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Found 12 results

  1. The sign-up deadline for the next Trade MRCA is October 31, midnight, anywhere in the world. ------------------------------------------------------------------------------------------------------- To sign-up for the Trade MRCA, read the rules here and then sign-up via this form. For a ship to take part in the MRCA, it must be licensed. You can license your ship under the new ship rules via this form. If there are any issues (typo, wrong number of points or other issues) with this process, PM @Bregir. Note that the MRCA signup form still doesn’t have raids added yet, so if you’re interested in conducting a raid this turn, PM @Capt Wolf. If you’re just going to be trading, you can go ahead and fill out the forms normally. ------------------------------------------------------------------------------------------------------------------------ IMPORTANT MAP ZONE INFORMATION: - Note that zone 34 connects to zone 36 - Explorers have confirmed that the open sea south of zone 35 is navigable. As such, zone 62 (unmarked on map) is available for travel in the MRCA. Zone 62 connects to zones 33, 35, 37, and 38. Cartographers are working to get the maps updated as soon as possible. ------------------------------------------------------------------------------------------------------------------------ In addition to the information above, consult the following two maps for trade zone numbers before submitting any forms. First, the continental coast and the seas closest to northern Halos:  IMPORTANT: Note that if you click on the above map to go to one you can zoom in on, there is an error on the linked map (zones 10 and 11 are mislabeled). Use the map visible above for proper zone labels. Note that the settlement marked on the above map as Dragonstone now goes by the name of Aurelia. Second, here is the map for the New Haven Sea, which has a growing number of settlements: ------------------------------------------------------------------------------------------------------------------------------ And here are the trade values as of March 9, 623. When filling out your MRCA form, please make sure you spell the ports exactly as they appear below. The following islands can also be chosen as destinations. They have no trade value, so you won't earn any DBs sailing to them, but they're better than sinking. If sailing to one of these islands, use the name listed here: Also, the pirate hideouts of Barracuda Bay in zone 27 and Dragon Lair in zone 13 can be visited by black flag ships of any faction and remain hidden in the subsequent KPA ship report. But this is for pirates only. Ships not flying the black visiting these hideouts will likely be captured by Captain Redbeard or The Dragon!
  2. The sign-up deadline for the next Trade MRCA is July 31, midnight, anywhere in the world. ------------------------------------------------------------------------------------------------------- To sign-up for the Trade MRCA, read the rules here and then sign-up via this form. For a ship to take part in the MRCA, it must be licensed. You can license your ship under the new ship rules via this form. If there are any issues (typo, wrong number of points or other issues) with this process, PM @Bregir. Note that the MRCA signup form still doesn’t have raids added yet, so if you’re interested in conducting a raid this turn, PM @Capt Wolf. If you’re just going to be trading, you can go ahead and fill out the forms normally. ------------------------------------------------------------------------------------------------------------------------ IMPORTANT MAP ZONE INFORMATION: - Note that zone 34 connects to zone 36 - Explorers have confirmed that the open sea south of zone 35 is navigable. As such, zone 62 (unmarked on map) is available for travel in the MRCA. Zone 62 connects to zones 33, 35, 37, and 38. Cartographers are working to get the maps updated as soon as possible. ------------------------------------------------------------------------------------------------------------------------ In addition to the information above, consult the following two maps for trade zone numbers before submitting any forms. First, the continental coast and the seas closest to northern Halos:  IMPORTANT: Note that if you click on the above map to go to one you can zoom in on, there is an error on the linked map (zones 10 and 11 are mislabeled). Use the map visible above for proper zone labels. Note that the settlement marked on the above map as Dragonstone now goes by the name of Aurelia. Second, here is the map for the New Haven Sea, which has a growing number of settlements: ------------------------------------------------------------------------------------------------------------------------------ And here are the trade values as of March 9, 623. When filling out your MRCA form, please make sure you spell the ports exactly as they appear below. The following islands can also be chosen as destinations. They have no trade value, so you won't earn any DBs sailing to them, but they're better than sinking. If sailing to one of these islands, use the name listed here: Also, the pirate hideouts of Barracuda Bay in zone 27 and Dragon Lair in zone 13 can be visited by black flag ships of any faction and remain hidden in the subsequent KPA ship report. But this is for pirates only. Ships not flying the black visiting these hideouts will likely be captured by Captain Redbeard or The Dragon!
  3. The sign-up deadline for the next Trade MRCA is March 28, midnight, anywhere in the world. ------------------------------------------------------------------------------------------------------- To sign-up for the Trade MRCA, read the rules here and then sign-up via this form. For a ship to take part in the MRCA, it must be licensed. You can license your ship under the new ship rules via this form. If there are any issues (typo, wrong number of points or other issues) with this process, PM @Bregir. Note that the MRCA signup form still doesn’t have raids added yet, so if you’re interested in conducting a raid this turn, PM @Capt Wolf. If you’re just going to be trading, you can go ahead and fill out the forms normally. ------------------------------------------------------------------------------------------------------------------------ IMPORTANT MAP ZONE INFORMATION: - Note that zone 34 connects to zone 36 - Explorers have confirmed that the open sea south of zone 35 is navigable. As such, zone 62 (unmarked on map) is available for travel in the MRCA. Zone 62 connects to zones 33, 35, 37, and 38. Cartographers are working to get the maps updated as soon as possible. ------------------------------------------------------------------------------------------------------------------------ In addition to the information above, consult the following two maps for trade zone numbers before submitting any forms. First, the continental coast and the seas closest to northern Halos:  IMPORTANT: Note that if you click on the above map to go to one you can zoom in on, there is an error on the linked map (zones 10 and 11 are mislabeled). Use the map visible above for proper zone labels. Note that the settlement marked on the above map as Dragonstone now goes by the name of Aurelia. Second, here is the map for the New Haven Sea, which has a growing number of settlements: ------------------------------------------------------------------------------------------------------------------------------ And here are the trade values as of March 9, 623. When filling out your MRCA form, please make sure you spell the ports exactly as they appear below. The following islands can also be chosen as destinations. They have no trade value, so you won't earn any DBs sailing to them, but they're better than sinking. If sailing to one of these islands, use the name listed here: Also, the pirate hideouts of Barracuda Bay in zone 27 and Dragon Lair in zone 13 can be visited by black flag ships of any faction and remain hidden in the subsequent KPA ship report. But this is for pirates only. Ships not flying the black visiting these hideouts will likely be captured by Captain Redbeard or The Dragon!
