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Found 11 results

  1. Looking for a bit of help on an MOC project of mine, so thought I'd post where I'm at right now. (That and photographing my version of 6087 Witch's Magic Manor is going to be an absolute bear, so I'm currently playing for time as well.) For the past few months I've been working on re-imagining (or modifying, really) all of the larger Fright Knights sets. As of right now I'm most of the way there, with the only set left to do being the big one from this subtheme: 6097 Night Lord's Castle. While my initial plans called for lightly modifying all the existing sets, using only the colors available back in 1997, along with a few newer parts in those same colors, I came around to the wider selection of new parts and colors pretty quickly after mucking around with Traitor Transport. That being said, moving in this new direction presented some fresh problems for me, since it removed some of my self-imposed guardrails. Fortunately after working on several of the small and mid-sized sets first, I created a slightly updated design language for this faction while still preserving what makes them unique for me. Regardless of these stylistic choices, there are three core tenets I've tried to implement with each set modification or MOC I've created thus far: Each set must be sturdy Each set must have some of the original play features (or an acceptable substitution) Each set must be accessible Overall, a pretty good ethos to have in place, and one that's worked out so far. But this last set has me stumped at the foundational level right now, so I thought I'd share my progress so far in order to see if anyone might have any ideas for improving matters. Anywho, you can see my idea for the initial foundation of this set below. The light bluish-grey 16x16 plate (with three 2x16 LBG plates) will form the first half of the ground floor for this castle, after passing through the portcullis and a pair of stockade doors. Seeing how this is one of the taller castles LEGO made, I want to get as much height out of my version as possible, which is why I went with that scalloped effect using overlapping dark bluish-grey plates. Unfortunately, this presents a bit of a problem for me, as I initially wanted to create a staircase (with a pair of banisters) beginning on that 8x6 DBG plate at the front, which would lead to the main entrance. Naturally, this staircase idea, coupled with the layered plates, looked better in my head than in reality. Now it looks like the slope is too small and too gradual for the staircase to be of any use, so I'm considering an increase in the height of the foundation. At first I considered using two of the 8x8x6 corner MURPs near the 6x6 curved DBG plates, but I fear that would increase the height too much, and I can't say I have any plans for making use of the available space I'd gain from that much height. After looking back at the original castle, I shifted gears somewhat, electing instead to use bricks to increase the height of the foundation a modest amount. The only problem is how high I should go. 8 bricks high seems a tad drastic, and I'd almost certainly want to create caverns or another fun detail, something I can't say I have too much appetite for. But a height of 1 brick is pretty much where I'm at now with those plates, and I'd prefer to keep the rounded edges, instead of being locked into a more angular style. I'm considering using some DBG 4x4 round corner bricks for the edges, but don't know if that would look too man-made. Either way, it's clear I need to play around some more with this foundation before getting to the fun part of building the castle proper, so I'll leave it at that. More photos here on my Bricksafe folder. If I find a foundation design that works for me, I'll be sure to add to that folder. But thanks for reading, and again, any suggestions would certainly be welcome!
  2. Unlike my first two entries in this little project of mine, this one's a bit of an outlier. While Witch's Windship and Traitor Transport seemed most of the way there and just needed a few more mods to do it, I can't say I cared too much about Bat Lord's Catapult, and was considering leaving that set in the dust, since the (initial) name of the game here was to create a medieval-themed Halloween display for future use. But fast-forward to November of last year when I'm mired in my Witch's Magic Manor MOC project, and a thought occurred to me: Why should the Dragon Masters have all the fun with their thematically-appropriate Dragon Defender? So after a few more Bricklink orders and some free-building, I came up with a bat-shaped ballista. As Robin might say: Holy Horrifying Weaponry, Batman! And of course you can see I wanted to keep the fancy ornamentation for the horse's harness in the original set intact. Thankfully the carriage that came with the IDEAS Medieval Blacksmith proved to be very useful in terms of giving me a way to update this in proper Fright Knights colors. And lest you think I didn't work to make sure you can adjust the angle of the ballista for...ballistic purposes, here's a few angles of a little Technic doo-dad I cobbled together. Minifigures can access it, but it works better if you do the heavy lifting here. So there you have it! One bat-themed siege weapon, designed by yours truly to emulate everything I love about the Fright Knights! Strange as it may sound, this didn't come together as quickly as I'd hoped, and there were quite a few versions which I attempted before finally giving up and sticking to the four-wheeled, single-horse model you see here. While there are obviously compromises and other nits I could pick, overall I think it blends in pretty well with the rest of my 'Neo-Fright Knights' designs. For more photos, feel free to check out my Bricksafe folder. Hopefully you've enjoyed this small palate-cleanser in between your adoring looks at your newly-built Lion Knight's Castle! Next up, we're going to gather 'round the cauldron to boil and bake while we have some fenny snake fillet, er, I mean a remake of Witch's Magic Manor! Thanks for reading!
