Search the Community

Showing results for tags 'heartlake heartbreak'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Frontpage, Forum Information and General LEGO Discussion
    • Guest Section - PLEASE READ BEFORE YOU REGISTER!
    • New Member Section - PLEASE READ BEFORE STARTING!
    • Frontpage News
    • Forum Information and Help
    • General LEGO Discussion
  • Themes
    • LEGO Licensed
    • LEGO Star Wars
    • LEGO Historic Themes
    • LEGO Action and Adventure Themes
    • LEGO Pirates
    • LEGO Sci-Fi
    • LEGO Town
    • LEGO Train Tech
    • LEGO Technic, Mindstorms, Model Team and Scale Modeling
    • LEGO Action Figures
    • Special LEGO Themes
  • Special Interests
    • The Military Section
    • Minifig Customisation Workshop
    • Digital LEGO: Tools, Techniques, and Projects
    • Brick Flicks & Comics
    • LEGO Mafia and Role-Play Games
    • LEGO Media and Gaming
  • Eurobricks Community
    • Hello! My name is...
    • LEGO Events and User Groups
    • Buy, Sell, Trade and Finds
    • Community
    • Culture & Multimedia

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


What is favorite LEGO theme? (we need this info to prevent spam)


Which LEGO set did you recently purchase or build?


