Search the Community

Showing results for tags 'sam sinister'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Frontpage, Forum Information and General LEGO Discussion
    • Guest Section - PLEASE READ BEFORE YOU REGISTER!
    • Frontpage News
    • Forum Information and Help
    • General LEGO Discussion
  • Themes
    • LEGO Licensed
    • LEGO Star Wars
    • LEGO Historic Themes
    • LEGO Action and Adventure Themes
    • LEGO Pirates
    • LEGO Sci-Fi
    • LEGO Town
    • LEGO Train Tech
    • LEGO Technic and Model Team
    • LEGO Mindstorms and Robotics
    • LEGO Scale Modeling
    • LEGO Action Figures
    • Special LEGO Themes
  • Special Interests
    • The Military Section
    • Minifig Customisation Workshop
    • LEGO Digital Designer and other digital tools
    • Brick Flicks & Comics
    • LEGO Mafia and Role-Play Games
    • LEGO Media and Gaming
  • Eurobricks Community
    • Hello! My name is...
    • LEGO Events and User Groups
    • Buy, Sell, Trade and Finds
    • Community
    • Culture & Multimedia

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


What is favorite LEGO theme? (we need this info to prevent spam)


Which LEGO set did you recently purchase or build?


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests


Country


Special Tags 1


Special Tags 2


Special Tags 3


Special Tags 4


Special Tags 5


Special Tags 6


Country flag

Found 5 results

  1. Deep in the Sahara Desert, the villainous Sam Sinister has decided to lug a large, bulky crate in his too-small car to a mysterious lost tomb! Will he find the Pharaoh's magical Re-Gou ruby? Is the mummy's curse real? Will I be able to fit in more jokes for this review? Let's find out! Info Set # - 2996 Name - The Lost Tomb/Adventurer's Tomb Theme/Subtheme - Adventurers/Desert Year - 1998 Piece Count - 81 Minifigures - 2 Price - MSRP $8 US Links Brickset, Peeron, Bricklink, Bricksafe Box So...about that. Since I got this set used off Bricklink, no box came with it, but we'll chalk that up to digging in the wrong place. A fun footnote here is that LEGO basically chose to use the same name for an Indiana Jones set. Guess there's quite a few lost tombs in LEGO Egypt. Instructions It's just a book. No harm ever came from reading a book. Unless you're used to new instruction manuals, of course, with their neat, numbered bags and piece call-outs. Then you're in trouble. But first, the front of the manual, with the lovely background made up of reds and oranges. I always enjoyed the atmosphere of these manuals, where all the action seems to take place either at sunrise or sunset (for Sinister, let's hope it's the former, seeing how he has no flashlight or torch). While lacking in mirages that distinguish some of the larger sets' instructions, you still get some pyramids in the distance, which is nice, along with a fun little scene of Sam Sinister fleeing to his crate to get some heavier firepower to deal with the Pharaoh's Mummy and local wildlife. The back of the instruction manual continues with the gorgeous sky and harsh desert sand motif, plus a fun little box cut-out with hieroglyphic borders and two alternative models you can build with all 81 pieces. Admittedly, that's not a lot of parts to work with, so the alternative models aren't too interesting to me. Though the building facade for the larger image does have a nice look to it, and you get to see Sinister's crazy parkour skills. Inside the manual, we have more design decisions I love, including the old, cracked numbers and the papyrus-like background. Not to mention the mirage-like designs for specific call-outs, such as when you attach the door part to the hinge brick. And bordering it all are those lovely obelisk designs which, if you're willing to squint at them long enough, seem to have some Egyptian hieroglyphics etched on each one. Now that's attention to detail. And in the interest of being thorough, color distinction between parts is perfect. Pieces Maybe it wasn't Plagues of Egypt bad, but man was it annoying getting every single part lined up and organized, including the plates that will make up the base of the tomb and the car. So please take some time before you scroll past to marvel at my incredible organizational skill. Pretty impressive, eh? Now that you're done marveling, back to business. As far as interesting parts go, most of these are relatively common, but at the time, quite a few of these were a big deal. Sure, the 3x4x1 and 2/3 crate may appear in 221 sets now, but this was the first