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Found 1 result

  1. hero factory: regenerated a project created to show just how far the hero factory system could go with some new parts and stuff. first post here, and i wanted to make it a good one, so here it goes: hf: regenerated is my project, the creation of an ideal hero factory system. to create fully customizable and professional looking action figures with an adaptation of the hero factory build system. while based in the hero factory system, this project aims to deliver what the hf system hasnt been able to. in the past, we have had gappy backs, unfinished designs, and terrible weapons (bulks drill anyone?). these things will be improved on in hf: regenerated. excuse the crude drawings, my tablets bugging out and i wanted these done today, so ill post up more and better finalized designs tomorrow hopefully, if not the on Tuesday. ok, part explanation time: heads: one i really wanted to fix, the current heads are good for one the character they are supposed to be, and hardly more without some creative parts use. my head design is a mix of the current and 2.o versions. creating a 5 (sometimes 6) section head, with 1 technic pin in there as well. it is seperated into the upper and lower base, right and left gear, helmet, and sometimes visor. this allows for custom combinations of gear parts into special gear sets, making the heads look unique on each combination. the edition of the visor would allow an even better "new character "look, covering the face with new detail prints or colors. and last bet not least, the new system would let the user pick a different color for the eyes and lower face details differently from one another, and allowing more expressive characters "ie. red=mad, blue= calm and so on" HERO CORE: not a big change here, but a more streamlined looking symbol would be added, and the current "all white" design would be swapped with the cores having colors in translucent plastic on the inside, like how the colors shine through on the tv episodes. BODY: the second largest modifacation in this set (other than weapons, but im getting ahead of myself with that one...) are the torso/body parts. now, the current system is fine for what it is, but the customization options are not verry large, though brain attack has the right idea with the option of up to 4 different colored exo force arm bits. my torsos would have two sections, an upper and a lower, that each have a joint inside of them that connect to one another and give mid torso articulation. they would have every joint on them replaced with friction joints to make more stable figures, and would have axels behind the standard shoulder joints that could have an axel passed through it with ball joints at each end to make a wider shouldered character for a more brawny type characters. they would feature the current point of attachment for the hero core, along with the (as of brain attack) standard exo force arm connections. it would also have an axel point so that a new type of colored chest Armour could be used that, like in the show, actually had a hole were the core was, so when you put the core in it feels like its really completing the figure. this picture is actually a terrible representation of what i want it to be like, but i will redraw it tomorrow since im practicaly falling asleep at my desk right now. sorry.