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests


Country


Special Tags 1


Special Tags 2


Special Tags 3


Special Tags 4


Special Tags 5


Special Tags 6


Country flag

Found 10 results

  1. Conclusion: Still Alive Animals R People Too! Congratulations CULT team! It was a close game, but you pulled it off. How close was it? It was VERY close. Winners Shadows, iamded, Hinckley, Dragonator, Dannylonglegs, Cecilie Survivors def, badboytje88, JimButcher, Piratedave84 Last Two Dead Scum Katie (PsyKater), Patty (DarthPotato)
  2. Signup | Confirmation | Day One | Day Two | Day Three | Day Four | Day Five | Day Six | Day Seven | Conclusion The Story So Far... * All Role PMs have been sent! The Rules Each player will be given a character to play, who will be aligned with either the Town or the Scum. To win the game, the Town must kill off all the Scum, while the Scum must outnumber the Town. Any Third-Party (neutral) characters have their own win conditions as outlined in their roles. Each day you will be able to vote to lynch a player. Voting should be done in the following format; Vote: Character (Player). Similarly, unvoting is to be done in the format; Unvote: Character (Player). No other format will be accepted. A majority vote is required to lynch a player. A game day will last until majority vote is reached up to a maximum of 72 hours. You may not vote in the first 24 hours. After the day has concluded, a night phase will commence, which will last a maximum of 48 hours. Night actions must be sent to the host in the first 24 hours of the night phase. The alignment of lynched players, as well as those that died during the night, will be revealed at the beginning of the next day. You may not quote or pretend to quote anything sent to or from you in PM with the game host. This includes all the details of your character and role, as well as any night action results. Role claims and reporting of night action results are acceptable, but in your own words only. Do not attempt to use the structure of your role PM to your advantage. You may not quote PMs from other players. Quoting PMs from other players will result in a same-day 3-vote penalty against you for each incident. Do not play the game outside the day-thread and PMs. Similarly, do not post out of character inside the thread; you must always play the role given to you. Game tactics and roles may only be discussed in the game thread or via PM with other players. Private discussion is done at your own risk and should be treated as part of the game. Writeboards will not be used in this game. All communication is to be done in the game day threads and via PM. If you are dead, your game is over. You may not comment on the game to any living or dead players in any form. This includes posting, private messaging, direct chat, email or any other form of online or offline communication. Any information you had becomes void and may not be passed on. The same applies for living players making contact with those who are no longer playing, no matter what the stated purpose. Both situations can appear to be an attempt to gain information or cause influence that would be unfair to the remaining living players. Whether you are still playing or have already died, if you are contacted inappropriately, please notify the host immediately. Violation of this rule will result in instant mod-kill and probably something worse after the game. You may not edit your posts. Editing your post will result in a 2-vote penalty. This is your only warning. You must post in every Day Thread. Failure to do so will result in a 1-vote penalty at the start of the next day. You must vote in every Day Thread. Failure to do so will result in a 2-vote penalty at the start of the next day. These rules will not change through the game. Do not pester the host about changing any rules. If you encounter a problem or have a question, please contact the host using your role PM. All other forms of communications will be ignored. Since some people have asked, I will go ahead and clarify a couple points about the rules. This rule is completely valid and in force. I will not be changing any rules for any reason. Everything has been laid out since the Confirmation & Discussion thread went up and if you had a question or issue with any rule, you should have addressed it with me before Day One started. There was plenty of time for any perceived problems to be brought to my attention at that time. It appears that some folks are concerned about two of the rules in particular, so I will clarify them for you all right now. Just to make sure you completely understand. I don't want anyone to be confused by any of the rules, and if you have questions feel free to ask here or via PM. Some people seem to be confused as to why Day One was closed "early". It's pretty clear right here in the rule that once the majority is reached the day is over. Obviously, if majority vote happens while I am not around I won't be able to tally and lock the thread. I will not be locking the thread retroactively and deleting posts, so expect things to happen just as they did yesterday: If there is a majority vote when I am available to tally the votes, the day is over and the thread will be locked. Another rule people seem to be struggling to understand for some reason. The penalty for not voting is incurred against players who fail to vote on a day where a conviction isn't reached. I know this is obvious to most of you, but there have been a few questions, so I thought I'd clear that up. I thought it would be obvious, but just to make sure this is also clear: keep in mind that if you unvote, it is the same as not voting at all. I hope any misunderstandings have been cleared up now, this isn't rocket science Have fun everyone! The Players Oscar (Hinckley) Oscar's family has lived on the Heartlake Stables land for nearly twenty generations, long before humans settled the area. He is a very clever Hedgehog and has spent his life learning the ways of the humans and animals that come and go on his family's land. Wild Dragon (Dragonator) Wild Dragon has been a racehorse practically since the day he was born. That was many year ago though, and this champion has arrived at Heartlake Stables for his final race. In his prime, he won nearly every race. His last three races though, he's been upstaged by a young stallion. Dansmith IV (Dannylonglegs) Dansmith IV was born and bred to be a champion racehorse, and has been doing a good job fulfilling his role in life. This will be his fourth race at the big Heartlake Championship Race & Show. He has no doubt he will win, no horse has beat him yet. Patty (DarthPotato) Patty is a beautiful