theme to introduce it. Similarly, the Vehicle Grille 1x2x2 Round Top with Lights may have appeared in 24 sets now (almost all of which were Adventurers sets), but again, for the time, it was pretty interesting to have such a unique part that would let you build an older car so quickly. Same for the two sarcophagus pieces. While the blue half has popped up in countless sets, the top half remains pretty unique, having only recently reappeared in pearl gold for three new-ish sets. The two black doors are more unique than I thought, only appearing in four sets total, compared to the 13 or so sets where they appeared in brown. While the Slope 45 2x2 Double is fairly common in black (though not compared to red), the Modified Brick 1x2x1 and 1/3 with curved top is somewhat rare in Dark Gray, unless you're one of the lucky few to own the original Chamber of Secrets set. And finally, the Mummy Headress remains very rare and unique in this form, having only appeared in 10 sets total, while the ruby is now far more common and appears in far more colors. But we'll get to that later. True to the theme, no stickers need apply here, because they're all printed. Obviously there are at least two sets that have stickers, but this is not one of them. Instead, we get a nice small grab-bag of hieroglyphic parts, with the two columns possibly spelling something funny if anyone knows how to decode these, while the center features an ominous warning for anyone opening black doors. Hmmm... Finally, we have the accessories, which are rather extensive despite it being such a small set, but useful for any tomb raiding you may want to do. While the ruby already appeared in the interesting parts photo, I decided to include it here because it's just too cool to be limited to one shot. Again, while these gem parts may pop up anywhere and everywhere to bump up the value of treasure, this was a pretty unique item to have back in 1998. Sure, the original Ninja sets used it everywhere, and Adventurers certainly wasn't stingy with it, but no wonder it popped up all over the place! I have several sets featuring non-chrome treasure before this part debuted, and what a difference it made when this came around, letting you drop the regular transparent studs which were supposed to be jewels in favor of these parts. Minifigures We go from worse to bad here in terms of characters, with the Pharaoh's Mummy/Hotep and Sam Sinister, with excellent detailing on Hotep's legs and both torsos, which can have extensive usage across a wide range of themes. I appreciate how for Adventurers, LEGO was willing to give us a number of sets without Johnny Thunder. The dude looked great, of course, and fit the bill as a dashing archaeological hero, but I appreciate how deep the bench of characters seemed where you could purchase several sets and not just get a duplicate of Johnny all the time, but duplicates of Baron Von Barron, Sam Sinister or Dr. Charles Lightning/Kilroy. The same, of course, can't always be said for more recent themes (sorry Hidden Side!). The backs of each of the minifigures have no printing, of course, which was the norm at the time, but doesn't matter too much. Sinister's fancy black suit doesn't need any detailing (even if it's not the wisest thing to wear in the desert), and Hotep's headress will cover up most of his back anyway. There we go! Now Sinister's ready for a night out on the town (or for a night out excavating a sarcophagus. Whichever comes first), while the Pharaoh's Mummy is ready to unleash a curse! And what good is a curse if you don't have any dangerous, poisonous creatures to do your bidding? Why, it's no curse at all! Hence the inclusion of a scorpion and snake, which make up all the animals in this set, with both capable of working quite nicely with more modern sets and parts. The Build Given the size of this set, it's fairly straightforward and not really complex, unless you're not paying attention to the instructions, which require a bit more concentration with no part call-outs. We start with the tomb itself, building the base using the 4x12 tan plate and the 2x10 light gray plate. Add the mysterious, foreboding black doors and some columns... ...An archway... ...Some of the printed parts, and... ...We have a not-so-Lost Tomb! Some additional angles of the tomb itself, which is rather shallow, as you can tell. That said, I like the recessed doors at the entrance. Next up is Sam Sinister's small car. We start with the vehicle base... ...Throw on some dark gray panels so