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Found 114 results

  1. In memory of Benua Sokal IMG_20220322_164231 by SkyNet2@1, on Flickr I wanted to publish this MOC on the day of the release of Stberia: The World Before, but... well, it's better later than never. MOC consists not only of Locomotive itself, but also of rails, train platform with wind-up station and Yukols' Winch which was used by Kate to pull the train into the cave in the second game. IMG_20220321_102639 by SkyNet2@1, on Flickr The train itself has three important features. First - it tries to look as close as possible to the one from the game. IMG_20220322_211220 by SkyNet2@1, on Flickr IMG_20220321_103140 by SkyNet2@1, on Flickr Second - it really IS a clockwork train. It has two pull-back motors in the rear section and an intricate mechanism,which consists of gearing up and flywheel so the spring can unwind slowly and clutch, so you can wind-up spring with no need to drive wheels backwards Trainsmission by SkyNet2@1, on Flickr The lever in the cabin engages the clutch and the lever above the right bumper locks and unlocks pullback motors' driveshaft IMG_20220321_103034 by SkyNet2@1, on Flickr Third - it has a linear actuator on the inside which pushes out what should be a steam generator exhaust as it was seen in the second game. To drive the actuator you have an axle which can only be driven with a special voralberg's key IMG_20220321_103556 by SkyNet2@1, on Flickr IMG_20220321_102654 by SkyNet2@1, on Flickr IMG_20220321_103604 by SkyNet2@1, on Flickr Stand on the platform has an axle which winds up the train. To push it into the pull-backs' shaft you turn the lever on the left of the stand IMG_20220321_103322 by SkyNet2@1, on Flickr Finally, the winch is just a nice looking winch Here is the video: I hope, you liked this train and I hope you like the game of Syberia
  2. Hi, just wanted to share with you my latest moc 오징어 게임 SQUID GAME Skyline Architecture Will you survive the 6 games? I won't write much to avoid spoilering! Check also the hidden locations of the island! Total parts: 445 - 143 Different Measures: 44,8 x 9,2 x 8,6 studs 35.9 x 6,4 x 7,9 cm 14.1 x 2.9 x 2.7 inches
  3. skcheung

    Squid Game BrickheadZ

    Highly-rated Korean TV series... Not yet watched but its news or still pics flock to my FB... so why not I build my own BrickheadZ? IMG_2354 by skcheung730, 於 Flickr IMG_2351 by skcheung730, 於 Flickr IMG_2330 by skcheung730, 於 Flickr IMG_2325 by skcheung730, 於 Flickr
  4. Ron Dayes

    [moc] Fallout 4 Rocket 69

    hi there, i just finished the "Rocket 69" from Fallout 4, since that really is one inspiring design they pulled off with this one hope you like it! Rocket 69 from Fallout 4 by Ron Dayes, auf Flickr Fallout 4 69 top view.lxf by Ron Dayes, auf Flickr Fallout 4 Rocket 69 back view.lxf by Ron Dayes, auf Flickr Fallout 4 Rocket 69 side view.lxf by Ron Dayes, auf Flickr cheers!
  5. The following creations were built to commemorate the 20th anniversary of the 1999 Lego Racers computer game. Pieces new and old have come together to form these newly revised versions of the 8 boss cars. Please enjoy! 1) Captain Redbeard As you can see, Captain Redbeard's new ride uses the microbuild of his ship from set #40290 as a base for this off-road beast of a racer. But it still retains the large exhausts and rear mounted pirate flag from his original car. The sails make this the tallest vehicle in the collection so far. .
  6. bricksboy

    [MOC]#76 Racing Arcade Machine

    LEGO MOC#76 Racing Arcade Machine. When I saw the screen panel in the #10731 set, I immediately associate it with a racing arcade machine. Therefore, I designed this MOC. If you are interested to build one, you can watch the instruction video: More MOC on my homepage: https://www.bricksboy.com/moc
  7. Artizan

    [MOC] Age of Empires

    These are actually old designs by me, which I have resubmitted on Lego Ideas, so if you like these mocs, please support on: https://ideas.lego.com/projects/3d35d6a4-9261-4dbf-af20-533b0b7bac8d https://imgur.com/ij7skqQ
  8. Always loved the unique design of the Arwings from Starfox. Many cool Arwing MOCs already out there but with this I especially aimed for the classic blocky design from the original game (which is the best, imo) and I tried to keep it as small and simple but also as recognizable and playable as possible. Now that Lego has partnered with Nintendo a Lego Starfox franchise might be a thing?!?
  9. DoubleBU

    Guessing game!