show horse. Bred to be the perfect specimen of the modern [horse]. Her white coat glistens in the sunlight and she radiates beauty. Carl (CallMePie) Carl is Julia's loving, devoted husband of 15 years. His day job is in business, mostly trading high-risk stocks in the Heartlake Financial District. For the last five years, he takes the week off work to help his wife prepare for and run the annual horse show and race. Walter (WaterbrickDown) Walter has been groundskeeper here at Heartlake Stables for over ten years. He knows the grounds better than anyone and takes pride in keeping them looking their best. Unlike some of the staff, he keeps the place looking tops even when there isn't a big show or rich folks to impress. Dave (Piratedave84) Dave is probably the best jockey in the business. Everyone knows that he means business and does not back down in a race. He treats the horse with respect but is not afraid to use the crop when required. He always has a shiny red apple for a deserving horse. Fred (def) Not much is known about Fred because he just joined the force last week, but he is eager to serve and protect. Cece (Cecilie) Cece is the daugher of the Heartlake Stables owners. She was raised around horses and helps to run the show every year. She's been the student body president at her school since the 8th grade and homecoming queen every year since she started highschool. Everyone loves Cece. Daisy (Scubacarrot) Daisy is not only the top animal groomer in the area, she is also the full-time groomer for Heartlake Stables. There's nothing she likes more than making animals look their best, except perhaps teaching others the fine art of grooming. She also runs a grooming training camp for underprivileged girls in a nearby town. Trisha (TrumpetKing67) Trisha is the top veterinarian in the city. After moving here a few years ago, she has helped many of Heartlake's animal friends recover and stay healthy. Everyone in the city loves her and her office is always busy. She's also known for creating new medicines and bandaging techniques to quicken recovery and even help older animals with better alertness. Ginny (Captain Genaro) Ginny is new to being a jockey, and to the horsey lifestyle. She seems eager to prove her worth though. It's too bad about the horse she was scheduled to ride having been killed. Tammy (Tamamono) Tammy has worked hard in the jockey circle to come up from nothing. Now she is riding one of the most promising horses in the business. Horse owners are keeping sharp eye on her for possible recruitment to get their own horses into the winners circle. Penny (VolcanicPanik) Penny is tough broad. Sharp as a tack though, the Lieutenant is known throughout Heartlake as one that solves crimes. No matter how large or small the case may be, she always finds a way to get it closed. Shadell (Shadows) Shadell is the middle daughter of the Dasseurobrik family. One of the oldest and most powerful families in Heartlake, the Dasseurobriks control mining operations throughout the surrounding area, providing all of the coal used to power the city. Shadell herself spends most of her time abroad, but always comes home to enjoy the annual horse show. Billie (badboytje88) Billie is young but influential. Her last husband died suddenly in an accident over the Rocky Mountains during a helicopter trip. She was grief-stricken, but managed to take over his multi-million dollar tech firm in uptown Heartlake and keep his memory alive. Amy (iamded) Amy is the owner of Wild Dragon, the winner of the Heartlake Race the past four years in a row. She has been coming to the race with him for seven years now, and is always willing to help out the owners of the stables in any way she can. Katie (PsyKater) Katie is another new one to the crowd, but her horse has been winning races since they came onto the scene. She's young but seems to really know what she's doing. Zara (zakura) Zara is a bit out there in terms of personality, but everyone seems to like her. She can usually be found talking to the groomer about keeping coats shiny. Heather (fhomess) Heather just arrived this morning from a far off town. Riding the bus to Heartlake didn't seem to dampen her spirits, and she was an instant hit with the animals. Matilda (Zepher) The ever present help, Matilda has worked for the owners of Heartlake Stables for over 25 years now. She cooks, cleans, and even took care of Cece when Cece was a wee child. Sara (TheBoyWonder) Sara is a great mechanic and has worked on everything from the family toaster to the RV engine. Anytime something breaks down, she's called right away. Jane (JackJonespaw) Jane is arguably the best horse trainer in the area. She always seems to be on top of new developments and her horses win. It can take months to get even one session with her. Jimmy (JimButcher) He's young and small, but he does what it takes to get the job done. Everyone in the stables knows the animals will always be kept fed and stalls clean when Jimmy is on the job. Mike (Bob) When driving on the highway, nobody want's to see Mike's lights light up behind them. He's one tough cop and he doesn't even care when women cry.
  3. Day Seven: Stuck in the Middle With You "Good morning. As you can see, everyone is still here. It was a very quiet night. To tell you the truth, I appreciated a chance to rest with nobody screaming for help for a change." "The dogs...um spoke with Mike, but I they didn't leave any information. So, I checked his room. He was a loyal member of the Town." "As you can see by these full crates, I have a shipment of supplies in for the race. I will be busy decorating and restocking the apple barrels and such. I use to have people to help me with this, but they keep dying. So, if you all could please wrap this investigation up soon, I'd really appreciate it." Day 7 Starts now. The Rules Each player will be given a character to play, who will be aligned with either the Town or the Scum. To win the game, the Town must kill off all the Scum, while the Scum must outnumber the Town. Any Third-Party (neutral) characters have their own win conditions as outlined in their roles. Each day you will be able to vote to lynch a player. Voting should be done in the following format; Vote: Character (Player). Similarly, unvoting is to be done in the format; Unvote: Character (Player). No other format will be accepted. A majority vote is required to lynch a player. A game day will last until majority vote is reached up to a maximum of 72 hours. You may not vote in the first 24 hours. After the day has concluded, a night phase will commence, which will last a maximum of 48 hours. Night actions must be sent to the host in the first 24 hours of the