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"The Mark I was a stopgap; the Mark II is a workhorse." -Rebel Alliance Officer I'm back with the Scorpius line of Multi-Role Vehicles, this time with the Mk II. I am working on a Mk III, though I don't know if I'll finish it or not; and even if I did, there probably won't be a Mk IV as there's only so much I can do with one overarching deign. Another point is that this is the largest version I was reasonably able to make with the bracket construction. As a result, there is a weakness in the 'tracks' area, as the main connection points between the sides and the bottom/chassis is at the front and the back. The versions with seats and/or equipment crossing the middle also help with the problem; this means that the Mk IIC is the weakest structurally (this makes a little sense in context). As opposed to the original Scorpius, which put everything on what was essentially the same hull/chassis, the Mk II's four different variants have noticeably different makeups, while still adhering to the same general design style. Sidenote- each variant (mainly the pictures) will be put into a spoiler section to try and minimize the size of the post. The first (and base) version of the Mk II is the Mk IIA, which functions as a standard (medium) armored vehicle. This version is the most versatile, being able to carry troops or cargo while still functioning in its main role as a front line combatant. The modularity of the Scorpius line is expanded in the Mk II, with the 'A' model having twice as many attachments as the Mk I, as well as multiple different configurations for its secondary armament. While some of these attachments are the same (or otherwise larger/upgraded versions of the previous ones), there are some new ones; a few of the attachments were thought of for the Mk I, but were deemed to be too big and therefore implemented on the Mk II. Another advantage of the Mk II is the fact that all of the attachments can be taken off and put in fixed positions (or turret emplacements) if need be, such as in the case of needing to quickly create fortifications. The second variant, the Mk IIB, is a 'Command & Communications Vehicle' that can be used to either coordinate Rebel forces (whether other Scorpii or not) or function in the Electronic Warfare role. The secondary armament is lighter to compensate for the increased weight of the sensor equipment and other additions. Powerful sensors were installed, and while both of the rear positions had their specialization, they could operate in the other's role in a secondary capacity during emergencies (with some modifications). Due to its sensitive nature and lack of heavy armament, the design focuses on survivability, with increased armor protection as well as canister launchers that can create smoke clouds to facilitate escape. The third variant, the Mk IIC, is a troop/cargo carrier; the gunner's position is removed and the main armament is replaced with manned turrets. Although these turrets are a bit exposed, the turrets can also be remotely activated by the driver. There are two versions of the Mk IIC, a lighter and heavier version, though both function in the same role. The two turrets that the 'C' model is equipped with is one with a Heavy Repeating Blaster, and one with a pair of twin missile launchers (as well as a communication array). The final variant, the Mk IID, is a Self-Propelled Gun/Artillery; the gunner's position is enhanced, and a Sensor Operator position is added right behind. As with the CCV, the Mk IID has a lighter secondary armament (and canister launchers), in this case to compensate for the larger main armament. This variant has a crew of four- a driver, a gunner, a Sensors Operator, and a spotter; the commander of the vehicle can either be the spotter or the Sensors Operator. Some 'D' models operate without the fourth crew member, and instead carry one or two 2x2 boxes. This is a decently sized vehicle, and as such it would fit the main spot in a battle line; the Mk I would be more of a scout or escort, while the Mk III (if ever finished) would be more of a support/assault/breakthrough vehicle. If you'd like to see a Mk III or not, say so (design suggestions would be welcomed as well). If you want to build these for yourselves, here's the instructions: Scorpius Mk IIA - https://drive.google.com/open?id=1WIH1HYCXpS7h2m0WsNKKExUv2-SIxYzy Scorpius Mk IIB, C, & D - https://drive.google.com/open?id=13pjbkONitA_VE1z-zBAMXfB0mM5-0dy2 As always, any feedback would be much appreciated!
Usually for something like this (i.e. a derivative of a design) I would put the other versions in the same post as the original, but in this case I only thought of doing a modification of my Scorpius MRV while I was working on its successor. After I went through that design, I went back and retroactively built the following versions of the original. Think of these additions as something akin to the Creator X-in-1 sets; in this case, a base model and the subsequent retooling that the Rebels did to add even more versatility to their arsenal. Here's the Mk IB-1; it's essentially the same as the 'A' model, although it would allow a commander/officer to stand in the middle. SW Scorpius Mk IB-C #1 by Jonathan Wallace, on Flickr Next is the Mk IB-2, the Communications/Electronic Warfare vehicle based off the Mk IB-1. SW Scorpius Mk IB-C #2 by Jonathan Wallace, on Flickr After that is the Mk IC-1, the troop/cargo carrier. Although not very effective due to its small size, it can still fit three 2x2 boxes, or up to three soldiers comfortably (you might be able to stuff a fourth in if they were standing up, but three is advisable). In addition, the tail mounted blaster cannon is operated by the pilot/driver, however it can be put on a lower mount so that the soldier in the back can man it; this blaster cannon is also meant to be removed if necessary (being taken by the soldiers to use in an attack). SW Scorpius Mk IB-C #3 by Jonathan Wallace, on Flickr Last is the Mk IC-2, a slightly bigger version of the Mk IC-1. This can hold four boxes, or up to four soldiers (as before, you might be able to stuff an extra one in). SW Scorpius Mk IB-C #4 by Jonathan Wallace, on Flickr If you want to build this for yourself, here's the instructions: https://drive.google.com/file/d/1qjOejLkC8vBtY-OSVEAHEsZPiJV0w4KA/view?usp=sharing And again, any feedback would be appreciated.