    Shouldn't be too difficult, I guess/hope ;) Hint 1: Hint 2: Hint 3: Feel free to post similar riddles for giggles. Have fun!
  10. A LEGO Nexo Knights app has recently been released on the app store and play store, I saw this opportunity to make a thread about the game. Feel free to talk about anything related to the app. Here's my question, are the Nexo Powers that you get for free in the game included in any official LEGO products?
  11. Let me introduce you to my latest creation. I put it on the Lego Ideas website : Dominoes box Play dominoes and lego at the same time ! This Lego set includes a small storage box and 28 dominoes. The box can be closed completely and the 28 dominoes can be easily stored on three levels, 8 dominoes at the bottom of the box and 10 dominoes on each of the other two levels. A play mat completes the set. This creation allows domino lovers to play and is a beautiful object for lovers of beautiful Lego creations. Thank you for your feedback :) https://ideas.lego.com/projects/cd68de34-2484-4a5e-b6d7-6bf2116f93d6 Dominoes box by Galerie d'Antha, sur Flickr
  12. Two years ago I presented you my first pinball. Today I want to show the second version, with changeable boards and an interactive Mindstorms board. If you like it please add your support on LEGO Ideas page https://ideas.lego.com/projects/4025655b-7b86-4aeb-bc91-57aa33c862e7
  13. This is a recreation of the robot character GLaDOS from the game 'Portal', using Technic and Mindstorms. Just to answer a question some of you may have: Why Mindstorms? Why not PF? Well for a start, I don't own that many PF motors (only got 2 medium motors and 1 XL motor), and secondly, I don't own any PF IR receivers or remotes. The mindstorms kit has its own IR sensor and remote, so I used that. Functions: 1. Head elevation controlled by EV3 large motor 2. Head rotation controlled by EV3 medium motor 3. Body elevation controlled by EV3 large motor 4. Body rotation controlled by EV3 medium motor These may not be very many functions, but they allow for most of GLaDOS's movement seen in the actual game. The range of movement is quite reasonable. Regarding aesthetics, I don't own a lot of LEGO pieces, so the model may look a bit incomplete or strange in some places. But I think I did an OK job with what I had to work with, especially the head. Some more images: Video: More info about the robot can be found here: https://www.us.lego.com/en-us/mindstorms/community/robot?projectid=d1208d08-db8f-421c-9aa7-5f618912d7b0
  14. Flameo my fellow Avatar fans, I’m a huge fan of ATLA and I need your help. Recently I have submitted a project on LEGO IDEAS, it's the Spirit Oasis from Avatar: The Last Airbender. As you might know LEGO IDEAS is a website which allows users to submit ideas for Lego products to be turned into potential sets. So If my project reaches 10.000 supporters it may become an official LEGO Product. Many Avatar Fans including me would love to purchase another LEGO ATLA Set since the original sets from 2006 are not available anymore. Check out my project: The Spirit Oasis Project on LEGO IDEAS All you need to do is press the support button and create a free LEGO Account if necessary. Thanks a lot, Every supporter counts!
  15. Hello everyone! Earlier this month I made a close 1:1 scale Sony PlayStation 2. It includes 1626 pieces, and it has features like an openable disc tray and an interior. The build took over a month to design and build. The console is based on to SCPH-30001 model of the original PS2, and this model includes a heatsink, motherboard, optical disc drive and a power supply board, which are removable. The model also includes an expansion bay. The controller was the biggest challenge to make, as the controller has handles and overall a bit complicated shape, but I am happy on how it turned out. I decided to include a disc just for the disc tray feature. The vertical stand was sold as a separate accessory, but I decided to include it if the model was to be displayed vertically. The stand doesn't have the best build but it was the best I could do. I hope you liked it, and if so, consider supporting it on LEGO Ideas. Link to LEGO Ideas project and more pictures: https://ideas.lego.com/projects/31785690-ae36-42ae-842f-a4e280a70772
  16. Molly Jackson was walking with her husband Brad through the town square to her book club with their child when she had a bad feeling. "Babe," she said. She was right. A masked figure, wearing a non-descript, no game-giving away (no clues in pictures) banana outfited figure attacked them. "What are you doing?!" Molly shrieked. "Oh no!" her husband screamed as he was hit multiple times. "It's stale! I'm being beaten by a stale croissant! This is some fabuland-style deaths!" And then, the figure ran away. Molly ran to her husband, leaving their child unattended in the carriage. "Who was it? Did you see who it was?" "It was..." Brad started," It was..." And then Brad expired. "No!!!" Molly screamed. "That's it, Barbara! I knew it was you this time. That was my fourth damn husband you've killed! I was so close to making it onto Desperate Wives of South Dayton with my book club, but you were too jealous! Your knitting club has to take precedence. I knew you've been after me since the poisoning of my second husband! You'll see!" Molly went to work. She quickly removed the town fountain and established a podium, raising her above the group. She said, "Fellow book club members, we have been infiltrated! After the death of my second husband, I've been cautious of people like Barbara Melvin. i refuse to be like her. She sent someone to kill my darling fourth hubby. And the only way she was successful was by having rats in my perfect bookclub. She sent her own knitting club members into here to spy on us. It's time for us to find out who is a traitor and who is loyal to me and being hip with reading. The Rules 1. Each player will be given a character to play, who will be aligned with either the Book Club (Town) or the Knitting Club (Scum). To win the game, the Town must kill off all the Scum, while the Scum needs to outnumber the Town. Third-party (neutral) characters have their own win conditions as outlined in their roles. 