night phase. The alignment of lynched players, as well as those that died during the night, will be revealed at the beginning of the next day. You may not quote or pretend to quote anything sent to or from you in PM with the game host. This includes all the details of your character and role, as well as any night action results. Role claims and reporting of night action results are acceptable, but in your own words only. Do not attempt to use the structure of your role PM to your advantage. You may not quote PMs from other players. Quoting PMs from other players will result in a same-day 3-vote penalty against you for each incident. Do not play the game outside the day-thread and PMs. Similarly, do not post out of character inside the thread; you must always play the role given to you. Game tactics and roles may only be discussed in the game thread or via PM with other players. Private discussion is done at your own risk and should be treated as part of the game. Writeboards will not be used in this game. All communication is to be done in the game day threads and via PM. If you are dead, your game is over. You may not comment on the game to any living or dead players in any form. This includes posting, private messaging, direct chat, email or any other form of online or offline communication. Any information you had becomes void and may not be passed on. The same applies for living players making contact with those who are no longer playing, no matter what the stated purpose. Both situations can appear to be an attempt to gain information or cause influence that would be unfair to the remaining living players. Whether you are still playing or have already died, if you are contacted inappropriately, please notify the host immediately. Violation of this rule will result in instant mod-kill and probably something worse after the game. You may not edit your posts. Editing your post will result in a 2-vote penalty. This is your only warning. You must post in every Day Thread. Failure to do so will result in a 1-vote penalty at the start of the next day. You must vote in every Day Thread. Failure to do so will result in a 2-vote penalty at the start of the next day. These rules will not change through the game. Do not pester the host about changing any rules. If you encounter a problem or have a question, please contact the host using your role PM. All other forms of communications will be ignored. The Host Julia (Darkdragon) The Living Oscar (Hinckley) Wild Dragon (Dragonator) Dansmith IV (Dannylonglegs) Patty (DarthPotato) Dave (Piratedave84) Fred (def) Cece (Cecilie) Billie (badboytje88) Amy (iamded) Katie (PsyKater) Sara (TheBoyWonder) Jimmy (JimButcher) The Dead Zara (zakura) - Town - Killed Day One Trisha (TrumpetKing67) - Town - Lynched Day One Jane (JackJonespaw) - Town - Killed Day Two Walter (WaterbrickDown) - Scum - Lynched Day Two Matilda (Zepher) - Scum - Killed Day Two Shadell (Shadows) - Founder - Lynched Day Three Heather (fhomess) - Town - Killed Night Three Daisy (Scubacarrot) - Scum - Killed Day Four Tammy (Tamamono) - Scum - Lynched Day Four Ginny (Captain Genaro) - Town - Killed Day Five Penny (VolcanicPanik) - Town - Lynched Day Five Carl (CallMePie) - Town - Killed Night Five Mike (Bob) - Town - Lynched Day Six
  4. Day Six: Under Pressure Day 6 Starts now. The Rules Each player will be given a character to play, who will be aligned with either the Town or the Scum. To win the game, the Town must kill off all the Scum, while the Scum must outnumber the Town. Any Third-Party (neutral) characters have their own win conditions as outlined in their roles. Each day you will be able to vote to lynch a player. Voting should be done in the following format; Vote: Character (Player). Similarly, unvoting is to be done in the format; Unvote: Character (Player). No other format will be accepted. A majority vote is required to lynch a player. A game day will last until majority vote is reached up to a maximum of 72 hours. You may not vote in the first 24 hours. After the day has concluded, a night phase will commence, which will last a maximum of 48 hours. Night actions must be sent to the host in the first 24 hours of the night phase. The alignment of lynched players, as well as those that died during the night, will be revealed at the beginning of the next day. You may not quote or pretend to quote anything sent to or from you in PM with the game host. This includes all the details of your character and role, as well as any night action results. Role claims and reporting of night action results are acceptable, but in your own words only. Do not attempt to use the structure of your role PM to your advantage. You may not quote PMs from other players. Quoting PMs from other players will result in a same-day 3-vote penalty against you for each incident. Do not play the game outside the day-thread and PMs. Similarly, do not post out of character inside the thread; you must always play the role given to you. Game tactics and roles may only be discussed in the game thread or via PM with other players. Private discussion is done at your own risk and should be treated as part of the game. Writeboards will not be used in this game. All communication is to be done in the game day threads and via PM. If you are dead, your game is over. You may not comment on the game to any living or dead players in any form. This includes posting, private messaging, direct chat, email or any other form of online or offline communication. Any information you had becomes void and may not be passed on. The same applies for living players making contact with those who are no longer playing, no matter what the stated purpose. Both situations can appear to be an attempt to gain information or cause influence that would be unfair to the remaining living players. Whether you are still playing or have already died, if you are contacted inappropriately, please notify the host immediately. Violation of this rule will result in instant mod-kill and probably something worse after the game. You may not edit your posts. Editing your post will result in a 2-vote penalty. This is your only warning. You must post in every Day Thread. Failure to do so will result in a 1-vote penalty at the start of the next day. You must vote in every Day Thread. Failure to do so will result in a 2-vote penalty at the start of the next day. These rules will not change through the game. Do not pester the host about changing any rules. If you encounter a problem or have a question, please contact the host using your role PM. All other forms of communications will be ignored. The Host Julia (Darkdragon) The Living Oscar (Hinckley) Wild Dragon (Dragonator) Dansmith IV (Dannylonglegs) Patty (DarthPotato) Dave (Piratedave84) Fred (def) Cece (Cecilie) Billie (badboytje88) Amy (iamded) Katie (PsyKater) Sara (TheBoyWonder) Jimmy (JimButcher) Mike (Bob) The Dead Zara (zakura) - Town - Killed Day One Trisha (TrumpetKing67) - Town - Lynched Day One Jane (JackJonespaw) - Town - Killed Day Two Walter (WaterbrickDown) - Scum - Lynched Day Two Matilda (Zepher) - Scum - Killed Day Two Shadell (Shadows) - Founder - Lynched Day Three Heather (fhomess) - Town - Killed Night Three Daisy (Scubacarrot) - Scum - Killed Day Four Tammy (Tamamono) - Scum - Lynched Day Four Ginny (Captain Genaro) - Town - Killed Day Five Penny (VolcanicPanik) - Town - Lynched Day Five Carl (CallMePie) - Town - Killed Night Five