  3. And I'm back, with another installment of my Fright Knights Rehabilitation Project! Last week I posted some mods I made to Witch's Windship, a set that's been pretty...divisive, to put it kindly, among the online LEGO community. This week, I decided I'd show off one of the few Fright Knights sets that seemed to be a little more accessible for fans of Castle. Take a look below at my mods for Traitor Transport!* *Didn't get around to building that cave (and the used model I bought didn't come with one), but Traitor Transport sounds better than Prison Transport, so just roll with it. For those interested, here's a nice profile shot of the whole prison carriage arrangement (we'll circle back to Basil on his horse later). Unlike Witch's Windship, this set proved to be a tad thornier for me to modify, largely because I really liked the contrast between the red roof and the gray that made up the walls of the actual prisoner module. Add in LEGO's solution for creating a locking cage, and I was a tad stumped regarding how I could update it while still maintaining the look of the whole thing. Needless to say this was a Rubicon moment for me of sorts, as this was when I definitively chose to use more modern colors and pieces in all of my Fright Knights builds, and I think the results speak for themselves, especially with how nicely the dark brown and reddish-brown contrast with the bright red on the roof. Moving on, you'll see my solution to maintaining a lockable cage, even after filling in the roof. While my initial designs called for that 1x6 tile with the wood grain sticker to be placed in a manner similar to the 1x6 printed tile used in front of the doors on the Temple of Mount Everest set, I found it slid around too much for my liking. So those SNOT bricks in reddish-brown came to my rescue. Simply pull the tile off, and... ...you can pull the door down, just like in the original model! Needless to say I was quite pleased at how well this worked, making for a very snug fit while still remaining extremely secure. And fortunately that modified plate at the top of the door is still pretty easy for me to grab and pull. Throwing in a front-facing angle of the detachable cage module because I thought it'd give people a better view of how it looks from the front. Overall I think it looks a little stronger now from all angles, whereas the initial model only looked good to me in profile. Now at least it looks a little more regal with that (wrought-iron, let's say) bat at the very top instead of the front. And as you might be able to tell, I made sure all gaps were covered on this bad boy, with a small 1x4x1 fence in black occupying the small gap between the roof and the dark-brown log bricks. And here's one more angle of the cage module in profile, mostly so I can talk quickly about some of the other mods. While I get that some people found the bat or dragon wings on this prisoner carriage a little ostentatious, for me they make the model (along with that great roof design). My only problem with them was their placement. Moving the two wings from the top of the roof to the front created a nice sense of balance, and hey, now I can suggest this module flies. As for the lanterns, they fit in with the zaniness and general oddball nature of the Fright Knights. Seeing how the original set had two trans-yellow cones anyway, it was a cinch to turn them into lanterns. Similarly, swapping out the flaming torches in the rear with red lanterns made sense to me, and now we've got medieval headlights and taillights! As for the flags, those were originally supposed to be the larger Fright Knight kite shields that popped up in a number of sets, but seeing how the carriage driver already had a shield to go with the halberds, the flags made more sense, fitting in with the regal-seeming prisoner carriage. Yes indeed, nothing but the best for the Fright Knights' latest victim, er, prisoner. As for the wagon this ornate cage sits on, that was a very easy fix. Pulling out all the light grey parts and replacing them with black was simple enough, though that front needed work. Adding in two 3x3 wedge plates seemed to help, and throwing a chair in makes for a much comfier ride for this carriage driver. But I wanted to maintain some of the original design elements for this model, which is why I incorporated those curved red bricks. Doing all that gave me a nice little space for storing a prisoner's items so all told that was a happy accident that rounded things off nicely. A few notes on the harness for the dragon. Most