  4. The sign-up deadline for the next Trade MRCA is May 26, midnight, anywhere in the world. ---------------- To sign-up for the Trade MRCA, read the rules here and then sign-up via this form. For a ship to take part in the MRCA, it must be licensed. You can license your ship under the new ship rules via this form. If there are any issues (typo, wrong number of points or other issues) with this process, PM @Bregir. Note that the MRCA signup form still doesn’t have raids added yet, so if you’re interested in conducting a raid this turn, PM @Capt Wolf. If you’re just going to be trading, you can go ahead and fill out the forms normally. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- IMPORTANT NEW MAP ZONE INFORMATION: - Note that zone 34 connects to zone 36 - Explorers confirm that the open sea south of zone 35 is navigable. As such, a new zone (zone 62) is available for travel in the MRCA. The new zone 62 connects to zones 33, 35, 37, and 38. Cartographers are working to get the maps updated as soon as possible. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- In addition to the new information above, consult the following two maps for trade zone numbers before submitting any forms. First, the one you're all familiar with:  IMPORTANT: Note that if you click on the above map to go to one you can zoom in on, there is an error on the linked map (zones 10 and 11 are mislabeled). Use the map visible above for proper zone labels. Second, the New Haven Sea now has several settlements -- Carno's Neustadt in zone 38, Eslandola's Chiquita in zone 36 and Interlagos in zone 41, and Corrington's Spudkirk in zone 43 and Proxyville in zone 49, as well secret Carno and Lotus settlements on the island of El Oleonda -- so this map is now open for the trade MRCA: But beware! Carno and the Lotus Kingdom are engaged in hostilities in the south. Dangers abound. Watch out for Lotus naval patrols! NOTE REGARDING CHALLENGE III, Cat. D: If you are participating in the t-MRCA part of Category D in Challenge III, The Battle for El Oleonda, make sure to send your privateer ship(s) through zones that you think would likely have Lotus or Carno ships. If the ships you want to use are currently too far away to reach the New Haven Sea by normal means, PM @Capt Wolf and you can move their starting point to facilitate getting into some action right away on the high seas for Cat D. ----------------------------------------------------------------------------------- And here are the trade values as of October 18, 619 (trade values for NPC and Old World ports are as of February 14, 619, and the very new settlements haven't had their trade values updated yet). When filling out your MRCA form, please make sure you spell the ports exactly as they appear below. Settlement Faction Zone Trade Value Acropolis OL 24 32 Aden CAR 2 178 Alexport PRI 29 172 Arlinsport COR 6 486 Astrapi OL 23 263 Balmin NAM 2 175 Balondia COR 2 149 Bardo ESL 8 249 Baskers Island MAR 6 126 Bastion SR 18 350 Belson COR 4 897 Black Rock SR ??* ? Breshaun OL 7 1133 Brickford Landing COR 39 ? Calisto MAR 25 78 Camp Isaac COR 35 63 Cecropia OL 22 41 Charlatan Bay SR 24 519 Chiquita ESL 36 ? Dortanix MAR 1 594 Dragonstone OL 20 18 Elizabethville COR 22 214 Eltina OL 7 334 Elysabethtown ESL 20 178 Fatu Hiva OL 35 320 Fortaleza Victoria ESL 32 5 Fort Arltrees OL 43 ? Freeport GAR 27 26 Fuerte Unido ESL 32 230 Granoleon OL 5 892 Hojaroja ESL 32 33 Hussar’s Isle COR 24 9 Interlagos ESL 41 ? Jameston COR 35 489 Kieg GAR 3 594 King’s Harbour COR 24 487 Kings Port TER 13 898 La Puebloto ESL 32 5 Lavalette OL 28 282 Leopaldis GAR 24 118 Londa MAR 2 594 Mehit ESL 32 5 Mesabi Landing COR 35 415 Montario ESL 17 100 Mooreton Bay COR 24 310 Moray’s Den SR 21 54 Myzectlan COR 35 122 Neustadt CAR 38 ? New Haven COR 24 52 New Nassau SR 35 ? Nova Malto ESL 32 90 Nova Terreli ESL 17 820 Pontelli ESL 17 170 Poorvintia CAR 26 7 Poppy Port SR 26 86 Port Raleigh COR 20 157 Port Wilks ESL 22 23 Port Woodhouse COR 35 109 Prinport GAR 9 840 Proxyville COR 49 14 Puerto Alijo ESL 20 5 Puerto Desafio ESL 32 168 Quinnsville COR 24 386 Salida Este ESL 23 164 Spudkirk COR 43 32 Stedor ESL 3 297 Stormhaven COR 22 60 Terreli ESL 3 892 The Sereen Cay SR 31 41 Tortuga SR 32 180 Trador ESL 32 419 Ulric ALT 1 149 Weelond ESL 8 808 Westface TER 13 592 Windfall Island OL 28 9 Yeldo COR 1 594 * If you have to ask where Black Rock is, you can't find it. Also, these islands can now be chosen as destinations. They have no trade value, so you won't earn any DBs sailing to them, but they're better than sinking. If sailing to one of these islands, use the name listed here: Island Faction Marked on map as Zone Trade Value Fever Island --- 1 26 0 Island of Bats ALT 4 27 0 Bubbling Island NAM 6 30 0 Garden of Hades --- 9 31 0 Gunpowder Island --- 16 35 0 Stilt People Island --- 17 35 0 Glimmer Island CAR 20 35 0 Mud Beach SR 21 35 0 Screeching Isle --- 22 35  0   Also, the pirate hideout of Barracuda Bay in zone 27 can be visited by black flag ships of any faction and remain hidden in the subsequent KPA ship report. But this is for pirates only. Ships not flying the black visiting Barracuda Bay will likely be captured by Captain Roger Redbeard! .