he doesn't fall off as it meanders around some sand dunes... ...Add a steering wheel and a few more bricks, including some fairly convincing mudflaps for the front tires using those modified bricks... ...And we have a car! Sure it may be small, but look at the size of that front grille! Some more angles of this vehicle show you just how small it is. Realistic it is not, of course, but it does seem very fitting for the character driving it. If Baron Von Barron gets a heavily-armed, loud biplane, why shouldn't the sneaky Sam Sinister get a tiny little car to drive around in? To me it's the perfect vehicle to use when you're nabbing treasure from right underneath Johnny Thunder's nose. That is, if he had one printed on his head. Now all that's left are a few small builds. So after magically transforming these parts... ...Into a pretty convincing campsite (with a special shout-out to that extra 2x3 plate in case you want the crate closed up completely)... ...in addition to sealing the Pharaoh's Mummy into his sarcophagus with the magical ruby... ...The set is complete! Again, while small, the overall impression is pretty spot-on as a minor excavation project, complete with the vehicle, tomb entrance, campsite-as-crate, and sarcophagus. Play Features Admittedly, once you build it, there's not much to do here, short of zooming Sinister's car around the tomb. You can open the doors, but as you can see below, it's hard to pull it off if you're trying to cram the sarcophagus back there. There we go, much better (once you've taken the sarcophagus off the plate). Obviously the downside here is that the set is already not very portable, seeing how you've got to carry a crate, a car and a tomb. Add in the sarcophagus and you're going to have some full hands, since there's no convenient spot to place the sarcophagus. So how to get around it? Simple! By using these nine parts... ...You've got a brand-new (but still lost) tomb! Some additional angles of my...let's just call it The Lost Tomb of MOC-MOD. Benefits of building the set this way is that you can actually fit the sarcophagus comfortably in the structure (with the original printed columns on either side), and the doors open outward, much like the warning hieroglyphic on the front foretold. Plus using a 2x10 tan plate blends better with the 4x12 plate, if you're into that sort of thing. Final Thoughts Going to try to use some numbers on this one (even though I'm not a fan), so bear with me. Pricing and Value - According to Brick Insights, the price-per-part for this set today is $0.16, which is better than it was back in 1998, when it was only at $0.02. That said, I think I would have to give it a 6/10, as it's slightly above average, and isn't as valuable as similar small sets from this theme, like, say, Oasis Ambush. Pieces - Here's where this set shines, in my opinion. You get printed hieroglyphic parts, fancy early-20th Century car parts, digging equipment, guns, and a sarcophagus as well. Not to mention the black doors, which are nice to have if you want to build a larger tomb entrance with that hieroglyphic above. As a parts pack, it's pretty good, so let's try a 8/10. Design/Build - Not too much to say here, other than what you get with the instructions is pretty decent as far as tombs go, although lacking in some of the more innovative booby traps/play features that make up the rest of the sets from the desert subtheme. But I do like the car, and the recessed doors are pretty neat, so 7/10. Playability - Open the doors, close the doors. Say 'Open Sesame' or don't, but there's not much else to do with just this set. Sam Sinister's car is fun to drive around, and having him 'excavate' (even if he's missing the most crucial tool in any self-respecting LEGO archaeologist's arsenal) can be fun, although this set works best with more Adventurers sets and characters. So it'll get a 6/10 from me on that front. Verdict: The Lost Tomb (or Adventurer's Tomb, depending on how Sam Sinister fares) is a perfectly decent set. It obviously won't surpass Pharaoh's Forbidden Ruins, Sphinx's Secret Surprise, or even Oasis Ambush. What it can do, however, is complement those sets if you own them, giving you one more sarcophagus to play with and a neat little vehicle (if you choose to keep it built) for Sinister to tool around in. So that would be (if I didn't completely botch the math) a 67.5%. Thanks for reading! Comments and questions always welcome! Don't look Sam! Keep your eyes shut! (Or at least read the sign)