of this was already done for me in the base model, including the turntables with finger hinges, but swapping out light grey plates for black tiles and plates make it look far sleeker. And much like my mods for Witch's Windship, adding in a 2x2 black 45-degree slope finishes off the harness nicely. Finally, I did in fact swap out the trans-neon-orange wings on the dragon for trans-red, making it easier for me to distinguish between the two. And besides, trans-red wings on a black dragon still looks pretty boss, right? Last but not least is the Night Lord himself! Yes, much like Willa, Basil is back to put the 'evil' in 'medieval!' Like most of the Fright Knight minifigures I've collected, I didn't change too much here. The two things I really liked adding included an updated bat scepter (modeled largely off of the one in @Oky's wonderful Time Twister MOC), and giving Basil the Sword of Gryffindor, which honestly fits him much better than the chrome broadsword, with those blood-red gemstones in the pommel and hilt. As for his steed, the addition of a batarang to the horse's champron was always planned, although not on this part. I initially wanted to use the old champron that was introduced through the Dragon Masters, only to discover it wouldn't work with the newer horses. Oh well. I've come to love how ridiculous the horse looks with the red clip and batarang on it, but it was definitely an acquired taste. At least now the red champron and batarang give the horse barding for the Fright Knights a more unique look, instead of merely copying the Dragon Masters. So there you go. Two down, three (or four?) more to go. Given the way things went with this project, this will be the last set that still resembles the original model. Everything else from here on out will be more of an MOC, and I cannot wait to show you all of them (though we may have to wait a little while on Night Lord's Castle. That's been giving me trouble lately). For those interested, here's a link to more photos in my Bricksafe folder. So in closing, I'll leave you with one of Basil's favorite past-times, as indicated on some of the box art for Traitor Transport: Prisoner versus Dragon! (Or as the dragon might call it, canned food). Thanks for reading!
  4. The following creations were built to commemorate the 20th anniversary of the 1999 Lego Racers computer game. Pieces new and old have come together to form these newly revised versions of the 8 boss cars. Please enjoy! 1) Captain Redbeard As you can see, Captain Redbeard's new ride uses the microbuild of his ship from set #40290 as a base for this off-road beast of a racer. But it still retains the large exhausts and rear mounted pirate flag from his original car. The sails make this the tallest vehicle in the collection so far. .
  5. So this question may seem a little out there, but bear with me (and if this fits in better on the Sci-Fi Forum, than by all means move it over). I recently published a review of Witch's Windship here a few days ago given the season, and in it I mentioned how I ended up picking up most of that particular wave. Whether that was folly or not remains to be seen, as I've only built two out of four of the mid-sized sets. But I do find parts of this subtheme appealing, especially when we get to the different flying machines. Given the actual state of the official sets, I'm already in the process of modding them to have a more consistent color scheme, but want to go further. Given how this subtheme already dabbled in more "advanced" technology for LEGO Castle compared to other subthemes, I was considering incorporating some more "machinery" that would be high-tech...for the Middle Ages as I modify the existing line. For instance, I'm thinking of reverse-engineering a device similar to the one from the Scary Laboratory in the Studios line, where you have a door and a turntable you can spin to "transform" a minifigure. But given how I'm working in a more medieval setting, I'm not sure a direct transfer would mesh as well. So my question is whether anyone may have any thoughts on what kind of parts would make a contraption like the one I described appear more "medieval," instead of Victorian. More clockwork mechanisms? Gears? Wagon Wheels? Or is this a silly question, and should I just try a direct transfer? Given the era, I'm inclined to stay away from any designs that resemble the harnessing of electricity, and am trying to consider what other designs I could implement to convey a sense of power being harnessed for this infernal machine.
