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Hi all, First of all let me introduce myself. I tried to find the "hello my name is" thread but the link didn't work. I'm Luis, Spanish, 43 years old and I'm back into Lego Technic after 30 years. I loved building but then life became more difficult and full of other things. Last year I decided to build something I dreamt -but couldn't afford- when I was younger. With my kids we built the 42009 crane and I was proud (until I saw what the master builders were achieving). Wow! Anyway, I'd like to go further. I've already improved some details but I'd like to follow some of the MOCs or try to make some. The problem is that I'm a bit lost in this new universe. I see there are online stores, forums, places to share instructions, lists of parts, sw to design Lego, files, MOCs (and a lot of other letters), etc. People talk about things I don't even know. And I can't find a guide for new-old beginners. Can someone give me an overview? I've tried to search the forum before asking, but only found the glossary and the rules. I'm sure other people are in my same situation. Thanks in advance. :)
Box. Reverse side. The Aira in the 1: 1 format. The contents of the box. Sticers Instruction. The beginning of the instructions. Random page. The end of the Assembly. Poster. Set list elves 2017( the first half). Map of the Elfendale 2017. The reverse side of the instructions( nothing unusual). Parts from the first bag. Goblin. Aira. .Printed circuits. Cronan symbol.. ."Jetpack" goblins. The base of the airship Airs. Continued Assembly of the first package. The end assembling the first packet. The contents of the second package. The bohrok eyes. The main part of the mechanism for folding and unfolding of the wings. New elements. Detals in new color. Aira boomerang. The contents of the third package. A lot of gold details. Map is a classic feature of this series. The base of the crossbow elves. Interesting gold details. The auxiliary engines. All the spare parts. Three Aires. Using the mechanism, it is possible to fold and unfold the wings.
The year is 617 AE (After Empire) and this is the dawn of the second era of colonialism. After two years of the factions discovering new lands beyond the Sea of Storms, they have started to consolidate their holdings. But there is more to discover, and adventure awaits! In game terms, Era II introduces the following: - New ship stats (which you've already seen here), allowing players to customize their ships. - A revamped MRCA (now called the Trade MRCA), in which ships have a limited range, can only stop at one port each month, and start the next month from the port they end at the previous month. Also, convoys of 6 or more ships need special leaders (such as a commodore or admiral) that will cost DBs and PIPs to employ each month. Additionally, ports being overserved or underserved will impact the revenue for ships calling on those ports. - A NEW Adventure MRCA, in which players can go forth into the unknown to be the first to discover new lands -- and exploit them! Additionally, a new BoBS Intro thread and updated faction threads have been posted to the front page of the BoBS forum (although the old threads are still accessible for reference, just no longer pinned to the front page). The new faction threads have updated histories for what happened in Era I and their current relations with the other factions as we head into Era II. Full rules for the Trade MRCA and Adventure MRCA should be posted in the next few days. Other new features will be unveiled in the coming months, but the above items are the big news for now. It’s time to sail into the brave new seas of BoBS Era II.
Here's a quick overview of the MILS standard. For those who haven't heard it of it, it is a standard published by the Hispabrick magazine to help coordinate diorama building between Lego builders. It also is a great foundational tool for learning how to make more advanced builds. Hope you enjoy! I have other videos on my channel with instructions on how to make the various modules.