  5. The sign-up deadline for the next Trade MRCA is January 28, midnight, anywhere in the world. Note that this is only the Trade MRCA, not the Adventure MRCA. Adventure MRCAs progress on a separate schedule. ---------------- If you have a ship currently participating in an Adventure MRCA, you can not sign it up for this Trade MRCA. Individual ships can only participate in one or the other, not both simultaneously. To sign-up for the Trade MRCA, read the rules here and then sign-up via this form. For a ship to take part in the MRCA, it must be licensed. You can license your ship under the new ship rules via this form. If there are any issues (typo, wrong number of points or other issues) with this process, PM @Legostone. Note that the MRCA signup form still doesn’t have raids added yet, so if you’re interested in conducting a raid this turn, PM @Capt Wolf. If you’re just going to be trading, you can go ahead and fill out the forms normally. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Consult the following two maps for trade zone numbers before submitting any forms. First, the one you're all familiar with:  IMPORTANT: Note that if you click on the above map to go to one you can zoom in on, there is an error on the linked map (zones 10 and 11 are mislabeled). Use the map visible above for proper zone labels. Second, the New Haven Sea now has several settlements -- Carno's Neustadt in zone 38, Eslandola's Chiquita in zone 36 and Interlagos in zone 41, and Corrington's Spudkirk in zone 43 and Proxyville in zone 49, as well secret Carno and Lotus settlements on the island of El Oleonda -- so this map is now open for the trade MRCA: But beware! Carno and the Lotus Kingdom are engaged in hostilities in the south. Dangers abound. Watch out for Lotus naval patrols! And here are the trade values as of October 18, 619 (trade values for NPC and Old World ports are as of February 14, 619, and the very new settlements haven't had their trade values updated yet). When filling out your MRCA form, please make sure you spell the ports exactly as they appear below. Settlement Faction Zone Trade Value Acropolis OL 24 32 Aden CAR 2 178 Alexport PRI 29 172 Arlinsport COR 6 486 Astrapi OL 23 263 Balmin NAM 2 175 Balondia COR 2 149 Bardo ESL 8 249 Baskers Island MAR 6 126 Bastion SR 18 350 Belson COR 4 897 Black Rock SR ??* ? Breshaun OL 7 1133 Calisto MAR 25 78 Camp Isaac COR 35 63 Cecropia OL 22 41 Charlatan Bay SR 24 519 Chiquita ESL 36 ? Dortanix MAR 1 594 Dragonstone OL 20 18 Elizabethville COR 22 214 Eltina OL 7 334 Elysabethtown ESL 20 178 Fatu Hiva OL 35 320 Fortaleza Victoria ESL 32 5 Freeport GAR 27 26 Fuerte Unido ESL 32 230 Granoleon OL 5 892 Hojaroja ESL 32 33 Hussar’s Isle COR 24 9 Interlagos ESL 41 ? Jameston COR 35 489 Kieg GAR 3 594 King’s Harbour COR 24 487 Kings Port TER 13 898 La Puebloto ESL 32 5 Lavalette OL 28 282 Leopaldis GAR 24 118 Londa MAR 2 594 Mehit ESL 32 5 Mesabi Landing COR 35 415 Montario ESL 17 100 Mooreton Bay COR 24 310 Moray’s Den SR 21 54 Myzectlan COR 35 122 Neustadt CAR 38 ? New Haven COR 24 52 New Nassau SR 35 ? Nova Malto ESL 32 90 Nova Terreli ESL 17 820 Pontelli ESL 17 170 Poorvintia CAR 26 7 Poppy Port SR 26 86 Port Raleigh COR 20 157 Port Wilks ESL 22 23 Port Woodhouse COR 35 109 Prinport GAR 9 840 Proxyville COR 49 14 Puerto Alijo ESL 20 5 Puerto Desafio ESL 32 168 Quinnsville COR 24 386 Salida Este ESL 23 164 Spudkirk COR 43 32 Stedor ESL 3 297 Stormhaven COR 22 60 Terreli ESL 3 892 The Sereen Cay SR 31 41 Tortuga SR 32 180 Trador ESL 32 419 Ulric ALT 1 149 Weelond ESL 8 808 Westface TER 13 592 Windfall Island OL 28 9 Yeldo COR 1 594 * If you have to ask where Black Rock is, you can't find it. Also, these islands can now be chosen as destinations. They have no trade value, so you won't earn any DBs sailing to them, but they're better than sinking. If sailing to one of these islands, use the name listed here: Island Faction Marked on map as Zone Trade Value Fever Island --- 1 26 0 Island of Bats ALT 4 27 0 Bubbling Island NAM 6 30 0 Garden of Hades --- 9 31 0 Gunpowder Island --- 16 35 0 Stilt People Island --- 17 35 0 Glimmer Island CAR 20 35 0 Mud Beach SR 21 35 0 Screeching Isle --- 22 35  0   .