2. Each day you will be able to vote to lynch a player. Voting is mandatory. Voting should be done in the following format; Vote: Character (Player). Similarly, unvoting is to be done in the format; Unvote: Character (Player). No other format will be accepted. A majority vote is required to lynch a player. Failure to vote will incur a 2-vote penalty the following game day. 3. A game day will last a maximum of 72 hours. You may not vote in the first 24 hours. The day will end when a majority vote has been reached after 72 hours. After the day has been concluded, a night stage will commence, which will last 48 hours. Night actions must be sent to the host in the first 20 hours of the night stage. 3.5. Players may not target the same player two nights in a row, and may not target themselves. 4. The alignment of lynched players, as well as those that died during the "Off-hour"/night, will be revealed at the beginning of the next "Hour"/day. 5. You may not quote or pretend to quote anything sent to or from you in PM with the game host, or in PM with any other players. This includes all the details of your character and role, as well as any night action results. Role claims and reporting of night action results are acceptable, but in your own words only. Do not attempt to use the structure of your role PM to your advantage. 6. Do not play the game outside the thread. Similarly, do not post out of character inside the thread. Game tactics and roles may only be discussed in the game thread or via PM with other players. Private discussion is done at your own risk and should be treated as part of the game. 7. If you are dead, you may not post in thread or discuss the game with any of the players. Any information you had becomes void, and may not be passed on. 8. You may not edit your posts. 9. You must post in every day thread. 10. If you encounter a problem or have a question, please contact the host via PM. 11. Violation of any of the above rules will result in a 5 vote penalty for the first offence, and death on your second offence. 12. There are no hints or clues in the day/night images. Players Kendall Kane (Trekkie99) Chelsea Caron (Kristel) Autumn Martin (fhomess) Adam Stewart (jimmynick) Karen McMillan (Hinckley) Miranda Beal (darkdragon) Becky Carroll (Bob) Robert Stewart (jackjonespaw)
  17. Mrs. Molly Jackson is the head of the town bookclub. She loves reading and is desperate to remain young and hip. But as she gets up there in age, she realizes she gets closer and closer to living in a rest home with the old and grouchy Mrs. Barbara Melvin the Granny who runs the dreaded Knitting Club. Gross! Normally, she wouldn't mind, but Molly has caught wind that some of her bookclub members (and their significant others and kids) might be joining the Knitting Club and are aiming to destroy the bookclub from the inside out! Come play and help Molly root out the scum, or be a scum and make sure knitting becomes the favorite past time of the town! 1) Have you ever played Mafia before, and what's your experience? If not, have you read some of the games we've had on here? 2) Can you commit to the game timewise? 3) What do you prefer to read? The game is designed for 10-12 people. After that, we'll have a reserve list. For your convenience, the rules (modified and stolen from Kintobor, who in turn stole from def) have been attached below, so everyone knows what they're getting into. The Rules 1. Each player will be given a character to play, who will be aligned with either the Book Club (Town) or the Knitting Club (Scum). To win the game, the Town must kill off all the Scum, while the Scum needs to outnumber the Town. Third-party (neutral) characters have their own win conditions as outlined in their roles. 2. Each day you will be able to vote to lynch a player. Voting is mandatory. Voting should be done in the following format; Vote: Character (Player). Similarly, unvoting is to be done in the format; Unvote: Character (Player). No other format will be accepted. A majority vote is required to lynch a player. Failure to vote will incur a 2-vote penalty the following game day. 3. A game day will last a maximum of 72 hours. You may not vote in the first 24 hours. The day will end when a majority vote has been reached after 72 hours. After the day has been concluded, a night stage will commence, which will last 48 hours. Night actions must be sent to the host in the first 20 hours of the night stage. 3.5. Players may not target the same player two nights in a row, and may not target themselves. 4. The alignment of lynched players, as well as those that died during the "Off-hour"/night, will be revealed at the beginning of the next "Hour"/day. 5. You may not quote or pretend to quote anything sent to or from you in PM with the game host, or in PM with any other players. This includes all the details of your character and role, as well as any night action results. Role claims and reporting of night action results are acceptable, but in your own words only. Do not attempt to use the structure of your role PM to your advantage. 6. Do not play the game outside the thread. Similarly, do not post out of character inside the thread. Game tactics and roles may only be discussed in the game thread or via PM with other players. Private discussion is done at your own risk and should be treated as part of the game. 7. If you are dead, you may not post in thread or discuss the game with any of the players. Any information you had becomes void, and may not be passed on. 8. You may not edit your posts. 9. You must post in every day thread. 10. If you encounter a problem or have a question, please contact the host via PM. 11. Violation of any of the above rules will result in a 5 vote penalty for the first offence, and death on your second offence. 12. There are no hints or clues in the day/night images.
  18. So we had a winner! Thanks for playing this game!
  19. Hello everybody. I may use this idea to refresh the game: do you want a game in which every minifigure faces only the one from its own series (excluding ELF and SCARECROW which would obviously win 3 and 11) and then doing a final mashup for the new winner? This could speed up both this and any future game. Please vote in the poll. HELLO everybody! These are the 80 minifigures for the new game starting FEBRUARY 10th if there will be enough partecipants. Please vote in this poll to help me decide. Thanks!
  20. W Navarre

