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  1. TenorPenny

    Microspace Fighters

    P-7a Percival The P-7a ‘Percival’ was a Second Age era fightercraft commissioned by the Royal Navy. It was designed as a jack-of-all-trades fighter-bomber hybrid but after testing and first deployments it was found to lack the requisite agility to serve the ‘fighter’ part of its role and instead served as a light bomber until usurped by the Albacore. The ship only saw military service in some minor border conflicts; it was disliked by pilots due to its sluggish performance against fast moving targets but loved by mechanics due to its basic, modular construction which proved easy to maintain and repair. The ship gradually fell out of favour through the Third Age and was replaced by the much more capable Albacore Strike Fighter. Many ‘Percies’ were sold on to private armies, scrapyards and other individuals. It has become a firm favourite for planetary militias due to its ability to carry warheads and ease of maintenance. The former quality makes it a affordable counter to pirate capital ships though it is vulnerable to flak fire and escort fighters. It is predominantly dependent on warheads for offensive capability and the quality load out can make the ship more or less dangerous; the Black Moon Union uses a number of the ships armed with modern ship-to-ship missiles with great effect, for instance. -- The Ingjald The 61-T ‘Ingjald’ is a strike fighter created by a subsidiary of Bofors; a small, private arms manufacturer based out of Ravensmere. The advent of the Fourth Age enabled small enough FTL drives and heralded the coming of the strike-class of fightercraft; at first they were extremely expensive to develop and build and out of reach of all but the largest organisations. The Bofors design team studied the specs of the British, European and American ships before launching a ship aimed at a more niche market. The final iteration proved fast, sturdy and potent; somewhere between the European and American models with something of its own thrown in for good luck. Offensive capability is provided by four missile hardpoints and supplemented by a high rate-of-fire pulse cannon under the cockpit. The ship’s electronic and countermeasure suites are cutting edge, allowing enhanced tracking of targets and decision support throughout combat. It can be flown by one expert pilot but most operators add a co-pilot to take care of the weapons and FTL drive. Each ship is individually made and they are commensurately expensive; even for a strike fighter. The only military force to use the ship is the Scandinavian special forces; the Aesir. They operate semi-independently of the European Union Navy structure and have a well earned, fearsome reputation. The ship is also used by a number of private individuals as a personal transport and warship. The Ingjald’s impressive mixture of weaponry and jamming ability make it a real threat to the older ships used by pirates and bandits throughout the Rim. The most famous Ingjald is nicknamed ‘The Indigo Viper’ and used by a member of the mysterious Agency. Miss Indigo uses the ship on necessary forays into the Outer Rim; the co-pilot seat has been converted into a snug holding cell for missions when she needs to take someone alive. Fugitives throughout the lawless region speak of the ship – and its pilot – in hushed tones.