  6. Mr Maniac

    Review: Witch's Windship

    Growing up, I was never really a huge fan of LEGO Castle. The one exception to that rule was Fright Knights, which honestly looked pretty cool in the LEGO Racers video game, as if the designers had taken the previous Castle racetracks and upped the difficulty and spookiness of it all. Years later, looking up some of the actual sets from this subtheme proved...underwhelming, with their occasionally slapdash designs and weird color schemes, suggesting that I should've stuck with the memories from that game instead. But I guess I love a good fixer-upper on occasion, since I still ended up buying most of the sets from that wave anyways. Among them was a MISB Witch's Windship. So let's go 'round the cauldron and check out this set review, which was double, double toil and trouble, especially since I took these photos last year and had to spend some time looking for them again: Info Set # - 6037 Name - Witch's Windship Theme/Subtheme - Castle/Fright Knights Year - 1997 Piece Count - 56 Minifigures - 1 Price - MSRP $8 US Links Brickset, Peeron, Bricklink, Bricksafe Box Forget your older castle subthemes, with their pleasant green fields and blue skies. We're in nightmare territory here, as you can tell from the box art. Craggy mountains in the background suggest this is a harsh, mountainous terrain with little vegetation, while the orange and red sky is very Halloween-ish, which is great. I also dig the...large bats? Dragons? Dragon bats? that are fluttering around in the background, again suggesting that we're not in Kansas anymore (or the Yellow Castle, at the very least). With all that being said, the model that is the main reason for buying this set also looks great, seemingly swooping through the sky. And don't forget that excellent logo in the upper right-hand corner of the box, still mostly visible despite the obnoxious reflection. As for the back, it's more of the same in terms of designs from 90s sets, with alternative models and additional practical photography. Given the parts selection, there aren't exactly too many alternative models you can construct, since some of these pieces are rather specialized. Though I do like how they placed Willa and that dragon-type monstrosity for the bottom-most build on what seems to be actual rocks, allowing it to mesh better with the rest of the photos in creating a consistent world. Not to mention the dragon daintily carrying her broomstick in the upper-right model photo . The sides of the box are mostly the same with a yellowy-orange color, and all are viewable on my Bricksafe folder, so we'll just put the most interesting photo in this review, leaving the others for completists. Again, it's nice to see LEGO use what looks like actual rocks here, even if they're just pieces of painted Styrofoam. I also think this alternative model doesn't look too bad given the limited range of parts we have to work with, opting for more of an aerial chariot look. Okay, enough ogling the cool box art. Let's punch a very satisfying hole in this old set and take a look at all of the nicely preserved pieces. Here's what you get if you pay a premium for this set still sealed in its box, and what you would have gotten if you picked this up back in 1997: one bag with the smaller parts, while the rest are just sitting loosely inside. We also get an instruction manual and promotional posters, which isn't too surprising. What is surprising is that Willa's excellent cape is completely unprotected from getting accidentally creased or crumpled due to loose parts. Fortunately, it looks to be just fine. Unlike some of the other older sets I've picked up MISB, the promotional materials for this one seem to be advertising new sets for next year instead of the current year, which is always a fun trip down memory lane. If I hadn't spent the summer rebuilding and playing with several of these older themes, I might feel inclined to take them out again in the near future. Instructions Now that we've got the box open, here's the instructions which...resembles the box, except with no UPC codes or appropriate age ranges, so it's cleaner. And here's your random page from inside the instructions. As you can tell, pretty straightforward, although you have to pay attention, since there are no parts call-outs telling you how many pieces you need to get through the next step. You also get treated to a really nice orange to yellow gradient, which helps maintain the spooky, creepy atmosphere that defines this theme. Unfortunately, I neglected to take a photo of the back of these instructions, but if you want to know what it looks like, simply scroll up to the photo of the back of the box, and there you go. Pieces There aren't too many parts that