    Tlachtli; The Aztec Game

    I thought I would post a build from a month ago here to get the hang of how to post pictures. This was made for the Summer Joust, and I built the way I thought the Aztec game of Tlachtli might look. Hope you like it! An athletic player takes a shot for the ring! Comments and critiques are appreciated!
  21. Are any Sonic fans exited for what the 25th anniversary will bring? Here we'll talk about whatever the game will be (as of now I don't know), and Sonic related things that occur in 2016/2017, like the Sonic shoes (which should be really cool!) So the 25th anniversary game will most likely be revealed at the SDCC (San Diego Comic Con), which is tomorrow! (right now anyway) I myself won't be going, but I'll definitely be watching the stream on that day or later if I miss it. You can also talk about your thoughts on Sonic, and how the 25th anniversary could affect that. But that's all in due time
  22. Itaria No Shintaku

    YER BEST CASTLE SET - ROUND 1 GROUP 6

    So here are the results for the fourth voting: We will have a playoff later! Now onto the next round. I'll try to update the game as often as I can. Playing is easy, vote your favourite castle set among the one random.org proposes me. 216 left entries in the game. 2 go on, 6 are eliminated. ROUND 1 GROUP 6 is the following 4 days to vote in order to gather more people. Have fun voting! (Pictures here are just a reference, if you are unsure, google the set number, I'm presenting them in the poll in the same order I put them into the picture) You can reply here in the comments to tell me who you voted and why.
  23. LegoJalex

