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Found 14 results

  1. It's been a while since I presented my last large model - the Krone BigX 770 forage harvester. I decided that this time I would start building something more demanding. It will be a potato harvester Grimme 270. Where did this idea come from? On one Bricklink order, a seller made a mistake and sent me three Power Puller rims. I took that as a sign to start building this three-wheeled monster. There are several configurations of this machine with different wheels and even a track only on the right side instead of the wheel. I decided to build a classic version with wide tires. The biggest advantage of this model is that the engine and mechanisms are in the thrust on the right. It's the perfect place to make use of it and use it as the main frame for the entire model. It's the perfect place for all engines. This is very important because I would like the combine to be solid and able to operate at exhibitions. I would like the harvester to actually harvest "potatoes" that will be brick round 1x1 or small beans. This is why I gave up building the larger Varitron 470 terra track. The 270 version gives you a better chance of it running like the real thing. However, this is a huge challenge. The model will use the Power Functions system controlled by 2 or 3x Sbrick. This is my favorite setup. The combine will have 10 functions and will use 8-11 channels depending on how I manage to place the mechanisms. This will be: - driving - turning - rear axle width extension - lifting the collecting belt - control and drive of the haulm cutter (this is the front tool) - unfolding the main tank - unloading belt drive - fine haulm conveyor drive - belts at the rear - main belt drive - lighting I started the construction with the most difficult element - the rear axle. I really wanted to keep the width change function. After building a dozen or so versions, I finally decided on one without a differential and with one-wheel drive. Instead, it has two actuators that stabilize the right wheel. This is very important because about 70% of the model's weight will be loaded on this axle. The GIF below shows how the resize function works. You won't have to wait that long for the next updates. This model is one of the two major projects for 2022 :)
  2. helos