I personally thought were interesting, but that's largely because I've seen them in other sets I own. In any case, below are the parts of interest for me, which include the old-school LEGO dragon mold, first introduced in 1993 through the Dragon Knights subtheme. Willa's red magic wand, which has since been used in a number of clever LEGO Star Wars jokes as a substitute lightsaber blade, also first appeared in 1993 among the Dragon Knights subtheme and since then has appeared in 92 sets. Of particular interest to me are the last two parts, which are unique because they were introduced specifically for this theme. Willa's Slope 65 2x2x2 without bottom tube with dark gray and red witch's pattern has appeared in only six sets, all of which are Fright Knights with the exception of one castle set from 1997, which still does feature all the key figures from this subtheme and from the Royal Knights. Lastly, the crystal ball piece, which is always nice to have, also made its debut in the Fright Knights subtheme, and has since appeared in 48 sets. Minifigures Here's the only minifigure for this set which, as you might have guessed, puts the witch in Witch's Windship. Unless I'm mistaken, Willa the Witch is LEGO's first ever witch minifigure, and she certainly looks thrilled to be a pioneer, with that big, cackling grin complete with a single tooth. While many of the more recent witch minifigures more closely resemble the classic pop culture depiction of a witch by being green, she still looks nice all these years later. And the printed slope is also novel to me, since it seems like any kind of leg printing is a very recent phenomenon. And here's the back of Willa, with her gnarly spider cape, matching the brooch on her front. Much like Basil the Batlord's cape, we've got a nice little fringe on the bottom, giving it a slightly eviller look compared to other capes from other Castle subthemes. And for those curious, here's what Willa looks like without her cape. While the front of her dress is printed, it's clear that backprinting was still a little too advanced for the time. But since it's covered by a cape, it isn't really a problem. As far as wildlife goes, we have Willa's noble steed, represented here by that classic green dragon of yore. While Ninjago has given us plenty of really nice-looking brick-built dragons, this guy's still pretty cool and can easily sit on a desk or castle tower without taking up too much space. Seeing how this mold was first introduced in the Dragon Knights subtheme, I like to think Willa either grabbed a similar dragon or, better yet, stole him from Majisto . Another angle on this lovely dragon, which has a nice little hole in his mouth where you can place some of those older flame pieces. Sure, you can place Zamor Spheres and all sorts of other things in the newer dragon mouths, but it's still quite satisfying to have some fire shooting out of this guy's mouth. Uh-oh, looks like he's starting to sneeze. Better move on. The Build Since we only have a little over 50 parts here, the build goes fast. So fast, in fact, that I didn't have time to photograph each step. In any case, here's what I got: We start by building the base, inside the large black cockpit 10x10x4 octagonal with axle hole part. The round yellow bricks on the bottom make up the landing struts. Then after a few more steps, it's starting to take shape, complete with rear taillights, I suppose. After all, don't want to hit one of those monster bats! And after adding the ship rigging and a very simple harness for the dragon along with its wings, we have one lean, mean, medieval flying machine! For those interested, a closer view of the interior of this ship. One of the more disappointing things here is how little space there is for more than one minifigure. Sure, you could cram two more inside the basket while other Fright Knights ride on the rigging, but it sort of takes away from this working as an aerial siege engine, since space is limited. Willa even needs to stretch to reach the crystal ball for steering, which is too bad. Two wedge plates would quickly fix this problem, instead of the 2x6 plate we're stuck with instead. And here's another angle of the windship, showing those sweet taillights. Play Features Since we only have one vehicle, there isn't really too much you can do that would count as a "play feature," short of swooshing it around. The dragon can rock in its harness, which feels realistic, and as you can see below, the two axes are on red hinge bricks, which means airborne decapitations and lancings are now possible. When I first connected these hinge bricks, one of them was loose while the other was a little stiffer, but they both worked fine and I found it quite fun to swing them back