in Bastion reports that, despite threats of war from the Duchy of Prio, Bastion authorities did not release the Prio merchant ships Peacock or Pearl. Furthermore, our man in Alexport sends word that the crew of the man’o’war Pegasus report taking heavy damage from the Sea Rat ship-of-the-line Odin’s Scorn, and that the Sea Rats succeeded in capturing the flagship of the Prio trade fleet, Prince Alex. Diplomacy may play a part in Prio retrieving their ship, however, as the Sea Rats did not take their prize home but rather towed it into the Oleon port of Fatu Hiva, from where the Prio trade squadron had just set sail. Our man in Fatu Hiva tells us that lights were on all night in the Duchy’s consulate here, and that would-be privateers in pubs throughout the port were already readying plans to apply for letters of marque if they are forthcoming. By our calculations, Lord Alexander Prio has lost 80% of his active trade fleet to Sea Rat attacks in the past months, so we would be shocked if he does not appeal for help in some fashion. Komodo Dragon Sunk! From King’s Harbour we hear that the crew of the Corrish man’o’war HMS Ironsides, on anti-piracy patrol, sank the infamous black-flagged Sea Rat ship Komodo Dragon, but that the Corries’ patrol mate HMS Badger was captured. Meanwhile, from Lavalette we can confirm that the Sea Rats did indeed capture HMS Badger, as she was towed into the bluecoat port by the Killer Frog. Observers in Lavalette tell us that the Killer Frog and Morning Fog appear damaged, with only the smaller Warped Wood appearing no worse for wear among the Sea Rat ships. But knowing how Oleon officials have dealt with pirates in the old world, we expect dim prospects for the black-flagged fleet ever leaving the colonial port. Oleon and Corrington Spring Traps on Pirates, Harrison Torn Captured! From Granoleon we hear that the bluecoats have captured yet another pirate! Crews from the Gladiateur, HRS Ville de Granoleon, and HRS Eltina II are telling the tale of how they lured in the infamous pirate by using a ship captured from another pirate. The Blue Bayou, formerly belonging to Bluebeard’s fleet, was used to lure Harrison Torn into believing a friendly encounter was about. When the Oleon squadron came into sight, they had a commanding position and captured all three ships of Torn’s fleet! Another public trial and hanging is surely in our near future. But at what cost was this victory over the pirate? Torn’s fleet succeeded in sinking the Oleon squadron’s flagship, the ship-of-the-line HMS Tiddlywinks, before striking his colors. And from Port Raleigh we hear that the redcoats tried a similar tactic, but without quite the same results. A large squadron led by Commodore William Hawthorne used the former Sea Rat ships Pineapple Revenge and Priest’s Bounty to draw in the pirate Montroy, but he was more clever than Harrison Torn and detected the subterfuge before it was too late. Montroy’s flagship, Neptune’s Scream II, was captured, but not before the Montroy transferred to the cutter-rigged sloop Harpie and sunk the HMS Perseus. The Corrie crews report that they hit the Harpie with considerable firepower, but not enough to keep Montroy from escaping to fight again another day, but the crew of HMS Perseus were rescued. Additionally, our man in Breshaun tells us that the squadron led by the HRS Tonnant used the Poisoned Peach, captured from Gregory Decker, in a similar manner near Baskers Island, but that pirate Jan Van Sud did not fall for it, sinking the Poisoned Peach before making a clean getaway. Eslandola Experience Pays Off Our man in Freeport tells us that a greenies’ trade squadron came into port with Zublius Von Wreck’s brig Hades’ Hangman in tow! This particular squadron has been attacked by pirates three months in a row. The crew says that ZvW ambushed them near Sabre Island, but that the battle-tested crews of the escorts Long Beard and La Salamandra quickly turned the tables on the pirate. The Long Beard was lost in the battle, but her crew were instrumental in taking ZvW’s brig and largely survived. ZvW escaped aboard his flagship Reaper. Meanwhile, our man in Trador tells us that the crew of the Piece of Eight II, recently commissioned into the MCTC trade fleet, were able to ward off an attack from a pirate they are calling “The Dragon” due to the flag flying from his ships. The crew say they were set upon east of Port Raleigh and claim to have damaged one of The Dragon’s ships before making their escape. PIRATE ROUND-UP Bluebeard in Azure Sea? Our man in Calisto reports that the ETTC ship Tuna King had a narrow escape. Her crew claim to have been attacked by none other than Bluebeard in the Azure Sea, and say they damaged one of the pirate’s ships while making their escape. LeColeon Strikes The ETTC’s luck wasn’t as good in the Cocovia Sea. Sailing from Mesabi Landing, the trade squadron led by the Belson first spotted a suspicious group of three ships somewhere south of Tortuga in the South Prio Sea. As the Belson and her mates made their way west, it became clear that they were being stalked by none other than the pirate LeColeon! All attempts to lose the pirate were fruitless, and the ETTC ships were finally set upon west of Stephanique. Only the crew of the Golden Filly made it to King’s Harbour: they report that the Dancing Dogfish was sunk and that the Belson was captured! We have no word at this time on the fate of either crew. Bloody Bill Ravages WTC Defenses Again For the second month in a row, Bloody Bill has put a large dent in the WTC’s gunboat fleet. Our man in Mesabi Landing tells us that Bloody Bill sank one gunboat and captured two more, leaving only two to make it back to port after the smoke cleared. It does appear that the gunboats were able to send one of Bloody Bill’s ships, a brig not previously seen in his fleet, to Davy Jones’ Locker. However, if encounters like this continue, Bloody Bill may have more WTC-built gunboats than the WTC! Captain Gore’s Revenge Escaped from an Eslandolan prison on Bardo, Captain Gore wasted no time in attacking a small Oleon squadron near Le Bellan. Our man in Breshaun reports that while Gore sank The Athena and Pulsar and damaged The Resurrection, the latter’s crew claim to have sunk Gore’s flagship, Decker’s Revenge, while damaging Gore’s brig Escape Artist. Fair Weather for Most of Brick Seas Very few weather-related mishaps were reported this month. A sudden squall in the Sea of Storms forced the Sea Rats’ HMS Pendragon and Oleon’s The Taurus to divert to Arlinsport on their way from Dortanix to the island of Le Bellan when encountering rough waters entering the Sea of Storms. And from Rassillon we hear that the Sea Rat ships Viper and WTC Judgement had to rescue the crew of Calamity Strikes as that ship sprung a leak and sank in the Sea of Thieves before it could make it back to port. -page 2- Oleon Terrified of Things That Go Bump in the Night Recent reports from Fatu Hiva suggest that Oleon and Ile de Or’s native population are terrified of some unknown threat lurking in the island’s jungle. While the logical course of action would be to investigate, Oleon’s colonial authorities are either too incompetent to do so or too afraid of their own shadows to venture outside. This inaction on Oleon’s part has created a huge opportunity for adventurers, as the island’s governor is offering rich rewards to anyone who can help restore peace and tranquility. Oleon Abandons Naval Defense of Eastern Colonies Practically three quarters of all bluecoat ships on the Brick Seas are anchored in Breshaun today, and the other quarter are in Granoleon. In fact, we could only find reports of two Oleonder ships west of the Sea of Storms: FTA The Gargoyle and Supreme, currently in the port of Bastion. Perhaps the terror in Fatu Hiva has driven bluecoat shipping sailing away in fear. Sea Rats and WTC Reach an Agreement Finally negotiating with their moral equals, the WTC appears to have made a deal with the pirate Sinbad to free the ships HMS Red Angel and Lightning. After a brief detainment, it appears that both vessels will be free to go after paying a nominal ransom to the pirate lord, who is no doubt content with his prior victory over these ships. Nonetheless, given some of our more recent combat reports, it remains to be seen if the pirates will be so generous the next time. Mardier Not Deterred by Port Taxes, But Are the Greenies? Mardier trade fleets sailed into Kings Port and Nova Terreli this month, despite those ports’ new taxes, making a statement that they will not be deterred from visiting any port they choose. Here in Terraversa we are relieved to see some shipping returning after the disastrous results last month, but other than Terraversan ships, Mardier’s trade fleet were the only other visitors to our capital. From Nova Terreli we hear that Mardier’s trade fleet were the only ships in port other than a handful of Eslandian ships. We also hear from Pontelli that some Eslandian ships that usually visit Nova Terreli chose the smaller tax-free port this month. Corrie Ships Still Protesting Oleon Port Taxes The ships Dolfijn and Sapphire Seas remained in the ports of Breshaun and Lavalette, respectively, for the second month in a row. The Montoya estate appears to be making a statement by refusing to pay the Oleon port taxes, and neither side has budged on the matter. From Lavalette we hear that the Sapphire Seas’ crew is getting a little stir crazy, but our man in Breshaun tells us the crew of the Dolfijn is out on the town every evening. -page 3- Corrington Looks to Ship Off Disappointing Heirs As part of its effort to help provide the disgraced offspring of nobles with a motivation to leave polite society and travel to the obscure colonies, Corrington has created the Royal Society of Natural Discovery. No doubt this organization will soon prove a lure for those young rakes who have no chance of living in civilized society, as they will now have the chance to enjoy their selves taking government-sponsored day trips throughout Corrington’s colonies. No doubt they will make many new discoveries of an intoxicated nature, but perhaps Corrington’s efforts would be better spent if they bothered to properly raise their children at a young age. Eslandola Music Festival Ends After weeks of drinking, music, and celebration, the MCTC officials in Bardo have declared their annual music festival to be over. A musician going by the name of Miss Kitty was granted the title of The Golden Bard of Bardo, though our sources report that The Tone-Deaf Terror would be more appropriate. RNTC Dividends Disappoint Coming off a very successful first quarter, the RNTC’s shareholders will no doubt be disappointed by the fact that the company is not paying a dividend in the second quarter. While still showing a profit, the company’s board seems to think that they can spend the doubloons better than the monies’ rightful owners. And they may be right, considering that the last quarter saw over 2,700 DBs spent to acquire licenses, more than the company spent in its entire first year. Our financial analysts remain astonished that anyone would continue to hold this stock, but perhaps its status as the only publicly traded stock in the Brick Seas has earned it a special place in many portfolios. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Ships Captured in July (ship stats will be provided to new owners by PM) -------------------------------------------------------------- Belson (ETTC) (class 5, MOC) captured by LeColeon Bloody Compass (Harrison Torn) (class 5, no MOC) captured by Oleon Devil’s Barnacle (Harrison Torn) (class 2, no MOC) captured by Oleon Gray Lilly (Harrison Torn) (class 3, no MOC) captured by Oleon Hades’ Hangman (Zublius Von Wreck) (class 4, no MOC) captured by Eslandola HMS Badger (Corrington) (class 5, MOC) captured by MKJoshA Neptune’s Scream II (Montroy) (class 5, no MOC) captured by Corrington Prince Alex (Romantica) (class 5, no MOC) captured by Roadmonkeytj and professor thaum WTC Agnes Y2 (Drunknok) (class 0, MOC) captured by Bloody Bill WTC Agnes Y4 (Drunknok) (class 0, MOC) captured by Bloody Bill Ships Lost at Sea in July ------------------------------------- Calamity Strikes (MKJoshA) Dancing Dogfish (ETTC) Decker’s Revenge (Captain Gore) HMS Perseus (Corrington) HMS Tiddlywinks (Dukesc) Komodo Dragon (MKJoshA) Long Beard (Puerto Desafio) Poisoned Peach (Bodi) Pulsar (Dukesc) Ravenclaw (Bloody Bill) The Athena (Kotz) WTC Agnes Y5 (Drunknok) Results by ship: Results by owner: Results by nationality:
  9. The sign-up deadline for the next Adventure MRCA and Trade MRCA is July 2, midnight, anywhere in the world. ---------------- Players can sign up for both the Adventure MRCA and the Trade MRCA, but individual ships can only participate in one or the other, not both simultaneously. To sign-up for the Adventure MRCA, read the rules here and then sign-up via this form. To sign-up for the Trade MRCA, read the rules here and then sign-up via this form. For a ship to take part in either MRCA, it must be licensed. You can license your ship under the new ship rules via this form. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- A Note about Port Taxes It is the responsibility of ship owners to pay their port taxes to the settlement or entity charging the taxes. It is the responsibility of those charging the taxes to inform players of taxes due and to track payment. It is also the responsibility of the settlement to notify us of any ships that are being detained in port for failure to pay. Welcome to the administrative fun of trade wars. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Consult this map for trade zone numbers before submitting any forms: And here are the trade values as of June 19, 618. When filling out your MRCA form, please make sure you spell the ports exactly as they appear below. Settlement Faction Zone Trade Value Acropolis OL 24 18 Aden CAR 2 126 Alexport PRI 29 96 Arlinsport COR 6 314 Astrapi OL 23 183 Balmin NAM 2 175 Balondia COR 2 105 Bardo ESL 8 195 Baskers Island MAR 6 83 Bastion SR 18 252 Belson COR 4 635 Breshaun OL 7 793 Calisto MAR 25 48 Camp Isaac COR 35 40 Cecropia OL 22 41 Charlatan Bay SR 24 275 Dortanix MAR 1 420 Dragonstone OL 20 18 Elizabethville COR 22 169 Eltina OL 7 257 Elysabethtown ESL 20 153 Fatu Hiva OL 35 156 Fortaleza Victoria ESL 32 5 Freeport GAR 27 150 Fuerte Unido ESL 32 177 Granoleon OL 5 630 Haven SR 21 36 Hojaroja ESL 32 33 Hussar’s Isle COR 24 9 Jameston COR 35 361 Kieg GAR 3 420 King’s Harbour COR 24 324 Kings Port TER 13 558 La Puebloto ESL 32 5 Lavalette OL 28 193 Leopaldis GAR 24 73 Londa MAR 2 420 Mehit ESL 32 5 Mesabi Landing COR 35 354 Montario ESL 17 92 Mooreton Bay COR 24 261 Moray’s Den SR 21 18 Myzectlan COR 35 54 New Haven COR 24 52 Nova Malto ESL 32 90 Nova Terreli ESL 17 616 Pontelli ESL 17 170 Poorvintia CAR 26 30 Poppy Port SR 26 32 Port Raleigh COR 20 114 Port Wilks ESL 22 14 Port Woodhouse COR 35 56 Prinport GAR 9 555 Puerto Alijo ESL 20 5 Puerto Desafio ESL 32 137 Quinnsville COR 24 232 Rassilon SR 18 152 Salida Este ESL 23 107 Stedor ESL 3 210 Stormhaven COR 22 56 Takashii SR 18 18 Terreli ESL 3 630 Tortuga SR 32 102 Trador ESL 32 307 Ulric ALT 1 200 Weelond ESL 8 448 Westface TER 13 365 Windfall Island OL 28 9 Yeldo COR 1 420
  10. Kings Port Advertiser and Ship List New Terra’s independent source for shipping news. May-June 618. Vol 3, Issue 4 TRADE WARS! Multiple Ports Levy Taxes on Shipping throughout Brick Seas The new harbor fees and customs duties announced by Archduke Oldis and Grand Admiral L’Olius last month were supposed to help fund Terraversa’s infrastructure and defense. The logic was that foreign merchants, whose shipping clogged our ports and roads, wearing down our docks and avenues with their overburdened wagons, would be required to make contributions to the Terraversan government. Those payments would ensure that the people actually using the infrastructure were the ones paying for it, so that the poor citizens of Terraversa aren’t suffering burdensome taxation to enrich foreign merchants. Not to be outdone, Eslandola, the once proud supporters of free trade, were quick to begin implementing taxes of their own. It remains unclear why a nation presenting itself as a group of enlightened traders would ignore all logic and reason to participate in a trade war, although our sources in Nova Terreli tell us this move was not authorized by their colonial council, but rather an independent decision of local leaders. The Oleanese can be forgiven their port taxes, as they are slaves to their superstition and would jump off a cliff if they thought a dove told them to, but there can be no forgiveness for those who should be capable of reading a simple pamphlet on economics and the benefits of reducing barriers to trade. Meanwhile, mere months after its founding, the Free Traders Association has quickly proven that, like all lawless Sea Rats, their words mean little. In this case, they have apparently engaged in backroom dealings to ensure that “free trade” doesn’t come to Charlatan Bay. While this may enrich these piratical sailors, it won’t do the settlement’s citizens any good. And for proof that these taxes won’t help any of the locals in these settlements, we return home to Terraversa, where no ships visited either Kings Port or Westface this month, and local merchants are up in arms! Inexplicably, Nova Terreli was the second busiest port in all the Brick Seas. Our man in Charlatan Bay reports that even that port had reasonable activity, although most of it purportedly was by dastardly pirates fencing ill-gotten booty. Why was Terraversa hit the hardest? We don’t know, but something must be done about the situation here quickly, as merchant families go hungry tonight. We can only hope that leaders throughout the Brick Seas swiftly eliminate these taxes and prohibitions before they grow out of hand. PIRATE ROUND-UP Sea Rats and Corrington Tangle Again Our man in Bastion has plenty to report. The infamous Sea Rat Komodo Dragon squadron, looking none the worse for wear, sailed into port with the WTC Judgement in tow. That would seem to be bad enough for the Corries, but soon after that, the remainder of the Corrish squadron, consisting of HMS Red Angel and Lightning -- both looking heavily damaged -- sailed into Bastion of their own accord! We are anxiously trying to get more word from our reporter as to what fate may await those two ships. Pirates Decimate WTC Coastal Defense Fleet From Jameston we hear reports that pirates Bloody Bill and LeColeon, working together once again, ravaged the coastal gunboat fleet recently launched by the WTC. Apparently the gunboats were on coastal patrol between Mesabi Landing on Cascadia and Jameston on Celestia when the pirates attacked, capturing one gunboat, sinking two others, and damaging yet another before it and its only other squadron mate escaped. While not a meaningful haul for the pirates, it’s another blow to Corrish pride -- not to mention security -- in the East Prio Sea. Captain Gore Escapes! Our readers may remember that last month Eslandola's pirate hunting ship Cardinal II captured the pirate Captain Gore, the former right-hand man to Gregory Decker. While many expected the Greenies to follow in Oleon's footsteps and give this man the same fate his captain suffered, it appears that they have failed to do so. Our sources in Bardo report that the local authorities were so concerned with the music festival that they neglected to try their prisoner, giving him the time to plot and execute a daring escape! We fully expect Captain Gore to set forth and seek revenge against his prior captors. Bad Luck for ZvW; Good Luck for Fortune Hunters? Zublius Von Wreck had his flagship sunk by one of the WTC gunboats last month, and his new flagship is gone as well. Or is it? Our man on Berelli (or Annetta if you prefer) reports that the man’o’war Ghost Harvester II struck a hidden shoal off the eastern coast of the island, north of Port Raleigh. We know this because a local native pearl diver was in the area in his canoe. When he went to offer assistance, the dastardly Von Wreck stole his pearls! The pirates then transferred to their companion brig, Hades’ Hangman, and fled the scene without salvaging much of anything from the doomed ship except the crew. But from the description of the sinking, it sounds like the ship is salvageable. Enterprising seafarers might be able to salvage the wreck and repair it. We are anxious to hear if anyone makes such an attempt, as class 5 man’o’wars don’t grow on trees. Harrison Torn Deals Blow to Oleon Our man in Breshaun reports that crewmembers of the HMS Tiddlywinks and her squadron mates were talking of a battle with a pirate fleet belonging to Harrison Torn near the Oleon capital of Granoleon. Despite Oleon’s powerful anti-piracy squadron having the weather gauge and an advantage in numbers and tonnage, Bluecoat spirits were somber, as The Galaxie went to the bottom in the battle, and Torn escaped with only minor damage to one ship. Oleander officials tried to paint a rosy picture, highlighting how no trade ships were harmed by piracy this month, but it sounds to us like a hollow boast. This Time Greenies Outrun Montroy From King’s Harbour we hear that a small Eslandolan trade squadron was relieved to make it to port. Crewmen of the Long Beard and La Salamandra, who were attacked by the pirate Montroy last month, once again tangled with the pirate on their voyage from Trador. Sighting the convoy south of Tortuga, Montroy stalked the Greenies through the South Prio Seas, but this time the Eslandolan convoy was able to maintain separation and make it to port safely. Bluebeard Strikes Corrish Shipping Our man in Arlinsport tells us that the crew of the Corrish trader Alexander reports becoming separated from its sailing partner HMS "Barracuda" shortly after leaving Nova Terreli and do not know their whereabouts. We can offer some help, as our man in Charlatan Bay sends word that the crew of HMS "Barracuda" was dropped off in that port by none other than Bluebeard, and that the infamous pirate had the Barracuda manned with a prize crew and sailed off. TENSIONS MOUNT IN SEVERAL PORTS Corrington Protests Oleon Taxes in Breshaun and Lavalette In an apparent test of Oleon and Corrington resolve, the Corrish ships Dolfijn and Sapphire Seas sailed into the Oleon ports of Breshaun and Lavalette respectively last month. Ibn al’Sayeed, speaking for the Montoya Estate as owner of the ships, has issued a public letter decrying the Oleander port taxes and refuses to pay them. The ships remain docked until the matter can be resolved. Sea Rats Detain Prio Ships in Bastion Two months ago Prio representatives were outraged when the Sea Rats captured one of their trade ships. Last month a Prio trade fleet captured Misfortune’s Wrath and sank Dark Narwhal. Now two Prio traders, Peacock and Pearl, have been detained in Bastion for what Sea Rat authorities have claimed is an unpaid bar tab! The captains have registered their complaint, but the ships were not allowed to leave port this month, and a resolution is not in sight. How will Prio respond? We will continue to monitor this situation for our readers. Eslandola and Mardier Showdown in Belson First, our man in Belson reports that large trade fleets for both Eslandola and Mardier, each escorted by a squadron of powerful warships, sailed into the Corrish capital at practically the same time. Corrish officials are on high alert trying to nip any dockside problems in the bud. As of yet, our man has not reported any incidents, but there is no love lost between these sailors, and the Greenies’ Commodore de Flynt of the galleon Espada de Luna is not known as the friendliest fellow on the seas. Further, rum and doubloons can only cause problems. The KPA advises travelers to be careful if going to Belson this month. Oleon and Sea Rat Trade Fleets Share Docks in Dortanix Meanwhile, the Mardier port of Dortanix is the scene of another potential tinderbox. Two Bluecoat trade squadrons and a naval squadron led by HRS Pride of Oleon entered port over the course of a two-day period. During