  6. The sign-up deadline for the next Trade MRCA is March 10, midnight, anywhere in the world. ---------------- If you have a ship currently participating in an Adventure MRCA, you can not sign it up for this Trade MRCA. Individual ships can only participate in one or the other, not both simultaneously. To sign-up for the Trade MRCA, read the rules here and then sign-up via this form. For a ship to take part in the MRCA, it must be licensed. You can license your ship under the new ship rules via this form. If there are any issues (typo, wrong number of points or other issues) with this process, PM @Legostone. Note that the MRCA signup form still doesn’t have raids added yet, so if you’re interested in conducting a raid this turn, PM @Capt Wolf. If you’re just going to be trading, you can go ahead and fill out the forms normally. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Consult the following two maps for trade zone numbers before submitting any forms. First, the one you're all familiar with:  IMPORTANT: Note that if you click on the above map to go to one you can zoom in on, there is an error on the linked map (zones 10 and 11 are mislabeled). Use the map visible above for proper zone labels. Second, the New Haven Sea now has several settlements -- Carno's Neustadt in zone 38, Eslandola's Chiquita in zone 36 and Interlagos in zone 41, and Corrington's Spudkirk in zone 43 and Proxyville in zone 49, as well secret Carno and Lotus settlements on the island of El Oleonda -- so this map is now open for the trade MRCA: But beware! Carno and the Lotus Kingdom are engaged in hostilities in the south. Dangers abound. Watch out for Lotus naval patrols! NOTE REGARDING CHALLENGE III, Cat. D: If you are participating in the t-MRCA part of Category D in Challenge III, The Battle for El Oleonda, make sure to send your privateer ship(s) through zones that you think would likely have Lotus or Carno ships. If the ships you want to use are currently too far away to reach the New Haven Sea by normal means, PM @Capt Wolf and you can move their starting point to facilitate getting into some action right away on the high seas for Cat D. ----------------------------------------------------------------------------------- And here are the trade values as of October 18, 619 (trade values for NPC and Old World ports are as of February 14, 619, and the very new settlements haven't had their trade values updated yet). When filling out your MRCA form, please make sure you spell the ports exactly as they appear below. Settlement Faction Zone Trade Value Acropolis OL 24 32 Aden CAR 2 178 Alexport PRI 29 172 Arlinsport COR 6 486 Astrapi OL 23 263 Balmin NAM 2 175 Balondia COR 2 149 Bardo ESL 8 249 Baskers Island MAR 6 126 Bastion SR 18 350 Belson COR 4 897 Black Rock SR ??* ? Breshaun OL 7 1133 Calisto MAR 25 78 Camp Isaac COR 35 63 Cecropia OL 22 41 Charlatan Bay SR 24 519 Chiquita ESL 36 ? Dortanix MAR 1 594 Dragonstone OL 20 18 Elizabethville COR 22 214 Eltina OL 7 334 Elysabethtown ESL 20 178 Fatu Hiva OL 35 320 Fortaleza Victoria ESL 32 5 Freeport GAR 27 26 Fuerte Unido ESL 32 230 Granoleon OL 5 892 Hojaroja ESL 32 33 Hussar’s Isle COR 24 9 Interlagos ESL 41 ? Jameston COR 35 489 Kieg GAR 3 594 King’s Harbour COR 24 487 Kings Port TER 13 898 La Puebloto ESL 32 5 Lavalette OL 28 282 Leopaldis GAR 24 118 Londa MAR 2 594 Mehit ESL 32 5 Mesabi Landing COR 35 415 Montario ESL 17 100 Mooreton Bay COR 24 310 Moray’s Den SR 21 54 Myzectlan COR 35 122 Neustadt CAR 38 ? New Haven COR 24 52 New Nassau SR 35 ? Nova Malto ESL 32 90 Nova Terreli ESL 17 820 Pontelli ESL 17 170 Poorvintia CAR 26 7 Poppy Port SR 26 86 Port Raleigh COR 20 157 Port Wilks ESL 22 23 Port Woodhouse COR 35 109 Prinport GAR 9 840 Proxyville COR 49 14 Puerto Alijo ESL 20 5 Puerto Desafio ESL 32 168 Quinnsville COR 24 386 Salida Este ESL 23 164 Spudkirk COR 43 32 Stedor ESL 3 297 Stormhaven COR 22 60 Terreli ESL 3 892 The Sereen Cay SR 31 41 Tortuga SR 32 180 Trador ESL 32 419 Ulric ALT 1 149 Weelond ESL 8 808 Westface TER 13 592 Windfall Island OL 28 9 Yeldo COR 1 594 * If you have to ask where Black Rock is, you can't find it. Also, these islands can now be chosen as destinations. They have no trade value, so you won't earn any DBs sailing to them, but they're better than sinking. If sailing to one of these islands, use the name listed here: Island Faction Marked on map as Zone Trade Value Fever Island --- 1 26 0 Island of Bats ALT 4 27 0 Bubbling Island NAM 6 30 0 Garden of Hades --- 9 31 0 Gunpowder Island --- 16 35 0 Stilt People Island --- 17 35 0 Glimmer Island CAR 20 35 0 Mud Beach SR 21 35 0 Screeching Isle --- 22 35  0   .