  5. Day Five: Southwest Song Day 5 Starts now. The Rules Each player will be given a character to play, who will be aligned with either the Town or the Scum. To win the game, the Town must kill off all the Scum, while the Scum must outnumber the Town. Any Third-Party (neutral) characters have their own win conditions as outlined in their roles. Each day you will be able to vote to lynch a player. Voting should be done in the following format; Vote: Character (Player). Similarly, unvoting is to be done in the format; Unvote: Character (Player). No other format will be accepted. A majority vote is required to lynch a player. A game day will last until majority vote is reached up to a maximum of 72 hours. You may not vote in the first 24 hours. After the day has concluded, a night phase will commence, which will last a maximum of 48 hours. Night actions must be sent to the host in the first 24 hours of the night phase. The alignment of lynched players, as well as those that died during the night, will be revealed at the beginning of the next day. You may not quote or pretend to quote anything sent to or from you in PM with the game host. This includes all the details of your character and role, as well as any night action results. Role claims and reporting of night action results are acceptable, but in your own words only. Do not attempt to use the structure of your role PM to your advantage. You may not quote PMs from other players. Quoting PMs from other players will result in a same-day 3-vote penalty against you for each incident. Do not play the game outside the day-thread and PMs. Similarly, do not post out of character inside the thread; you must always play the role given to you. Game tactics and roles may only be discussed in the game thread or via PM with other players. Private discussion is done at your own risk and should be treated as part of the game. Writeboards will not be used in this game. All communication is to be done in the game day threads and via PM. If you are dead, your game is over. You may not comment on the game to any living or dead players in any form. This includes posting, private messaging, direct chat, email or any other form of online or offline communication. Any information you had becomes void and may not be passed on. The same applies for living players making contact with those who are no longer playing, no matter what the stated purpose. Both situations can appear to be an attempt to gain information or cause influence that would be unfair to the remaining living players. Whether you are still playing or have already died, if you are contacted inappropriately, please notify the host immediately. Violation of this rule will result in instant mod-kill and probably something worse after the game. You may not edit your posts. Editing your post will result in a 2-vote penalty. This is your only warning. You must post in every Day Thread. Failure to do so will result in a 1-vote penalty at the start of the next day. You must vote in every Day Thread. Failure to do so will result in a 2-vote penalty at the start of the next day. These rules will not change through the game. Do not pester the host about changing any rules. If you encounter a problem or have a question, please contact the host using your role PM. All other forms of communications will be ignored. The Host Julia (Darkdragon) The Living Oscar (Hinckley) Wild Dragon (Dragonator) Dansmith IV (Dannylonglegs) Patty (DarthPotato) Carl (CallMePie) Dave (Piratedave84) Fred (def) Cece (Cecilie) Ginny (Captain Genaro) Penny (VolcanicPanik) Billie (badboytje88) Amy (iamded) Katie (PsyKater) Sara (TheBoyWonder) Jimmy (JimButcher) Mike (Bob) The Dead Zara (zakura) - Town - Killed Day One Trisha (TrumpetKing67) - Town - Lynched Day One Jane (JackJonespaw) - Town - Killed Day Two Walter (WaterbrickDown) - Scum - Lynched Day Two Matilda (Zepher) - Scum - Killed Day Two Shadell (Shadows) - Unknown - Lynched Day Three Heather (fhomess) - Town - Killed Night Three Daisy (Scubacarrot) - Scum - Killed Day Four Tammy (Tamamono) - Scum - Lynched Day Four
  6. Day Four: Motorcycle Drive By This morning, Julia gathers everyone to the front of the main house once again. Everyone is restless and not paying attention as well as they usually did in the mornings. She doesn't really notice though, and starts right up with the morning announcement. "Good morning...most of you. I have some good news and some bad news. The good news is that Matilda (Zepher) was Scum! So whoever took her out, thank you." She looks over toward the duck pond and then back at the crowd. "This morning we found Heather (fhomess) face down in the pond. There was nothing we could do to save her. She was a loyal member of the Town ." "One, last thing to announce. About Shadell...when I went to talk to her after dinner last night...she was gone. As a matter of fact, the whole room as cleared out. So I'm sorry to say this, but the loyalty of Shadell (Shadows) is Unknown." Day 4 Starts now. The Rules Each player will be given a character to play, who will be aligned with either the Town or the Scum. To win the game, the Town must kill off all the Scum, while the Scum must outnumber the Town. Any Third-Party (neutral) characters have their own win conditions as outlined in their roles. Each day you will be able to vote to lynch a player. Voting should be done in the following format; Vote: Character (Player). Similarly, unvoting is to be done in the format; Unvote: Character (Player). No other format will be accepted. A majority vote is required to lynch a player. A game day will last until majority vote is reached up to a maximum of 72 hours. You may not vote in the first 24 hours. After the day has concluded, a night phase will commence, which will last a maximum of 48 hours. Night actions must be sent to the host in the first 24 hours of the night phase. The alignment of lynched players, as well as those that died during the night, will be