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Found 14 results

  1. Katoren Monastery

    I actually finished this build around the beginning of June, but haven’t gotten around to posting it until now. This was just a build for fun to mess around with the dark blue/white colorscheme and to finally do something for Kaliphlin again. I’m pretty happy with how it turned out, though unfortunately the pictures are rather poor. Located on the Eastern outskirts of Katoren, this monastery survived the Kaliphlin civil war better than most. A natural spring was the reason for the monastery’s location, and the spring continues to provide fresh water for all the inhabitants, as well as make the surrounding area very lush compared to much of the Kaliphlin landscape. More pictures on Brickbuilt. Thanks for looking, C&C welcome
  2. Another fun build for the ABC’s of Castle, over on Classic-Castle, as well as a Kaliphlin free-build. This one is ‘Courtyard’, for ‘C’. I wanted to try experimenting with color a bit in this build, as often times the Mediterranean style builds I see do so to great effect. It was especially inspired by the works of Robuko. It's been a while since I've finally gotten around to continuing my Katoren story-line, due to other commitments, but here's another installment. Check out the previous chapters: Secretive Plans Bandit Camp at Kharab Fortress "Sir! Sir! Urgent Message from the southern outpost! A sudden attack from the desert king forces leaves us in dire need of support. I was scarcely able to slip through the siege lines of the desert king, to deliver this message from Captain Temas." "How could it be?! Responded Qalaq from under his white turban. That outpost is only known about by loyal supporters of the High Council, and is almost impossible to find!" "A important question, Qalaq, that we must find the answer to. it shall have to wait, however; now we must make haste to gather our forces and lend aid to Captain Temas, before the fortress falls and the men are captured. I'll send my messengers to gather troops and supplies, and we'll leave before sunset. Messenger, thank you for your work. Now go to my room, clean up, and then get some sleep. You have to be exhausted." "Thank you, sir, indeed I am. But be sure to wake me before you leave; I'll not be found here sleeping while my fellow friends battle for their lives." "Very well, I shall do so. But come now, we've much to do, let us not waste any more time talking here!" ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Some overview pictures of the build: I would like to claim UoP credits for: General Building - mosaics, stained glass, or complex SNOTted floor designs. History (3 of 3) Lots more pictures on Brickbuilt. Thanks for looking, C&C welcome
  3. My entry for Category B of Challenge V, as well as a bonus entry to ABS Builder challenge. Credit for the arch design goes to Mark of Falworth. The Katoren siege-workshop is in full swing as they manufacture all types of siege weapons for the war against the Spire. More pictures on Brickbuilt Thanks for looking, C&C welcome
  4. Another Kaliphlin free build, and also the start of a story line I'm working on about Katoren. I'd like to claim UoP credits for: Advanced windows and window frames History "I'm glad you were all able to come to this meeting," Aymeri greeted the three men before him. "As we all know, the Desert King has controlled Katoren for too long, and it is time we did something about it." Arioch, the oldest of the group, gave a quick nod in reply. While Tierri replied, "He won't rule Katoren much longer!" Tierri had been a strong supporter of the High Council during the Kaliphlin civil war, and was known to be quite a capable warrior, though often a bit brash. Aaqil looked solemnly from under his turban at each of the others in the room. He knew well how much it meant to all of them to reclaim Katoren, but also understood that it would be a difficult task. "But what is our plan to overcome the Desert King's rule," queried Arioch. "It will take time, and careful planning to break his reign in Katoren." "An open war is out of the question, we have neither the manpower or weaponry," responded Aymeri, "but a small force of highly trained men could make things very difficult for our enemies. And with our contacts inside the city, such a force could be especially effective." Arioch nodded slowly, thinking over Aymeri's words. "You can count me in, I'd love to see some action against those moronic mummies again," interjected Tierri. "Which brings me to the reason I asked for the three of you to meet with me. My soldiers remain loyal to me, but would need further training in the illusive combat methods we must use." "Indeed they will, but where could we train?" asked Tierri. "There are too many supporters of that false king to risk training in the city." Aaqil spoke up, "I may have a solution. There's a ruined fortress west of the city that I've often traveled by with my merchant caravan. Though its walls are crumbling and overgrown, you could easily conceal a good number of men inside." "One moment," Aymeri said and moved to grab a scroll off a nearby shelf. Spreading it on the table, the others saw it was a map of Katoren and some of the surrounding countryside. "There, pointed Aymeri, "Aaqqil is right, this old castle would make an ideal spot for our training grounds!" “But how will we get the men,and a supply of food and weapons there un-noticed?” asked Tierri. “You can’t just be constantly going in and out through the city gates, or the Desert King forces will become suspicious.” “If we alternate who delivers supplies, and try to mix in with regular caravans, we should be able to manage well enough,” Aymeri replied. “I can sneak my men out over the next fortnight and begin training. And remember, secrecy is of the utmost importance. If we’re found out, Katoren is lost.” --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- An overview of the build: More pictures on Brickbuilt: Link Thanks for looking, C&C welcome!
  5. My entry to Cat. A of Challenge IV. With the civil war going on, the Katoren hospital is packed full, and patients are still being brought in: Lots more pictures here: Link I would like to receive UoP credit for: General Building - Interior Design C&C welcome
  6. Katoren Palace