  7. The sign-up deadline for the next Trade MRCA is November 5, midnight, anywhere in the world. Note that this is only the Trade MRCA, not the Adventure MRCA. Adventure MRCAs will be progressing on a separate schedule yet to be determined. ---------------- If you have a ship currently participating in an Adventure MRCA, you can not sign it up for this Trade MRCA. Individual ships can only participate in one or the other, not both simultaneously. To sign-up for the Trade MRCA, read the rules here and then sign-up via this form. For a ship to take part in the MRCA, it must be licensed. You can license your ship under the new ship rules via this form. If there are any issues (typo, wrong number of points or other issues) with this process, PM @Legostone. Note that the MRCA signup form still doesn’t have raids added yet, so if you’re interested in conducting a raid this turn, PM @Capt Wolf. If you’re just going to be trading, you can go ahead and fill out the forms normally. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Consult the following two maps for trade zone numbers before submitting any forms. First, the one you're all familiar with:  IMPORTANT: Note that if you click on the above map to go to one you can zoom in on, there is an error on the linked map (zones 10 and 11 are mislabeled). Use the map visible above for proper zone labels. Second, the New Haven Sea now has three known settlements (Carno's Neustadt in zone 38, and Corrington's Spudkirk in zone 43 and Proxyville in zone 49), so this map is now open for the trade MRCA: But beware! Carno and the Lotus Kingdom are said to be engaged in hostilities in the south. Dangers abound! And here are the trade values as of October 18, 619 (trade values for NPC and Old World ports are as of February 14, 619). When filling out your MRCA form, please make sure you spell the ports exactly as they appear below. Settlement Faction Zone Trade Value Acropolis OL 24 32 Aden CAR 2 178 Alexport PRI 29 172 Arlinsport COR 6 486 Astrapi OL 23 263 Balmin NAM 2 175 Balondia COR 2 149 Bardo ESL 8 249 Baskers Island MAR 6 126 Bastion SR 18 350 Belson COR 4 897 Breshaun OL 7 1133 Calisto MAR 25 78 Camp Isaac COR 35 63 Cecropia OL 22 41 Charlatan Bay SR 24 519 Dortanix MAR 1 594 Dragonstone OL 20 18 Elizabethville COR 22 214 Eltina OL 7 334 Elysabethtown ESL 20 178 Fatu Hiva OL 35 320 Fortaleza Victoria ESL 32 5 Freeport GAR 27 26 Fuerte Unido ESL 32 230 Granoleon OL 5 892 Hojaroja ESL 32 33 Hussar’s Isle COR 24 9 Jameston COR 35 489 Kieg GAR 3 594 King’s Harbour COR 24 487 Kings Port TER 13 898 La Puebloto ESL 32 5 Lavalette OL 28 282 Leopaldis GAR 24 118 Londa MAR 2 594 Mehit ESL 32 5 Mesabi Landing COR 35 415 Montario ESL 17 100 Mooreton Bay COR 24 310 Moray’s Den SR 21 54 Myzectlan COR 35 122 Neustadt CAR 38 ? New Haven COR 24 52 New Nassau SR 35 ? Nova Malto ESL 32 90 Nova Terreli ESL 17 820 Pontelli ESL 17 170 Poorvintia CAR 26 7 Poppy Port SR 26 86 Port Raleigh COR 20 157 Port Wilks ESL 22 23 Port Woodhouse COR 35 109 Prinport GAR 9 840 Proxyville COR 49 14 Puerto Alijo ESL 20 5 Puerto Desafio ESL 32 168 Quinnsville COR 24 386 Salida Este ESL 23 164 Spudkirk COR 43 32 Stedor ESL 3 297 Stormhaven COR 22 60 Terreli ESL 3 892 The Sereen Cay SR 31 41 Tortuga SR 32 180 Trador ESL 32 419 Ulric ALT 1 149 Weelond ESL 8 808 Westface TER 13 592 Windfall Island OL 28 9 Yeldo COR 1 594 Also, these islands can now be chosen as destinations. They have no trade value, so you won't earn any DBs sailing to them, but they're better than sinking. If sailing to one of these islands, use the name listed here: Island Faction Marked on map as Zone Trade Value Fever Island --- 1 26 0 Island of Bats ALT 4 27 0 Bubbling Island NAM 6 30 0 Garden of Hades --- 9 31 0 Gunpowder Island --- 16 35 0 Stilt People Island --- 17 35 0 Glimmer Island CAR 20 35 0 Mud Beach SR 21 35 0 Screeching Isle --- 22 35  0   .
  8. The sign-up deadline for the next Trade MRCA is August 13, midnight, anywhere in the world. Note that this is only the Trade MRCA, not the Adventure MRCA. Adventure MRCAs will be progressing on a separate schedule yet to be determined. ---------------- If you have a ship currently participating in an Adventure MRCA, you can not sign it up for this Trade MRCA. Individual ships can only participate in one or the other, not both simultaneously. To sign-up for the Trade MRCA, read the rules here and then sign-up via this form. For a ship to take part in the MRCA, it must be licensed. You can license your ship under the new ship rules via this form. If there are any issues (typo, wrong number of points or other issues) with this process, PM @Legostone. Note that the MRCA signup form still doesn’t have raids added yet, so if you’re interested in conducting a raid this turn, PM @Capt Wolf. If you’re just going to be trading, you can go ahead and fill out the forms normally. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Consult this map for trade zone numbers before submitting any forms:  IMPORTANT: Note that if you click on the above map to go to one you can zoom in on, there is an error on the linked map (zones 10 and 11 are mislabeled). Use the map visible above for proper zone labels. And here are the trade values as of June 6, 619 (trade values for NPC and Old World ports are as of February 14, 619). When filling out your MRCA form, please make sure you spell the ports exactly as they appear below. Settlement Faction Zone Trade Value Acropolis OL 24 32 Aden CAR 2 178 Alexport PRI 29 172 Arlinsport COR 6 479 Astrapi OL 23 256 Balmin NAM 2 175 Balondia COR 2 149 Bardo ESL 8 249 Baskers Island MAR 6 126 Bastion SR 18 350 Belson COR 4 897 Breshaun OL 7 1133 Calisto MAR 25 78 Camp Isaac COR 35 63 Cecropia OL 22 41 Charlatan Bay SR 24 519 Dortanix MAR 1 594 Dragonstone OL 20 18 Elizabethville COR 22 214 Eltina OL 7 334 Elysabethtown ESL 20 178 Fatu Hiva OL 35 311 Fortaleza Victoria ESL 32 5 Freeport GAR 27 26 Fuerte Unido ESL 32 230 Granoleon OL 5 892 Hojaroja ESL 32 33 Hussar’s Isle COR 24 9 Jameston COR 35 489 Kieg GAR 3 594 King’s Harbour COR 24 487 Kings Port TER 13 898 La Puebloto ESL 32 5 Lavalette OL 28 282 Leopaldis GAR 24 118 Londa MAR 2 594 Mehit ESL 32 5 Mesabi Landing COR 35 608 Montario ESL 17 100 Mooreton Bay COR 24 310 Moray’s Den SR 21 18 Myzectlan COR 35 122 New Haven COR 24 52 Nova Malto ESL 32 90 Nova Terreli ESL 17 820 Pontelli ESL 17 170 Poorvintia CAR 26 7 Poppy Port SR 26 86 Port Raleigh COR 20 157 Port Wilks ESL 22 23 Port Woodhouse COR 35 96 Prinport GAR 9 840 Puerto Alijo ESL 20 5 Puerto Desafio ESL 32 168 Quinnsville COR 24 383 Salida Este ESL 23 164 Spudkirk COR ? --- Stedor ESL 3 297 Stormhaven COR 22 60 Terreli ESL 3 892 The Sereen Cay SR 31 41 Tortuga SR 32 180 Trador ESL 32 419 Ulric ALT 1 149 Weelond ESL 8 808 Westface TER 13 592 Windfall Island OL 28 9 Yeldo COR 1 594 Also, these islands can now be chosen as destinations. They have no trade value, so you won't earn any DBs sailing to them, but they're better than sinking. If sailing to one of these islands, use the name listed here: Island Faction Marked on map as Zone Trade Value Fever Island --- 1 26 0 Island of Bats ALT 4 27 0 Bubbling Island NAM 6 30 0 Garden of Hades --- 9 31 0 Gunpowder Island --- 16 35 0 Stilt People Island --- 17 35 0 Glimmer Island CAR 20 35 0 Mud Beach SR 21 35 0 Screeching Isle --- 22 35  0   And, yes, I realize the Sea Rats have established the settlement of New Nassau on island 21, but it's not in the spreadsheet yet.