  2. Adventurers Resupply Depot This building was mostly built from my own imagination and a slight inspiration from Toy story 3 set number 7596. (Trash Compactor Escape) I also used a old 3D base-plate that my brother gave me to give the building a bit of height. The dock is just a little taller than my tramp steamer, but it works great with the rotating crane to load / unload the ship. Also, the second floor and roof top (with the dual skylights) come off for access to the inside details. There is a sliding freight door to get cargo in from outside, and I'm contemplating putting a ramp pieces outside where the large rock piece is to get things down to ground level. Downstairs is the cargo drop-off area. Thing are strewn about the place, with barrels, buckets, chests, and an ancient Egyptian sarcophagus just laying about. (Don't worry, it's empty!) Also on this floor is the armory, with weapons and gadgets of all kinds safely stored on the walls, with the accompanying ammunition in a securely locked safe located upstairs. Upstairs is the nerve center of the Adventurer's exploits around the globe. money for buying supplies is stacked near the radio, while the ammunition safe sits nearest the camera. Opposite from the stairs is the research desk and lounge area. (even globe-trotting explorers need some downtime!) Steam tramp freighter EASTERN STAR I built this 103-stud long 1920's Adventurers tramp steam ship from two Adventurers sets: I used the boat from set 5975 (T-Rex Transport) and modified slightly to resemble set 5976 (River Expedition). The ship features a lifeboat, steering wheel, and a smoke-stack plus I have the bridge with removable roof for the top deck of the ship, and captain's quarters for the lower floor. I also have signs on the front of the ship spelling out the name of the vessel: the Eastern Star. The ladders hanging on the side of the lower deck lead the way to the ship's bridge on the upper level. The life boat is also back here. Here you can see inside the ship's bridge (upper deck) and captain's quarters. (lower level) Some of the recent cargo of the Eastern Star includes: - a gyro-copter - silver ingots and coins - silver and gold nuggets - Dynamite (the accompanying plunger is in the Captain's Quarters / map room) - Ancient spears - the real Maltese Falcon - the Burma Chicken (long-lost cousin to the Falcon) - two halves of a long-lost pirate's treasure map - Money - large rough-cut ruby - poison bottles - antidote bottles - and many other items! Bi-wing pontoon plane THUNDER BLAZER Fly farther and higher than ever before with the Adventurers and their Pontoon bi-plane! This vintage style airplane features two re-purposed kayaks for floats, and dual shotguns for forward-facing protection from the forces of Lord Sam Sinister, while the rear of the vehicle has a gunner's seat with rotating machine-gun turret. (Just be sure to not shoot off the tail of the plane while flying!) In reality, this model was heavily inspired by 2018 set 31076 (Daredevil Stunt Plane) with a gunner seat from set 7186 (Fighter Plane Attack) from 2009. The pontoon floats from kayaks were my own idea, and I think are used in a new and unique way. This model comes with rotating prop, seats for the pilot and gunner and swiveling machine gun turret. Seaplane ISLAND HOPPER What do you get when you combine an Adventurers seaplane, a Indiana Jones DC-3, and a Creator rip-off of the Seaduck from the TV show Tailspin? This model of course! The seaplane seen here is based off the 2008 Indiana Jones set 7628 (Peril In Peru), the 2017 Creator set 31064 (Island Adventures), along with inspiration from 2000 Adventurers set 5935 (Island Hopper) thrown in for good measure. The idea behind this model is to depict a updated version of one of my favorite classic LEGO themes: "Adventurers", but with modern techniques and parts using two of my favorites plane designs smashed together. The rear of the plane makes use of a Toy Story 3 printed 2 x 4 tile for a registration number. The plane has a interior that seats six people: 1 pilot and five passengers. The seats are accessible thought the removable roof / wings. Auto-Gyro LIGHTNING ROD In reality, this model was modified from set 70913 (Scarecrow Fearful Face-off) from the LEGO Batman Movie line. I added the classic two seat Adventurers cockpit piece which is usually used on land vehicles, plus a new set of vintage 2003 landing skids. This model also comes with red and green navigation lights and two independent propeller blades. The good guys: Adventurers (good guys) figures from left to right: -Madame Blue This Alaskan husky is the unofficial mascot for the Adventurers team. -Captain Karloff Owner and operator of the "Eastern Star" tramp steam ship, this captain has an eye for spotting the historical value in something that looks worthless. He always has a bag of cool items he's collected on beaches, sea-side markets, and ports around the globe on his person or nearby on his ship. -Jake Raines This young lad is a American student of Dr. Charles Kilroy's and expert at 5 spoken languages and 3 more written. Also has a knack for defeating ancient booby traps and disarming modern explosives. -Johnny Thunder Australian adventurer extraordinaire and friend to all those in need. Thunder first met Sam Sinister in 1917 when Sinister was in a field hospital for his hand amputation and Johnny was recovering from slight case of shell shock. They have been against each other ever since then. -Dr. Charles Kilroy Eccentric and slightly absent-minded English professor of history, archaeology, ancient languages, and about five other things including medicine. Kilroy is known as "Lightning" to his friends, as he enlightens the team in his own way and serves as a friend indeed. -Miss Pippin Reed This former lead reporter for Adventurer Times was reporting on a Dr. Kilroy's 1920 discovery of a copy of the Book of the Dead when she met Johnny Thunder at a dig site near Cairo, Egypt. They have all been good friends ever since. Also, Ms. Reed happens to be an better aviator than Johnny, a fact which she takes great pride in. She also operates the Island Hopper seaplane on most expeditions. -Mac McCloud Mac may be slightly clumsy, but is a genius when it comes to things of a mechanical nature. He keeps things working for the Adventurers team, such as lowering the steam pressure in the old and worn boilers on the tramp steamer "Eastern Star" and knocking loose engine parts back into place on the sea plane "Island Hopper". -Major Quentin Steele Former British Army officer (and Sinister's former commander, whom Sinister still hates today) This Monster Fighter lost his eye in 1912 due to a fight with a certain Werewolf, whom he later tracked down and defeated. He has signed on to Johnny Thunder's team as of 1925. Not Shown: -Clutch Powers As a former resident of the neighboring realm of Ninjago, Powers is a stranger in a strange land... no, better yet, a strange time. Used to the modern ways of Ninjago City, this waylaid movie star got himself stuck in the bridge-realm of the Monster Realm in the Earth year 1912. When he got seperated from his filming group and the portal back home closed, he was stuck in the perpetual darkness for about a week until the Monster Fighters group (led by Dr Rodney Rathbone) found him. They led the culture-shocked Clutch back to Earth once they defeated the Lord Vampyre clan. He has been making black and white silent movies of his life on the "World of the Ninja" ever since. A good friend of Jake Raines, as Jake is a fan of his "Temple of the Snake People" adventure film series. The forces of evil Characters from right to left: - Lord Sam Sinister Brother of Alexis Sinister, and Lord of Sinister Manor and owner of his own steam train. Sam lost his left hand in World War I while in the British Army. He later replaced it with a polished steel hook which is as cold as his heart. - Alexis Sinister The sister of Lord Sam Sinister is completely evil and slightly unhinged while being crack shot with any weapon. She hates Johnny Thunder to an extreme extent after he refused to join Sinister in his diabolical schemes. Last seen on Dino Island escaping to places unknown while the island was sinking. - Senor Palomar This South American crime lord is an associate of the Sinister family. He helped Sinister try and get the Sun Disk from the Amazon jungle, before losing it to Achoo, the ancient guardian of the disk. After that adventure, Palomar has fallen out of favor with Lord Sam Sinister, but he hopes to be in his good graces again soon. -Mister Graves A mysterious man of whom little is known. He sometimes is a ally of Lord Sinister and company, although are also enemies at times too. He is always seen with a gold lapel pin in the shape of a badge and a little black book of which he is almost constantly writing in. What is he writing? None have dared ask. EDIT 8/4/20: Everything updated! Comments, Questions & Complaints are always welcome!