    This is my third and final module for a large collab build with LittleJohn. The bell can be 'rung' via the bell rope. Katoren's palace is well known for its elegant architecture and impressive belltower. See more pictures here: link And stay tuned to see all 6 modules connected :)
  7. Katoren Gardens

    My last module for a large collab with soccerkid6. The Katoren Gardens are well known throughout Kaliphlin, and have many different kinds of flowers. Sir Glorfindel is currently staying at the guesthouse there: More pictures can be seen here: Link C&C much appreciated
  8. Katoren Market

    A free build for Guilds of Historica. This is my second module for a large collab build with LittleJohn. The tailor and potter's were interesting challenges, being much different than my normal style of buildings. It was fun experimenting with some brighter colors as well. The potter's wheel actually works, and can be seen in action here: link Katoren's marketplace offers a large variety of goods, and is generally quite crowded. More pictures, here: link All C&C welcome, and we've still got more of Katoren coming
  9. Katoren City Hall

    My second module for a large collab with soccerkid6. The Katoren city hall collects taxes and issues licenses. A concealed compartment under the floor provides a secure location for the collected money. See a video of how the trapdoor works here: Link Credit goes to robuko's "King of Queenscross" build for inspiring the dark red parts on the city hall. More pictures can be seen here: Link C&C much apreciated
  10. Katoren Windmill

    The first module in my collab with soccerkid6. The windmill actually works, not only do the blades turn, but a grindstone is operated as well. You can see a video of it here: Link A miller operates his mill just outside Katoren's walls: The Interior: More pictures can be seen here: Link All C&C apreciated
  11. Katoren Gatehouse