revealed at the beginning of the next day. You may not quote or pretend to quote anything sent to or from you in PM with the game host. This includes all the details of your character and role, as well as any night action results. Role claims and reporting of night action results are acceptable, but in your own words only. Do not attempt to use the structure of your role PM to your advantage. You may not quote PMs from other players. Quoting PMs from other players will result in a same-day 3-vote penalty against you for each incident. Do not play the game outside the day-thread and PMs. Similarly, do not post out of character inside the thread; you must always play the role given to you. Game tactics and roles may only be discussed in the game thread or via PM with other players. Private discussion is done at your own risk and should be treated as part of the game. Writeboards will not be used in this game. All communication is to be done in the game day threads and via PM. If you are dead, your game is over. You may not comment on the game to any living or dead players in any form. This includes posting, private messaging, direct chat, email or any other form of online or offline communication. Any information you had becomes void and may not be passed on. The same applies for living players making contact with those who are no longer playing, no matter what the stated purpose. Both situations can appear to be an attempt to gain information or cause influence that would be unfair to the remaining living players. Whether you are still playing or have already died, if you are contacted inappropriately, please notify the host immediately. Violation of this rule will result in instant mod-kill and probably something worse after the game. You may not edit your posts. Editing your post will result in a 2-vote penalty. This is your only warning. You must post in every Day Thread. Failure to do so will result in a 1-vote penalty at the start of the next day. You must vote in every Day Thread. Failure to do so will result in a 2-vote penalty at the start of the next day. These rules will not change through the game. Do not pester the host about changing any rules. If you encounter a problem or have a question, please contact the host using your role PM. All other forms of communications will be ignored. The Host Julia (Darkdragon) The Living Oscar (Hinckley) Wild Dragon (Dragonator) Dansmith IV (Dannylonglegs) Patty (DarthPotato) Carl (CallMePie) Dave (Piratedave84) Fred (def) Cece (Cecilie) Daisy (Scubacarrot) Ginny (Captain Genaro) Tammy (Tamamono) Penny (VolcanicPanik) Billie (badboytje88) Amy (iamded) Katie (PsyKater) Sara (TheBoyWonder) Jimmy (JimButcher) Mike (Bob) The Dead Zara (zakura) - Town - Killed Day One Trisha (TrumpetKing67) - Town - Lynched Day One Jane (JackJonespaw) - Town - Killed Day Two Walter (WaterbrickDown) - Scum - Lynched Day Two Matilda (Zepher) - Scum - Killed Day Three Shadell (Shadows) - Unknown - Lynched Day Three Heather (fhomess) - Town - Killed Night Three
  7. When we last saw Walter, he was running to the gate and sweet freedom. Let's see how that went for him. "Goodness. Bad doggies...I'll get this mess cleaned up and get back to you all in the morning." The next morning... "Well, the dogs did't have much to say to Walter. Funny though, I always thought they seemed to get along well." She sighs, and pulls out a sheet of paper. Looking over it before continuing. "Based on the search of Walter's room, I'm thinking the horse blood found on his clothes might be what made the dogs chase him down yesterday." "Yes, that is correct. Walter was a horse murdering Scum! Good job the rest of you. However, Jane was a loyal member of the Town." She looks around at the crowd gathered, eyeing everyone suspiciously. "Unfortunately, based on the information we gathered from Walter's room, there is more than one horse killer here. I was hoping we would be done by now, but I have faith you will find the rest of the killers and let the dogs handle them." Day 3 Starts now. Due to website issues over the past week, I've decided to keep days open a full 72 hours starting with Day 3. I realize that it's really difficult for a player to get in and participate before a day closes when they don't know if the site will let them in and if the thread will still be open. However, and I can't make this more clear, do not wait for the last minute to participate. The only thing that will extend the 72 hour rule is if the site goes down completely for an extended period. Thanks for your understanding and remember to have fun. The Rules Each player will be given a character to play, who will be aligned with either the Town or the Scum. To win the game, the Town must kill off all the Scum, while the Scum must outnumber the Town. Any Third-Party (neutral) characters have their own win conditions as outlined in their roles. Each day you will be able to vote to lynch a player. Voting should be done in the following format; Vote: Character (Player). Similarly, unvoting is to be done in the format; Unvote: Character (Player). No other format will be accepted. A majority vote is required to lynch a player. A game day will last until majority vote is reached up to a maximum of 72 hours. You may not vote in the first 24 hours. After the day has concluded, a night phase will commence, which will last a maximum of 48 hours. Night actions must be sent to the host in the first 24 hours of the night phase. The alignment of lynched players, as well as those that died during the night, will be revealed at the beginning of the next day. You may not quote or pretend to quote anything sent to or from you in PM with the game host. This includes all the details of your character and role, as well as any night action results. Role claims and reporting of night action results are acceptable, but in your own words only. Do not attempt to use the structure of your role PM to your advantage. You may not quote PMs from other players. Quoting PMs from other players will result in a same-day 3-vote penalty against you for each incident. Do not play the game outside the day-thread and PMs. Similarly, do not post out of character inside the thread; you must always play the role given to you. Game tactics and roles may only be discussed in the game thread or via PM with other players. Private discussion is done at your own risk and should be treated as part of the game. Writeboards will not be used in this game. All communication is to be done in the game day threads and via PM. If you are dead, your game is over. You may not comment on the game to any living or dead players in any form. This includes posting, private messaging, direct chat, email