that time, two separate Sea Rat trade squadrons also made port. While not as hot a scene as in Belson, we hear that tensions are high, and the KPA advises caution to those traveling to Dortanix as well. - Page 2 - Sea of Storms Claims Two for Davy Jones Locker Bad weather in the appropriately named Sea of Storms caused Oleon’s Licorne to sink shortly after leaving Breshaun. Eslandola’s Lady of Madrice met the same fate as she left Weelond. Her companion, Mysterious Lady, nearly met the same fate, but was able to reach the port of Bardo safely. All three ships were members of large trade convoys, proving that there isn’t always safety in numbers. Trade Ship Missing Our man in Puerto Desafio reports that the Eslandola trader Eerie is overdue to arrive in port. Debris has been found off the western tip of Isla de Victoria, and authorities now fear the worst. If the wreckage is that of the Eerie, it is unknown whether she succumbed to bad weather, hidden shoals, or piracy. Royal University of Tiberia Corrington’s devotion to education and the sciences continues. Our man in Arlinsport reports that the University of Tiberia has announced a capital improvements campaign, seeking royal status. Anyone interested in joining their efforts should consult the university’s public statements for particulars. Corrish Bureaucracy Growing to Meet the Needs of the Growing Bureaucracy Rumors are surfacing that Corrington is looking to compete with Oleon to develop the most bloated bureaucracy on the Brick Seas. Although complex on paper, the Corries have largely left positions in their colonial government unfilled until now. Already candidates from across Corrington are groveling before equally inept governors and admirals, hoping that their embarrassment may earn them a position they can use to extort bribes from merchants and commoners. At this rate, everyone in Corrington will hold some official title before their harlot queen finds a proper husband. RNTC Dividends or Disaster? As the second quarter draws to a close, many shareholders in the RNTC are eagerly awaiting the company’s earnings announcement, expected to take place in early July. Last quarter saw a dividend of 33 DBs/share, and with the most recent revenue reports from the ships, the RNTC could very easily double that this quarter. Nonetheless, the company’s officers are known for their shrewd accounting and corrupt spending to keep their dividend low, so it remains to be seen how much of their rightful earnings the shareholders will actually see. More On Free Trade The WTC issued the following statement: The recent attempts at protectionism -- five settlements from three nations have recently imposed heavy taxes on their ports -- have not gone unnoticed by the WTC. It shall hereby be known all over the Brick Seas that Mesabi Landing remains open and tax-free for traders from all nations! Honouring the spirit of free trade and collaboration, the WTC can assure everybody that their cargo is safe and ship will not be stolen in Mesabi Landing. Most of the time. We also received the following statement from Nest of Thieves: As others are instituting taxes, Nest of Thieves is the last free-of-charge island destination for the crossing from the Old World. Nest of Thieves is the place to be, the place to refuel. Enjoy the pub of Bastion and its busy and friendly docks, the healthy shores, the paradisiac beaches of Rassilon, pretty native girls, and colorful true pirates ships all around the island. Enjoy a rejuvenating break on the sunny Nest of Thieves! ------------------------------------ Ships Captured in May: WTC Judgement (class 7, MOC’d) captured by Komodo Dragon (MKJoshA / Sea Rats) HMS "Barracuda" (class 2, MOC'd) captured by Blue Dagger (Bluebeard / NPC) WTC Agnes B5 (class 0, MOC'd) captured by Little Scavenger (Bloody Bill / NPC) Ships Damaged in May: WTC Agnes B4 (Drunknok / COR) HMS Red Angel (Mesabi / COR) Lightning (LM71Blackbird / COR) Jolly Rogers (Professor Thaum / SR) Scavenger II (Bloody Bill / NPC) Dirty Harry (Bloody Bill / NPC) Bluebird II (Bluebeard / NPC) Gray Lilly (Harrison Torn / NPC) Ships Lost at Sea in May: HMS Gauntlet (Corrington / COR) Eerie (Legostone / ESL) The Galaxie (Dukesc / OL) Licorne (RNTC / OL) Lady of Madrice (Capt Wolf / ESL) WTC Agnes B1 (Drunknok / COR) WTC Agnes B3 (Drunknok / COR) --- Results sorted by owner: Results sorted by ship: Results sorted by faction:
  11. The sign-up deadline for the next Adventure MRCA and Trade MRCA is May 30, midnight, anywhere in the world. ---------------- Players can sign up for both the Adventure MRCA and the Trade MRCA, but individual ships can only participate in one or the other, not both simultaneously. To sign-up for the Adventure MRCA, read the rules here and then sign-up via this form. To sign-up for the Trade MRCA, read the rules here and then sign-up via this form. For a ship to take part in either MRCA, it must be licensed. You can license your ship under the new ship rules via this form. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Kings Port Advertiser - Extra! The editorial office of the KPA has just received this notice from the highest authorities: Kings Port, May 618 AE Henceforth, the Independent Nation of Terraversa will levy upon all foreign vessels calling on our ports harbor fees of 20 DBs per ship level, plus customs duty of 25% of cargo value. We welcome all traders, and even warships utilizing our ports, but must see our expenses covered. Signed Archduke Miro Oldis and Grand Admiral of the Fleet L'Olius ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Consult this map for trade zone numbers before submitting any forms: And here are the trade values as of May 14, 618. When filling out your MRCA form, please make sure you spell the ports exactly as they appear below. Settlement Faction Zone Trade Value Acropolis OL 24 18 Aden CAR 2 120 Alexport PRI 29 90 Arlinsport COR 6 287 Astrapi OL 23 179 Balmin NAM 2 175 Balondia COR 2 100 Bardo ESL 8 180 Baskers Island MAR 6 78 Bastion SR 18 232 Belson COR 4 604 Breshaun OL 7 723 Calisto MAR 25 45 Camp Isaac COR 35 40 Cecropia OL 22 41 Charlatan Bay SR 24 257 Dortanix MAR 1 359 Dragonstone OL 20 18 Elizabethville COR 22 162 Eltina OL 7 243 Elysabethtown ESL 20 146 Fatu Hiva OL 35 149 Fortaleza Victoria ESL 32 5 Freeport GAR 27 150 Fuerte Unido ESL 32 170 Granoleon OL 5 599 Haven SR 21 36 Hojaroja ESL 32 33 Hussar’s Isle COR 24 9 Jameston COR 35 292 Kieg GAR 3 399 King’s Harbour COR 24 294 Kings Port TER 13 521 La Puebloto ESL 32 5 Lavalette OL 28 162 Leopaldis GAR 24 68 Londa MAR 2 399 Mehit ESL 32 5 Mesabi Landing COR 35 272 Montario ESL 17 92 Mooreton Bay COR 24 247 Moray’s Den SR 21 18 Myzectlan COR 35 54 New Haven COR 24 52 Nova Malto ESL 32 90 Nova Terreli ESL 17 571 Pontelli ESL 17 170 Poorvintia Poppy Port CAR SR 26 26 30 23 Port Raleigh COR 20 70 Port Wilks ESL 22 14 Port Woodhouse COR 35 48 Prinport GAR 9 522 Puerto Alijo ESL 20 5 Puerto Desafio ESL 32 130 Quinnsville COR 24 172 Rassilon SR 18 145 Salida Este ESL 23 107 Stedor ESL 3 200 Stormhaven COR 22 56 Takashii SR 18 18 Terreli ESL 3 599 Tortuga SR 32 90 Trador ESL 32 283 Ulric ALT 1 200 Weelond ESL 8 408 Westface TER 13 341 Windfall Island OL 28 9 Yeldo COR 1 361
  12. Kings Port Advertiser and Ship List New Terra’s independent source for shipping news. April 618. Vol 3, Issue 3 CONTACT IN THE NEW HAVEN SEA! Some of us at the KPA have been wondering why the Carno trade fleet plying the Brick Seas these days has been so small. Now we have an idea why. Our man in Poorvintia reports that several Carno ships have just returned from an extended voyage in the New Haven Sea to the southeast. The ship captains are trying to keep the crews quiet, but KPA reporters know how to expense report a few rounds of drinks far too well to not get the story. Carno has apparently established a settlement on an extremely large island in the southwest portion of the sea. However, they have also discovered a rival settlement by the Kingdom of the Lotus from southern Halos! Initial contact apparently did not go well, and from the battle scars on some of the returning ships and the activity around the naval office in Poorvintia, we can only guess that Carno is preparing for a fight! GARVEYIAN PORT SACKED As the “Fence of Madrice,” many assume Garvey is immune in some way to the ravages of the pirate scourge in the Brick Seas, but that is not the case. The port of Leopaldis was the victim of a harassing raid by pirates this month! With no vessels on patrol to protect the town, a powerful pirate fleet pounded the small fortifications and raided the town bank, fleeing with their booty before the militia could be summoned. No trade ships were harmed in port, and business continues as usual today, but the town is now in poor financial shape and it will take some time to rebuild their reserves. SHIPPING REPORT Corries Scrap with Sea Rats Again Our man in King’s Harbour reports that a large Corrish fleet sailed into port with two captured Sea Rat vessels: the Priest’s Bounty and the notorious Pineapple Revenge! Red coat crews also claimed to have damaged the Sea Rat flagship Komodo Dragon. The crew of Pineapple Revenge have protested, noting that they were not flying the black, but the Corrie crews point out that Priest’s Bounty and Komodo Dragon were flying the back, making the entire squadron fair game. All was not cheers and huzzahs for the red coats, however, as fleet flagship HMS Wentham went down in the fight. Have We Finally Heard the Last of Gregory Decker? From Bardo we have news that the Eslandolan pirate hunting ship Cardinal II came into port with TWO ships in tow: the sloop Butcher and the brig of war Blood and Guts, reportedly belonging to a former Gregory Decker associate calling himself Captain Gore. The fledgling pirate captain was captured along with his ships, so it looks like we’ll have another pirate hanging this month. At least Captain Gore will have the lovely sounds of Bardo’s music festival to listen to until he hangs from the gallows! On the down side for the Greenies, however, our man in Bardo also reports that the galleon Triunfo was lost in the course of making the captures. Prio Gets Revenge Last month Prio representatives were outraged that Sea Rats captured one of their trade ships and snuck out of the Corrie port of Jameston before satisfaction could be obtained. So, it looks like Prio has taken matters into its own hands. We hear from Isla Romantica that the Prio trade fleet, led by the man’o’war Pegasus, sailed into Alexport with a prize crew aboard Misfortune’s Wrath! And crews were happy to report they also sank the Dark Narwhal, while at the same time mourning the loss of the armed sloop Patriot to Davy Jones’ Locker. Is this the end of hostilities between Prio and the Sea Rats, or only the beginning? LeColeon Teams Up with Bloody Bill and Montroy! Are we seeing the emergence of a dire pirate threat in the Prio Seas? Remnants of an Eslandola trade fleet pulled into the Trador port missing two of its ships. While the escorts Long Beard and La Salamandra arrived intact, as did the trader Dark Spirit, crews report to our man in Trador that Cotton Lady and Tuna King were captured by a pirate fleet with ships of both pirate Montroy and pirate LeColeon! And far to the west in Quinnsville, we hear that the small Corrish xebec Satyr narrowly escaped a pirate fleet that included the flagships of both Bloody Bill and LeColeon! Does LeColeon control a pirate fleet larger than anyone could imagine? Have the pirates banded together to fight the increasing patrols from Corrington and Eslandola? What other pirates might join their force? These are dangerous times indeed. Bluebeard to Ransom Corrie Crews? The Corrish man’o’war HMS Proserpine and xebec Lady Jacqueline have not been heard from, but our man in Calisto believes that the pirate Bluebeard may have crews of one or both of the ships hidden away somewhere. We await more news on the fate of the men and their ships. ZvW Strikes Again From Poorvintia we hear the crew of the WTC Riff Raft are reporting that their ship