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Found 11 results

  1. Although the Khaor family thinks that anything cultural is a waste of precious time, they can't let the golden city of Kashgar live without the grandeur of a theater. Every seventh day of the week a small group of actors perform a comedy play. In this case a Kaliphlin soldier who has to fight an evil witch. This way, the Khaor can contol the entertainment in the city. Circus and other artists have to audience before Throll first before allowed in the city. *HSS - Entertainment The open air theater is also suited for my MOC of Kashgar
  2. It is a good thing that Bran keeps a short leach with his family on the other sde of the ocean. The abundance of food that grow in Hemresa, a large island within the borders of Avalonia, is a good trade good versus the high quality clothing that the Khaor supply. The Khaor family have a small fleet of trading vessels like the one shown below, that sail to and from Varlyrio and Kashgar almost all seasons of the year.
  3. And the second one... As the gnomes are the second largest represented race on Varlyrio, a lot of goods from their factories are exported from the island. The gnome called Freckle issued a permit to build a warehouse at the docks to oversee the trade to the mainland. A small and vast houses a few dozen square meters of crates and boxes leaving the island with every ship that sails. Kashgar update with my new builds:
  4. After a few months (got a new born son, and we called him Moos)... finally with x-mas some time to build. Kashgar is growing and every day new shipments and tradegoods are unloaded by the many ships that enter the harbour. Taxes need to be payed and smuggleware has to be reduced to a minimum, so the Khaor family build a small customs office at the end of the docks. The Lionelle called Shimbash leads a small unit of soldiers and officers to ensure no illegal goods enter Varlyrio from this port.
  5. Close to the seaport, the Khaor family build their home and headquarters. The head of the family, in this case Throll and his wife, together with a few staff members, hold residence here. Once a month the department heads of the family come together to report and discuss how business is flourishing and how to expand their influence in Varlyrio and beyond.
  6. Although the streets of Kashgar are poorly accessible for carriages and horsemen, at the far end of Kashgar near the docks is a small stable. The Avalonian owner, Quill, of the Flying Pony rents out and sells horses and other ridable animals for short journeys and light packings. Quill owns a small breeding range just outside the borders of Kashgar, where he get his constant supply of mini horses. HSS: REQ Agriculture, Lifestock Ranch
  7. Guest house & residence A town can only flourish if the visitors not only trade but decide to reside there also. The streets are filled with beautiful architecture, no matter how small the house. This particular building represents on the left the guesthouse of the Khaor family (you can see uncle Nar Bilu is visiting) and on the right a small traders house. Sorry no interiors in this build...
  8. Drunken Imp Inn When the streets and canals of Kashgar were flooding with merchants from all directions, the urge to keep them in the town began to grow. They needed a place to negotiate along with the pleasure to grab a drink as well as a place to crash after a long journey. On different locations in town taverns and inns popped up. The one that stood out, was the Drunken Imp Inn. A little shady and the sleeping lodges were not the most comfortable, but the money flowed. As it is told. Black market trading, agreements were signed and some say even kill contracts are a common goods that cross the tables. HSS: REQ Hospitality, Inn
  9. Farm’s Market The downside to these large settlements along the coast of Varlyrio, is that all the food, except fish, has to be bought. Kashgar is no different. Farmland is far beyond the gate. This does not mean it is hard to get by food. The Farm’s market offer a continues flow of goods like livestock, fruit and other exotic products. No men should live unfed. As a side note: It’s a small build, but it had to fit my view of the city. HSS: REQ Agriculture, Farm’s Market (because Kashgar has no direct farms along its borders
  10. Khaor guard tower Briefly after the successes of the Khaor family in Kashgar, the usual suspects came lurking around the corner. Thieves, smugglers and even murderers. The Khaor hired a group of soldiers to insure their personal safety. In the midst of town a high tower oversees the traffic and guards the business and the family of Khaor. The personal guard of the Khaor distinguish themselves by the high quality dragon scale armor and their versatile range of weaponry they carry. Led by commander and chief Yorth, these guards are top of the bill. HSS: REQ Military, Guard Tower
  11. Temple of Daïnna After the first settlers of Kashgar built the first homes through the maze of canals of Kashgar the community requested a temple to pray to their deity of choice. The Temple keeper Perrish assists his flock of Kashgar residents and outsiders, preaching to numerous deities needed to favor the hunt, production or trade important to the Varlyrians. The Temple was named after Daïnna, an Avalonian Half-God Huntress who was praised for her skills in tracking and archery and the deity the Khaor family draws much energy from. Daïnna’s arrows are blessed with flight and accuracy. Her followers are believed to be given a sharp vision and strong sense to aid in the hunt. A secret lore even suggest that she hunted more than just animals and mythical creatures and that she shed royal blood. HSS: Religious