  3. Greetings, adventurers! As you have probably seen, the next Creator Expert set, 10273 Haunted House, was announced this morning and it features many references to Adventurers and other themes as it is designed to be a fairground ride that is modeled after the manor of the notorious villain Samuel Von Barron. There is a large haunted portrait of the baron, a sign saying "Manor Von Barron" and several stolen artifacts from the Egypt and Orient Expedition subthemes. So my question is: is this canon to the Adventurers theme? If so, that opens up a lot of questions. We don't know how accurately the fairground operators recreated Sam's manor, but assuming it is accurate, we can gleam a lot of information from it. First, let's talk about the name. Baron Von Barron's infamous name change to Sam Sinister has been confusing Lego fans to this day, and TLG is muddying the waters even more here by calling him Samuel Von Barron which seems to be a combination of the two. Is this his real full name and was "Sinister" just a nickname? The portrait has a play feature that causes Pharaoh Hotep to appear behind the baron. This suggests that the baron was cursed by the pharaoh, possibly for stealing all of these treasures. Did the baron die from this curse? On the other side of the manor, there is "strange altar" with skull candles, a chalice, and a vassal with some dark red contents. There is also a skeleton with a top hat just like the one that both Sam and Slyboots (a.k.a. the other Sam Sinister) used to wear hanging from chains from the ceiling. This has some surprisingly dark implications. Did Sam used to practice some kind of blood rituals up here? Is the skeleton meant to be him or Slyboots or someone else? Were the rituals meant to free him of the curse? There is also a red snake hiding under the table which according to a German Adventurers audio drama is venomous and killed the first people who raided Pharaoh Hotep's tomb as part of his curse, so it would make sense that Baron von Barron would suffer the same fate. There is a coat of arms over the manor that references Fright Knights, specifically set 6007 Bat Lord. Does this mean that Sam is a descendant of Basil the Bat Lord?! As a fan of both Adventurers and Fright Knights, I am absolutely fine with accepting that as canon! There is also one of Ogel's orb bombs from Alpha Team in the attic along with a rusting Junkbot. Does the baron have some kind of connection to Ogel? There might be even more interesting references that I missed, but this gives us a lot to think about. So what do you think? Do all these things mean what I think they mean? Or am I just overthinking some fun easter eggs in a silly haunted house set? It's probably the latter, but either way, discuss!
  4. Sorry, that was a long and odd title, I couldn't think of anything really catchy. Also, I put this in town forum because it involves land-based town vehicles with some sci-fi features thrown in for good measure. (I hope this is okay, but you mods can move it if you want!) Also, I will update this thread when need be to prove these have been built in real life and are not just digital models. Classic Space car (Benny the Blue astronaut) This is Benny the 1980-something space guy's car while on Earth. It was used to travel to the movie studio when making the LEGO Movie, and is now normally parked at Benny's summer home in Bricksburg. The model features a row of space-ship styled seats and "double" tail lights. (I used a trans-red grille to create a nice effect.) the white tile above the rear bumper is supposed to be Benny's license plate. This part goes on the sloped rear of the car: http://www.bricklink...sp?P=30363pb021 Here is the car in real life. LDD file: http://www.mocpages....1434990478m.lxf Neo-Nexus Force automobile (Bob from LEGO Universe) Here we see Bob's car for use on Earth. Bob uses the car to travel from his Military Surplus shop in Ironwood to a classified location where he then moves on to his base, Ice Station Destiny, which is located in Polaris star system. This car can seat one figure and is supposed to have this print on the 2x2 slope situated on the trunk: http://www.bricklink...sp?P=15068pb004 Bob's car can also fly using the same basic STARK hover technology as Nick Fury's S.H.I.E.L.D. car does. (Bob is a good friend of Tony Stark and is also on good terms with Bruce Wayne, as he tests out their new tech for both of them) (real world picture goes here when I build this model) LDD file for the car: http://www.mocpages....1437422963m.lxf Treasure Raider (Johnny Thunder) This is Johnny