was damaged in an encounter with Zublius Von Wreck in the Cocovia Sea. The WTC crew claim to have sunk ZvW’s man’o’war flagship, Ghost Harvester, but can offer no proof, and we in the KPA offices find their claim suspect. Harrison Torn Attacks Corrington Trade Fleet In Nova Terreli the crew of the Corrish cutter-rigged sloop Alexander is telling the tale of their narrow escape from the clutches of Harrison Torn’s pirate fleet in the Sea of Storms. Their squadron mates were not so lucky, as the schooner Pinto Filly went to the bottom and Torn captured The Defiance. A New Pirate to be Reckoned With? From Lavalette we hear the crew of Sapphire Seas is busy repairing damage from a pirate man’o’war flying a new “Jolly Roger”. We don’t know the name of this pirate, but he was reportedly also flying Sea Rat colors. Be on the lookout for this new threat. Namere Traders Fare Well Our man in Belson tells us that the large Namereian trade fleet that left Kings Port earlier this month arrived in the Corrish capital safely and turned a handsome profit on their cargo of Terraversan goods. We can only assume that other traders will quickly realize the wisdom of calling on our port and the profit in trading for our fine wares. POLITICS King’s Harbour Celebrates The end of last month saw a veritable Who’s Who of the Brick Seas gather for festivities celebrating the rapid growth of the city of King’s Harbour. Corrington pulled out all the stops to put on quite a party. Not only was a good time apparently had by all, but our reporter on the scene tells us that a lot of political and business connections were fast at work throughout the evening, as were spies of all nations! If you’ve been trying to keep a secret lately, we hope for your sake that you weren’t at the ball! RNTC Spending Spree Our man in Lavalette reports that the Royal New Terra Company is looking to purchase properties in that settlement, offering three times the going rate for factories, artisan shops, prospective mines, and enhancements to the town’s arts and culture, and twice the going rate for other properties. Our man also tells us the RNTC is looking to purchase several large ships. While we understand the RNTC recently paid its first ever dividend to shareholders, we imagine those shareholders are furious at such reckless proposed spending by the company! Eslandolan Council Takes Bribe If it seems the Sea Rats got off easy after attacking an Eslandolan trade fleet last month, perhaps the reason is that the greenies can be bought! That’s right, despite all the claims of a returned ship and a Sea Rat on trial, our sources in Weelond tell us that the real price was a few bottles of cheap swill delivered to the Colonial Council! In civilized nations, this would be a scandal, but in Eslandola, apparently this is just called “doing business.” Where is the outrage? EDITORIAL What Are Oleon’s Intentions? We at the KPA offices have been following with keen interest the visit to Kings Port of representatives of Oleon’s Royal New Terra Company these past weeks. Archduke Oldis was initially insulted by the low-ranking officials sent to our fair island, as were we all, but the mood from the royal palace has improved of late, and the Oleonders are still here, but to what end? While Oleon sends mere merchant officers to Terraversa, we hear from Londa that Oleon sent a royal ambassador to negotiate with the Mardierians. All the while, Oleon’s King Philip back in Granoleon has yet to officially recognize our hard-won independence from Mardier. We at the KPA offices urge Archduke Oldis to be wary of the olive branch the Oleonders appear to be offering with their left hand. Oleon boasts a new arsenal in Astrapi, nearly their entire navy has gathered in Breshaun, and there are rumors from Westface of bluecoat spies (caught by none other than L’Olius himself!); we fear the Oleonders’ right hand may quickly reveal a threatening sword. While we are not privy to the talks between the Archduke and the RNTC, we hope that, despite these subtle attempts to intimidate us, an official recognition from Oleon of our status as an independent nation no longer beholden to Mardier in any form is soon forthcoming. ------------------------------------ Ships Captured in April: Blood and Guts (class 4, un-MOC’d) captured by Cardinal II (MAESTRO / ESL) Butcher (class 2, un-MOC’d) captured by Cardinal II (MAESTRO / ESL) Cotton Lady (c3, MOC) captured by Harpie (Montroy / NPC) HMS Proserpine (c5, un-MOC’d) captured by Blue Dagger (Bluebeard / NPC) Lady Jacqueline (c4, MOC) captured by Bluebird (Bluebeard / NPC) Misfortune’s Wrath (c5, un-MOC’d) captured by Pegasus (Romantica / NPC) Pineapple Revenge (c4, MOC) captured by HMS Victoria (Corrington) Priest’s Bounty (c6, MOC) captured by HMS Bounty (Corrington) The Defiance (c3, MOC) captured by Gray Lilly (Harrison Torn / NPC) Tuna King (c3, MOC) captured by Silent Shadow (LeColeon / NPC) Lost at Sea in April: Blue Blood (Bluebeard / NPC) Dark Narwhal (kaiju / SR) Ghost Harvester ? (Zublius Von Wreck / NPC) Henri (Garmadon / ESL) HMS Friends Forever (Corrington) HMS Wentworth (Corrington) Little Hermes (blackdeathgr / OL) Neptune’s Scream (Montroy / NPC) Patriot (Romantica / NPC) Piece of Eight (Sir Stig / ESL) Triunfo (Legostone / ESL) ---------- Results sorted by owner: Results sorted by ship: Results sorted by faction: Results sorted by flagship: Results sorted by destination:
  13. The sign-up deadline for the next Adventure MRCA and Trade MRCA is April 17, midnight, anywhere in the world. ---------------- Players can sign up for both the Adventure MRCA and the Trade MRCA, but individual ships can only participate in one or the other, not both simultaneously. To sign-up for the Adventure MRCA, read the rules here and then sign-up via this form. To sign-up for the Trade MRCA, read the rules here and then sign-up via this form. For a ship to take part in either MRCA, it must be licensed. You can license your ship under the new ship rules via this form. ---------------- Help Wanted: Players who have some time after the MRCA deadline are asked to help out with the AMRCA. The Adventure MRCA requires some GMing, and the more help we have, the quicker we can turn things around and keep the MRCAs on a monthly schedule. Contact @Bregir or @Legostone if you're interested in helping out. ---------------- Consult this map for trade zone numbers before submitting any forms: And here are the trade values as of March 28, 618. When filling out your MRCA form, please make sure you spell the ports exactly as they appear below. Settlement Faction Zone Trade Value Acropolis OL 24 18 Aden CAR 2 108 Alexport PRI 29 78 Arlinsport COR 6 275 Astrapi OL 23 141 Balmin NAM 2 175 Balondia COR 2 90 Bardo ESL 8 175 Baskers Island MAR 6 70 Bastion SR 18 228 Belson COR 4 547 Breshaun OL 7 688 Calisto MAR 25 205 Camp Isaac COR 35 40 Cecropia OL 22 41 Charlatan Bay SR 24 239 Dortanis MAR 1 361 Dragonstone OL 20 18 Elizabethville COR 22 158 Eltina OL 7 236 Elysabethtown ESL 20 143 Fatu Hiva OL 35 139 Fortaleza Victoria ESL 32 5 Freeport GAR 27 150 Fuerte Unido ESL 32 163 Granoleon OL 5 542 Haven SR 21 32 Hojaroja ESL 32 33 Hussar’s Isle COR 24 9 Jameston COR 35 268 Kieg GAR 3 361 King’s Harbour COR 24 267 Kings Port TER 13 455 La Puebloto ESL 32 5 Lavalette OL 28 158 Leopaldis GAR 24 59 Londa MAR 2 361 Mehit ESL 32 5 Mesabi Landing COR 35 236 Montario ESL 17 92 Mooreton Bay COR 24 240 Moray’s Den SR 21 18 Myzectlan COR 35 54 New Haven COR 24 52 Nova Malto ESL 32 90 Nova Terreli ESL 17 550 Pontelli ESL 17 169 Poorvintia CAR 26 30 Port Raleigh COR 20 70 Port Wilks ESL 22 14 Port Woodhouse COR 35 48 Prinport GAR 9 464 Puerto Alijo ESL 20 5 Puerto Desafio ESL 32 123 Quinnsville COR 24 153 Rassilon SR 18 134 Salida Este ESL 23 107 Stedor ESL 3 181 Stormhaven COR 22 56 Takashii SR 18 18 Terreli ESL 3 542 Tortuga SR 32 89 Trador ESL 32 271 Ulric ALT 1 200 Weelond ESL 8 388 Westface TER 13 297 Windfall Island OL 28 9 Yeldo COR 1 361
  14. The Mugbearer

    Mugbearer's MOC Instructions Shop

    Hello good people and welcome to my MOC Instructions Shop! First of all, a brief introduction: My name is Art, I am a LEGO enthusiast from Russia, known across the interwebs as TheMugbearer, TheDudeWithACup and CrashSanders. I do digital LEGO MOCs for several years now, a it has become a little bit more than a hobby since then. Several years ago I made a LEGO CUUSOO project about the FTL: Faster Than Light, an award-winning rogue-like videogame. While the project itself didn't get approved, it gained enough attention so that there was a demand for the instructions of the models that were proposed in the project. For this purpose I have recently joined forces with a skilled PDF maker to bring forth the long-awaited instructions booklets. Most of the MOCs that have been committed to PDF instructions are microscale spaceships, mostly because of the FTL project. So here's what I am offering at the moment: (disclaimer: the offered goods are PDF instructions, the preview images on Cubebrush serve only as a demonstration) FTL Bundle MEGA This is the "ultimate" bundle containing instructions for all of the micro-ships from "FTL: Faster Than Light". Cubebrush link: http://cbr.sh/9hgp8h Price: $25 Contents: PDF Instructions and Bricklink Wishlist XMLs of the following models: LEGO FTL #001 "The Kestrel" (Kestrel Cruiser, treated as a free bonus) LEGO FTL #002 "The Gila Monster" (Mantis Cruiser) LEGO FTL #003 "The Osprey" (Federation Cruiser) LEGO FTL #004 "The Nesasio" (Stealth Cruiser) LEGO FTL #005 "The Torus" (Engi Cruiser) LEGO FTL #006 "The Adjudicator" (Zoltan Cruiser) LEGO FTL #007 "The Bulwark" (Rock Cruiser) LEGO FTL #008 "The Man Of War" (Slug Cruiser) LEGO FTL #009 "The Kruos" (Lanius Cruiser) FTL Bundle #1 This smaller bundle offers three out of eight micro-ships from "FTL: Faster Than Light" Cubebrush link: http://cbr.sh/gc7uq3 Price: $9 Contents: PDF Instructions and Bricklink Wishlist XMLs of the following models: LEGO FTL #001 "The Kestrel" (Kestrel Cruiser, treated as a free bonus) LEGO FTL #003 "The Osprey" (Federation Cruiser) LEGO FTL #004 "The Nesasio" (Stealth Cruiser) LEGO FTL #008 "The Man Of War" (Slug Cruiser) FTL Bundle #2 This smaller bundle offers three out of eight micro-ships from "FTL: Faster Than Light" Cubebrush link: http://cbr.sh/30jvhv Price: $9 Contents: PDF Instructions and Bricklink Wishlist XMLs of the following models: LEGO FTL #001 "The Kestrel" (Kestrel Cruiser, treated as a free bonus) LEGO FTL #005 "The Torus" (Engi Cruiser) LEGO FTL #007 "The Bulwark" (Rock Cruiser) LEGO FTL #009 "The Kruos" (Lanius Cruiser) FTL Bundle #3 This smaller bundle offers two out of eight micro-ships from "FTL: Faster Than Light" Cubebrush link: http://cbr.sh/wwl1f2 Price: $9 Contents: PDF Instructions and Bricklink Wishlist XMLs of the following models: LEGO FTL #001 "The Kestrel" (Kestrel Cruiser, treated as a free bonus) LEGO FTL #005 "The Torus" (Engi Cruiser) LEGO FTL #007 "The Bulwark" (Rock Cruiser) LEGO FTL #009 "The Kruos" (Lanius Cruiser) Additionally, every FTL ship PDF is available separately for $5 each (except for The Kestrel). See my Cubebrush store for more: https://cubebrush.co/themugbearer Police VTOL This PDF booklet is the result of a selection made by one of my Flickr followers. The original digital MOC can be found here: https://flic.kr/p/fwwV4D Cubebrush link: http://cbr.sh/uko63k Price: $15 Contents: PDF Instructions and Bricklink Wishlist XML of the Police VTOL model. Light Tank Bundle This bundle of instructions was an experiment proposed by my partner: two models inspired by a timeless RTS classic "Total Annihilation" bundled together in a "battle pack". Cubebrush link: http://cbr.sh/n7o6is Price: $10 Contents: PDF Instructions and Bricklink Wishlist XMLs for the following models: Blue Light Tank (inspired by ARM Flash) Red Light Tank (inspired by CORE Instigator) If you want to keep up with the updates to my products, please consider following me on Cubebrush! Feel free to ask any questions about my store or my products here or via PM. Thank you and have a nice day!
