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  1. Dragons are somewhat rare in Mitgardia, and while some are tamable, most are deadly if reclusive wild animals. The Western Large-Maw Wyvern species is known for eating deer, bear, and especially mammoth--putting its disproportionately large head and mouth to good use. While they typically inhabit the more remote mountains and foothills north of Erikson and avoid contact with humans, every now and then one of these winged fire-breathers is pressured out of its home range and become a hungry menace to the smaller villages in the country between Erikson, Falkidalr, Nordheim, and Northridge. It's good to build in the Guilds again! I actually started the dragon before even last year's CCC and had it almost complete back then but didn't finish it or build anything to go with it. The wing fabric was designed by me in FUSION360 and then laser cut. Totally a fantastic way to do this kind of stuff as opposed to trying to cut stud-sized holes with a leather punch or something and the outline with a rotary wheel and scissors--I tried that with a test piece, it's not fun and frayed edges are a thing. CAD makes relating all the features super accurate, even through the angles created by the hinges. More angles in the Flickr album. C&C is always good.
  2. Snowy Castle dioramas have long been my favorite subject matter, so this was an extraordinarily fun build. This is my largest irregular base build to date, and features a full interior throughout the whole keep. The rockwork was made using my technic brick design, which you can see a tutorial on, here: Flickr It's my personal favorite of all my builds so far, so I hope you all like it The citizens of Nordheim are quite proud of their large keep, and can often be found feasting inside it's protective walls on cold wintry days. See all the details here: link
  3. Through great effort, the dwarves had learned that the Drow ambushes were being made possible by a crooked Kaliphlin merchant divulging trade routes and schedules but of far greater importance was what the Drow purposed to do with their dwarven prisoners. They were determined to set the dwarves to work tunneling through the ancient mountains and deep dwarven fortifications that had denied them access to the north for so long. There didn't seem to be anymore information to be gotten in Kaliphlin and they still knew far too little to wander blindly into Nocturnus so they turned back to the north. After a few days of traveling at a feverish pace back across the mountains, Khor found himself in the most unlikely of places; at the doorstep of the snow elves, doing something even more unlikely; asking for their help. He had nothing solid to show the Mitgardian authorities and aside form that, it was clear that the guild couldn't do anything that might risk open war so soon after such destruction as had been wrought by Victor. These elves of Mitgardia had been driven from their fair forests in the West by the Drow centuries ago. The Drow poured out from the earth, behind all of the elves' defenses, and razed their city to the ground. There were a few still living who remembered that night and their desperate flight to the north. Khor knew that they of all people would understand what was at stake and hoped he could gain their support. The elf guard on watch was cold and hostile; immediately drawing his bow and shouting at Khor not to take another step. Khor set his shield and flail in the snow and politely asked to speak with their queen. The guard made no move to oblige and still stood unblinking, ready to let his arrow fly for the slightest reason. Now Khor called out in a loud voice, "I seek urgent council with the queen!" Shortly, two more guards came outside to make sure it was safe and then beckoned to the queen. (I'll change this photo out for one with proper flags soon. I took on but it turned out really blurry. ) This is my first snowscape. I was getting impatient waiting on the large build I'm working on to wrap up and the new arches from the Council of Elrond set were just begging me to use them. C&C please!