"Have a problem? Just MRV it!" About a year ago, I got the Jawa battlepack (mainly to get a 'new' astromech for my rebel forces). I promptly scrapped the sandcrawler for pieces, mostly to help build my Bluecoat gunboat. This still left me with some Technic liftarms and and quite a few 1x2 brackets. I decided to use them to create a Rebel vehicle, specifically some kind of crane to lift astromechs into the my Y-Wings. It was only after I had built it that I came to realize it didn't exactly fit the role right, and so I added a couple of heavy blaster cannons to make it into a sort of combat recovery vehicle. I also wasn't exactly sure if I should label it a speeder or a tracked vehicle, or some kind of combination of both (though I am sort of leaning towards the last one). Even after this, I still wasn't completely satisfied, and so I went ahead and adapted it into a full-on combat vehicle with some light blaster cannons. I really warmed to the idea since my Imperials had multiple heavy and light vehicles, while the Rebels only had a couple of speeder bikes for any battle scenario. Going with the idea that the Rebels were resourceful and seemingly modified the living daylights out of everything, I went ahead and started other attachments. I couldn't make anything big, but I wanted to make sure the Rebels had some kind of decent firepower. Thus the Scorpius Multi-Role Vehicle was born. Originally, I called it the 'Scorpio' (for various reasons, but of course mainly for the shape), though I settled on 'Scorpius' because I wanted 'Scorpio' to be the label of a more 'real world' MOC. The heavy blaster cannons can be replaced with missile launchers [spring shooters] or grenade launchers [stud shooters] for various configurations, though I feel that the original configuration is the better one. SW Rebel Scorpius MRV (Multi-Role Vehicle) #1 by Jonathan Wallace, on Flickr The quad-blaster cannon is probably my favorite attachment. It can be folded up for storage, and is great for an anti-infantry or anti-aircraft role. SW Rebel Scorpius MRV (Multi-Role Vehicle) #2 by Jonathan Wallace, on Flickr I kind of feel that the missile launcher is a bit clunky, but I also think it's the best I could do for the small size requirement. I started with something similar to what's on the 2015 Hailfire droid, and then went through a few iterations before settling on the final one (I thought that the one where I had the launchers attached to the sides of the mount looked the best, but it was impractical because of the above size requirement). I also considered a Calliope style launcher, but again, it would be too big. SW Rebel Scorpius MRV (Multi-Role Vehicle) #3 by Jonathan Wallace, on Flickr For the various weapons attachments, I made a goal to make sure I had at least three types- a blaster cannon, a missile launcher, and some kind of ion weapon. The main reason is force distribution (an ion weapon would kind of even the playing field a bit). This actually stumped me for a while, as any ion gun I could think of would be way too large- indeed it would be more of an artillery piece/base defense turret than anything that could feasibly be placed on anything smaller that an AT-AT or a ship. I looked up some ion cannon turrets, and decided to use the NX-7 as inspiration, as it was (or at least looked) kind of small. The result of that effort became the Imperial version; I redesigned it a bit, and ended up with the below as the final product. SW Rebel Scorpius MRV (Multi-Role Vehicle) #5 by Jonathan Wallace, on Flickr Finally, we have the original attachment: an electromagnetic crane. This can be folded up as well, even when attached to the rest of the build. SW Rebel Scorpius MRV (Multi-Role Vehicle) #4 by Jonathan Wallace, on Flickr And here's just some rough shots of a Scorpius ambushing an Imperial Cargo Speeder. SW Rebel Scorpius MRV (Multi-Role Vehicle) #1(R) by Jonathan Wallace, on Flickr SW Rebel Scorpius MRV (Multi-Role Vehicle) #2(R) by Jonathan Wallace, on Flickr SW Rebel Scorpius MRV (Multi-Role Vehicle) #3(R) by Jonathan Wallace, on Flickr If anyone wants to build this themselves, here's the instructions: https://drive.google.com/file/d/1p-vc92bWUDP7EzSOOKz6FyKbGDa-kD9u/view And again, any comments/suggestions/feedback would be appreciated.