  15. Kings Port Advertiser and Ship List New Terra’s independent source for shipping news. February-March 618. Vol 3, Issue 2 PIRATE PURGE II BEGINS! Infamous Pirate Gregory Decker Captured! The combined anti-piracy efforts of Corrington and Eslandola got off to a slow start this past month, so it is Oleon who gets our headline with the capture of the pirate Gregory Decker and his ships Executioner and Poisoned Peach. The longtime scourge of the Brick Seas was caught near Baskers Island by an Oleon squadron led by HRS Pride of Oleon and including HRS Combattante, and Licorne. The squadron sailed into the Mardierian capital of Londa with Decker’s two ships in tow. We await word on how soon the pirate may be hanged after the trial. From Nova Terreli: Sea Rats Gain Upper Hand on Joint Corrington-Eslandola Efforts From Nova Terreli we have bad news for Eslandola naval efforts. A joint Corrington-Eslandola squadron was decimated by the Sea Rats’ Komodo Dragon squadron in the Sea of Thieves. From the crews of Corrington’s WTC Judgement and Eslandola’s Cardinal’s Shadow we hear that Eslandola’s Mercury went to Davy Jones’ Locker, and that Eslandola’s Thunder was captured. Reports from Bastion confirm that the Thunder was indeed captured. We have yet to hear what arrangements may be made for the crew. Further bad news from Nova Terreli: Eslandola ship Wringe II did not arrive as expected. We have no report on ship or crew, but all are assumed lost. Oleon Tangles with Bluebeard In more news from Nova Terreli, Oleon ships HRS Tonnant and HRS Ardent sailed into port with Bluebeard’s Blue Bayou in tow. Word from the Oleon crews is that they also damaged the pirate flagship Blue Dagger before the bearded one escaped. From Jameston: Corrington vs LeColeon: You Win Some, You Lose Some Our man in Jameston reports that the trade ships Belson and Dancing Dogfish were set upon by two of LeColeon’s ships, but the Corrie crews got the better of them, capturing the Black Star and damaging the Golden Trident. Despite the belief that Black Star is LeColeon’s flagship, he was not aboard it when captured. Did he manage to escape on the Golden Trident, or was he elsewhere? We ask, because … … Our man in Charlatan Bay reports that LeColeon’s Silent Shadow sailed into port with the captured Corrington ship Supreme. We hear the Corrie crew is safe and under lock and key until ransom arrangements can be made. ZvW Gives Corrington a Scare We hear in additional reports from Jameston that ETTC ship Golden Filly narrowly escaped capture at the hands of pirate Zublius Von Wreck. The attack happened somewhere between Calisto and Freeport, but the crew of Golden Filly managed to elude ZvW’s Ghost Harvester and Hades’ Hangman. More Sea Rats / Corrington Diplomacy In Our Future Stop us if you’ve heard a story similar to this before. On second thought, don’t -- we need to sell papers! Last month a Sea Rat squadron attacked an Eslandola trade fleet and then sailed into the Eslandolan port of Fuerte Unido. That encounter appears to have been resolved with the Peregrine -- a ship lost by the Greenies in the Battle of the Five Fleets -- being returned to Eslandola. This month our very busy man in Jameston reports that a Sea Rat squadron sailed into port with the Palmetto included in their numbers. Those of you who pay attention to our monthly reports might recognize the Palmetto as a trade ship out of Prio. Under normal circumstances, the Sea Rat crews might be able to explain how they came to have the ship, but these are not normal circumstances. According to the crews of the Peacock and the Pearl, two other Prio trade ships that sailed into Jameston at the same time, the Prio trio was set upon by the Dark Narwhal, The Drunken Monkey, and Misfortune’s Wrath somewhere in the vicinity of Trador. They claim the Sea Rats stole the Palmetto, and damage to the Peacock certainly supports the claim that they were attacked. We understand Prio representatives have petitioned the mayor of Jameston to seize not just the Palmetto, but all the Sea Rat ships involved in the attack. How Corrington will react is anyone’s guess, but it looks like we’re in for another round of Corrington-Sea Rat diplomacy! From Elsewhere Around the Brick Seas: Harrison Torn Victorious Against Oleon From Baskers Island we hear that Harrison Torn has dropped off the crew of the Oleon ship The Athena before proceeding to sail the ship off with a prize crew. Torn’s three-ship fleet apparently made quick work of The Athena, and the crew claims they had no choice but to lower their colors. We wonder if leaders of the Faith will have anything to say about this defeat when the crew returns home. Montroy Attacks From Port Woodhouse we have reports from the crew of the Corrish ship Satyr that they narrowly escaped the clutches of feared pirate Montroy shortly after leaving Mooreton Bay. We have no other details on the encounter at this time. Sea Rats Suffer Defeat at Hands of Terraversan Traders From Astrapi we hear that a Terraversan trade squadron sailed into port with the Sea Rat ship FTA The Gargoyle. Crews of the armed escorts Typhoon and Tiger were telling the tale in taverns all across town. They claim to have been attacked by the Sea Rats northwest of Nova Terreli and, in addition to capturing FTA The Gargoyle, damaged the King Archibald before driving off it and the Corporal Milton, HMS Pendragon, and Vagabond King. TRADE NEWS Eslandola Trade Fleet Sails Into Mardierian Capital A month after Mardier sailed a trade fleet into the port of Weelond, the Eslandolans responded in kind, sailing a six-ship squadron led by the galleon Espada de Luna into the Mardierian capital of Londa. We understand that the squadron was supposed to be even more impressive, but the Sleeping Siren II developed problems en route and was diverted to Arlinsport. The Mardierian visit to Weelond passed without incident last month; we’ll see how the Greenies fare in Londa this month. Happy Merchant Crews, or Hit ‘Em Where They Ain’t Our man in Kieg reports that the crew of the Eslandolan ship Triunfo is spending freely in the local taverns after an exceptionally good run. Profits appear to have been so high because the Triunfo was the only trade ship to visit Kieg this month, so the locals were willing to pay well above market price for her cargo. From Granoleon we hear a similar tale about the crews of the visiting Altonian trade squadron. Oleon’s port taxes appear to be creating a seller’s market for those willing to visit Bluecoat ports. The Oleon capital was amazingly devoid of incoming ships this month, and merchants were overbidding for the few cargos that came in. But from Breshaun we hear that the port taxes are working as intended. With only Oleon ships visiting the port, Malto Express and Fleur Verte raked in huge profits. Given that Malto Express is owned by the RNTC, we’re curious to see how the directors hide these profits in the next financial report. Nova Terreli was bustling this month, with approximately three dozen ships calling on the Eslandian port. It should be noted that more than a third of those did not appear to be trade ships, however. But the heavy traffic seems to have kept trading profits down this month. Finally, we have a couple reports of happy Eslandolan crews in Prinport and Terreli. The crew of Filo Morado was spending big after they were one of only two trade ships to call there this month. And the crew of the Green Winds III turned a tidy profit in Terreli amidst modest traffic to the Eslandian capital. PAGE 2 Corrington Officials Lose Minds, Grant WTC Charter Word from the rapidly growing city of Mesabi Landing is that Corrish officials have granted the WTC request for official Trade Company status. When Queen Annetta hears of this, we suspect somebody’s head will roll! Construction Subsidies to Be Had In Bastion It has come to our attention that Captain Rodsh Derr (@Bart) has offered to pay half the construction costs for two commercial buildings and three factories in Bastion. Contractors in Bastion looking to take advantage of this offer should contact Captain Derr directly. Sailing Panther Sir Mowgli’s “house cat” Bagheera is still at large and the three chests reported as a reward in last month’s KPA remain unclaimed. So far the only leads come from rumors of a large black cat last seen riding a raft with a small sail. No one can say what happened to the original raft riders or where the panther encountered the raft, but the cat was last seen “sailing” its raft past Poorvintia. Ships Lost At Sea: Wringe II Mercury Don Obello Captured Ships: Supreme (ETTC - COR) captured by LeColeon (NPC) Black Star (LeColeon - NPC) captured by ETTC (COR) Executioner (Gregory Decker - NPC) captured by Oleon Poisoned Peach (Gregory Decker - NPC) captured by Bodi (OL) The Athena (kotz - OL) captured by Harrison Torn (NPC) Blue Bayou (Bluebeard - NPC) captured by Oleon Thunder (Legostone - ESL) captured by MKJoshA (SR) FTA The Gargoyle (FTA - SR) captured by Terraversa Palmetto (Romantica) captured by kaiju and Roadmonkeytj (SR) ---------- Results sorted by player / ship owner: Results sorted by faction: Result tables sorted by flagship: Results sorted by destination:
  16. The sign-up deadline for the next Adventure MRCA and Trade MRCA is February 25, midnight, anywhere in the world. ---------------- Players can sign up for both the Adventure MRCA and the Trade MRCA, but individual ships can only participate in one or the other, not both simultaneously. To sign-up for the Adventure MRCA, read the rules here and then sign-up via this form. To sign-up for the Trade MRCA, read the rules here and then sign-up via this form. For a ship to take part in either MRCA, it must be licensed. You can license your ship under the new ship rules via this form. ---------------- NEW RULES: Raise the BLACK FLAG! When a player submits his/her MRCA orders and wishes to go "all pirate," but not have it reflect on the faction, he/she can choose a new "black flag" option on the ship's MRCA order. All ships listed on that order will then, rather than be considered Sea Rats (or whatever faction the player is from), be considered “black flag” pirates. Once a ship has been registered as a “black flag” pirate AND committed an act of piracy, it retains its “black flag” status until some external event (capture, trial, pardon, etc.) wipes its slate clean. A player won't be committed to being a pirate going forward, but each black flag ship will be. Note that this requires players to follow the honor system and continue to check the “black flag” option for the ship in subsequent MRCAs (until we have a way to track it automatically). The MRCA forms will also have a “black flag” targeting option for players wishing to hunt pirates. Note that black flag pirates will be distinct from independent pirates. Also note that the MRCA forms have not been updated yet, so if you plan on raising the black flag on a ship this month, wait for us to update the forms before you submit your orders use the ship license form. Repairing your ship You have probably noticed the "damaged" results in the MRCA results the last few months. To this point, it has had no effect on the game. Starting this month, damaged ships will incur higher upkeep costs the month they are damaged. There is no need for players to do anything, just know that your maintenance costs will reflect the cost of repairing the damage. FYI. ---------------- Help Wanted: Players who have some time the two weeks after the MRCA are asked to help out with the AMRCA. The Adventure MRCA requires some GMing, and the more help we have, the quicker we can turn things around and keep the MRCAs on a monthly schedule. Contact @Bregir or @Legostone if you're interested in helping out. ---------------- Consult this map for trade zone numbers before submitting any forms: And here are the trade values as of February 6, 618. When filling out your MRCA form, please make sure you spell the ports exactly as they appear below. Settlement Faction Zone Trade Value Acropolis OL 24 18 Aden CAR 2 49 Alexport PRI 29 32 Arlinsport COR 6 251 Astrapi OL 23 141 Balmin NAM 2 175 Bardo ESL 8 168 Baskers Island MAR 6 27 Bastion SR 18 190 Belson COR 4 249 Breshaun OL 7 623 Calisto MAR 25 205 Camp Isaac COR 35 17 Cecropia OL 22 41 Charlatan Bay SR 24 217 Dortanis MAR 1 215 Dragonstone OL 20 18 Elizabethville COR 22 151 Eltina OL 7 208 Elysabethtown ESL 20 136 Fatu Hiva OL 35 122 Fortaleza Victoria ESL 32 5 Freeport GAR 27 150 Fuerte Unido ESL 32 154 Granoleon OL 5 244 Haven SR 21 32 Hojaroja ESL 32 33 Hussar’s Isle COR 24 9 Jameston COR 35 232 Kieg GAR 3 163 King’s Harbour COR 24 252 Kings Port TER 13 158 La Puebloto ESL 32 5 Lavalette OL 28 130 Leopaldis GAR 24 20 Londa MAR 2 275 Mehit ESL 32 5 Mesabi Landing COR 35 160 Montario ESL 17 92 Mooreton Bay COR 24 226 Moray’s Den SR 21 18 Myzectlan COR 35 54 New Haven COR 24 52 Nova Malto ESL 32 88 Nova Terreli ESL 17 508 Pontelli ESL 17 169 Poorvintia CAR 26 30 Port Raleigh COR 20 70 Port Wilks ESL 22 14 Port Woodhouse COR 35 44 Prinport GAR 9 179 Puerto Alijo ESL 20 5 Puerto Desafio ESL 32 116 Quinnsville COR 24 113 Rassilon SR 18 127 Salida Este ESL 23 103 Stedor ESL 3 81 Stormhaven COR 22 56 Takashii SR 18 18 Terreli ESL 3 244 Tortuga SR 32 89 Trador ESL 32 247 Ulric ALT 1 200 Weelond ESL 8 421 Westface TER 13 98 Windfall Island OL 28 9 Yeldo COR 1 155