Thunder's car, and has been used from the Great Pyramids of Egypt to the Great Wall of China, to the depths of the Amazon jungles of Peru and even to places not listed on any map where dinosaurs still roam the Earth. The car features seating for two an full-size spare tire (perfect for those times when you jump over a cliff and cause a dented wheel hub while trying to make your getaway from the approaching enemy forces) Here is the real model of the car. LDD file: http://www.mocpages....1404178315m.lxf Evil Intentions (Lord Sam Sinister) Here we see the car of Lord Sam Sinister which may or may not have been involved in stealing artifacts and treasures the world over, and was definitely not involved in the botched attempt to ransom the Great Sphinx of Giza's nose. It also was never anywhere close to being hauled onto a battle-cruiser named the HMS Vladeck, which by the way, is not from the country of Ogel. It most certainly was never photographed headed to Antarctica, where it won't locate the lost City of the Ancients. (also known as Atlantis) The car can seat two people, and is supposed to have this license plate where the white 1x2 tile is: http://www.bricklink....asp?P=3069bpa1 Here is the photograph I wasn't talking about before. The LDD file is available here: http://www.mocpages....1436387276m.lxf This concludes the post for now... more vehicles may come eventually.
  5. This classic 90's LEGO-styled model was originally built in 2007 by a Brickshelf user named "Widdi". That user uploaded the instructions (seen here: http://www.brickshel...ry.cgi?f=249223 ) which I stumbled upon and built / modified in Lego Digital Designer. I put another story on top for the tower, set furniture inside, added a back half, and worked a garage into the structure. The Sinister Mansion: Where you will never want to leave! Fictional Background for the house: Built in 1910, Sinister Manor is one of the last surviving houses in the Edwardian Style of architecture in Ironwood county. It was built by Lord Gregory Sinister for his family, and features one addition not usually seen on Edwardian houses: a automobile garage. The house was left to Gregory's family, (his son Sam Sinister & his sister Alexis Sinister) upon the elder Sinister's death of a stroke in 1913. Sam Sinister went on to serve in the British army in World War I, losing his left hand in the conflict and replacing it with a iron hook. When he returned from the conflict Sam set about continuing his fathers tradition: collecting treasure precious artifacts, through legal and illegal means. The collection was stored in the Attic of the sinister Mansion until it became too large and was moved to a more secure (and secret) location. The inside features the furniture from my Haunted House (10228) MOD, including (but not limited to): a Queen size bed, stove, table, phonograph, sidetable with lamp plus the couch. The first floor I has the living / dining rooms, as the couch, stove and table and other associated items are there. The second floor features the master bedroom with a small balcony on the right side. The third floor is the attic, which is empty. The tower / roof (fourth floor) is also empty. The Rear of the house. This model is significantly cheaper / less parts intensive than my other Victorian Mansion (the one based off the Monster Fighter's "Haunted House") This car, the Ogel Mark III, goes in the garage. Here are the cars statistics: Model Name: Ogel MK III Configuration: two seat Engine Class: V8 Designer: Lord Ogel Build Date: 1925 Builder: Ogel Motor Car Works Current Owner: Lord Sam Sinister Length: 21 studs Width: 6 studs Height: 5 bricks Top Speed: 88 MPH Fictional background for the car: After the Orient Expedition of 1924, Lord Sam Sinister's Island Racer was seized by Soviet (Russian) forces when Sinister tried bribing his way onto the Trans-Siberian express without the proper papers. Sinister was put on the next train out of Russia without the car. In early 1925 he boarded the Simplon-Orient Express bound for Paris from Istanbul. While in Paris he telephoned the Ogel Motor Car Corporation asking for a newer, faster and more expensive car to be sent to his home at Sinister Manor in three weeks. Sinister arrived at his Edwardian-style manor to find this car waiting for him. It features two seats, a spare tire, a much longer wheelbase and goes 13 miles per hour faster than his old car. LDD file for the house & car: http://www.mocpages....1416516743m.lxf Comments, questions and complaints welcome!