and forth. And here's the complete set, with Willa and her (presumably flying) broomstick, in case this invention of hers doesn't quite work out. Overall I like the black and red, which both matches Willa's wardrobe and the Halloween-ish vibe they're going after, although I'm not quite sold on the light gray, which I too often associate with rock, something that wouldn't quite fly with something like this. Oddly enough, the yellow is fine, since it isn't as prominent as some of the Fright Knights' other vehicles. Final Thoughts Pricing and Value - Brick Insights suggests that this set is still worth it, based on the price-per-part ratio, which is currently at $0.22, an improvement over its initial price-per-part in 1997, which was $0.24. With that being said, I would probably place this at a 7/10, since cost-wise, it hasn't skyrocketed the way other sets from 1997 have, and that means plenty of unique parts for a buyer that have since been retired, without paying too much. Pieces - With only 56 parts in the set, that means most of them better count, and boy do they ever. That large octagonal part is very usable across a number of themes, and this is a pretty nice grab-bag of medieval parts if you're running low, from a magic wand, two axes, a broomstick, and a crystal ball. Oh, and don't forget that dragon, which is always a plus. So let's say 8/10. Design/Build - Surprising no one, this set is not exactly designed super well, which is a shame. While LEGO has now done several fantasy subthemes in their Castle line, with plenty of wildly impractical siege engines, I still think Fright Knights is impressive for the sheer number of medieval flying machines they tried to make. Unfortunately, with the strangely colored parts included with this set, along with the pitifully small plank for Willa to stand on, this only gets a 6/10 from me. Playability - You can swish around Willa on her broomstick, or if she doesn't feel like slumming it, put her in the windship. With the dragon attached by an axle brick, you can also get plenty of swinging action too, which seems right when your method of propulsion comes from a dragon instead of hot air. And with the axes that can swing open and close easily, I think I'm comfortable giving this an 8/10, which may seem high, but you can get a lot of mileage out of this set even though you only get a single minifigure and a dragon, without a separate faction to fight. Verdict - LEGO may have made many villainous factions for heroic knights to fight, from Vladek's forces to armies of trolls and skeletons, but for me, Fright Knights takes the cake. This faction remains one of those compelling subthemes probably because they got there first, and as you can tell by how much I gushed over the box art, has atmosphere to burn. While I love seeing some of the more recent fantasy-era Castle sets, those still seem to take place in a shared universe with the usual trappings of rolling fields and impregnable castles. Fright Knights, on the other hand, seems very different, with innumerable flying machines, booby traps, and a batlord who may or may not be a medieval vampire. Granted, the design of several of these sets leaves something to be desired, and Witch's Windship is no exception, with a lackluster interior and odd choices for the colors of certain parts. But since you aren't getting more than one minifigure, it isn't that much of a problem for me. Given how this set is a flagship vehicle of sorts, having driven by it several times on the Fright Knights' course in LEGO Racers, I suppose I shouldn't be too surprised that this set gets a 72.5% from me. Thanks for reading! Comments and questions are always welcomed! Little did Willa realize the downsides of traveling in a large, spacious basket instead of a small broomstick. Especially when dealing with a tenacious Monster Fighter. Happy Halloween!
  7. The Time Twister Twins have gathered all the greatest villains in Lego history such as Captain Redbeard, Baron Von Barron, Basil the Bat Lord, Ogel, and Lord Garmadon to destroy the heroes once and for all! From their evil fortress guarded by a skeleton army, they have created a giant time portal that is twisting up the Lego timeline! Minifigs from across time and space are pulled through the portal and structures from various eras are colliding. Imperial soldiers are fighting cowboys, pirates are fighting bandits, and samurai are fighting mummies! Can the Time Cruisers Tim and Dr. Cyber unite all the heroes against these villains and save the timeline? On the left you can see the Pirates and Western time zones. Fort Legoredo has fused with an imperial fort, much to the dismay of the Brits and Yanks who are fighting each other. Meanwhile, the Islanders and Native