  9. The sign-up deadline for the next Trade MRCA is June 17, midnight, anywhere in the world. Note that this is only the Trade MRCA, not the Adventure MRCA. We decided we could not wait any longer for the A-MRCA results, as it has been too long since the last T-MRCA. Going forward, we hope to keep the Trade MRCA on a more frequent schedule and are looking at new ways to keep the Adventure MRCAs moving without delaying the Trade MRCAs. ---------------- If you have a ship currently participating in an Adventure MRCA, you can not sign it up for this Trade MRCA. Individual ships can only participate in one or the other, not both simultaneously. To sign-up for the Trade MRCA, read the rules here and then sign-up via this form. For a ship to take part in the MRCA, it must be licensed. You can license your ship under the new ship rules via this form. If there are any issues (typo, wrong number of points or other issues) with this process, PM @Legostone. Note that the MRCA signup form still doesn’t have raids added yet, so if you’re interested in conducting a raid this turn, PM @Capt Wolf. If you’re just going to be trading, you can go ahead and fill out the forms normally. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Consult this map for trade zone numbers before submitting any forms:  IMPORTANT: Note that if you click on the above map to go to one you can zoom in on, there is an error on the linked map (zones 10 and 11 are mislabeled). Use the map visible above for proper zone labels. And here are the trade values as of June 6, 619 (trade values for NPC and Old World ports are as of February 14, 619). When filling out your MRCA form, please make sure you spell the ports exactly as they appear below. Settlement Faction Zone Trade Value Acropolis OL 24 32 Aden CAR 2 178 Alexport PRI 29 172 Arlinsport COR 6 479 Astrapi OL 23 256 Balmin NAM 2 175 Balondia COR 2 149 Bardo ESL 8 249 Baskers Island MAR 6 126 Bastion SR 18 350 Belson COR 4 897 Breshaun OL 7 1133 Calisto MAR 25 78 Camp Isaac COR 35 63 Cecropia OL 22 41 Charlatan Bay SR 24 519 Dortanix MAR 1 594 Dragonstone OL 20 18 Elizabethville COR 22 214 Eltina OL 7 334 Elysabethtown ESL 20 178 Fatu Hiva OL 35 311 Fortaleza Victoria ESL 32 5 Freeport GAR 27 26 Fuerte Unido ESL 32 230 Granoleon OL 5 892 Haven SR 21 36 Hojaroja ESL 32 33 Hussar’s Isle COR 24 9 Jameston COR 35 489 Kieg GAR 3 594 King’s Harbour COR 24 487 Kings Port TER 13 898 La Puebloto ESL 32 5 Lavalette OL 28 282 Leopaldis GAR 24 118 Londa MAR 2 594 Mehit ESL 32 5 Mesabi Landing COR 35 608 Montario ESL 17 100 Mooreton Bay COR 24 310 Moray’s Den SR 21 18 Myzectlan COR 35 122 New Haven COR 24 52 Nova Malto ESL 32 90 Nova Terreli ESL 17 820 Pontelli ESL 17 170 Poorvintia CAR 26 7 Poppy Port SR 26 86 Port Raleigh COR 20 157 Port Wilks ESL 22 23 Port Woodhouse COR 35 96 Prinport GAR 9 840 Puerto Alijo ESL 20 5 Puerto Desafio ESL 32 168 Quinnsville COR 24 383 Rassilon SR 18 176 Salida Este ESL 23 164 Spudkirk COR ? --- Stedor ESL 3 297 Stormhaven COR 22 60 Takashii SR 18 18 Terreli ESL 3 892 The Sereen Cay SR 26 41 Tortuga SR 32 180 Trador ESL 32 419 Ulric ALT 1 149 Weelond ESL 8 808 Westface TER 13 592 Windfall Island OL 28 9 Yeldo COR 1 594  Note that Rassilon, Takashii, and Haven are no longer settlements. They can no-longer be chosen as destinations in the MRCA. Properties in Haven are now considered to be in the hinterlands of Moray’s Den. Properties in Takashii are now considered to be in the hinterlands of Bastion. I'm not sure if the trade values for Moray's Den and Bastion have been adjusted yet to reflect this. Also, these islands can now be chosen as destinations. They have no trade value, so you won't earn any DBs sailing to them, but they're better than sinking. If sailing to one of these islands, use the name listed here: Island Faction Marked on map as Zone Trade Value Fever Island --- 1 26 0 Island of Bats ALT 4 27 0 Bubbling Island NAM 6 30 0 Garden of Hades --- 9 31 0 Gunpowder Island --- 16 35 0 Stilt People Island --- 17 35 0 Glimmer Island CAR 20 35 0 Mud Beach --- 21 35 0 Screeching Isle --- 22 35  0 