    [GAME] Classic Space Adventure

    I hope that it is ok to make a post about a game that I have created (perhaps some of you already have played it). The game is called Classic Space Adventure and is a free web game programmed in HTML5 that you play in your browser (Chrome or Firefox) using your keyboard. It is inspired by the Classic Space theme so you will notice many of these sets in the game. You can play the game here, or check out the webpage for the game here. There is also a Facebook page for this game and it would be appreciated if you wanted to follow it. I make posts about the game there now and then. In total there are more then 60 different characters and enemies, and the game takes approxamately 4-5 hours to finish. It is written in the programming language Javascript and took me about two years resulting in almost 400 pages of code. The music I have composed in Famitracker, a program where you can create Nintendo 8-bit music. Hope you will enjoy it and let me know if you have any questions regarding the game! Below are some of the sets that you will find in the game that I have recreated in a pixelated style. This was how the game looked like at the very beginning of the development, compared to when it was finished in 2018/19. The resolution was lower and with much fewer details and colors. Here are some of the enemies that I have built in real LEGO. For most of the enemies and characters in the game I built them first in real LEGO-bricks. Box-Kloss is the first boss you will encounter! For the game I also needed to develop a game editor where I can easily build each level by just placing bricks, characters and enemies where I want them. It is not that pretty though. :)
  24. *Clock ticking* The following takes place between the beginning of sign ups and the end of it. Events occur in real time. Some moles have infiltrated CTU, The Counter Terrorist Unit headed up by Jack Bauer, the man who famously does not eat or use the restroom as he solves world problems in a single day. He needs help finding the moles who would do the world harm. Are you up to the task? Or are you one of the moles? NPCs Jack Bauer, Head of CTU Chloe O'Brian, Senior Analyst Players Agent Moore, Secret Service (Kwatchi) Alfred Drew, Analyst (Zepher) Barry Andropov, Analyst (Kristel) Benson, Go-Team (Legomonorailfan) Bob, Janitor (Bob) Diane Greene, Senator Greene's wife (fhomess) Dr. James, Nurse (Tariq J) Jason White, Go-Team (Kintobor) Kaster, Inmate (Lady K) Officer Lewis, Security Guard (jamesn) Riley Marshall, Analyst (jluck) Senator Larry Greene (Khscarymovie4) Officer Skinner, Head of CTU Security (mediumsnowman) Wilson Goddard, Go-Team (Asphalt) Zip, Go-Team (mostlytechnic) The Rules 1. Each player will be given a character to play, who will be aligned with either the CTU (Town) or the Moles (Scum). To win the game, the Town must kill off all the Scum, while the Scum needs to outnumber the Town. Third-party (neutral) characters have their own win conditions as outlined in their roles. 2. Each day you will be able to vote to lynch a player. Voting is mandatory. Voting should be done in the following format; Vote: Character (Player). Similarly, unvoting is to be done in the format; Unvote: Character (Player). No other format will be accepted. A majority vote is required to lynch a player. Failure to vote will incur a 2-vote penalty the following game day. 3. A game "Hour"/day will last a maximum of 72 hours. You may not vote in the first 24 hours. The day will end when a majority vote has been reached after 72 hours. After the "Hour"/day has been concluded, an "Off-hour"/night stage will commence, which will last 48 hours. "Off-hour"/night actions must be sent to the host in the first 20 hours of the "Off-hour"/night stage. 3.5. Players may not target the same player two nights in a row, and may not target themselves. 4. The alignment of lynched players, as well as those that died during the "Off-hour"/night, will be revealed at the beginning of the next "Hour"/day. 5. You may not quote or pretend to quote anything sent to or from you in PM with the game host, or in PM with any other players. This includes all the details of your character and role, as well as any night action results. Role claims and reporting of night action results are acceptable, but in your own words only. Do not attempt to use the structure of your role PM to your advantage. 6. Do not play the game outside the thread. Similarly, do not post out of character inside the thread. Game tactics and roles may only be discussed in the game thread or via PM with other players. Private discussion is done at your own risk and should be treated as part of the game. 7. If you are dead, you may not post in thread or discuss the game with any of the players. Any information you had becomes void, and may not be passed on. 8. You may not edit your posts. 9. You must post in every day thread. 10. If you encounter a problem or have a question, please contact the host via PM. 11. Violation of any of the above rules will result in a 5 vote penalty for the first offence, and death on your second offence. 12. There are no hints or clues in the day/night images. 13. The Town automatically loses if they have not lynched all Scum/Evil players by the end of the "Day" (essentially 12 game days and 12 game nights).