    Æmilia Brick Farm

    Hi, pleased to present the latest Æmiliabricks Lug work, a typical farm of our country. It required a long work and many buckets of pieces. This version is a work in progress as we still have to refine many details. Hope you all enjoy it.
  3. Hi, here some of the machines built for using in the Æmilia Brick Farm: Hi, here some of the machines built for using in Æmilia Brick Farm
  4. When I presented my first forage harvester Jaguar 900 in 2015, I did not have a specific vision of what my future collection should look like. When I decided that I wanted to build a 1:17 scale model, the model was disassembled and the bricks were used to build the Lexion 760 combine. At the end of last year I decided that I would like to have a forage harvester on my shelf. Then I launched a poll on my Facebook page and asked if I should rebuild the Jaguar or face the Krone BigX 770, its direct competitor. After a year of work, it was created: The model is a copy of the real Krone BigX 770 machine, i.e. a medium-sized forage harvester, which with the use of various attachments can chop corn or grass to create fodder for cattle. The forage harvester itself is equipped with seven engines: the XL motor is responsible for the all-wheel drive, and the servo steers the rear axle, which has no suspension due to tighter fenders. The next two medium motors are responsible for controlling the crop throw. Another medium, the motor, operates with a switch that turns on the current for the L motor, located in the intake system, which drives the PTO for attachments. The last medium motor, together with the small linear actuators, lifts the intake system. The model was controlled by three IR receivers. After building an additional attachment, one channel was missing. At the same time, I gave up my earlier plans to create a building manual for this model. So I stopped restricting myself and installed three Sbricks. Thanks to this, I got the ability to control the forage harvester with the PS4 pad and additional channels for LED lighting. I used this type of lights for the first time and I must admit that it gives much more lighting options than the original Lego lights. To keep the work lamps compact, I had to drill a 1x1 plate. It is true that Lego has such elements with a hole in its offer, but not in trans clear color. Sbricks allow you to adjust the light intensity. The whole is powered by a large BBox to get the greatest possible battery capacity. Unfortunately, it was not possible to bring the drive to the shafts in the throat. The problem is practically zero space inside because the L motor is inside As always, I tried to look like a real machine. The combination of Tan and Green colors gave a great effect. The forage harvester has a very distinctive and massive rear. I was able to reproduce the side covers and the entire rear quite well. Everything at strange angles folds into one whole without major gaps. The problem was the front panel with the lights arranged quite strangely in the original. Here I used stickers from set 75954 of the Harry Potter series cut to size with holes made with a punch. The rest of the stickers were cut by me on the plotter. I have a small problem with the roof, specifically its curves. Unfortunately, to better reflect the curvature, I would need elements that do not appear in the TAN color. EasyFlow 300 Initially, the forage harvester was supposed to work only with the EasyFlow 300 tool, which collects the previously mown grass to cut it. The structure itself is quite simple because it consists of a pick-up and scraper rollers. I took the patent for it from my previous square baler model. In order to fit all the mechanisms, I had to extend the whole thing by two studs, which made it seem more massive than the original. Unfortunately, no Lego solution was suitable for the cover, so I used a mosquito net to get a satisfying effect. To keep the shafts stable, I trimmed the axle 32 stud to a 19 stud length. In theory, these could be cut flexes, but their stability at higher revs was questionable and the whole thing is to work without failure for two days of the exhibition. EasyCollect 600-2 Although it looks much more epic than the previous one, its structure is more complicated. The six-meter maize collector comes in two configurations, 600-2 folded like mine and 600-3, where the side sections overlap one another. Knowing that the collecting belts will be thicker than the original ones, in this case the folded attachment would reach more than half the cabin and look unnatural. The side sections are folded by medium motors, one per side. Unfortunately they are visible. Initially, I wanted to put them under the side section covers, but found that there was too little space. The belts work very smoothly, thanks to the addition of additional tensioners with rollers, it was possible to eliminate vibrations during operation practically to zero. Earlier, observing the whole thing, one could get epilepsyv :D I wanted to use black bets with silver horns, but they got lost in their entirety and these elements should be exposed and stand out from the rest. The attachment has most of the original details, such as the handles holding the corn straight to the intake system. An interesting element are the large horns of animals that fit perfectly. Unfortunately, I had to paint them because they are not tan. Finally, I invite you to see the photos and videos. This was the first time I was doing multi-step color grading and using new video recording equipment. I hope you can see the results :) Gallery:
  5. Hi! After a long break without Lego's I come back with new model: Trailed Potato Harvester for 42054 Claas Xerion 5000 Potato / beet harvesters are divided into 2 categories: self propelled (often with haulm topper, up to 4 rows at once) and trailed (smaller with less functions, maximum 2 rows). In this nomenclature my harvester is single row trailed potato harvester with bunker (collection container). There are many brands that make this kind of harvesters. Most known are Grimme, DeWulf, AVR or ROPA. Construction visually is based on Grimme products but it’s not an exact copy of any particular model. My goal was to design a harvester that will suit Claas in shape and also looking like official set (for example ¾ pins on conveyor belts are in tan colour, main propulsion shafts are yellow, there are no illegal connections etc.). But to make it more real I’ve added couple stickers (some of them are original like side warning flags or computer controls - rest I’ve made myself). And so Grimme logo transformed into Harvester logo intentionally maintaining its original shape, other stickers stayed unchanged (like yellow warning signs). I didn’t want to use any additional engines inside harvester. Instead this I used tractor PTO for delivering power to all conveyor belts. And it works. But to achieve overall sufficient performance of harvester I had to make 2 changes in Claas. Firstly I’ve added one more clutch onto PTO shaft to increase force needed to make them slip, secondly M engine is replaced by L (with no additional bricks used). Another problem was how to transfer motion from tractor providing full freedom of movement. I decided to go with BALL JOINT which is mostly used in suspensions. To provide a fast and easy connection I’ve also built a special mount for Claas. It’s compact, versatile and lets you connect any type of attachments which use ball joint connection. Overall dimensions of harvester are: 450mm length, 323mm width, 214mm height. It weights almost 2kg. Estimated part count: 2300. From Claas PTO power goes to gearbox which splits movement into 2 directions – for moving main and sorting conveyor belt (simultaneously), and unloading belt. For main belt overall gear ratio is 1:4,68, sorting 1:14,1 and unloading 1:18,75. To control which conveyor belts should be moving there is a lever on the right side of harvester. Turning it left engages main and sorting belts, turning right – unloading belt. Additionally right lever puts main belt into transport mode. Every moving part is secured by clutches inside tractor. The most challenging part was finding a “sweet spot” for main conveyor belt and brushes to make “potatoes” collecting possible. Lowest point (tiles) is around 1mm above the ground which means that harvesting is possible only on flat, smooth surfaces like table or floor. Maybe 1x1 round bricks would look better as potatoes instead 2x2 but in this configuration they are too small for this. After passing brushes main conveyor belt transports bricks to the top where originally is stone and earth separator. As it is only a Lego model and it uses single motor I didn’t want to decrease power by adding more brushes or moving parts so I’ve simplified this a little bit. Next stop is sorting belt. Now it’s a time for human workers. Even there is a separator it may happen that bigger stone (simulated by gray bricks) came through. Their task is to take it and put into ejector that is located at the end of harvester. After that clean and inspected “potatoes” land into collecting container called bunker. When work is done it’s time to unload yields. To do that simply switch lever to right and potatoes will unload itself. On this occasion I’ve made a “slightly” modified trailer from 8063 set which I’ll describe later in separate topic. When there is a need to transport harvester, main conveyor belt can be raised and lock about 5mm above ground by switching second lever. In addition I made here a blockade. When main conveyor belt is in transport mode it’s impossible to turn it on. Only unloading belt can be engaged. It works in both ways so when main belt is moving it can be raised but can’t be locked. More additional photos: Okay, more or less I’ve described how it works and why it looks like this. Of course best experience beside looking at pictures (especially for Technic MOCs) is to watch a video. Inside it basically there is everything which I described above so if you didn’t read it all is not lost :) Feel free to comment and ask questions. Thanks!
  6. LegoMathijs