Americans, two factions that were being called "savages" by some of the other minifigs, are meeting by King Kahuka's throne for peaceful negotiations. Out on the water, you can see a small pirate ship engage in a shootout with the bandits of the Coyote Gang while some Aquanaut and Atlantis divers are fighting off skeletons. Spaceship, Spaceship, SPACESHIP!! On the grounds surrounding the Time Twister fortress, minifigs from different eras are fighting the skeleton army while the Time Cruisers are flying in on their latest time machine, the Time-Rift Raft. It has a play feature that causes the propellers to spin when it is rolled across the ground. On the right of the battlefield, a Ninja temple had fused with an Ancient Egyptian tomb. Classic Kai, Pepper Roni, and Johnny Thunder and his friends are fighting skeletons while the Rock Raiders and Power Miners are fighting over a power crystal. Baron Von Barron swoops in from above the temples in his remastered Bi-Wing to attack his rival Johnny. Sorry for all the dust. This MOC was sitting around for a while before I got around to taking these pics and I didn't notice the dust until after the photo shoot. Up on top of Time Twister Tower, Ogel oversees the battle while the Time Twister Twin operate the time portal machine. The portal design is inspired by that of Piotr Machalski and Milan Sekiz. I included some interior in the buildings as you can see in this back view, although it's not much since I ran out of time (ironically). I hope you liked it. This was my entry for the Lego Legacy Battle contest on Lego Ideas from a few months ago. Unfortunately it didn't even make it into the voting phase, but honestly it's not my best work. I had to rush to get it built within a month to meet the submission deadline and it ended up being more quantity than quality. Still, I had fun building it as it is essentially a tribute to all the action themes that I loved growing up. What's your favorite Lego action theme? Let me know in the comments!
  8. Greetings, adventurers! As you have probably seen, the next Creator Expert set, 10273 Haunted House, was announced this morning and it features many references to Adventurers and other themes as it is designed to be a fairground ride that is modeled after the manor of the notorious villain Samuel Von Barron. There is a large haunted portrait of the baron, a sign saying "Manor Von Barron" and several stolen artifacts from the Egypt and Orient Expedition subthemes. So my question is: is this canon to the Adventurers theme? If so, that opens up a lot of questions. We don't know how accurately the fairground operators recreated Sam's manor, but assuming it is accurate, we can gleam a lot of information from it. First, let's talk about the name. Baron Von Barron's infamous name change to Sam Sinister has been confusing Lego fans to this day, and TLG is muddying the waters even more here by calling him Samuel Von Barron which seems to be a combination of the two. Is this his real full name and was "Sinister" just a nickname? The portrait has a play feature that causes Pharaoh Hotep to appear behind the baron. This suggests that the baron was cursed by the pharaoh, possibly for stealing all of these treasures. Did the baron die from this curse? On the other side of the manor, there is "strange altar" with skull candles, a chalice, and a vassal with some dark red contents. There is also a skeleton with a top hat just like the one that both Sam and Slyboots (a.k.a. the other Sam Sinister) used to wear hanging from chains from the ceiling. This has some surprisingly dark implications. Did Sam used to practice some kind of blood rituals up here? Is the skeleton meant to be him or Slyboots or someone else? Were the rituals meant to free him of the curse? There is also a red snake hiding under the table which according to a German Adventurers audio drama is venomous and killed the first people who raided Pharaoh Hotep's tomb as part of his curse, so it would make sense that Baron von Barron would suffer the same fate. There is a coat of arms over the manor that references Fright Knights, specifically set 6007 Bat Lord. Does this mean that Sam is a descendant of Basil the Bat Lord?! As a fan of both Adventurers and Fright Knights, I am absolutely fine with accepting that as canon! There is also one of Ogel's orb bombs from Alpha Team in the attic along with a rusting Junkbot. Does the baron have some kind of connection to Ogel? There might be even more interesting references that I missed, but this gives us a lot to think about. So what do you think? Do all these things mean what I think they mean? Or am I just overthinking some fun easter eggs in a silly haunted house set? It's probably the latter, but either way, discuss!