  17. Kings Port Advertiser and Ship List New Terra’s independent source for shipping news. January 618. Vol 3, Issue 1 Rough Seas in West Vexes Mariners A storm system worked its way from the Corrington coast through the Sea of Storms all the way to the island of Nellisa before it wore itself out. Along the way, it caused several ships to divert to secondary ports, and three are believed claimed for Davy Jones’ Locker. In Prinport, crews from ships in the Corrish squadron led by HMS Pegasus report that Sulky Harlequin succumbed to the stormy seas. From Breshaun we hear that Pélican went down not long after leaving Belson. And from our continental sources we hear that Green Winds II was known to be sailing through the storm’s path and is now long overdue in the Eslandolan capital and feared lost. At this time we have no word if any of the crews were rescued. Sea Rats Continue to Harass Shipping The recent hostilities between the Sea Rats and Corrington do not appear to have slowed the Sea Rat assault on shipping in the Brick Seas. We have reports on two encounters each between the Sea Rats and Corrington, and between the Sea Rats and Eslandola. Out of Breshaun we hear from the crew of Corrington’s Pioneer that, while sailing alone from Terraversa to Le Bellan, they were set upon by a squadron of five Sea Rat ships led by Vagabond King. The plucky crew of Pioneer were vastly outnumbered and were nearly sunk, but managed to damage the Corporal Milton before making their escape. Corrington clearly hasn’t forgotten the events of the past months, either, as our man in Port Raleigh reports that he saw the HMS Wentham squadron sail into port with Wolf II in tow! That said, we guess the Sea Rats put up quite a fight, as both HMS Huntress and HMS Gauntlet looked far worse for wear than when they were last seen, and HMS Bagg of Bolton and HMS Bull Shark returned to port prior to the rest of the squadron. As for a new front of Sea Rat hostilities, our man in Pontelli reports that the crew of the Eslandolan ship Piece of Eight, en route from Isla de Victoria, was jumped by five Sea Rat ships, led by Clearance, off the coast of Stephanique. The crew of the Piece of Eight seemed in good spirits, however, praising the design of their speedy vessel in escaping the threat and completing their run. But the biggest news might be what we hear from Nova Terreli and Fuerte Unido. In Nova Terreli, crews of the arriving Eslandola trade squadron report a major engagement with Sea Rat ships, again near Stephanique. Five Sea Rat ships, led by Sirrus, attacked the five Eslandolan ships, led by escorts Verde Oro and Firefly. But the trade ships in the convoy also included a couple of well-armed traders in Reventazon and Prince Fernando II, and the Eslandolan crews report damaging two of the attacking ships before driving them off. Firefly does appear to have suffered damage in the encounter. However, the twist on this story comes to us from Fuerte Unido, where the aforementioned Sirrus fleet sailed into the Eslandolan port! The ships Lenore and Peregrine do indeed appear damaged. No word yet on what Eslandola’s Colonial Council might do when they hear of these events, but we wouldn’t be surprised if the Fuerte Unido port authorities seize the Sea Rat ships until the matter can be sorted out. ZvW Tests King’s Harbour Defenses The Sea Rats aren’t the only pirates harassing the Red Coats. Reports from King’s Harbour state that two ships flying the flag of the infamous Zublius Von Wreck attacked the gunboats defending the port. One of the gunboats was nearly sunk, and another damaged, but the crews did their job well, damaging both of ZvW’s ships and driving them off. Local citizenry is praising the recent Corrie naval focus on gunboat construction. Oleon Anti-Pirate Patrol Pays Off Our man in Breshaun reports that the HRS Pride of Oleon and HRS Combattante returned from patrol with pirate Harrison Torn’s Black Lilly in tow. While the Oleon squadron was not able to capture the infamous pirate or his flagship, the capture of one of his ships surely puts a dent in his ability to harass merchant shipping in the area. Sea Rats Capture Notorious Pirate LeColeon? Our man in Bastion is still trying to determine just what happened between the Sea Rat squadron led by Komodo Dragon and the renowned pirate LeColeon. The pirate was rumored to be somewhere on Nest of Thieves this past month, but his ships were not seen in Bastion’s harbor. The crew of Pineapple Revenge report that, shortly after they left port, they were attacked and nearly sunk in an attack by the famed pirate. Komodo Dragon and the others in the squadron quickly turned the tables on LeColeon, forcing Golden Trident into port and capturing the pirate and his flagship, Black Star, before only the smallest of LeColeon’s fleet, Silent Shadow, escaped. Whether the attack by LeColeon was in error, and what the Sea Rats of Bastion might do with the pirate and his ships, we will have to wait and see. Pirate Montroy Turns Tables on Eslandola From Freeport we hear reports from the disheartened crew of Eslandola’s Midnight Mist. Sailing on an anti-piracy cruise, they surprised the pirate Montroy in his flagship, Neptune’s Scream, near the Rum Isles. The crew thought they had the pirate, but counted their bounty too soon. Montroy expertly countered the attack, severely damaging Midnight’s Mist before the Greenies were forced to flee. Oleon Traders Score Big Reports from Breshaun tell of us of happy merchants in the Blue Coat port. Crews of Comtesse de Praenia and Le Recouvrance are partying in the streets. Despite coming in from entirely different ports of origin, the two ships appear to have made huge profits on their runs. We hear that the RNTC ship Le Gros, along with The Argo, also did extremely well on their voyage from Astrapi. Our reporters in Astrapi, Londa, and Belson also report happy Oleon crews and merchant captains. We can only assume this means good news for the coffers of Oleon’s Royal New Terra Company. While the RNTC’s highly anticipated financial report for 617 is expected by the end of the month, these January 618 profits are not likely to be included on it. Mardier Trade Fleet Sails Into Weelond After the reappearance of the Mardier trade fleet last month, we speculated on when the fleet, with its powerful escorts, might sail into an Eslandian port. Well, we need wait no longer. Although it is the smaller of the two Mardier fleets currently sailing the western seas, a five-ship fleet led by the armed escort Marauder made port in Weelond this month. Despite our hopes for fireworks, none have been reported, although the Mardier crews do seem to be getting a good ribbing in the dockside taverns. We will see if this leads to any trouble down the road. - Page 2 - Corrish Scientists Announce Latest Calculations on Circumnavigation Among those who ascribe to the theory that Terra is round, not flat, are member of Corrington’s scientific community. Recently they published a report that purports to support their claim by estimating that the world is approximately 30,000 miles around its circumference. Flat Terra enthusiasts scoffed at the calculations as fake news. Progress on the Cocovia Wagonway? Our sources on Cocovia report that the effort to build a road of iron rails from King’s Harbour to Quinnsville is over budget and behind schedule. While reports from the WTC blame workers’ unions, other sources blame the Poi Poi natives. News from the South Seas Our agent in Lavalette reports that a crew from a convoy heading to Stephanique saw a strange ship flying what seemed to be a big red flag that mirrored their course while keeping its distance. When the escorting ship Beltoise was sent to identify it, the mysterious ship changed tack to sail away. Beltoise followed, and neither ship has been seen afterwards, the Beltoise failing to reach Lavalette. Major Theft in Eslandola Reliable sources tell us that a number of DBs -- amount uncertain, but well into the thousands -- has disappeared overnight from the coffers of Guy Wyndzon’s uncle. Both Guy and his uncle are former members of the Merchants Colonial Trading Company board. Rumor says that the pecuniary difficulty comes at a most inconvenient time, and Guy’s uncle may intend to set off on an unusual expedition to recoup his losses. What's more, the thieves are still on the loose, and no one knows where or when they will strike next. Stay tuned! Panther Overboard Sir Mowgli of Corrington reports his trained “house cat,” a large black panther, is missing at sea. During a recent mishap aboard the Maidens Fortune, which was transporting Sir Mowgli's cat, the feline was allowed to salt himself. While the captain was unavailable for comment, a few of the enlisted men were convinced to share the story over some grog. While sailing through the Azure Sea a rogue wave caught the ship across her leward side and allowed the misshapen bends to come loose that were securing the beast’s cage. After chasing the men around the deck and stealing the captain’s cover it leapt overboard and began to swim. The cat, which was raised from a cub by Sir Mowgli and answers to “Bagheera,” is trained to do many party tricks, and Sir Mowgli has collected three chests of gold coin for his cat’s safe return. - Editorial page - Paperwork Problems in Various Ports Customs agents across the Brick Seas continue to have problems with paperwork. The following vessels all encountered problems with customs agents and port authorities due to misspellings in their submitted forms: The Gargoyle, Viper, Misfortune’s Wrath, Nerdy Mermaid’s Sister, The Drunken Monkey, Golden Crescent, Supreme, Persévérante, and The Galaxie. In some cases, the error was as simple as a space before or after the name. Also note the correct spelling for some of these commonly misspelled port names: Baskers Island, King’s Harbour, Kings Port, Leopaldis. (OOC: Please make sure your data entry on MRCA forms is precise. Even a single unnecessary space or missing/superfluous apostrophe can cause problems when we run the program. Thank you.) Captured Ships: Black Lilly (class 3, captured from NPC Harrison Torn by Oleon) Black Star (class 4, captured from NPC LeColeon by Sea Rats) Wolf II (class 4, captured from Sea Rats by Corrington) Ships Lost at Sea: Sulky Harlequin (Mike S) Green Winds II (Legostone) Pélican (Kolonialbeamter) -------------- See below for tables. Result tables by player: Result tables sorted by faction: Result tables sorted by flagship: Result tables sorted by destination: Result tables sorted by destination: Result tables sorted by destination: Not sure what happened with that triple post at the end, but all the destination tables are the same.
  18. The sign-up deadline for the next Adventure MRCA and Trade MRCA is January 4 January 7, midnight, anywhere in the world. Payouts of profits from the November Trade MRCA are coming shortly. Thanks for your patience. ---------------- Players can sign up for both the Adventure MRCA and the Trade MRCA, but individual ships can only participate in one or the other, not both simultaneously. To sign-up for the Adventure MRCA, read the rules here and then sign-up via this form. To sign-up for the Trade MRCA, read the rules here and then sign-up via this form. For a ship to take part in either MRCA, it must be licensed. You can license your ship under the new ship rules via this form. ---------------- Consult this map for trade zone numbers before submitting any forms: And here are the trade values as of Dec. 14, 617. When filling out your MRCA form, please make sure you spell the ports exactly as they appear below. Settlement Faction Zone Trade Value Acropolis OL 24 18 Aden CAR 2 49 Alexport PRI 29 32 Arlinsport COR 6 251 Astrapi OL 23 137 Balmin NAM 2 175 Bardo ESL 8 158 Baskers Island MAR 6 27 Bastion SR 18 186 Belson COR 4 249 Breshaun OL 7 565 Calisto MAR 25 205 Camp Isaac COR 35 17 Cecropia OL 22 41 Charlatan Bay SR 24 207 Dortanis MAR 1 215 Dragonstone OL 20 18 Elizabethville COR 22 127 Eltina OL 7 194 Elysabethtown ESL 20 129 Fatu Hiva OL 35 130 Fortaleza Victoria ESL 32 5 Freeport GAR 27 150 Fuerte Unido ESL 32 153 Granoleon OL 5 244 Haven SR 21 32 Hojaroja ESL 32 33 Hussar’s Isle COR 24 9 Jameston COR 35 154 Kieg GAR 3 163 King’s Harbour COR 24 221 Kings Port TER 13 158 La Puebloto ESL 32 5 Lavalette OL 28 123 Leopaldis GAR 24 20 Londa MAR 2 275 Mehit ESL 32 5 Mesabi Landing COR 35 102 Montario ESL 17 92 Mooreton Bay COR 24 195 Moray’s Den SR 21 18 Myzectlan COR 35 54 New Haven COR 24 48 Nova Malto ESL 32 88 Nova Terreli ESL 17 472 Pontelli ESL 17 169 Poorvintia CAR 26 30 Port Raleigh COR 20 70 Port Wilks ESL 22 14 Port Woodhouse COR 35 44 Prinport GAR 9 179 Puerto Alijo ESL 20 5 Puerto Desafio ESL 32 112 Quinnsville COR 24 113 Rassilon SR 18 117 Salida Este ESL 23 103 Stedor ESL 3 81 Stormhaven COR 22 44 Takashii SR 18 18 Terreli ESL 3 244 Tortuga SR 32 89 Trador ESL 32 229 Ulric ALT 1 200 Weelond ESL 8 358 Westface TER 13 98 Windfall Island OL 28 9 Yeldo COR 1 155