or any other form of online or offline communication. Any information you had becomes void and may not be passed on. The same applies for living players making contact with those who are no longer playing, no matter what the stated purpose. Both situations can appear to be an attempt to gain information or cause influence that would be unfair to the remaining living players. Whether you are still playing or have already died, if you are contacted inappropriately, please notify the host immediately. Violation of this rule will result in instant mod-kill and probably something worse after the game. You may not edit your posts. Editing your post will result in a 2-vote penalty. This is your only warning. You must post in every Day Thread. Failure to do so will result in a 1-vote penalty at the start of the next day. You must vote in every Day Thread. Failure to do so will result in a 2-vote penalty at the start of the next day. These rules will not change through the game. Do not pester the host about changing any rules. If you encounter a problem or have a question, please contact the host using your role PM. All other forms of communications will be ignored. The Host Julia (Darkdragon) The Living Oscar (Hinckley) Wild Dragon (Dragonator) Dansmith IV (Dannylonglegs) Patty (DarthPotato) Carl (CallMePie) Dave (Piratedave84) Fred (def) Cece (Cecilie) Daisy (Scubacarrot) Ginny (Captain Genaro) Tammy (Tamamono) Penny (VolcanicPanik) Shadell (Shadows) Billie (badboytje88) Amy (iamded) Katie (PsyKater) Heather (fhomess) Matilda (Zepher) Sara (TheBoyWonder) Jimmy (JimButcher) Mike (Bob) The Dead Zara (zakura) - Town - Killed Day One Trisha (TrumpetKing67) - Town - Lynched Day One Jane (JackJonespaw) - Town - Killed Day Two Walter (WaterbrickDown) - Scum - Lynched Day Two
  8. Day Two: Flagpole Sitta Since some people have asked, I will go ahead and clarify a couple points about the rules. This rule is completely valid and in force. I will not be changing any rules for any reason. Everything has been laid out since the Confirmation & Discussion thread went up and if you had a question or issue with any rule, you should have addressed it with me before Day One started. There was plenty of time for any perceived problems to be brought to my attention at that time. It appears that some folks are concerned about two of the rules in particular, so I will clarify them for you all right now. Just to make sure you completely understand. I don't want anyone to be confused by any of the rules, and if you have questions feel free to ask (but not in the Day 2 thread ). I will also be adding this section to the bottom of the first post in C&D for your reference. Some people seem to be confused as to why Day One was closed "early". It's pretty clear right here in the rule that once the majority is reached the day is over. Obviously, if majority vote happens while I am not around I won't be able to tally and lock the thread. I will not be locking the thread retroactively and deleting posts, so expect things to happen just as they did yesterday: If there is a majority vote when I am available to tally the votes, the day is over and the thread will be locked. Another rule people seem to be struggling to understand for some reason. The penalty for not voting is incurred against players who fail to vote on a day where a conviction isn't reached. I know this is obvious to most of you, but there have been a few questions, so I thought I'd clear that up. I thought it would be obvious, but just to make sure this is also clear: keep in mind that if you unvote, it is the same as not voting at all. I hope any misunderstandings have been cleared up now, this isn't rocket science Have fun everyone! The Rules Each player will be given a character to play, who will be aligned with either the Town or the Scum. To win the game, the Town must kill off all the Scum, while the Scum must outnumber the Town. Any Third-Party (neutral) characters have their own win conditions as outlined in their roles. Each day you will be able to vote to lynch a player. Voting should be done in the following format; Vote: Character (Player). Similarly, unvoting is to be done in the format; Unvote: Character (Player). No other format will be accepted. A majority vote is required to lynch a player. A game day will last until majority vote is reached up to a maximum of 72 hours. You may not vote in the first 24 hours. After the day has concluded, a night phase will commence, which will last a maximum of 48 hours. Night actions must be sent to the host in the first 24 hours of the night phase. The alignment of lynched players, as well as those that died during the night, will be revealed at the beginning of the next day. You may not quote or pretend to quote anything sent to or from you in PM with the game host. This includes all the details of your character and role, as well as any night action results. Role claims and reporting of night action results are acceptable, but in your own words only. Do not attempt to use the structure of your role PM to your advantage. You may not quote PMs from other players. Quoting PMs from other players will result in a same-day 3-vote penalty against you for each incident. Do not play the game outside the day-thread and PMs. Similarly, do not post out of character inside the thread; you must always play the role given to you. Game tactics and roles may only be discussed in the game thread or via PM with other players. Private discussion is done at your own risk and should be treated as part of the game. Writeboards will not be used in this game. All communication is to be done in the game day threads and via PM. If you are dead, your game is over. You may not comment on the game to any living or dead players in any form. This includes posting, private messaging, direct chat, email or any other form of online or offline communication. Any information you had becomes void and may not be passed on. The same applies for living players making contact with those who are no longer playing, no matter what the stated purpose. Both situations can appear to be an attempt to gain information or cause influence that would be unfair to the remaining living players. Whether you are still playing or have already died, if you are contacted inappropriately, please notify the host immediately. Violation of this rule will result in instant mod-kill and probably something worse after the game. You may not edit your posts. Editing your post will result in a 2-vote penalty. This is your only warning. You must post in every Day Thread. Failure to do so will result in a 1-vote penalty at the start of the next day. You must vote in every Day Thread. Failure to do so will result in a 2-vote penalty at the start of the next day. These rules will not change through the game. Do not pester the host about changing any rules. If you encounter a problem or have a question, please contact the host using your role PM. All other forms of communications will be ignored. The Host Julia (Darkdragon) The Living Oscar (Hinckley) Wild Dragon (Dragonator) Dansmith IV (Dannylonglegs) Patty (DarthPotato) Carl (CallMePie) Walter (WaterbrickDown) Dave (Piratedave84) Fred (def) Cece (Cecilie) Daisy (Scubacarrot) Ginny (Captain Genaro) Tammy (Tamamono) Penny (VolcanicPanik) Shadell (Shadows) Billie (badboytje88) Amy (iamded) Katie (PsyKater) Heather (fhomess) Matilda (Zepher) Sara (TheBoyWonder) Jane (JackJonespaw) Jimmy (JimButcher) Mike (Bob) The Dead Zara (zakura) - Town - Killed Day One Trisha (TrumpetKing67) - Town - Lynched Day One