    [MOC] KOMATSU 931.1 harvester

    Hi, A few weeks ago I've finished this MOC. Finally I've had time taking some pictures of it. This model is a minifig scale version of the KOMATSU 931.1 harvester. It has some functions of the real machine: · Engine · 360 degrees rotating cabin · Rotating operators chair · Ladder · Suspension with central pivot · Telescopic boom · 365 head · Cabin door · Hood · Autolev (cab levelling) Pictures: 01_KOMATSU_931.1 by Mathijs Bongers, on Flickr 02_KOMATSU_931.1 by Mathijs Bongers, on Flickr 04_KOMATSU_931.1 by Mathijs Bongers, on Flickr 18_KOMATSU_931.1 by Mathijs Bongers, on Flickr 06_KOMATSU_931.1 by Mathijs Bongers, on Flickr Overview of the functions: 19_KOMATSU_931 by Mathijs Bongers, on Flickr more pictures at flickr: I hope ypu like it.
  7. Hi, My main LEGO project of 2015: a KOMATSU forest layout with two forestry machines of KOMATSU forest. Both built in the Model Team style. The layout contains the KOMATSU 951 harvester, one of the newest and largest harvester of KOMATSU Forest, and the KOMATSU 895 forwarder, the largest forwarder of KOMATSU Forest.. Both built in a small scale and with several functions from the real machines. I've posted both a few months ago in the Technic forum. Pictures of the layout: Overview picture: 01_KOMATSU_Forest_layout by Mathijs Bongers, on Flickr Overview picture backside of the forest: 11_KOMATSU_Forest_layout by Mathijs Bongers, on Flickr KOMATSU 895 forwarder: 02_KOMATSU_895 by Mathijs Bongers, on Flickr 10_KOMATSU_895 by Mathijs Bongers, on Flickr KOMATSU 951 harvester: 07_KOMATSU_951 by Mathijs Bongers, on Flickr 09_KOMATSU_951_front_view by Mathijs Bongers, on Flickr fore more pictures of the forest layout my Flickr page: And two pictures which shows the functions of the machines: 15_overview_functions by Mathijs Bongers, on Flickr 25_KOMATSU_895_overview_functions by Mathijs Bongers, on Flickr For more pictures of the machines see my Flickr page: I hope you like my KOMATSU Forest layout
  8. This 1:25 scale harvester is the KOMATSU 951. It’s a brand new and the biggest harvester of KOMATSU Forest. I’ve decided to build this harvester to display in my KOMATSU Forest layout (which I post soon). I’ve built as much as functions of the real 951 harvester in my model. It took 1,5 month to build this model. I’ve built the following functions: · Suspension with central pivot · Telescopic boom · KOMATSU S172 head (which can rotate like the real one) · Ladder for enter the cabin · Rotating operators seat · Door can be opened · Rotating cabin · Possible to stabilize the cabin when driving on sloping surfaces · AGCO Power 74 engine Pictures: 01_KOMATSU_951 by Mathijs Bongers, on Flickr 02_KOMATSU_951 by Mathijs Bongers, on Flickr 03_KOMATSU_951 by Mathijs Bongers, on Flickr 08_KOMATSU_S172_head_and_telescopic_boom by Mathijs Bongers, on Flickr KOMATSU S172 head 11_cabin_hinge_sideways by Mathijs Bongers, on Flickr 12_cabin_hinge_forwards by Mathijs Bongers, on Flickr 15_overview_functions_KOMATSU_951 by Mathijs Bongers, on Flickr Overview of functions Hope you like it
  9. Asgard10

