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Found 1 result

  1. Does anyone know how to achieve gradient background (if possible at all) in POVRay's script? "Normal" solid color script looks like this: background { color rgbt <100/255, 100/255, 100/255, 0> } I did try every possible combination with texture{}, pigment{}, gradient y{} and color_map{} but no success - POVRay stops at this script part all the time so even I miss something important or there is no real option for gradient background in POVRay. Reason for this is that I would like to replace my existing "space" background in MOC that I need to make additionaly in external SW after rendering in POVRay (see below) with two-color gradient...cos I really like those backgrounds in 80's LEGO sets catalogues (mainly Classic Space).