    This is my first module for my collab with LittleJohn. It was an interesting change to try a middle eastern style gatehouse, and I'm quite pleased with the result. The gates actually work and there's a full interior. Katoren's main gatehouse receives much traffic from vendors, nobles, and visitors heading into the city. Gates closed: There are more pictures here: link C&C welcome, and there's more of Katoren to come
  12. My entry to WarZone 13. If I should win, I pick D3 as the next warzone. This was a fun little build, the mobile fort was a little challenging to make but I think it turned out pretty well. Aymeri and his men send some desert king soldiers packing: More pictures can be seen here: Link C&C much appreciated
  13. Warzone 13: Katoren Break Out Location: F13 Who Can Participate: Everyone Terrain: The Road to Qarkyr is not without its perils, but as the desert gives way to mountains, travelers find relief in this region. Water sources are not as scarce, small hamlets dot the roadside, and the foliage, soil of different hues, and wildlife can be quite pretty in the high desert that stretches towards the Rakath Mountains. History / story: Not much happens in this region, it is mostly known as the road between Qarkyr and Katoren. There were no major battles, no notable citizens, nor nothing of value found in the soil, besides the spare small oil pocket. Mostly, the region has been used to travel through. Until now. Aymeri, Lord of Katoren, is one of the last lords holding out for the High Council, in and increasingly Desert King friendly region of the map. The Desert King has cut his supplies lines, and now Katoren risks losing the ability to feed its people. Although a small town, they are a proud people and will not give up without a fight. Which led Aymeri to his plan – the breakout. The easiest way to supply the city would be to quickly advance his forces along a swath of land to the nearest High Council held territory. However, the map is not his friend in this plan. His advisors devised a way that Katoren troops could take and hold a pathway to the sea, but it would require taking Qarkyr too. Lord Aymeri has confidence in High Council support if he can just get to Qarkyr… and there lies the problem. The land in zone F13 must be crossed. The DK and Ulandus spies have already sniffed a whiff of this plan, and since they cannot use their larger armies within the walls of Qarkyr, they have both turned them on this stretch of land to the west of the city. It is here that Aymeri and his allies must first defeat two armies, and then set their sights on Qarkyr and beyond that, the sea. Mini-challenge: Although it began a forced march for the High Council troops, it soon became a pitched battle between three armies. But Aymeri knew this was coming. Before leaving Katoren, he had many of the houses disassembled for building materials and had his engineers, led by the famed Kaliphlin master engineer Sergio Jarrett(who just so happened to be in the area when the war broke out), craft movable fortifications. This would give the High Council an upper hand over the two other armies who were closing in on them. He also split his forces into stronger light platoons assigned to each of the moving fortresses. He confiscated every ox and horse within his land and assigned each to a team. High Council Builders should depict a scene where these mobile defensive fortifications are used in combat to repel enemies from one or both of the other two sides. Ulandus and Desert King should depict their soldiers overtaking one of these mobile defenses. Special Category: Best high desert foliage (covered in blood…) As this battle happens in the sparse high desert, there should not be any structures besides the mobile defenses. The foliage, rocks, differing hard dirt and sand patterns should be the real star of the show… but there happens to be a battle upon them currently, so they should be splattered in blood and gore, but still retain their natural beauty somehow… The voters will choose the best depiction of High Desert Foliage with combat stains… (you can depict foliage without stains on it too, just need at least some that has been tainted by battle. The winner of this category will be crowned “Enricher of the Soil” of Kaliphlin. Best Transformer: It is not required that your MOC can actually transform from mobile to a stationary defense platform by natural movement – but if it doesn’t, you can enter this category (no taking apart more than a few pieces and putting it back together in a different formation.) You may also submit additional pictures / video of the MOC in your thread. Judges of the entire zone will be asked NOT to judge the results of the zone on the ability of MOCs to transform, but to judge this as an entirely different category. Winner of this category becomes the current“The Historican Master of Transforms,” and will keep that title until another transformer challenge comes up in the future (there won’t be another in this challenge at least. ) Restrictions: 32x16, with limited overhang. Must have an irregular base. Due Date: April 26th
  14. Aymeri of Kaliphlin

    I've been following GoH for a while, and now I'm very excited to be joining Kaliphlin. Here's my character intro: Aymeri had grown up a desert nomad, but had always dreamed of being a knight. So when he was of age, he enlisted as a soldier in Katoren, hoping to one day win his spurs. He had been promoted quickly and now commanded a small group of soldiers. One of his missions was to capture two thieves that had been on a robbing spree in and around Katoren. Aymeri and his men managed to catch up with the two criminals as they attempted to rob a small farm outside the city: After capturing the crooks, Aymeri and his men started back to Katoren: After an hour's march, they reached a side gate of the city: Just inside the gate, several prominent members of Kaliphlin can be seen: Aymeri then continued to the the thieves' final destination: the Katoren jail. Next door is a cartographer's: Thanks for looking, any C&C welcome