    Ideas for a tomato harvester

    I've brought the old(ish) farm sets out of storage and built them up for my 3 yr old to play with, as he loves farm equipment. Actually, he does fairly well at putting them together himself, as long as I lay the peices needed for the next few steps out in front of him. However, the last few weeks he has focused on one thing--he wants a Lego tomato harvester. Must be from one of those mighty machine DVD's. I really have little idea of where to start, other than that it'll probably need a conveyor belt in the front. Has anyone else ever tried to make one?
  10. My entry for the Technic MINI contest is the KOMATSU 931.1 harvester. I’ve decided to build the KOMATSU 931.1 for this contest because it’s an interesting vehicle which have some nice elements to build with a maximum of 200 parts. In real, the harvester fulfills a certain need for it’s users because of the functionallity of it. That makes it an interesting, special vehicle to build on scale. On the following pictures, you can see the KOMATSU 931.1 is harvesting some trees: 1_KOMATSU_931.1 by LegoMathijs, on Flickr 3_KOMATSU_931.1 by LegoMathijs, on Flickr 6_KOMATSU_931.1 by LegoMathijs, on Flickr The harvester is moving the cutted trees: 9_KOMATSU_931.1 by LegoMathijs, on Flickr A closer look at the functions of the KOMATSU 931.1: 11_KOMATSU_931.1_technical_overview by LegoMathijs, on Flickr Parts count: 12_KOMATSU_931.1_parts_count by LegoMathijs, on Flickr If you like to see more pictures of the KOMATSU 931.1: Flickr
  11. Hammerstein NWC