  10. The sign-up deadline for the next Adventure MRCA and Trade MRCA is March 5, midnight, anywhere in the world. ---------------- Players can sign up for both the Adventure MRCA and the Trade MRCA, but individual ships can only participate in one or the other, not both simultaneously. To sign-up for the Adventure MRCA, read the rules here and then sign-up via this form. To sign-up for the Trade MRCA, read the rules here and then sign-up via this form. For a ship to take part in either MRCA, it must be licensed. You can license your ship under the new ship rules via this form. If there are any issues (typo, wrong number of points or other issues) with this process, PM @Legostone. Note that the MRCA signup form still doesn’t have raids added yet, so if you’re interested in conducting a raid this turn, PM @Capt Wolf. If you’re just going to be trading, you can go ahead and fill out the forms normally. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Consult this map for trade zone numbers before submitting any forms:  IMPORTANT: Note that if you click on the above map to go to one you can zoom in on, there is an error on the linked map (zones 10 and 11 are mislabeled). Use the map visible above for proper zone labels. And here are the trade values as of February 14, 619. When filling out your MRCA form, please make sure you spell the ports exactly as they appear below. Settlement Faction Zone Trade Value Acropolis OL 24 23 Aden CAR 2 178 Alexport PRI 29 172 Arlinsport COR 6 410 Astrapi OL 23 246 Balmin NAM 2 175 Balondia COR 2 149 Bardo ESL 8 248 Baskers Island MAR 6 126 Bastion SR 18 336 Belson COR 4 897 Breshaun OL 7 1130 Calisto MAR 25 78 Camp Isaac COR 35 63 Cecropia OL 22 41 Charlatan Bay SR 24 427 Dortanix MAR 1 594 Dragonstone OL 20 18 Elizabethville COR 22 214 Eltina OL 7 334 Elysabethtown ESL 20 178 Fatu Hiva OL 35 301 Fortaleza Victoria ESL 32 5 Freeport GAR 27 26 Fuerte Unido ESL 32 230 Granoleon OL 5 892 Haven SR 21 36 Hojaroja ESL 32 33 Hussar’s Isle COR 24 9 Jameston COR 35 489 Kieg GAR 3 594 King’s Harbour COR 24 478 Kings Port TER 13 898 La Puebloto ESL 32 5 Lavalette OL 28 282 Leopaldis GAR 24 118 Londa MAR 2 594 Mehit ESL 32 5 Mesabi Landing COR 35 400 Montario ESL 17 100 Mooreton Bay COR 24 310 Moray’s Den SR 21 18 Myzectlan COR 35 118 New Haven COR 24 52 Nova Malto ESL 32 90 Nova Terreli ESL 17 820 Pontelli ESL 17 170 Poorvintia CAR 26 7 Poppy Port SR 26 78 Port Raleigh COR 20 157 Port Wilks ESL 22 14 Port Woodhouse COR 35 80 Prinport GAR 9 840 Puerto Alijo ESL 20 5 Puerto Desafio ESL 32 165 Quinnsville COR 24 381 Rassilon SR 18 176 Salida Este ESL 23 157 Spudkirk COR ? --- Stedor ESL 3 297 Stormhaven COR 22 60 Takashii SR 18 18 Terreli ESL 3 892 The Sereen Cay SR 26 32 Tortuga SR 32 148 Trador ESL 32 418 Ulric ALT 1 149 Weelond ESL 8 668 Westface TER 13 592 Windfall Island OL 28 9 Yeldo COR 1 594 Also, these islands can now be chosen as destinations. They have no trade value, so you won't earn any DBs sailing to them, but they're better than sinking. If sailing to one of these islands, use the name listed here: Island Faction Marked on map as Zone Trade Value Fever Island --- 1 26 0 Island of Bats ALT 4 27 0 Bubbling Island NAM 6 30 0 Garden of Hades --- 9 31 0 Gunpowder Island --- 16 35 0 Stilt People Island --- 17 35 0 Glimmer Island CAR 20 35 0 Mud Beach --- 21 35 0 Screeching Isle --- 22 35 0 
  11. The sign-up deadline for the next Adventure MRCA and Trade MRCA is January 8, midnight, anywhere in the world. ---------------- Players can sign up for both the Adventure MRCA and the Trade MRCA, but individual ships can only participate in one or the other, not both simultaneously. To sign-up for the Adventure MRCA, read the rules here and then sign-up via this form. To sign-up for the Trade MRCA, read the rules here and then sign-up via this form. For a ship to take part in either MRCA, it must be licensed. You can license your ship under the new ship rules via this form. If there are any issues (typo, wrong number of points or other issues) with this process, PM @Legostone. Note that the MRCA signup form still doesn’t have raids added yet, so if you’re interested in conducting a raid this turn, PM @Capt Wolf. If you’re just going to be trading, you can go ahead and fill out the forms normally. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Consult this map for trade zone numbers before submitting any forms: IMPORTANT: Note that if you click on the above map to go to one you can zoom in on, there is an error on the linked map (zones 10 and 11 are mislabeled). Use the map visible above for proper zone labels. And here are the trade values as of December 18, 618. When filling out your MRCA form, please make sure you spell the ports exactly as they appear below. Settlement Faction Zone Trade Value Acropolis OL 24 23 Aden CAR 2 170 Alexport PRI 29 165 Arlinsport COR 6 380 Astrapi OL 23 225 Balmin NAM 2 175 Balondia COR 2 141 Bardo ESL 8 234 Baskers Island MAR 6 119 Bastion SR 18 315 Belson COR 4 853 Breshaun OL 7 1025 Calisto MAR 25 73 Camp Isaac COR 35 49 Cecropia OL 22 41 Charlatan Bay SR 24 358 Dortanix MAR 1 565 Dragonstone OL 20 18 Elizabethville COR 22 200 Eltina OL 7 313 Elysabethtown ESL 20 171 Fatu Hiva OL 35 259 Fortaleza Victoria ESL 32 5 Freeport GAR 27 24 Fuerte Unido ESL 32 216 Granoleon OL 5 848 