  19. King’s Port Advertiser and Ship List New Terra’s independent source for shipping news. November 617. Vol 2, Issue 5 Corrington vs Sea Rats Last month we reported that ships flying the Sea Rats banner had attacked Corrington ships, and in the subsequent weeks the Corries threatened retribution. We have learned of two large sea battles near Bastion between Corrington and the Sea Rats. The thunder and smoke of battle could be heard and seen on the horizon from the beach, causing quite the commotion as speculation ran rampant among the onlookers. In the first engagement, the HMS Mars and HMS Publius intercepted a Sea Rat squadron led by the Corporal Milton headed for Breshaun. The Sea Rats defended themselves against the attack and sent the Mars to the bottom, and the Publius eventually had to put in at Pontelli after it broke off, as it could not make it all the way to Nova Terreli. But in the second engagement, a large Corrington fleet led by HMS Huntress got revenge on the ships that sank the Western Wind in October, sinking the Cardinal and capturing Misfortune’s Revenge! We can only anticipate the spectacle of public trials for the captured! But while there was much rejoicing when they brought the ship back to Port Raleigh, our agent couldn’t help but notice that three ships did not return. Our agent in Bastion reports that the crews of the Komodo Dragon, Viper, and Pineapple Revenge were claiming to have sent HMS Whisper and HMS Mardier’s Misfit to Davy Jones’ Locker. Elsewhere, the Sea Rats appear to have gotten the upper hand in a smaller engagement. In Mooreton Bay the crew of the WTC Icarus Returning claims that, in the vicinity of Lacryma, a Sea Rat squadron led by the Sirrus, and including the Peregrine, captured the WTC Beacon. Additionally, our agent in New Haven tells us that the Corrington ship Ferret failed to arrive in port. Debris believed to be the Ferret was found not far from Elizabethville, where it began its journey. While the redcoats are quick to suspect the Sea Rats in this matter, there is no evidence to support the claim. Names in the News The Corrington outrage at the activities of certain Sea Rats last month has apparently not gone unnoticed by various well-known members of the account. We have local reports that the ships of the pirate captain LeColeon were spotted on the seas around Terraversa this month. One rumor says they had the upper hand in an engagement with the Corrish ship HMHV Athena before the redcoats escaped, but that report has not been corroborated. In another report, HMS Carnage was damaged in a scuffle with Harrison Torn’s Black Star. We also hear that the HMS Ironsides scrapped with the Ghost Harvester and Hades’ Hangman of Zublius Von Wreck before the notorious pirate escaped. Finally, we have reports that the Corries had some success against the infamous Bluebeard, capturing one of his ships before the bearded one, in his flagship the Blue Dagger, turned the tables on them and forced the Colonial Gunboat to flee with its prize. Elsewhere, our contacts with members of The Faith tell us that Bloody Bill again tangled with the Oleon navy, forcing HRS Tonnant and HRS Ardent to flee the scene. But Oleon had better luck against Captain Montroy. A squadron led by the HRS Ville de Breshaun captured a small sloop in Montroy’s squadron before the pirate escaped with his flagship, Neptune’s Scream. Finally, from Bardo, we have a confirmed sighting of pirate Gregory Decker in the Sea of Storms. He attacked the Eslandolan vessel Green Winds II, but the greenies sank the Poisoned Pearl before escaping from Executioner. Mardier Trade Fleet Makes Grand Entrance It has been a number of months since we have the seen the renowned Mardier trade fleet on the seas. But this month it made a grand entrance sailing into the port of Breshaun, four large trade ships escorted by three large armed escorts, led by the armed galleon Minerva. Word on the street is that Mardier is trying to reassert its power in the region by showing it can sail anywhere it wants, port taxes be damned. Another squadron, slightly less impressive, sailed into Belson at about the same time, although the largest ship in that squadron was the war brig Marauder. We can only imagine that the greenies are shaking in their boots wondering when the Mardier trade fleet will sail into an Eslandolan port, and how the encounter might go. Eslandola Makes Money Hands over Fists, and Oleon and Carno Fare Well, Too From Nova Terreli we hear that the port wasn’t nearly as busy as last month, and that left profits on the docks to be gathered up by MCTC ships arriving from Trador. Our man in the harbor master’s office tells us that trade company overlords were giddy with the profits of La Contessa de Victoria and Jon El Flurry. Carno traders also turned a pretty pence on their trading in the Eslandolan port. Locally, crew from the Oleon ship La Recouvrance have been spending freely in the pubs after they apparently made a handsome profit on their cargo here in Kings Port. And Oleon traders did well elsewhere, too. From Breshaun we hear the captain of The Lightning has filled his chest to the brim with doubloons, and our man in Prinport sends word that the crew of Pelican are spending freely in the local entertainment establishments. Intrigue from Oleon In another report from Oleon sources, some black-hooded people have been seen at various Oleon islands. What do they want? Where did they come from? Nobody knows... Well, on the other hand, the same sailors telling this tale also claimed that they have indeed seen a real mermaid. Until we have more information, KPA editors are inclined to think certain Oleon sailors need to drink a little less. Political Rumblings Eslandola will soon begin its political season, as December is the campaign month for elections at the end of the year for their Revolutionary, er, Colonial Council. It is believed that the Independents' seats on the Colonial Council will finally be sought, putting the trade company overlords on notice! Hammish Grei, formerly captain of the Island Rose, is currently performing public service as commodore coordinating the protection of a select portion of Eslandola's trade fleet. But that is not all he is doing. Grei has been seen conversing with many of the most independent-minded of Eslandola's citizenry. He has also sought, and received, audience with several currently serving members of the Colonial Council. We can only hope he wins a seat in the council and turns the tables on the trade companies! Ghost Ship Spotted? Our agent in Jameston reports that the crew of The Eagle claim to have seen a mysterious ghost ship in the South Prio Seas. While we at the KPA are skeptical, and suspect the crew of The Eagle of drinking with certain Oleon sailors, our agent reliably informs us that the tale was being told before the drinking began. We leave it to our readers to determine the veracity of this report. Burdensome Bureaucracy Apparently port officials throughout the Brick Seas are looking for new ways to line their corrupt pockets. Sources indicate that these officials are looking for the slightest excuse to seize cargo and deny profits on otherwise successful voyages. Apparently even the slightest misspelling can be justification for seizure. One captain reportedly lost income after he misspelled the name of his ship on forms, and a similar fate befell another captain who simply left off the "II" from the name of his sistership. Our sources report that captains need to be certain their paperwork is a perfect match for the ship registries held by port officials lest they face serious consequences. [OOC: MRCA forms must have proper spelling to the letter. If there is any concern, please copy and paste destinations, origins, and ships from their respective listings. Errors create issues with the MRCA process and result in delayed results for everyone. In the future, stiff fines could be assessed to any ship that misspells its name, origin, or destination.] Ships Lost at Sea: Cardinal (SR) Ferret (COR) HMS Mardier’s Misfit (COR) HMS Mars (COR) HMS Pandora (COR) Poisoned Pearl (NPC) The Elise (OL) The Festiva (OL) Ships Captured: Blue Stubble (NPC captured by COR) Misfortune’s Revenge (SR captured by COR) Nessie (NPC captured by OL) WTC Beacon (COR captured by SR) -------------- See below for tables.
  20. The sign-up deadline for both this month's Adventure MRCA and the Trade MRCA is November 15, midnight, anywhere in the world. After consulting with the best Corrington scientists, Oleon and Eslandola maritime experts, and Sea Rat occultists, all agree the forecast for November is for much calmer seas! Payouts of profits from the October Trade MRCA are coming shortly. Thanks for your patience. ---------------- Players can sign up for both the Adventure MRCA and the Trade MRCA, but individual ships can only participate in one or the other, not both simultaneously. To sign-up for the Adventure MRCA, read the rules here and then sign-up via this form. To sign-up for the Trade MRCA, read the rules here and then sign-up via this form. For a ship to take part in either MRCA, it must be licensed. You can license your ship under the new ship rules via this form. ---------------- Note that the trade zone numbering has changed a bit, so consult this new map before submitting any forms: And here are the trade values as of Nov. 1, 617: Settlement Faction Zone Trade Value Acropolis OL 24 18 Aden CAR 2 47 Alexport PRI 29 32 Arlinsport COR 6 232 Astrapi OL 23 121 Balmin NAM 2 175 Bardo ESL 8 151 Baskers Island MAR 6 25 Bastion SR 18 169 Belson COR 4 238 Breshaun OL 7 525 Calisto MAR 25 205 Camp Isaac COR 35 17 Cecropia OL 22 41 Charlatan Bay SR 24 185 Dortanis MAR 1 215 Dragonstone OL 20 18 Elizabethville COR 22 115 Eltina OL 7 173 Elysabethtown ESL 20 115 Fatu Hiva OL 35 106 Fortaleza Victoria ESL 32 5 Freeport GAR 27 150 Fuerte Unido ESL 32 151 Granoleon OL 5 233 Haven SR 21 23 Hojaroja ESL 32 33 Hussar’s Isle COR 24 9 Jameston COR 35 82 Kieg GAR 3 155 King’s Harbour COR 24 197 Kings Port TER 13 148 La Puebloto ESL 32 5 Lavalette OL 28 125 Leopoldis GAR 24 18 Londa MAR 2 275 Mehit ESL 32 5 Mesabi Landing COR 35 78 Montario ESL 17 92 Mooreton Bay COR 24 181 Moray’s Den SR 21 18 Myzectlan COR 35 54 New Haven COR 24 48 Nova Malto ESL 32 86 Nova Terreli ESL 17 448 Pontelli ESL 17 169 Poorvintia Port Raleigh CAR COR 26 20 30 70 Port Woodhouse COR 35 44 Prinport GAR 9 169 Puerto Alijo ESL 20 5 Puerto Desafio ESL 32 112 Quinnsville COR 24 113 Rassilon SR 18 126 Salida Este ESL 23 99 Stedor ESL 3 78 Stormhaven COR 22 44 Takashii SR 18 18 Terreli ESL 3 233 Tortuga SR 32 71 Trador ESL 32 213 Ulric ALT 1 200 Weelond ESL 8 326 Westface TER 13 92 Windfall Island OL 28 9 Yeldo COR 1 155
  21. King’s Port Advertiser and Ship List New Terra’s independent source for shipping news. October 617. Vol 2, Issue 4 Stormy Seas The seas are rife with activity again, but Poseidon was not kind to many on their return. We have heard word of rough seas from several ports, especially in the Cocovia Sea and the Sea of Storms. Among the losses that have reached our ears: in the Cocovia Sea, Eslandola was hit hard with the loss of warships Oscuridad and Victoria on their way to Trador, Oleon lost the Dancing Ember, and Corrington lost the Red Friar (as reported by the crew of the Dozy Dragon when she made port in New Haven). Closer to home here in Terravera, Elsandola’s MCTC merchant flagship Prince Fernando went down, as did Corrington’s ETTC ship Sparta, while trying to cross the open seas to Nova Terreli. In the Sea of Storms, Oleon lost the HMS Tiddlywinks and the Fleur Verte (the latter as reported by the crew of Little Hermes when it reached port in Breshaun). No word has reached us on the fate of their captains and crews. Pirates! Storms were not the only hazards for sailors this month. Pirate activity was once again a factor on the high seas. We have several reports of pirate attacks on shipping in the Brick Seas. From Londa the crew of The Festiva reports that The Aspiration was captured by pirates as they sailed near the Mardinas, although they also report sinking the largest of the attackers. Oleon ships were also attacked near Eltina, but The Demon Sea Turtle was on patrol and turned the tables, capturing a small armed sloop. From Nova Terreli we hear three pirates attacked Corrington’s HMS Mars, Pinto Filly, and The Defiance, but were able to escape after the HMS Mars sank two of the attacking ships. Even the Sea Rats were not safe from the pirates’ wrath. We’ve heard of two instances of pirates attacking large Sea Rat squadrons. In the first, the Sea Rats emerged victorious, capturing a brig-of-war and an armed cutter, while losing only The Walrus Returns. The crews of Sirrus, Lenore, and Peregrine were celebrating their haul when they sailed into Elizabethville. But from Stormhaven we hear that the pirates sent Sea Rat ships Tigerlily and The Harvester to the bottom and captured Wolf II. Dark Narwhal and Clearance escaped, with the crew of Clearance claiming to have sent a small sloop to its end. Navies in Action Oleon sent out several squadrons to patrol for pirates, but the Oleon reputation for naval expertise was not on display this month. In four separate engagements, pirate squadrons defeated their blue-coated counterparts, sending five ships to the bottom, capturing two, and damaging four others. Included in this naval disaster: HRS Ardent and HRS Tonnant were captured in action near Ile de Tyche, and HRS Breshaun, The Elise, and The Ranger – an entire squadron – were sent to Davy Jones’ Locker when they reportedly engaged infamous pirate Bloody Bill in the vicinity of Prinport. Anti-piracy efforts by Corrington’s WTC fared little better, if only because they didn’t lose any ships. Icarus Returning and Beacon engaged pirates near Mesabi Landing but were quickly on the defensive. With Icarus Returning damaged, the WTC squadron escaped and made their way to King’s Harbour. Return on Investment? Our agents in various Oleon ports send word that RNTC-owned ships Malto Express, Le Gros, and The Marion arrived safely