    Blacktron Harvester

    When Blacktron Reconnaissance discovered the value of pollen from Persei Six, they created the Harvester Drones to steal as much of it as possible. Unlike the Nalongii Pollinator the Harvester has received some inbuilt aggressive programming and the accompanying "wing chung" unarmed combat techniques. Side by side with the Nalongii Pollinator!
  12. Does anybody know this beast? Found this on youtube: Just one word: Awesome.
  13. I present my entry to the Eurobricks Technic Triple challenge. We are off to the sod farm. Ever wondered how they grew such nice grass on your local golf course or the town square? They probably ordered sod and used machines just like these. The MAN TGS has working doors, steering, and a three part crane. The JCB 150t has working tracks, lifting and tilting forks. The Brouwer 1576 has a working 2 cylinder motor and working steering. The harvesting arm features a high speed cutting blade, and a timed blade that cuts the sod pieces to length, and a conveyor to move the sod up to the back pallet. Finally, the pallet holder can be dropped to let the full sod pallet off the back. Read much more at <iframe width="640" height="390" src="//" frameborder="0" allowfullscreen></iframe>
  14. ~This quest is for chosen heroes only. If you'd like to join Heroica RPG, please refer to the Heroica RPG Rules and Discussion thread.~ The lazy afternoon sun hanging over them five heroes begin their walk through Eubric. They set course for the Town Watch HQ, eager to recieve their assignment. These five heroes are: Lord Lawrence Boomingham (Zepher) *Party Leader!* 45 Years old male human Paladin Level 23 2/3 *Immune to Fragile* *Counterstriking* Power: 37 (23+10+4*) Defense: 12 (7+5) Health: 45/45 (10+22+11+2*) Ether: 23/23 (1+22) Gold: 103 (Owe 50 to Docken, 79 to Arthur, 110 to Sorrow) Equipment: Scupperer (Great Sword, WP: 10, Darkness Fire, causes Bleeding Effect for 5 Damage until remedied or healed to full health) Round Metal Shield (SP: 7), Counterstrike Gloves (On Free Hits, Deals damage to enemy equal to wearer's level), Heavy Armor (SP: 5, Immunity to Fragile), Tome of Affluence (Generates 10 Gold if equipped for the entirety of a battle, accessory) *Pseudo's Blessing's Blessing (Not an Artifact, +4 Power) Inventory: Frozen Saber (Great Sword, WP: 9, Light Ice, stunned effect), Hood of Belthazar Bluehood (+4 to Power, -6 to Ether), Hamantasch (consumable, lucky + blessed effects upon consumption for the length of one battle), Marksman's Monocle (rolls of 4 are rerolled, headwear), Scroll of Recklessness (Encouraged and Fragile for rest of battle, 5 ether, 50/50 chance), Scroll of Sleep, Scroll of Blindness, Scroll of Weakening, Scroll of Frailty, Garnet, Sapphire, 4 Meads, Fire Brandy (Encouraged, Immunity to Ice), Everlasting Venom, Emerald Lamp of Summoning,Bedroll, Adamantite Shard Arthur Justus Regulus VII (Flipz) 21-year-old male human Sorcerer Level 23 2/3 *Immune to Sealed* Power: 28 (23+5) Defense: 3 Health: 35/35 (5+22+4+4) Ether: 33/33 (5+22+1+5) Gold: 1668 (Owed 128 gold by Boomingham; owed 50 gold by Grimwald Gjinko; owed 70 gold by En Sabah Nur) Equipment: Staff of Ennon (WP: 5,Light-Elemental, Restores 2 ether on a roll of 2, 3, or 4), Robe of the Archmagi (Bodywear, SP:3, Max Ether +5, Immune to Sealed), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.) Inventory: Weapons: Sir Roderick's Sword (WP:12, Longsword), Unlucky Horseshoe (WP:13, retrievable, causes jinxed-effect; throwing weapon),Staff of the Cultist Battlemage (WP: 7, 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Hollow Blade Dagger (WP:6, dagger, hollow-blade [Mulled Wine]), Healing Staff (WP:5; heals instead of damaging), Artifacts: Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent), Jester's Hat (Headwear, Wearer may choose to gain one immunity from targeted enemy), Shackles of War (Accessory, Prevents anyone from fleeing battles), Ancient Crown (Headwear, First successful strike of battle deals Cursed-effect) Gems: Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Garnet (Earth), Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass Scrolls: Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target theLucky-effect for one battle. Costs 10 ether.), Scroll of Weakening, Consumables: Potion, Grand Potion x5, Ether Core, Remedy x10, Elixir x3, Nostrum, Jinxy Juice x2, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Chaotic Bomb (Causes 100 random elemental damage to all opponents), Zoot's Plaything Karie Alderflask (Played by Kintobor) 22 year old Human Rogue, lvl 11 Power: 17 (lvl 11 + WP: 6) Health: 17/17 Gold: 89 Defence: 1 Equipment: Sexy (WP: 6, Rapier, Disregards SP, usable by Knights and Rogues) Leather Armour (SP +1), Lover's Locket (Protects from enamoured effect) Inventory: Potion (5), Mead (3), Remedy (2), Venom (1), Smoke bomb (1), Telescope (1), Bedroll (1), Heirloom Dagger (WP:3), Map of Brendenton (1), Spider Coin (worth 1 gp) (1),, Topaz, Scroll of Newtity (costs 10 ether)(usable by ex-Amphibians only), Ethereal Cloak (SP +2, Max. Ether +4), Catsuit (Wearer has 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits; suitable to women only; bodywear. ) Arnulf Bishop (Shoker86) 30 yrs old male human Rogue Level 9 Power: 18 (9+8+1) Defense: 3 Health: 15/15 (7+8) Gold: 43 Equipment: Cheesy Dagger (WP:8, Double damage to vermin), Tricorne (SP:3) Inventory: Leather Armor(SP:1), 4 Potions, 3 Venoms, Remedy, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Bedroll, 3 Meads Name: Unknown. Most call him "Em," though his real name remains largely mysterious. Unknown age male human ranger Level 9 Power: 15 Health: 14/14 Gold: 28 Equipment: Bow(WP:5), Ranger's Quiver (+1 WP to all Bows/Crossbows), White Marksman's Hat - (⅙ chance of Assassination vs. Flying monsters; Headwear) Inventory: Smoke bomb, Grating Stone, Nostrum, Bedroll, Shovel, Pickaxe, Potion x5, Remedy x3, Gentleman's Hat (SP: 1, suitable for men, headgear. The wearer has a 1/2 chance to not be affected by Asleep.), Venom, Ice Bomb The small group makes their way to the HQ quickly, making their way through the bustling city with ease. Arthur guides them around the corner of the building to a side door - Lilith's office. Sure enough, Lilith Etenant herself is standing there, rapping her plam lightly with her rapier. The lietunant nods at the heroes curtly, examining them closely. Much to her relief, three out of the five heroes had been deemed "worth something" by her Captain... she wouldn't say it outright quite yet, but she was fairly confident in this crew. "Ah, you've arrived. I'm hoping that we may be able to give the Wolfgang another lasting wound, especially after we defeated all three of their generals. Just my luck that I was stuck patrolling the outer perimeter... I do wish I could've been more involved in all of that, but such is fate. Now, then - time to get down to business. Are all of you here?" Are your inventories correct? I will edit in any purchases you make. You have 24 hours to confirm... let's get this show on the road.