  9. Day One: Heart to Heart "Good morning everyone. The time has come to find those responsible for killing our horses. You've all been given your duties, I am expecting this to be solved quickly and efficiently. Don't let me down or the guard dogs will have a word with too...and they don't talk." "What about the event and preparations, dear?" "Of course that will continue. I'll be working around the stables, still getting things ready. I expect every staff member to keep doing their job here, in addition to finding the killers." "Will there be a bonus then?" "You'll still have a job, Jimmy. I think that's a great reward in these hard times. Don't you agree?" "Yes ma'am." "Now, if there are no more questions..." "Good. Let's get started then." The Host Julia (Darkdragon) The Players Oscar (Hinckley) Wild Dragon (Dragonator) Dansmith IV (Dannylonglegs) Patty (DarthPotato) Carl (CallMePie) Walter (WaterbrickDown) Dave (Piratedave84) Fred (def) Cece (Cecilie) Daisy (Scubacarrot) Trisha (TrumpetKing67) Ginny (Captain Genaro) Tammy (Tamamono) Penny (VolcanicPanik) Shadell (Shadows) Billie (badboytje88) Amy (iamded) Katie (PsyKater) Zara (zakura) Heather (fhomess) Matilda (Zepher) Sara (TheBoyWonder) Jane (JackJonespaw) Jimmy (JimButcher) Mike (Bob) The Rules Each player will be given a character to play, who will be aligned with either the Town or the Scum. To win the game, the Town must kill off all the Scum, while the Scum must outnumber the Town. Any Third-Party (neutral) characters have their own win conditions as outlined in their roles. Each day you will be able to vote to lynch a player. Voting should be done in the following format; Vote: Character (Player). Similarly, unvoting is to be done in the format; Unvote: Character (Player). No other format will be accepted. A majority vote is required to lynch a player. A game day will last until majority vote is reached up to a maximum of 72 hours. You may not vote in the first 24 hours. After the day has concluded, a night phase will commence, which will last a maximum of 48 hours. Night actions must be sent to the host in the first 24 hours of the night phase. The alignment of lynched players, as well as those that died during the night, will be revealed at the beginning of the next day. You may not quote or pretend to quote anything sent to or from you in PM with the game host. This includes all the details of your character and role, as well as any night action results. Role claims and reporting of night action results are acceptable, but in your own words only. Do not attempt to use the structure of your role PM to your advantage. You may not quote PMs from other players. Quoting PMs from other players will result in a same-day 3-vote penalty against you for each incident. Do not play the game outside the day-thread and PMs. Similarly, do not post out of character inside the thread; you must always play the role given to you. Game tactics and roles may only be discussed in the game thread or via PM with other players. Private discussion is done at your own risk and should be treated as part of the game. Writeboards will not be used in this game. All communication is to be done in the game day threads and via PM. If you are dead, your game is over. You may not comment on the game to any living or dead players in any form. This includes posting, private messaging, direct chat, email or any other form of online or offline communication. Any information you had becomes void and may not be passed on. The same applies for living players making contact with those who are no longer playing, no matter what the stated purpose. Both situations can appear to be an attempt to gain information or cause influence that would be unfair to the remaining living players. Whether you are still playing or have already died, if you are contacted inappropriately, please notify the host immediately. Violation of this rule will result in instant mod-kill and probably something worse after the game. You may not edit your posts. Editing your post will result in a 2-vote penalty. This is your only warning. You must post in every Day Thread. Failure to do so will result in a 1-vote penalty at the start of the next day. You must vote in every Day Thread. Failure to do so will result in a 2-vote penalty at the start of the next day. These rules will not change through the game. Do not pester the host about changing any rules. If you encounter a problem or have a question, please contact the host using your role PM. All other forms of communications will be ignored.
  10. The residents of Heartlake City are getting ready for the big annual horse show and race. The stables are decked out in most glorious fashion and each horse is being trained and groomed every day. One morning, the stableboy is going about his normal morning feedings when he finds one of the prize horses dead in it's stall! He runs to the main house where Julia calls the local police. After a short investigation, they inform her that the horse was murdered and it looks like it was done by someone who knows the place. An inside job! While the detective is informing her of his findings, the groomer runs up screaming. She has found another horse dead in it's stall in the second barn! Julia puts the whole place on lock-down until those responsible for the killings are found. There are 25 slots open. To sign up, answer the following questions in this thread. Do not PM me to sign up. What previous experience have you had with mafia games on Eurobricks? Will you be able to dedicate the time to post every game day and send in your action every night phase for the next 6 or so weeks? Really? Cake, steak, or apple? Eurobricks Mafia rules state that you must pass a Mafia School game before playing a full game. This is not a Mafia School game and neither was Bloodbath.