at their destinations. We can only hope that this means a dividend is somewhere in the RNTC’s investors’ futures. Sea Rats get Comeuppance The Sea Rats found that not all merchant convoys are created equal. The word out of Bastion is that The Gargoyle, Vagabond King, and HMS Pendragon limped into port after a convoy they attacked turned the tables on them. Nerdy Mermaid and Hades’ Trumpet were captured by the merchants. Although HMS Pendragon reportedly sent two large vessels to their doom, the remaining ships prevailed over their Sea Rat aggressors. War? But the most interesting activity of all may be the report of two separate attacks by Sea Rat ships on Corrie shipping. Reports out of King’s Harbour say that the HMS Ironsides and Justicia narrowly escaped when attacked by Sea Rat ships Pineapple Revenge and Viper. And in more news from Bastion we hear that the Sea Rat ship Cardinal, along with Misfortune’s Revenge, attacked the Corrington ship Western Wind. The crew of the Western Wind must have put up a spirited defense, because the Sea Rats sent her to the bottom, unable to bring her in. Are the Sea Rats at war with Corrington? What will the Corries’ response be? Ship Result Profit Final Port Alexander 77 Londa Alexander Keith 171 Arlinsport Apollo's Mirth Defeated, but escaped (vs 2 NPCs) Charlatan Bay Asesino II Nova Terreli Aurei Lacerta 215 Nova Terreli Belson 211 Nova Terreli Black Marlin King's Harbor, Diverted Kings Harbor Blazer 59 Jameston Bonnie 34 Port Raleigh Cardinal Victory over Western Wind Bastion Clearance Defeated, escaped, sank NPC2 18 Stormhaven Colonial Gunboat King's Harbour Colour Of The Wind 232 Nova Terreli Comet 2 77 Eltina Comtesse de Praenia 479 Breshaun Consort's Duty Otono, Diverted Otono Corland Provider 30 Stormhaven Cotton Lady 266 Nova Terreli Crete 73 Kings Port Dancing Ember Sank Davy Jones' Locker Dark Narwhal Defeated, escaped 17 Stormhaven Dark Spirit 74 Nova Terreli Darting Frog Sank Ocean Floor Diligente Defeated, damaged Breshaun Don Obello 23 Jameston Dozy Dragon 34 New Haven Drakkar 40 Bardo Étoile du Sud Pontelli, Diverted Pontelli Far Horizon 269 Weelond Ferret Victory, captured class 0 Minnow 14 Elizabethville Filo Morado Defeated, damaged but escaped 118 Elysabethtown Fishing Proa 1 50 Weelond Fishing Proa 2 50 Weelond Fleur Verte Sank Sank Flying Colt Defeated captured Fog Breaker 113 Pontelli Gladiateur 44 Granoleon Golden Crescent 224 Weelond Golden Filly Jameston, Diverted Jameston Green Winds II 503 Terreli Hades' Trumpet Defeated, captured Hammerhead Weelond HMHV Athena 39 Londa HMS Alice 45 Elizabethville HMS Ironsides Defeated by Pineapple, escaped King's Harbour HMS Mars Defeated, but sank NPC3 and NPC5 Nova Terreli HMS Pendragon Damaged, but sank NPC4 and NPC5 20 Bastion HMS Publius Nova Terreli HMS Tiddlywinks Sank HRS Ardent Defeated, captured HRS Audacieuse Defeated, sank HRS Breshaun Defeated, sank HRS Combattante Defeated, damaged Breshaun HRS Eltina II Granoleon HRS Pride of Oleon Defeated, damaged Breshaun HRS Tonnant Defeated, captured HRS Ville de Granoleon Granoleon Island Rose 117 Weelond Jacinthe Victory, captured class 2 Harpoon Eltina Jon El Flurry 229 Trador Justicia Defeated by Pineapple, escaped King's Harbour Knight Otono, Diverted Otono Komodo Dragon Bastion, Diverted Bastion La Contessa de Victoria 353 Trador La Raya Venenosa Nova Terreli La Recouvrance 479 Breshaun Lady Jacqueline 59 Jameston Lady of Madrice 223 Breshaun Le Gros 263 Breshaun Lenore Victory, see Sirrus 66 Elizabethville Licorne Defeated, damaged Breshaun Little Hermes 156 Breshaun Malto Express Victory 113 Eltina Migery's Revenge Nova Terreli Misfortune's Revenge 21 Bastion Mr. Twistie 101 Prinport Nerdy Mermaid Defeated, captured Night's Whisper Damaged, Victory, see Sirrus 27 Elizabethville Oscuridad Sank Pearl Diving Canoe 22 Elysabethtown Pélican 375 Arlinsport Peregrine Victory, see Sirrus 13 Elizabethville Piece of Eight Moray's Den, Diverted Moray's Den Pineapple Revenge Victory over Justicia 37 Bastion Pinto Filly Defeated, escaped 271 Nova Terreli Pioneer Victory against NPC 32 Astrapi Pride of Poseidon 108 Granoleon Prince Fernando Sank Puck's Jest Sank by NPC Purple Rain 209 Weelond Red Friar Sank Reventazon Nova Terreli, Diverted Nova Terreli Rojo Tormento 229 Weelond Santa Clara Victory 106 Westface Santiago 399 Nova Terreli Sapphire Seas 95 Lavalette Satyr 49 Quinnsville Shooting Shuriken Sank by NPC Sirrus Damaged, captured class 3 Silver Surfer and class 5 Marvel 40 Elizabethville Sparta Sank Stormbringer II Weelond Sulky Harlequin 116 Arlinsport Supreme Captured by NPC The Ant 57 Elysabethtown The Argo 225 Breshaun The Aspiration Defeated, captured (sank NPC5) The Athena 25 Baskers Island The Benefactor 121 Prinport The Corcel 77 Eltina The Defiance Defeated, escaped 171 Nova Terreli The Demon Sea Turtle Victory Eltina The Divination 121 Prinport The Elise Defeated, sank The Festiva Defeated, escaped 145 Londa The Fiesta Sank The Gallant Weelond The Gargoyle Defeated, damaged 81 Bastion The Harvester Defeated, sank by Justicia The Lady Hawk Quinnsville The Lightning Defeated, escaped 269 Astrapi The Marion 12 Acropolis The Navigator Defeated, escaped Breshaun The Raenette 35 Quinnsville The Ranger Defeated, sank The Resurrection 18 Cecropia The Taurus 109 Kings Port The Torino 157 Granoleon The Turgut Defeated, escpaed Astrapi The Walrus Returns Victory, but sank. See Sirrus Tigerlily Defeated, sank Tuna King 230 Nova Terreli Vagabond King Defeated, damaged 19 Bastion Verde Oro Nova Terreli, Diverted Nova Terreli Victoria Sank Vigilante Sank Viper Victory over Justicia 18 Bastion Western Wind Sank Winged Wisdom 35 Astrapi Wolf II Defeated, captured Wringe II 133 Fuerte Unido WTC Beacon Defeated, escpaed 84 King's Harbour WTC Icarus Returning Defeated, damaged 96 King's Harbour Zephyr 109 Kings Port
  22. The wait is over! MRCA II is here! The sign-up deadline for both the Adventure MRCA and the Trade MRCA is Oct 10, midnight, anywhere in the world (i.e. GMT -12). Players can sign up for both the Adventure MRCA and the Trade MRCA, but individual ships can only participate in one or the other, not both simultaneously. To sign-up for the Adventure MRCA, read the rules here and then sign-up via this form. To sign-up for the Trade MRCA, read the rules here and then sign-up via this form. For a ship to take part in either MRCA, it must be licensed. You can license your ship under the new ship rules via this form. ---- A couple of notes about the Trade MRCA: Convoy rules: -When participating in a convoy, only the owner of the lead ship (or whoever is managing the convoy) needs to register the convoy. Other players in the convoy only need to make sure their participating ship is licensed and not engaged in the Adventure MRCA. -If the convoy has more than 5 ships, a special commander must be paid, as follows: - A commodore may command a group of 6-9 ships at a cost of 100 DBs and 100 PIPs per MRCA. - An admiral may command a group of 10-15 ships at a cost of 200 DBs and 200 PIPs per MRCA. - A national hero may command a fleet of 16-25 ships at a cost of 500 DBs and 500 PIPs per MRCA. Please post the name of the commander in this thread, along with a picture. Additionally, if you want to add a link to a vignette that tells us more about the commander or how he gained this assignment, even better! Patrol/predator routes: When a trade ship enters its route in the web form, it is pretty straightforward. For example, a ship travelling from Arlinsport to Nova Terelli (with a range rating of at least 3) would enter "8,7,3,2" for the four zones it will travel through. A ship on a patrol or predator mission may want to end its trip at the same port it started. So, for example, a ship based in Bastion with a range rating of 4 that wants to hunt for prey near Astrapi and return home would enter "38,1,23,1,38". Note that it lists zones 1 and 38 twice because it passes through them twice. Furthermore, if that same ship wanted to hunt near Puerto Alijo, it could enter "38,1,1,1,38". The shorter distance to its target zone allows it to spend more time in the target zone rather than moving through other zones, and thus gives it a better chance of intercepting prey there.
  23. In order to reduce my vast Lego collection I have decided to part from numerous sets in the Superheroes and Star Wars themes that I no longer feel as attatched too. I want to charge reasonable prices as would much rather sell on here than on the horror that is eBay and with this site feel that the people purchasing the Lego it will go to a real happy collector :) I will give a sensible price next to each of the sets but am happy to accept offers. There are a number of sets still in my wanted list that I would be very happy to trade for either new or complete with manual and box, I will list these towards the bottom. All my sets for sale come in good condition from a serious collector and all contain the manual and original box. Unfortunatley I am only willing to ship to the U.K and price of postage is not included in the price but am very happy to be given a sensible offer for postage rather than doing so on my own accord. I have a an eBay and paypal account I can use to verify myself with that has over 1200 positive feedback scores. All the best and hope all you Lego collectors are having a fantastic weekend :) Sets for sale or trade; - Lego Star Wars 7965 Millenium Falcon £80 - Lego Star Wars 7661 Hyperdrive and Booster Ring £45 - Lego Star Wars 75093 Final Duel £50 - Lego Star Wars 75082 Tie Advanced Prototype £30 - Lego Star Wars 750100 First Order Snowspeeder £20 - Lego Star Wars 75049 Snowspeeder £25 - Lego Star Wars 75152 Imperial Assault Hovertank £20 - Lego Star Wars 75135 Obi Wan Kenobi's Jedi Starfighter £15 - Lego Star Wars 75099 Rey's Speeder £10 - Lego Star Wars 75164 Rebel Battle Pack £6 - Lego Superheroes 76058 Ghost Rider & Spiderman Team Up £12 - Lego Superheroes 76021 Milano Spaceship Rescue £60 **REST HAVE ALL BEEN SOLD** Looking to Trade for any of the following; - Lego Batman Movie 70908 The Scuttler - Lego Batman Movie 70906 The Jokers Lowrider - Lego Batman Movie 70904 Clayface Splat Attack - Lego Star Wars 75172 Y-Wing Starfighter - Lego Superheroes 76080 Ayeshas Revenge - Lego Superheroes 76081 Milano VS. The Abilisk - Lego Star Wars 9526 Palpatines Arrest - Any of these BrickHeadz; Hulk, Captain America or Iron Man
  24. I have a sealed copy of the May the Fourth/ Force Friday polybag promo Darth Revan. However, I am a big Marvel fan working towards collecting every minifigure, and found I just have this polybag sitting in storage. If anyone has a copy of the Silver Centurion video game promo they're willin to trade, please feel free to PM me. (Please, US offers only)
  25. Muakhah

    Flower Sellers

    The city of Khadira is full of a variety of industries and businesses. Here a flower seller displays a sample of his wares. The petals of the flowers are often distilled for scents and perfumes or used to manufacture dyes for Khadira's vigorous textile industry. As a beautiful profusion of flowers bloom across the mountains and hills to the West of Khadira it is relatively easy to collect and sell some to the dye makers or perfumers. Izal here acts as more of a middle-man, purchasing flowers from local farmers and more recently refugees needing to make a few coins. He then sorts the flowers by colour and quality before selling them on. The traditional flag of Kaliphlim flies next to the Desert King's colours. Where possible Hassan M'badwe has decreed that the flag of the Desert King be displayed prominently to assure the loyalty of Khadira. Some whisper this is because of Khadira's failure to contribute militarily to the civil war effort. Izal Sweeps a frog away from the flowers drying in the sun. One of the problems of purchasing from the refugees is the relatively lower standards and quality control. Often Izal has to sort pests from the plants which the more experienced farmers already remove. When his wares are displayed the usually dusty street becomes quite colourful. An overview of the build to show some bits a little better. I am really enjoying making the vignettes depicting small scenes. It is easy on my collection and allows me to try new things without taking on more than I can actually do. For example I tried to make a siege engine for Category B challenge but couldn't create the wider scene for it. I would like this to stand for a craftsman/merchant according to the establishing a settlement rules here This would mean that Khadira currently has Agriculture (irrigation ditches), Hospitality (street food) Laborors (adobe makers) and now a Merchant Speciality (Flower Seller) So I really need to make a Military one and a General Goods Craftsman otherwise Khadira isn't even a Hamlet...The shame! I am hoping to post my newest build soon and actually go into a bit of story with some characters. Is it possible to also use that as a Khadira location? If so then prepare to see a small Small Council chamber soon! Sorry for the recent quietness, the usual interruptions from work and family coming to visit...for a month! EDIT: Forgot to say when making the build my girlfriend took one look and said its very plain. That I think is the main problem for the floor and small building. I hope it helps to draw the eye to the colourful part of the picture and acts more as a background. We do the best we can with what we have but I am not happy with the lack of texture and colour in it.