  9. I really liked Nexo Knights, and I really liked all the little nods towards older castle themes without established locations potentially taking place in its world. So, I decided to try and create a Nexo Knights-refurbished version of two classic sets from the Fright Knights using LDD: Witch's Magic Manor & Night Lord's Castle, albeit combined into one, so that the Magic Manor serves as a sort of hideout/base under the Night Lord's Castle. The bit that I am currently stuck on is a suitable castle gate. The simple wooden doors of the official Knighton Castle set looked a bit weird, and as such I am trying to create a more sci-fi looking portcullis structure or portcullis alternative, in tr. neon orange of course. So far, I have tried using a bunch of 30064 stud/stick pieces (difficult to create a suitably sized structure without running into difficulty connecting the two sets of bars into a structure that can move as a single piece), the large sword pieces from Clay's mechsuit (as with the original use, strange-looking due to the lack of depth combined with the pattern and width) and finally the 4218 rolling gate pieces (serviceable, except the only source of these in tr. neon orange is over two decades old, and I'd like to actually be able to build this thing in real life at some point). If anyone has any recommendations, I'd be glad to hear them.
  10. When I found my Fright Knights Witch and the body of a dragon through a garage-sale bag of pieces, I was very excited! I love witches, and to have the first one ever made by LEGO was very special. Once I gave the dragon some wings and a tail, I wanted to give the Witch (who has too many regional names) a vehicle. I deliberately made this build very simple, and I tried to use mostly pieces available when the Fright Knights theme was made. My inspiration came from the large inverted "bowl" piece used in the 6037 Witch's Windship set. I took the piece in a different direction, and saw it as the basis of a giant cauldron! I decided to chain her pet dragon to the front. The front of the carriage has an ornamental spider (the Witch's symbol) and a crystal ball. Creating the arched "handle" was a challenge, until I found the black rubber hose pipe! The interior of the carriage is slightly plush, and is lined with shelves of potions. Perhaps Willa has a delivery service, or just takes them wherever she goes. The wheels don't fit directly next to each other, so one pair had to be offset. I rather like the effect, though. There's a spooky surprise on the undercarriage! Although this is probably my most basic MOC ever, it's one of my favorites. I knew once I came up with the concept for a cauldron carriage, I had to make it, and I like the authentic look delivered by the simplicity and limited parts choices. Let me know what you think! (Just for fun, here's two generations of red-and-black mages. They go so well together!)
  11. Yesterday i bought a big Lego collection and a part of it i will sell. Everything will be listed here and changed by the way of inventoring the sets. All sets seem to be in excellent used condition and many of the instructions are as new. Everything is in pieces now and i will go over it during the weekend and add more detailed descriptions. If some one is intrested in some special set contact me and will put that set on my prio list and i will have good prices on these. Buy many sets and get a good package prize. Shipping rates: Brev i Europa/Letters in Europe. Max vikt i gram/ Max weight in grams Pris/Sek Euro 20gr 12 kr 1,45 € 100 gr 24 kr 2,90 € 250 gr 48 kr 5,80 € 500 gr 80 kr 9,60 € 1 000 gr 150 kr 18,20 € 2 000 gr 225 kr 27,30 € For envelopes thicker than 30 mm theres an add on fee 12 kr 1,45 € Starwars 7184 100% complete and in real good condition. Instructions perfect. Price 400 sek 7141 **SOLD**7144 150 sek Pics 7151 7180 **SOLD** 7113 100% complete and in real good condition. Instructions perfect. Price 90 sek 7110 2 st 7104 2 st **SOLD**7166 Imperial Shuttle, perfect condition Reserved for Boba Johan. Price 300 skr. Missing 1 st 3959 dark grey. Instruction crisp perfect. Look at the pics 300 sek 7127 7146 7140 7161 7200 7101 7115 7128 7103 7130 7134 Castle set: 6075 Good condition, 100% complete. 300 sek 6097 6096 2 st 6038 1712 4806 6007 The Batlord 1997. Not the best condition, the wings on the dragon are loose and the chrome on the sword is damaged. Instructions good only original fold. Will be given to RBC if he chooses to bye the other set. Reserved for RBC Pics: Indianer/Cowboys: 6748 Picked togehter, real good shape. Missing the legs to one minifig. Replaced with regular tan legs. Baseplate in good shape. Instructions included but well used. Price 350 sek 6718 6246 25 sek **SOLD**6712 35 sek Pirates: 6264 6268 6247 This is just a few of the sets, moore will come when i have finished up the sets.