Haven SR 21 36 Hojaroja ESL 32 33 Hussar’s Isle COR 24 9 Jameston COR 35 444 Kieg GAR 3 565 King’s Harbour COR 24 418 Kings Port TER 13 838 La Puebloto ESL 32 5 Lavalette OL 28 261 Leopaldis GAR 24 110 Londa MAR 2 565 Mehit ESL 32 5 Mesabi Landing COR 35 545 Montario ESL 17 92 Mooreton Bay COR 24 296 Moray’s Den SR 21 18 Myzectlan COR 35 70 New Haven COR 24 52 Nova Malto ESL 32 90 Nova Terreli ESL 17 757 Pontelli ESL 17 170 Poorvintia CAR 26 6 Poppy Port SR 26 78 Port Raleigh COR 20 146 Port Wilks ESL 22 14 Port Woodhouse COR 35 72 Prinport GAR 9 791 Puerto Alijo ESL 20 5 Puerto Desafio ESL 32 154 Quinnsville COR 24 342 Rassilon SR 18 169 Salida Este ESL 23 127 Stedor ESL 3 283 Stormhaven COR 22 56 Takashii SR 18 18 Terreli ESL 3 848 Tortuga SR 32 128 Trador ESL 32 370 Ulric ALT 1 141 Weelond ESL 8 608 Westface TER 13 552 Windfall Island OL 28 9 Yeldo COR 1 565 Also, these islands can now be chosen as destinations. They have no trade value, so you won't earn any DBs sailing to them, but they're better than sinking. If sailing to one of these islands, use the name listed here: Island Faction Marked on map as Zone Trade Value Fever Island --- 1 26 0 Island of Bats ALT 4 27 0 Bubbling Island NAM 6 30 0 Garden of Hades --- 9 31 0 Gunpowder Island --- 16 35 0 Stilt People Island --- 17 35 0 Glimmer Island CAR 20 35 0 Mud Beach --- 21 35 0 Screeching Isle --- 22 35 0
  12. The sign-up deadline for the next Adventure MRCA and Trade MRCA is October 23, midnight, anywhere in the world. ---------------- Players can sign up for both the Adventure MRCA and the Trade MRCA, but individual ships can only participate in one or the other, not both simultaneously. To sign-up for the Adventure MRCA, read the rules here and then sign-up via this form. To sign-up for the Trade MRCA, read the rules here and then sign-up via this form. For a ship to take part in either MRCA, it must be licensed. You can license your ship under the new ship rules via this form. If there are any issues (typo, wrong number of points or other issues) with this process, PM @Legostone. Note that the MRCA signup form still doesn’t have raids added yet, so if you’re interested in conducting a raid this month, PM @Capt Wolf. If you’re just going to be trading, you can go ahead and fill out the forms normally. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Consult this map for trade zone numbers before submitting any forms: IMPORTANT: Note that if you click on the above map to go to one you can zoom in on, there is an error on the linked map (zones 10 and 11 are mislabeled). Use the map visible above for proper zone labels. And here are the trade values as of September 30, 618. When filling out your MRCA form, please make sure you spell the ports exactly as they appear below. Settlement Faction Zone Trade Value Acropolis OL 24 18 Aden CAR 2 146 Alexport PRI 29 118 Arlinsport COR 6 329 Astrapi OL 23 198 Balmin NAM 2 175 Balondia COR 2 122 Bardo ESL 8 206 Baskers Island MAR 6 99 Bastion SR 18 266 Belson COR 4 736 Breshaun OL 7 845 Calisto MAR 25 59 Camp Isaac COR 35 49 Cecropia OL 22 41 Charlatan Bay SR 24 299 Dortanix MAR 1 487 Dragonstone OL 20 18 Elizabethville COR 22 176 Eltina OL 7 267 Elysabethtown ESL 20 157 Fatu Hiva OL 35 214 Fortaleza Victoria ESL 32 5 Freeport GAR 27 20 Fuerte Unido ESL 32 188 Granoleon OL 5 731 Haven SR 21 36 Hojaroja ESL 32 33 Hussar’s Isle COR 24 9 Jameston COR 35 430 Kieg GAR 3 487 King’s Harbour COR 24 358 Kings Port TER 13 685 La Puebloto ESL 32 5 Lavalette OL 28 233 Leopaldis GAR 24 90 Londa MAR 2 487 Mehit ESL 32 5 Mesabi Landing COR 35 418 Montario ESL 17 92 Mooreton Bay COR 24 268 Moray’s Den SR 21 18 Myzectlan COR 35 54 New Haven COR 24 52 Nova Malto ESL 32 90 Nova Terreli ESL 17 646 Pontelli ESL 17 170 Poorvintia CAR 26 5 Poppy Port SR 26 54 Port Raleigh COR 20 155 Port Wilks ESL 22 14 Port Woodhouse COR 35 72 Prinport GAR 9 663 Puerto Alijo ESL 20 5 Puerto Desafio ESL 32 140 Quinnsville COR 24 297 Rassilon SR 18 155 Salida Este ESL 23 107 Stedor ESL 3 244 Stormhaven COR 22 56 Takashii SR 18 18 Terreli ESL 3 731 Tortuga SR 32 116 Trador ESL 32 319 Ulric ALT 1 122 Weelond ESL 8 471 Westface TER 13 450 Windfall Island OL 28 9 Yeldo COR 1 487 Also, these islands can now be chosen as destinations. They have no trade value, so you won't earn any DBs sailing to them, but they're better than sinking. If sailing to one of these islands, use the name listed here: Island Faction Marked on map as Zone Trade Value Fever Island --- 1 26 0 Island of Bats ALT 4 27 0 Bubbling Island NAM 6 30 0 Garden of Hades --- 9 31 0 Gunpowder Island --- 16 35 0 Stilt People Island --- 17 35 0 Glimmer Island CAR 20 35 0 Mud Beach --- 21 35 0 Screeching Isle --- 22 35 0 .